The Angband Ladder: Killbo, Hobbit Warrior by murphy

  [Angband 3.5.0 Character Dump]

 Name   Killbo       Age             30          Self  RB  CB  EB   Best
 Sex    Male         Height        3'0"   STR! 18/100  -2  +3  +9 18/200
 Race   Hobbit       Weight     4st 0lb   INT! 18/100  +2  -2  +7 18/170
 Class  Warrior      Turns used:          WIS! 18/100  +1  -2  +7 18/160
 Title  Champion     Game        213373   DEX! 18/100  +3  +2  +9 18/***
 HP     -25/795      Standard     51656   CON:  18/88  +2  +2 +11 18/***
 SP     0/0          Resting       2760

 Level                 36    Armor     [113,+58]    Saving Throw     85%
 Cur Exp           584347                           Stealth       Superb
 Max Exp           710199    Melee       6d5,+68    Disarming        97%
 Adv Exp           605000    To-hit      74,+109    Magic Devices     65
                             Blows      5.8/turn    Perception    1 in 8
 Gold              144200                           Searching        51%
 Burden         201.7 lbs    Shoot to-dam    +14    Infravision    70 ft
 Speed                 37    To-hit      79,+101
 Max Depth   5000' (L100)    Shots        1/turn

 You are the only child of a Hobbit Warrior.  You are a well liked
 child.  You have hazel eyes, curly brown hair, and a very fair
 complexion.


rAcid:+..*..+...... Nexus:....+.+......
rElec:+..*......... Nethr:...+..+......
rFire:++.*......... Chaos:+.....+......
rCold:+..*..+...... Disen:...+.........
rPois:...++...+.... Feath:.............
rLite:............. pFear:......+.+...+
rDark:...+..+...... pBlnd:.....+..++...
Sound:.......+..... pConf:.........+...
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:...+......... Speed:.++++......+.
  ESP:+..+......... Blows:.............
Invis:+..+.+...+... Shots:.............
FrAct:+............ Might:.............
HLife:......+.....+ S.Dig:.............
Stea.:....+..+..... ImpHP:.............
Sear.:....+....+...  Fear:.............
Infra:....+.......+ Aggrv:+..+......+..


  [Last Messages]

> Morgoth, Lord of Darkness touches you.
> You smite Morgoth, Lord of Darkness (106).
> You smite Morgoth, Lord of Darkness (110).
> You miss Morgoth, Lord of Darkness.
> You smite Morgoth, Lord of Darkness (94).
> You smite Morgoth, Lord of Darkness (100).
> Carcharoth, the Jaws of Thirst breathes nether.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> Morgoth, Lord of Darkness hits you.
> *** LOW HITPOINT WARNING! ***
> The cave floor twists in an unnatural way!
> You are crushed between the floor and ceiling!
> You die.

Killed by an earthquake.

  [Character Equipment]

a) the Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50]
     Found lying on the floor of a cavern at 4550 feet (level 91).
     
     Slays animals, evil creatures, demons, trolls.
     *Slays* dragons.
     Branded with frost.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 685 vs. animals, 685 vs. evil creatures,
     810.8 vs. demons, 810.8 vs. trolls, 810.8 vs. creatures not
     resistant to cold, 1063.1 vs. dragons, and 559.1 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by Harowen the Black Hand at 4350 feet (level 87).
     
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Speed <+10>
     Dropped by Saruman of Many Colours at 3000 feet (level 60).
     
     +10 speed.
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5> {cursed}
     Dropped by a Singing, happy drunk in town.
     
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 919 to 2860 turns to recharge at your current speed.
     Your chance of success is 68.2%
     
e) an Amulet of Trickery <+4, +3>
     Dropped by Saruman of Many Colours at 3000 feet (level 60).
     
     +4 dexterity.
     +3 stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) a Lantern of True Sight (12153 turns) <+2>
     Dropped by an Imp at 2350 feet (level 47).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Found lying on the floor in a vault at 4450 feet (level 89).
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1953 turns to recharge at your current speed.
     Your chance of success is 81.3%
     
h) a Cloak of Aman [1,+20] <+2>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +2 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Found in a chest from 4550 feet (level 91).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 220 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a Young gold dragon at 4950 feet (level 99).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 246 to 484 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
k) a Set of Caestus of Combat (+4,+9) [5,+16] <+2>
     Found lying on the floor in a vault at 3750 feet (level 75).
     
     +2 strength, constitution.
     Aggravates creatures nearby.  
     
l) a Pair of Leather Sandals of Speed [1,+17] <+10>
     Dropped by an Easterling warrior at 4900 feet (level 98).
     
     +10 speed.
     


  [Character Quiver]

n) 23 Seeker Bolts (4d5) (+7,+8)
     Found lying on the floor in a vault at 4450 feet (level 89).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 222.4 vs. creatures not resistant to fire,
     and 111.2 vs. others.
     25% chance of breaking upon contact.
     
o) 15 Mithril Bolts of Slay Dragon (3d5) (+12,+13)
     Dropped by a Mature blue dragon at 4450 feet (level 89).
     
     Slays dragons.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 235.4 vs. dragons, 235.4 vs. creatures not
     resistant to fire, and 117.7 vs. others.
     25% chance of breaking upon contact.
     
p) 20 Seeker Bolts of Slay Evil (4d5) (+8,+13)
     Conjured forth by magic at 4550 feet (level 91).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 212.5 vs. evil creatures, 255.1 vs.
     creatures not resistant to fire, and 127.5 vs. others.
     25% chance of breaking upon contact.
     
q) 29 Mithril Bolts of Wounding (3d5) (+22,+23)
     Found lying on the floor in a vault at 4550 feet (level 91).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 303.6 vs. creatures not resistant to fire,
     and 151.8 vs. others.
     25% chance of breaking upon contact.
     
r) 20 Seeker Bolts (4d5) (+4,+6)
     Found lying on the floor at 3900 feet (level 78).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 209.3 vs. creatures not resistant to fire,
     and 104.6 vs. others.
     25% chance of breaking upon contact.
     
s) 17 Mithril Bolts of Frost (3d5) (+12,+12)
     Found lying on the floor in a vault at 3100 feet (level 62).
     
     Branded with frost.
     Cannot be harmed by acid, cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 228.9 vs. creatures not resistant to fire,
     228.9 vs. creatures not resistant to cold, and 114.4 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 16 Potions of Healing
b) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 7 Potions of Speed
d) 2 Potions of Heroism
e) 3 Potions of Berserk Strength
f) 15 Scrolls of Phase Door
g) 5 Scrolls of Teleportation
h) a Scroll of Teleport Level
i) 4 Scrolls of Magic Mapping
j) 7 Rods of Detection (4 charging)
     Cannot be harmed by electricity.
     
k) 2 Rods of Healing
     Cannot be harmed by electricity.
     
l) 10 Rods of Teleport Other (8 charging)
m) 4 Rods of Disarming
n) 2 Rods of Recall
     Cannot be harmed by electricity.
     
o) 2 Rods of Identify
     Cannot be harmed by electricity.
     
p) 7 Wands of Teleport Other (11 charges)
q) a Ring of Digging <+5>
     Dropped by an Ancient green dragon at 2100 feet (level 42).
     
     +5 tunneling.
     


  [Home Inventory]

a) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
b) 10 Scrolls of Banishment
c) 3 Scrolls of Mass Banishment
d) 4 Wands of Annihilation (9 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 4 Staves of Speed (17 charges)
f) the Ring of Tulkas <+4>
     Found lying on the floor in a vault at 3750 feet (level 75).
     
     +4 strength, dexterity, constitution.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d75+75 turns.
     Takes 664 to 1320 turns to recharge at your current speed.
     Your chance of success is 83.0%
     
g) the Amulet of Carlammas <+3, +1>
     Found lying on the floor in a vault at 3550 feet (level 71).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 994 to 1980 turns to recharge at your current speed.
     Your chance of success is 88.1%
     
h) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 4550 feet (level 91).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 84.5%
     
i) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor of a labyrinth at 2150 feet (level 43).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 44 turns to recharge at your current speed.
     Your chance of success is 92.4%
     
j) an Elven Cloak [6,+8] <+1>
     Found lying on the floor at 3850 feet (level 77).
     
     +1 stealth, speed.
     
k) a Small Metal Shield (Dwarven) (+2,+3) [5,+18] <+2>
     Dropped by Sangahyando of Umbar at 1250 feet (level 25).
     
     +2 strength, constitution.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Golden Crown of Might [0,+10] <+1, +2>
     Found lying on the floor at 2850 feet (level 57).
     
     +1 strength, constitution.
     +2 dexterity.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
m) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Dropped by an Algroth at 2400 feet (level 48).
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 136 to 264 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
n) the Short Sword 'Sting' (1d7) (+8,+9) <+3, +2, +1>
     Dropped by a Singing, happy drunk in town.
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 492.8 vs. animals, 492.8 vs. evil creatures,
     529.6 vs. undead, 529.6 vs. orcs, and 456 vs. others.
     
o) the Glaive of Pain (9d6) (+8,+30)
     
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.2 blows/round.
     With +2 STR and +0 DEX you would get 5.5 blows
     Average damage/round: 617.5.
     
p) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by Akhorahil the Blind at 2850 feet (level 57).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
q) 23 Mithril Bolts of Wounding (4d5) (+20,+19)
     Found lying on the floor in a vault at 3550 feet (level 71).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 297 vs. creatures not resistant to fire, and
     148.5 vs. others.
     25% chance of breaking upon contact.
     
r) 23 Seeker Arrows of Wounding (4d4) (+22,+16)
     Found lying on the floor in a vault at 4550 feet (level 91).
     
s) 27 Seeker Arrows of Slay Dragon (4d4) (+10,+9)
     Found lying on the floor in a vault at 3550 feet (level 71).
     
     Slays dragons.
     
t) 29 Seeker Arrows (4d4) (+6,+5)
     Found lying on the floor in a vault at 3550 feet (level 71).
     
u) 25 Seeker Arrows (4d4) (+4,+6)
     Dropped by a Dread at 4450 feet (level 89).
     
v) 22 Seeker Arrows of Slay Undead (4d4) (+12,+13)
     Found lying on the floor in a vault at 4450 feet (level 89).
     
     Slays undead.
     
w) 24 Mithril Arrows of Slay Giant (3d4) (+11,+8)
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     Slays giants.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
     50876      0'  Began the quest to destroy Morgoth.
     50876      0'  Found the Short Sword 'Sting' (LOST)
     50876      0'  Found the Ring of Power 'The One Ring'
     50876      0'  Killed Farmer Maggot
     50876    100'  Reached level 2
     50876    100'  Reached level 3
     50876    150'  Reached level 2
     50876    150'  Reached level 3
     50876    150'  Reached level 4
     50876    150'  Reached level 5
     50876    150'  Reached level 6
     50876    150'  Reached level 7
     50876    150'  Reached level 7
     50876    200'  Reached level 7
     50876    200'  Reached level 7
     50876    250'  Killed Grip, Farmer Maggot's dog
     50876    250'  Reached level 8
     50876    250'  Killed Fang, Farmer Maggot's dog
     50876    250'  Killed Bullroarer the Hobbit
     50876    250'  Reached level 8
     50876    350'  Reached level 9
     50876    350'  Reached level 9
     50876    400'  Killed Sméagol
     50876    750'  Reached level 10
     50876    750'  Reached level 11
     50876    750'  Reached level 12
     50876    750'  Reached level 13
     50876    750'  Reached level 14
     50876    800'  Reached level 15
     50876    900'  Reached level 16
     50876    950'  Reached level 17
     50876    950'  Reached level 18
     50876    950'  Killed Orfax, Son of Boldor
     50876   1000'  Killed Wormtongue, Agent of Saruman
     50876   1000'  Found the Phial of Galadriel (LOST)
     50876   1000'  Reached level 19
     50876   1000'  Killed Gorbag, the Orc Captain
     50876   1000'  Reached level 20
     50876   1050'  Reached level 20
     50876   1100'  Killed Bolg, Son of Azog
     50876   1100'  Reached level 21
     50876   1100'  Reached level 22
     50876   1100'  Reached level 23
     50876   1100'  Reached level 24
     50876   1100'  Reached level 25
     50876   1150'  Killed Nár, the Dwarf
     50876   1200'  Killed Uldor the Accursed
     50876   1250'  Killed Angamaitë of Umbar
     50876   1250'  Killed Sangahyando of Umbar
     50876   1250'  Found the Set of Gauntlets 'Paurhach' (LOST)
     50876   1250'  Found the Rapier 'Forasgil' (LOST)
     50876   1350'  Killed Ufthak of Cirith Ungol
     50876   1450'  Reached level 26
     50876   1600'  Reached level 27
     50876   1600'  Killed Uvatha the Horseman
     50876   1600'  Reached level 28
     50876   1600'  Found the Long Sword 'Elvagil' (LOST)
     50876   1950'  Reached level 29
     50876   1950'  Killed Ren the Unclean
     50876   1950'  Reached level 30
     50876   2000'  Killed Castamir the Usurper
     50876   2050'  Reached level 31
     50876   2050'  Reached level 31
     50876   2050'  Killed Mughash the Kobold Lord
     50876   2050'  Reached level 31
     50876   2100'  Killed Ulfang the Black
     50876   2100'  Killed Ulfast, Son of Ulfang
     50876   2100'  Killed Ulwarth, Son of Ulfang
     50876   2100'  Killed The Queen Ant
     50876   2100'  Found the Beaked Axe of Théoden (LOST)
     50876   2150'  Found the Short Sword 'Sting'
     50876   2150'  Found the Augmented Chain Mail of Caspanion
     50876   2200'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     50876   2200'  Killed Beorn, the Shape-Changer
     50876   2250'  Killed Tom the Stone Troll
     50876   2250'  Killed Bill the Stone Troll
     50876   2250'  Killed Bert the Stone Troll
     50876   2250'  Killed Medusa, the Gorgon
     50876   2250'  Reached level 32
     50876   2250'  Killed Itangast the Fire Drake
     50876   2250'  Reached level 33
     50876   2250'  Killed Ibun, Son of Mîm
     50876   2250'  Found the Glaive of Pain
     50876   2350'  Killed Grishnákh, the Hill Orc
     50876   2350'  Found the Soft Leather Armour 'Hithlomir' (LOST)
     50876   2400'  Killed Azog, King of the Uruk-Hai
     50876   2400'  Found the Set of Caestus of Fingolfin
     50876   2450'  Reached level 34
     50876   2450'  Found the Halberd 'Osondir' (LOST)
     50876   2450'  Reached level 35
     50876   2450'  Reached level 35
     50876   2450'  Reached level 35
     50876   2450'  Reached level 35
     50876   2450'  Reached level 35
     50876   2500'  Reached level 35
     50876   2850'  Killed Akhorahil the Blind
     50876   2850'  Found the Short Bow of Amrod
     50876   2850'  Found the Quarterstaff 'Eriril' (LOST)
     50876   2850'  Found the Metal Cap of Thengel (LOST)
     50876   2850'  Found the Iron Helm of Gorlim (LOST)
     50876   2850'  Killed Scatha the Worm
     50876   2850'  Found the Short Bow of Amras (LOST)
     50876   2850'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     50876   2950'  Killed Smaug the Golden
     50876   3000'  Killed Saruman of Many Colours
     50876   3000'  Reached level 36
     50876   3050'  Killed Khîm, Son of Mîm
     50876   3100'  Killed Ar-Pharazôn the Golden
     50876   3200'  Reached level 37
     50876   3400'  Killed Uglúk, the Uruk
     50876   3550'  Killed Lorgan, Chief of the Easterlings
     50876   3550'  Found the Amulet of Carlammas
     50876   3550'  Killed Lagduf, the Snaga
     50876   3550'  Killed Mîm, Betrayer of Turin
     50876   3550'  Found the Chain Mail of Arvedui (LOST)
     50876   3550'  Reached level 37
     50876   3650'  Reached level 37
     50876   3650'  Found the Whip of Gothmog (LOST)
     50876   3750'  Reached level 37
     50876   3750'  Killed Fundin Bluecloak
     50876   3750'  Reached level 37
     50876   3750'  Found the Bastard Sword 'Calris' (LOST)
     50876   3750'  Reached level 37
     50876   3750'  Found the Ring of Tulkas
     50876   3850'  Reached level 37
     50876   4050'  Killed Shagrat, the Orc Captain
     50876   4300'  Found the Full Plate Armour of Isildur (LOST)
     50876   4300'  Killed Ji Indur Dawndeath
     50876   4300'  Reached level 37
     50876   4300'  Killed Lokkak, the Ogre Chieftain
     50876   4350'  Killed Harowen the Black Hand
     50876   4350'  Reached level 37
     50876   4350'  Found the Light Crossbow 'Cubragol'
     50876   4450'  Killed Thuringwethil, the Vampire Messenger
     50876   4450'  Killed Waldern, King of Water
     50876   4450'  Killed Vargo, Tyrant of Fire
     50876   4450'  Killed Golfimbul, the Hill Orc Chief
     50876   4450'  Killed Lugdush, the Uruk
     50876   4450'  Found the Battle Axe of Balli Stonehand (LOST)
     50876   4450'  Found the Adamantite Plate Mail 'Soulkeeper'
     50876   4450'  Killed Adunaphel the Quiet
     50876   4550'  Killed Brodda, the Easterling
     50876   4550'  Killed Kavlax the Many-Headed
     50876   4550'  Found the Leather Shield of the Haradrim
     50876   4550'  Found the Pendant of Ingwë
     50876   4550'  Found the Blade of Chaos 'Doomcaller'
     50876   4950'  Found the Iron Helm 'Holhenneth'
     50876   4950'  Found the Bastard Sword of Éowyn (LOST)
     50876   4950'  Killed Sauron, the Sorcerer
     50876   4950'  Reached level 37
     50876   4900'  Found the Mithril Plate Mail of Celeborn (LOST)
     50876   4900'  Killed Ariel, Queen of Air
     50876   4900'  Found the Long Sword 'Andúril' (LOST)
     50876   4900'  Reached level 37


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 14.10.2014 19:29
Last updated on 22.10.2014 18:51

Download this dump

25. on the Competition No.164 Ladder (of 29)

Comments

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On 17.10.2014 04:03 murphy wrote:
better stop killing stuff and start finding stuff

On 17.10.2014 05:05 murphy wrote:
i like this competition, it will take some different strategy than the usual ranking criteria

On 18.10.2014 00:38 murphy wrote:
cubragol from harowen the black hand! speed +27 and 808hp. and oddly only wearing one artifact armor

On 20.10.2014 02:35 MattB wrote:
Looking good for top spot!
Good luck...

On 20.10.2014 05:02 murphy wrote:
thanks! :-)

On 20.10.2014 05:03 murphy wrote:
sauron is down! i sure would like to find some speed boots

On 21.10.2014 01:21 murphy wrote:
cool i guess you just have to wish for something, then you find it right away! speed +10 sandals

On 22.10.2014 18:53 murphy wrote:
carcharoth got me with nether breath right simultaneously as mogoth hit me pretty good. i figured leaving all those uniques alive might come back to haunt me!

On 22.10.2014 23:37 MattB wrote:
That's just bad luck!

Although, I have to ask, why did you leave your Life, Banish and Mass Banish behind in favour of Hero, Beserk and Mapping?

Sorry for your loss though.

On 23.10.2014 18:15 murphy wrote:
i wondered that myself :-) actually, my i wasnt sure if i could beat him with melee and cubragol, or if i needed to attack him from range in which case i thought i probably needed a better bow. so my first engagement with him was kind of a trial to gauge if i could win a melee fight, so i didnt carry all my expendables. i did use heroism + beserk + holy chant to boost my fighting. but it was a mistake not to carry banishment.

i was dealing enough damage, i knocked 4 stars off him and spent two *heal* and a couple of heal. but when his summons started growing in number i should have stuck to my original plan and fled and then confront him again better supplied!

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