The Angband Ladder: Frodo, Hobbit Warrior by MattB

  [Angband 3.5.0 Character Dump]

 Name   Frodo        Age             30          Self  RB  CB  EB   Best
 Sex    Male         Height        3'0"   STR:  18/90  -2  +3 +10 18/200
 Race   Hobbit       Weight     4st 0lb   INT:  18/90  +2  -2  +6 18/150
 Class  Warrior      Turns used:          WIS:  18/90  +1  -2  +6 18/140
 Title  Champion     Game        217503   DEX:  18/90  +3  +2 +10 18/***
 HP     -64/840      Standard     51439   CON:  18/90  +2  +2 +12 18/***
 SP     0/0          Resting       5113

 Level                 39    Armor     [52,+145]    Saving Throw     86%
 Cur Exp           957465                           Stealth    Excellent
 Max Exp          1035187    Melee       1d7,+57    Disarming        98%
 Adv Exp          1100000    To-hit       78,+68    Magic Devices     72
                             Blows      8.0/turn    Perception   1 in 33
 Gold               19140                           Searching        26%
 Burden         124.4 lbs    Shoot to-dam    +14    Infravision    90 ft
 Speed                 30    To-hit       83,+77
 Max Depth   5000' (L100)    Shots        2/turn

 You are the only child of a Hobbit Warrior.  You are a well liked
 child.  You have hazel eyes, curly brown hair, and a very fair
 complexion.


rAcid:...*......+.. Nexus:.......+.....
rElec:...*....+.... Nethr:...+.........
rFire:...*......... Chaos:......+......
rCold:...*......... Disen:...++.+......
rPois:...+......... Feath:...........+.
rLite:+............ pFear:+...+....+..+
rDark:...+......... pBlnd:.....+.......
Sound:.........+... pConf:........++...
Shard:........+.... pStun:.........+...

Light:+....+....... Tunn.:.............
Regen:...+......... Speed:+.++...+...+.
  ESP:...+......... Blows:+............
Invis:+..+.+....... Shots:.+...........
FrAct:+...+.+...+.. Might:.............
HLife:........+...+ S.Dig:.............
Stea.:.......+...+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:......+.....+ Aggrv:...+.........


  [Last Messages]

> Morgoth, Lord of Darkness hits you.
> *** LOW HITPOINT WARNING! ***
> Morgoth, Lord of Darkness hits you.
> *** LOW HITPOINT WARNING! ***
> The cave ceiling collapses!
> You nimbly dodge the blast!
> You smite Morgoth, Lord of Darkness (71).
> You smite Morgoth, Lord of Darkness (65).
> You miss Morgoth, Lord of Darkness.
> You smite Morgoth, Lord of Darkness (61).
> You smite Morgoth, Lord of Darkness (101). It was a good hit!
> You smite Morgoth, Lord of Darkness (65).
> Morgoth, Lord of Darkness misses you.
> Morgoth, Lord of Darkness hits you.
> You die.

Killed by Morgoth, Lord of Darkness.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+11,+11) <+3, +2, +1>
     Dropped by a Singing, happy drunk in town.
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 538.4 vs. animals, 538.4 vs. evil creatures,
     573.6 vs. undead, 573.6 vs. orcs, and 502.4 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+20,+14) <+1>
     Found lying on the floor in a vault at 2850 feet (level 57).
     
     +1 shooting speed.
     
c) a Ring of Speed <+11>
     Found lying on the floor in a vault at 2850 feet (level 57).
     
     +11 speed.
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5> (charging) {cursed}
     Dropped by a Singing, happy drunk in town.
     
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 877 to 2730 turns to recharge at your current speed.
     Your chance of success is 73.0%
     
e) an Amulet of Weaponmastery (+4,+5) <+3>
     Found lying on the floor in a vault at 4500 feet (level 90).
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern of True Sight (14241 turns) <+2>
     Dropped by an Ethereal dragon at 2850 feet (level 57).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Chaos Dragon Scale Mail (Dwarven) (-2) [40,+44] <+1, +2, +5>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +1 strength.
     +2 constitution.
     +5 infravision.
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Found lying on the floor of a labyrinth at 3550 feet (level 71).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 189 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
i) the Wicker Shield of Elros [2,+20] <+4, +1>
     Dropped by Hoarmurath of Dir at 3450 feet (level 69).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
j) an Iron Crown of Serenity [0,+11]
     Dropped by a Dread at 3600 feet (level 72).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
k) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Dropped by an Osyluth at 5000 feet (level 100).
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 130 to 252 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+20] <+2, +9>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +2 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) 21 Mithril Arrows of Wounding (3d4) (+27,+22)
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 281.8.
     35% chance of breaking upon contact.
     
o) 20 Mithril Arrows of Wounding (3d4) (+22,+22)
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 279.2.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 12 Scrolls of Phase Door {@r1}
b) a Scroll of Banishment
c) 37 Scrolls of Satisfy Hunger {@r2}
d) 4 Rods of Detection (1 charging) {@z7}
     Cannot be harmed by electricity.
     
e) a Rod of Magic Mapping
f) 9 Rods of Teleport Other (4 charging) {@z8}
g) a Rod of Recall {@z9}
     Cannot be harmed by electricity.
     
h) 4 Rods of Identify
     Cannot be harmed by electricity.
     
i) 2 Rods of Speed
     Cannot be harmed by electricity.
     
j) a Staff of Teleportation (0 charges) {@u3}


  [Home Inventory]

a) 4 Mushrooms of Vigor
b) 4 Wands of Teleport Other (10 charges) {@a8}
c) a Ring of Damage (+0,+13)
     Dropped by a Bile Demon at 2850 feet (level 57).
     
d) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4500 feet (level 90).
     
     +1 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 856 to 1680 turns to recharge at your current speed.
     Your chance of success is 85.0%
     
e) an Amulet of the Magi [+5] <+2>
     Found lying on the floor in a pit at 3300 feet (level 66).
     
     +2 intelligence.
     +10% to searching.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) an Amulet of Devotion <+1>
     Found lying on the floor at 1600 feet (level 32).
     
     +1 wisdom.
     Provides resistance to fire, light, dark.
     Sustains wisdom.
     Sustains your life force.  
     Radius 1 light.
     
g) the Star of Elendil <+3>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
h) Law Dragon Scale Mail of Elvenkind [36,+28] <+1>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison, sound,
     shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by M�m, Betrayer of Turin at 4050 feet (level 81).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Dropped by Lokkak, the Ogre Chieftain at 3300 feet (level 66).
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2100 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
k) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by The Queen Ant at 4050 feet (level 81).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) the Iron Helm 'Holhenneth' [7,+11] <+2>
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 235 to 462 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
m) the Steel Helm of Hammerhand [9,+20] <+3>
     Dropped by Smaug the Golden at 2300 feet (level 46).
     
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
n) the Zweihander 'Gurthang' (3d6) (+13,+17) <+2>
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     +2 strength.
     *Slays* dragons.
     Branded with flames, venom.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 614.4 vs. creatures not resistant to fire,
     614.4 vs. creatures not resistant to poison, 757.9 vs. dragons,
     and 471.5 vs. others.
     
o) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.2 blows/round.
     Average damage/round: 568 vs. evil creatures, 656.4 vs. orcs,
     656.4 vs. trolls, and 480.2 vs. others.
     
p) the Pick of Erebor (4d3) (+5,+20) <+5, +3, +1>
     Dropped by Beorn, the Shape-Changer at 3450 feet (level 69).
     
     +5 tunneling.
     +3 strength, constitution.
     Slays demons, orcs, trolls.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Radius 1 light.
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 590.3 vs. demons, 590.3 vs. orcs, 590.3 vs.
     trolls, 590.3 vs. creatures not resistant to acid, and 483.3 vs.
     others.
     
q) 29 Seeker Arrows of Holy Might (4d4) (+21,+10)
     Found lying on the floor in a pit at 3300 feet (level 66).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 363.8 vs. evil creatures, 436.6 vs. undead,
     436.6 vs. demons, and 218.2 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
     49237      0'  Began the quest to destroy Morgoth.
     49237      0'  Found the Short Sword 'Sting'
     49237      0'  Found the Ring of Power 'The One Ring'
     49237      0'  Killed Farmer Maggot
     49237    150'  Reached level 2
     49237    150'  Reached level 3
     49237    200'  Reached level 4
     49237    250'  Reached level 4
     49237    250'  Reached level 5
     49237    250'  Killed Grip, Farmer Maggot's dog
     49237    250'  Reached level 6
     49237    250'  Reached level 7
     49237    250'  Reached level 8
     49237    250'  Reached level 9
     49237    300'  Reached level 9
     49237    300'  Reached level 9
     49237    350'  Reached level 9
     49237    400'  Killed Mughash the Kobold Lord
     49237    400'  Reached level 10
     49237    400'  Reached level 11
     49237    450'  Found the Dagger 'Narthanc' (LOST)
     49237    450'  Killed Wormtongue, Agent of Saruman
     49237    450'  Reached level 12
     49237    450'  Reached level 12
     49237    450'  Reached level 13
     49237    450'  Reached level 14
     49237    450'  Reached level 15
     49237    450'  Reached level 16
     49237    450'  Reached level 17
     49237    450'  Reached level 18
     49237    500'  Reached level 18
     49237    500'  Killed Sméagol
     49237    600'  Reached level 18
     49237    600'  Reached level 19
     49237    600'  Killed Ufthak of Cirith Ungol
     49237    700'  Reached level 19
     49237   1050'  Killed Golfimbul, the Hill Orc Chief
     49237   1050'  Reached level 20
     49237   1050'  Killed Ulfast, Son of Ulfang
     49237   1050'  Found the Set of Gauntlets 'Paurhach' (LOST)
     49237   1050'  Killed Grishnákh, the Hill Orc
     49237   1050'  Killed Bullroarer the Hobbit
     49237   1100'  Reached level 21
     49237   1200'  Killed Lugdush, the Uruk
     49237   1200'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     49237   1200'  Killed Orfax, Son of Boldor
     49237   1200'  Reached level 22
     49237   1250'  Killed Brodda, the Easterling
     49237   1250'  Reached level 22
     49237   1250'  Reached level 22
     49237   1250'  Killed Uglúk, the Uruk
     49237   1250'  Killed Fang, Farmer Maggot's dog
     49237   1350'  Reached level 23
     49237   1400'  Reached level 24
     49237   1400'  Reached level 25
     49237   1550'  Killed Uldor the Accursed
     49237   1550'  Found the Scimitar 'Haradekket' (LOST)
     49237   1550'  Killed Sangahyando of Umbar
     49237   1550'  Killed Angamaitë of Umbar
     49237   1550'  Reached level 26
     49237   1550'  Reached level 27
     49237   1550'  Found the Iron Helm 'Holhenneth'
     49237   1550'  Reached level 28
     49237   1550'  Found the Lance of the Eorlingas
     49237   1550'  Found the Zweihander 'Gurthang'
     49237   2250'  Reached level 29
     49237   2250'  Killed Adunaphel the Quiet
     49237   2250'  Found the Flail 'Totila' (LOST)
     49237   2250'  Reached level 30
     49237   2300'  Killed Itangast the Fire Drake
     49237   2300'  Reached level 31
     49237   2300'  Killed Smaug the Golden
     49237   2300'  Reached level 32
     49237   2300'  Found the Rapier 'Careth Asdriag' (LOST)
     49237   2300'  Found the Steel Helm of Hammerhand
     49237   2350'  Killed Shagrat, the Orc Captain
     49237   2650'  Reached level 33
     49237   2650'  Killed Vargo, Tyrant of Fire
     49237   2650'  Found the Morning Star 'Firestar' (LOST)
     49237   2750'  Killed Nár, the Dwarf
     49237   2850'  Killed Akhorahil the Blind
     49237   2850'  Found the Serpent Ring of Barahir (LOST)
     49237   2850'  Killed Uvatha the Horseman
     49237   2850'  Reached level 34
     49237   2850'  Reached level 34
     49237   2850'  Reached level 34
     49237   2850'  Reached level 34
     49237   2850'  Killed Ibun, Son of Mîm
     49237   2850'  Found the Phial of Galadriel (LOST)
     49237   2850'  Killed Khîm, Son of Mîm
     49237   2850'  Killed Bolg, Son of Azog
     49237   3200'  Reached level 35
     49237   3200'  Killed Ji Indur Dawndeath
     49237   3200'  Reached level 35
     49237   3250'  Reached level 36
     49237   3250'  Killed The Balrog of Moria
     49237   3300'  Killed Lokkak, the Ogre Chieftain
     49237   3300'  Found the Mithril Plate Mail of Celeborn
     49237   3300'  Reached level 37
     49237   3300'  Found the Hard Leather Armour of Himring (LOST)
     49237   3300'  Found the Amulet of Carlammas (LOST)
     49237   3300'  Reached level 37
     49237   3300'  Killed Azog, King of the Uruk-Hai
     49237   3350'  Found the Lochaber Axe 'Mundwine' (LOST)
     49237   3400'  Killed Lorgan, Chief of the Easterlings
     49237   3400'  Found the Short Sword 'Dagmor' (LOST)
     49237   3400'  Killed Tom the Stone Troll
     49237   3400'  Killed Bill the Stone Troll
     49237   3450'  Killed Beorn, the Shape-Changer
     49237   3450'  Found the Pick of Erebor
     49237   3450'  Found the Zweihander 'Mormegil' (LOST)
     49237   3450'  Killed Hoarmurath of Dir
     49237   3450'  Found the Wicker Shield of Elros
     49237   3550'  Found the Pike 'Til-i-arc' (LOST)
     49237   3550'  Found the Cloak 'Colannon'
     49237   3550'  Killed Ariel, Queen of Air
     49237   3650'  Found the Beaked Axe of Húrin (LOST)
     49237   3650'  Killed Ren the Unclean
     49237   3650'  Reached level 38
     49237   3650'  Reached level 38
     49237   3750'  Found the Metal Cap of Thengel (LOST)
     49237   3750'  Killed Gorlim, Betrayer of Barahir
     49237   3750'  Killed The Cat Lord
     49237   3750'  Reached level 38
     49237   4000'  Killed Kavlax the Many-Headed
     49237   4000'  Killed Dwar, Dog Lord of Waw
     49237   4050'  Killed The Queen Ant
     49237   4050'  Found the Small Metal Shield of Thorin
     49237   4050'  Reached level 39
     49237   4050'  Killed Mîm, Betrayer of Turin
     49237   4050'  Found the Metal Brigandine Armour of the Rohirrim
     49237   4100'  Reached level 39
     49237   4100'  Killed Ar-Pharazôn the Golden
     49237   4100'  Reached level 39
     49237   4500'  Found the Ring of Power 'Narya'
     49237   4800'  Killed Scatha the Worm
     49237   4800'  Found the Set of Gauntlets of Eöl (LOST)
     49237   4800'  Found the Necklace of the Dwarves (LOST)
     49237   4800'  Reached level 40
     49237   4800'  Reached level 40
     49237   4800'  Killed Medusa, the Gorgon
     49237   4800'  Found the Star of Elendil
     49237   4900'  Killed Gorbag, the Orc Captain
     49379   4950'  Killed Sauron, the Sorcerer
     49403   4950'  Killed Ulwarth, Son of Ulfang
     49688   5000'  Found the Set of Caestus of Fingolfin


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 15.10.2014 17:10

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26. on the Competition No.164 Ladder (of 29)

Comments

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On 15.10.2014 17:56 debo wrote:
RIP

On 15.10.2014 18:09 hjklyubn wrote:
Wow, CL 39(40). How low did you get Morgoth?

Also, I notice your One Ring is charging, what does it actually do? I never tried it.

On 16.10.2014 00:11 MattB wrote:
Thanks guys. I basically went in without enough consumables. Don't know why really, I could have scummed dlvl98 endlessly without going up a character level. I was just being precious about my turncount, I suppose.

So, I decided to stick with Sting because it just kind of felt right. I walked up to Sauron with 18 healing, 5*healing, 14 teleport scrolls, 3 *destruction*, 9 banishment and 3 mass banish (and a bunch of assorted buffs etc., but no !Lifes). This is where I lost it really. I used 11 of my healing potions on Sauron, yes 11!! He just kept manastorming me and I was too proud to teleport away.

Took a deep breath and ducked down the stairs. I got stuck into him with my usual tactic of melee, TO and banish. It became clear very early that this was only going to go one way. Once all my healing had gone (M on 4 stars) I was reduced to teleporting myself away and chugging potions of Beserk Strength just for the HP gain, then getting a round of attacks in and a few arrows. Repeat. I found a staff of teleportation and used that as well. At one point I dropped an orc who in turn dropped a *healing* which meant I could go a few more rounds. Suddenly Morgoth was down to 2 stars. Dare I believe? With nothing more useful than a single scroll of banishment? No, of course not. I was on 42hp. Then a young green dragon took me down to 2hp and I realised I was running the risk of the indignity of not being slain by the big man himself. Buggered if I was going to let that happen. With plenty of phase doors, several TO charges and the odd seeker arrow, I cleared the area and waited for the familiar sight of the lord of all evil bearing down on me.

As he came into LOS I loosed off a pointless arrow...which took him down to 1 star! Hope stirs briefly. He's two squares away and I'm down to 140hp. What's a hobbit to do?

ACTIVATE THE ONE RING, of course!
Apparently it 'surrounds you with a malevolent aura'. I have no idea what that accomplished. What it didn't accomplish was the 2000-odd damage I needed to fell the purple P. He moved next to me. With no healing and a level crammed full of TO'd nasties, why run? I hit the bastard one more time and then closed my eyes and waited for the gentle kiss of Grond upon my crown of serenity. The kiss that would grant me peace...

On 16.10.2014 13:45 PowerWyrm wrote:
The One Ring picks up a random effect which is 40% chance of firing a mana bolt (250), 30% chance of mana ball (300), 10% chance of dispel monsters (1000) and 20% chance of decreasing stats and xp permanently. You were unlucky to get the bad effect...

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