The Angband Ladder: Darky, Dark-Elf Mage by budswell

  [Z+Angband 0.3.3 Character Dump]

Name     : Darky                Age            113     Str:   10.5   11.8
Sex      : Male                 Height          62     INT:   23.0
Race     : Dark-Elf             Weight         101     Wis:    9.2   13.1
Class    : Mage                 Social Class    74     DEX:   21.9
Magic    : Death, Arcane        Turn       1191264     CON:   12.9
Title    : Illusionist                                 CHR:   11.7

+ Accuracy       3     Level                15     Max Hit Points      75
+%Deadliness   100     Experience         2886     Cur Hit Points      -6
+ To AC         17     Max Exp            2886     Max SP (Mana)       35
  Base AC       18     Exp to Adv.         354     Cur SP (Mana)       23
                       Gold               2188

                         (Miscellaneous Abilities)
Fighting    : Bad            Perception  : Good           Blows/Round : 1
Bows/Throw  : Poor           Sensing     : Fair           Shots/Round : 1.0
Saving Throw: Excellent      Disarming   : Very Good      Avg.Dam./Rnd: 1
Stealth     : Very Good      Magic Device: Superb         Infra-Vision: 50'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    10 (500')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   17.8  -1  -5   0   11.8   10.5  .............
Int:   17.0   3   3   0   23.0         .............
Wis:   11.1   2   0   0   13.1    9.2  .............
Dex:   15.9   2   1   3   21.9         ..........3..
Con:   16.9  -2  -2   0   12.9         .............
Chr:    9.7   1   1   0   11.7         .............

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ............. 
Search :  ............. 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ............. 
Blows  :  ............. 

        abcdefghijkl@
Acid  : .............
Elec  : .............
Fire  : .............
Cold  : .....+.......
Poison: .............
Fear  : .............
Light : .............
Dark  : ............+
Shard : .............
Blind : .............
Conf  : .............
Sound : .............
Nether: .............
Nexus : .............
Chaos : .............
Disnch: .............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: .............
SeeInvis.: .............
Hold Life: .............
Telepathy: .............
SlwDigstn: .............
Regen.   : .............
Levitate : .............
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : .............
Pr Undead: .............
Pr Demon : .............
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 1022 enemies.


  [Top 10 deepest kills]

 1 Wolf                                 Level 18 (900')
 1 Huorn                                Level 14 (700')
 1 Giant spider                         Level 14 (700')
 5 Clear mushroom patch                 Level 14 (700')
 1 Baby black dragon                    Level 13 (650')
 1 Lost soul                            Level 12 (600')
 1 Giant slug                           Level 11 (550')
 1 Green mold                           Level 11 (550')
 1 Giant brown bat                      Level 10 (500')
 1 Bloodfang the Wolf                   Level 10 (500')


  [Character Equipment]

a) a Shovel (1d2) {average}
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern of Warmth
   It provides resistance to cold.  It provides permanent light.  It cannot
   be harmed by fire.  You found it on the floor on dungeon level 5.  
g) a Reinforced Leather Armor (-1) [8,+0]
h) a Cloak of Protection [1,+15]
   It cannot be harmed by the elements.  It was in a chest (level 9).  
i) a Buckler [3] {average}
j) a Hard Leather Cap [2] {average}
k) a Set of Leather Gloves of Agility [1,+0] (+3)
   It increases your dexterity by +3.  It was dropped by a Small kobold on
   dungeon level 1.  
l) a Pair of Hard Leather Boots [3] {average}


  [Character Inventory]

a) a Death Spellbook [Black Prayers] {@m1!k!d!v!s}
b) an Arcane Spellbook [Cantrips for Beginners] {@m2!k!d!v!s}
c) an Arcane Spellbook [Minor Arcana] {@m4!k!d!v!s}
d) 6 Red Mushrooms of Resist Poison
e) 6 Yellow Mushrooms of Resist Blindness
f) 5 Orange Spotted Mushrooms of Plenty
g) 2 Brownish Potions of Cure Critical Wounds {@q1!k!d!v!s}
h) 2 Spicy Potions of Invisibility
i) 10 Scrolls titled "hashu xier viv" of Teleportation {!*@r9}
j) 6 Scrolls titled "iteturs bupay" of Word of Recall {!*@r0}
k) 14 Scrolls titled "ausgre mar" of Identify {@r2!k!d!v!s}
l) 18 Scrolls titled "dokiv flitala" of Satisfy Hunger {!k!d!v!s@r1}
m) a Zirconium Rod of Light (charging) {@z8!k!d!v!s}
n) a Steel-Plated Rod of Frost Bolts {@z1!k!d!v!s}
o) a Zinc Wand of Sleep Monster
p) a Platinum Wand of Wonder
q) a Holly Staff of Detect Invisible


  [Home Inventory - Curudol Town]

a) an Arcane Spellbook [Major Arcana]
b) a Death Spellbook [Black Mass]
c) a Mithril Statue of a Grey mold


  [Spells]

You have learned 11 spells and/or improvements.

You have 6 tier-1 slots (levels 1-10) remaining.
You have 13 tier-2 slots (levels 1-20) remaining.
You have 13 tier-3 slots (levels 1-30) remaining.
You have 13 tier-4 slots (levels 1-40) remaining.
You have 12 tier-5 slots (levels 1-50) remaining.


Death Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Malediction                       2       4%       0%  
Stinking Cloud                    3       4%       0%  
Nether Bolt                       9      13%       0%  




Arcane Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Zap                               1       4%       0%  
Detect Monsters                   1       4%       0%  
Blink                             1       4%       0%  
Light Area                        1       4%       0%  
Detect Traps                      4       4%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Lore                              8       4%       0%  
Dispel Traps                      9       4%       0%  
See Invisible                     9       4%       0%  


  [Quests]

====Active quests==== 

Defeat the giant camp near Gaurnan Town.  

From a Warriors' Guild in Tinal Town (Danger level 13):
   A group of wolves have been killing people in the area south of Tinal Town. 
Discover their hideout and exterminate them all.  

====Finished quests==== 

(Danger level 1):  Freesia has been troubling the area west of Curudol Town. 
Track it to its stronghold and destroy it.  (Finished)

(Danger level 8):  A Kobold shaman and its minions have been troubling the area
near Tinal Town.  Find their hole and slay them.  (Finished)



  [Message Log (last 50 messages)]

The Blue worm mass dies.
The Blue worm mass quivers in pain.
The Blue worm mass jerks limply.
The Blue worm mass dies.
It squelches.
A line of blue shimmering light appears.
The Blue worm mass shrivels away in the light! <3x>
The Blue worm mass writhes about.
The Blue worm mass dies.
A line of blue shimmering light appears.
The Blue worm mass shrivels away in the light! <2x>
The Blue worm mass writhes in agony.
The Blue worm mass quivers in pain.
A line of blue shimmering light appears.
The Blue worm mass shrivels away in the light! <2x>
The Blue worm mass dies.
The Blue worm mass writhes in agony.
The Blue worm mass dies.
A line of blue shimmering light appears.
The Blue worm mass shrivels away in the light! <2x>
The Blue worm mass squelches.
The Blue worm mass writhes in agony.
The Blue worm mass squelches.
A line of blue shimmering light appears.
The Blue worm mass shrivels away in the light!
The Blue worm mass cringes from the light!
The Blue worm mass shrivels away in the light!
The Blue worm mass dies. <2x>
The Blue worm mass quivers in pain.
The Blue worm mass squelches.
The Blue worm mass quivers in pain.
The Blue worm mass dies. <2x>
The Blue worm mass quivers in pain.
A line of blue shimmering light appears.
The Blue worm mass shrivels away in the light! <2x>
The Blue worm mass quivers in pain.
The Blue worm mass writhes about.
The Blue worm mass dies.
The Blue worm mass writhes in agony.
The Blue worm mass dies.
A line of blue shimmering light appears.
The Baby blue dragon is unharmed. <3x>
The Baby blue dragon hisses in pain.
The Baby blue dragon flinches. <2x>
The Baby blue dragon resists somewhat.
The Baby blue dragon breathes lightning. <2x>
The Baby blue dragon resists a lot.
The Baby blue dragon breathes lightning.
The Baby blue dragon resists a lot. <2x>
I shall hear in heaven.  You die.



Posted on 14.9.2014 06:19

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17302. on the Ladder (of 19090)
96. on the Z+Angband Ladder (of 120)
360. for this player (

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