The Angband Ladder: Kisame, Half-Troll Warrior by <dougydecimate@gmail.com>

  [Angband 3.5.0 Character Dump]

 Name   Kisame       Age             25          Self  RB  CB  EB   Best
 Sex    Male         Height        7'2"   STR:     17  +4  +3  +5 18/110
 Race   Half-Troll   Weight    16st 3lb   INT:      9  -4  -2  +0      3
 Class  Warrior      Turns used:          Wis:     10  -2  -2  +0      6      5
 Title  Myrmidon     Game        976670   DEX:     18  -4  +2 +13 18/110
 HP     460/460      Standard     94632   Con:  18/63  +3  +2  +0 18/113  18/83
 SP     0/0          Resting       2168

 Level                 29    Armor      [51,+54]    Saving Throw     39%
 Cur Exp            83350                           Stealth         Poor
 Max Exp            83350    Melee       3d5,+11    Disarming        52%
 Adv Exp            90000    To-hit       73,+22    Magic Devices     30
                             Blows      4.1/turn    Perception   1 in 28
 Gold              138861                           Searching        28%
 Burden         183.7 lbs    Shoot to-dam    +23    Infravision    30 ft
 Speed                 -1    To-hit       58,+22
 Max Depth    1700' (L34)    Shots        1/turn

 Your mother was a Water-Troll Shaman.  You have slime-green eyes,
 dirty sea-weed green hair, and white ulcerous skin.



rAcid:........+.... Nexus:.............
rElec:....+...+.... Nethr:.............
rFire:+.......+.... Chaos:.............
rCold:........+.... Disen:+............
rPois:............. Feath:.............
rLite:............. pFear:+............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:+....+...+... Shots:.............
FrAct:+............ Might:.............
HLife:............. S.Dig:.............
Stea.:...+...+..... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Long Sword 'Andúril' (3d5) (+11,+15) [+10] <+4>
     Dropped by N�r, the Dwarf at 1000 feet (level 20).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 87.0%
     
     Combat info:
     4.1 blows/round.
     With +3 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 130.6 vs. evil creatures, 170.5 vs. undead,
     170.5 vs. orcs, 170.5 vs. trolls, 170.5 vs. creatures not
     resistant to fire, and 90.6 vs. others.
     
b) a Short Bow of Power (x2) (+11,+23)
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19).
     
c) an Aquamarine Ring of Strength <+1>
     Dropped by a Grave wight at 1300 feet (level 26).
     
     +1 strength.
     Sustains strength.
     
d) an Adamantite Ring of the Mouse (+0,-11) <+4, +3>
     Dropped by a Scruffy looking hobbit at 1000 feet (level 20).
     
     +4 dexterity.
     +3 stealth.
     
e) a Dragon Tooth Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) the Star of Elendil <+3> (charging)
     Found lying on the floor of a special room at 1500 feet (level
     30).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 45 to 90 turns to recharge at your current speed.
     Your chance of success is 84.5%
     
g) Metal Scale Mail (-2) [38,+3]
     Found lying on the floor in a vault at 1600 feet (level 32).
     
h) a Cloak of Stealth [1,+9] <+1>
     Found lying on the floor in a vault at 1300 feet (level 26).
     
     +1 stealth.
     
i) a Wicker Shield of Resistance [2,+16]
     Bought from a store.
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Seeing [7,+1] <+3>
     Bought from a store.
     
     +15% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Agility [1,+3] <+5>
     Found lying on the floor at 600 feet (level 12).
     
     +5 dexterity.
     
l) a Pair of Leather Boots [2,+5]
     Bought from a store.
     


  [Character Quiver]

n) 39 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 52.
     35% chance of breaking upon contact.
     
o) 28 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 52.
     35% chance of breaking upon contact.
     
p) 23 Arrows of Slay Evil (1d4) (+8,+6)
     Found under some rubble at 1600 feet (level 32).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 128.5 vs. evil creatures, and 64.2 vs.
     others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Yellow Mushroom of Fast Recovery
b) a Slimy Mushroom
     You do not know the full extent of this item's powers.
     
c) 40 Shimmering Potions of Cure Light Wounds {@q1}
d) 23 Azure Potions of Cure Serious Wounds {@q2}
e) 27 Silver Speckled Potions of Cure Critical Wounds {@q3}
f) 14 Red Speckled Potions of Speed
g) 5 Green Speckled Potions of Berserk Strength
h) 12 Scrolls titled "as perigo" of Phase Door {@r1}
i) 39 Scrolls titled "obducter crius" of Satisfy Hunger {@r5}
j) 17 Scrolls titled "detsbus ta" of Word of Recall {@r9}
k) 2 Magnesium Rods of Treasure Location (1 charging) {@z1}
l) 2 Lead Rods of Door/Stair Location (1 charging) {@z3}
m) 2 Silver Rods of Trap Location (1 charging) {@z2}
n) a Mithril Rod of Probing {@z5}
o) 2 Gold Rods of Illumination {@z4}
p) 4 Mistletoe Staves of Identify (30 charges) {@u1}
q) an Arrow (1d4) (+4,+1)
     Found lying on the floor at 1100 feet (level 22).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 54.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Dark Blue Mushrooms of Emergency
b) 40 Azure Potions of Cure Serious Wounds {@q2}
c) 3 Gold Speckled Potions of Healing
d) an Oily Yellow Potion of Intellect
e) 2 Green Potions of Contemplation
f) 2 Dark Blue Potions of Enlightenment
g) a Scroll titled "for vinfor" of Enchant Weapon To-Dam
h) a Scroll titled "invittor quas" of *Enchant Weapon*
i) a Scroll titled "sus abulabeo" of Mass Banishment
j) a Steel-Plated Rod of Curing
k) 4 Mistletoe Staves of Identify (28 charges) {@u1}
l) a Fluorite Ring of Constitution <+2>
     Dropped by a Dark elven priest at 1150 feet (level 23).
     
     +2 constitution.
     Sustains constitution.
     
m) a Calcite Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 500 feet (level 10).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
n) an Emerald Ring of Accuracy (+15,+0)
     Found lying on the floor of a special room at 1250 feet (level
     25).
     
o) a Jasper Ring of Reckless Attacks (+3,+5) [-17]
     Found lying on the floor at 900 feet (level 18).
     
p) a Jasper Ring of Reckless Attacks (+4,+3) [-19]
     Found lying on the floor at 950 feet (level 19).
     
q) an Onyx Ring of See Invisible
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     Grants the ability to see invisible things.  
     
r) a Lantern (10928 turns) {squelch}
     Found lying on the floor at 500 feet (level 10).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
s) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
t) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Bullroarer the Hobbit at 650 feet (level 13).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
u) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Found lying on the floor at 1150 feet (level 23).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 5 to 9 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
v) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor of a cavern at 1200 feet (level 24).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 7 to 13 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 99 vs. creatures not resistant to cold, and
     49.9 vs. others.
     
w) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by a Blue ooze at 1250 feet (level 25).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 95.6 vs. animals, 112.8 vs. creatures not
     resistant to cold, and 78 vs. others.
     
x) a Rapier (1d6) {magical}
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 0.
     


[Player history]
      Turn   Depth  Note
     94632      0'  Began the quest to destroy Morgoth.
     94632     50'  Reached level 2
     94632     50'  Reached level 3
     94632    100'  Reached level 4
     94632    100'  Reached level 5
     94632    100'  Reached level 6
     94632    200'  Killed Grip, Farmer Maggot's dog
     94632    200'  Reached level 7
     94632    250'  Reached level 8
     94632    200'  Killed Fang, Farmer Maggot's dog
     94632    500'  Reached level 9
     94632    500'  Reached level 10
     94632    500'  Reached level 11
     94632    500'  Reached level 12
     94632    750'  Reached level 13
     94632    750'  Reached level 14
     94632    200'  Reached level 15
     94632    300'  Killed Mughash the Kobold Lord
     94632    400'  Reached level 16
     94632    500'  Killed Lagduf, the Snaga
     94632    500'  Killed Orfax, Son of Boldor
     94632    550'  Reached level 17
     94632    600'  Killed Wormtongue, Agent of Saruman
     94632    650'  Reached level 18
     94632    650'  Killed Grishnákh, the Hill Orc
     94632    650'  Killed Golfimbul, the Hill Orc Chief
     94632    650'  Killed Bullroarer the Hobbit
     94632    650'  Found the Set of Leather Gloves 'Cammithrim'
     94632    650'  Reached level 19
     94632    750'  Reached level 20
     94632    800'  Reached level 21
     94632    900'  Killed Brodda, the Easterling
     94632    900'  Reached level 22
     94632    950'  Killed Shagrat, the Orc Captain
     94632   1000'  Reached level 23
     94632   1000'  Killed Nár, the Dwarf
     94632   1000'  Found the Long Sword 'Andúril'
     94632   1050'  Reached level 24
     94632   1150'  Killed Gorbag, the Orc Captain
     94632   1150'  Reached level 25
     94632   1050'  Killed Ufthak of Cirith Ungol
     94632   1050'  Reached level 26
     94632   1100'  Reached level 27
     94632   1150'  Found the Set of Gauntlets 'Paurnen'
     94632   1200'  Found the Dagger 'Nimthanc'
     94632   1250'  Found the Rapier 'Forasgil'
     94632   1250'  Killed Bolg, Son of Azog
     94632   1250'  Killed Angamaitë of Umbar
     94632   1250'  Killed Sangahyando of Umbar
     94632   1250'  Reached level 27
     94632   1250'  Killed Lugdush, the Uruk
     94632   1250'  Killed Uglúk, the Uruk
     94632   1300'  Reached level 28
     94632   1300'  Killed Khîm, Son of Mîm
     94632   1500'  Found the Star of Elendil
     94632   1550'  Killed Uldor the Accursed
     94632   1550'  Reached level 29
     94632   1550'  Killed Beorn, the Shape-Changer
     94632   1600'  Found the Phial of Galadriel


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 16.7.2014 23:46

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12828. on the Ladder (of 19097)
4998. on the Angband Ladder (of 6564)

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On 16.7.2014 23:46 dougydecimate@gmail.com wrote:
first dump~

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