The Angband Ladder: MarvinPA, Mindflayer Magic-Eater by MarvinPA

  [PosChengband 3.3.5 Character Dump]
              ***WINNER***

 Name       : MarvinPA                     ========== Stats ==========
 Sex        : Female                             STR! :    18/140
 Personality: Patient                            INT! :    18/***
 Race       : Mindflayer                         WIS! :    18/170
 Subrace    : None                               DEX! :    18/180
 Class      : Magic-Eater                        CON! :    18/***
                                                 Chr! :     18/50

 Level      :       50                           HP   :   922/985
 Cur Exp    : 18052967                           SP   :       0/0
 Max Exp    : 18052967                           AC   :       177
 Adv Exp    :    *****                           Speed:    +34+10

                                           ========== Skills =========
 Gold       : 10023098                     Melee      : Superb
 Kills      :    12217                     Ranged     : Heroic
 Uniques    :      248                     SavingThrow: Heroic
 Artifacts  :      119                     Stealth    : Fair
                                           Perception : Good
 Game Day   :       22                     Searching  : Good
 Game Time  :     6:30                     Disarming  : Superb
 Play Time  :    82:32                     Device     : Legendary[20]


============================= Character Equipment =============================

a) The Long Sword 'Werewindle' (3d5) (+10,+12) (+3)
{SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn, !! Getaway}
b) The Dwarven Shovel 'Absolute Zero' (1d3) (+10,+15) (+6 to speed)
{SpInIfDg;CoCfCa;Rg|CoVM/PLZ, !! Breathe Frost}
c) The Gun 'Railgun' (+2 to speed) {SpDx;*Fi;Li(Dx, !! Lasers}
d) a Ring of Speed (+9) {Sp}
e) a Ring of Speed (+9) {Sp}
f) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC, !! Restore Mana}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl, !! Clairvoyance}
h) The Balance Dragon Scale Mail ''hi...'' (-2) [40,+18] (+2)
{St;CoDkShSoNxCaDiFe;Hl}
i) The Fur Cloak of the Dark Tiger [3,+29] (+1 to infravision) {If;PoDkCfNt(Dx}
j) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
k) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn}
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Fe}


              |\}=="*[(]]]                              |\}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .........+...  50%           Speed      : +++++.+....+#
 Elec       : +............  50%           Free Act   : +....+.......
 Fire       : ..*.......... 100%           See Invis  : +....++.....+
 Cold       : .+.....+..+..  72%           Warning    : .....+.......
 Poison     : ........+....  50%           SlowDigest : +....+.......
 Light      : +.+..........  65%           Regenerate : ++...+....+..
 Dark       : +......++....  72%           Levitation : .............
 Confusion  : .+....+.+....  72%           Perm Lite  : +....+.......
 Nether     : ........+....  50%           Reflection : .............
 Nexus      : .......+.+...  65%           Hold Life  : ......++.....
 Sound      : .......+.....  50%           Sust Str   : +............
 Shards     : .......+.....  50%           Sust Int   : +...........+
 Chaos      : .+....++.....  72%           Sust Wis   : +...........+
 Disenchant : +......+.....  65%           Sust Dex   : ..+.....+....
 Time       : .............   0%           Sust Con   : +.........+..
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .......+...+.                Dec Mana   : .............
 Aura Fire  : .....+....... 6d7+2          Easy Spell : .....+.......
 Aura Elec  : .....+....... 6d7+2          Anti Magic : .............
 Aura Cold  : .....+....... 6d7+2          Telepathy  : ............+


              |\}=="*[(]]]                              |\}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ............+
 Slay Undead: .+...........                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .+...........                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .+...........                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : +............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .+...........                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .+...........                Magic Res  : .............
 Sharpness  : .............                Infravision: .+...+..+.... 130'
 Quake      : .............                Stealth    : .........-...
 Vampiric   : .+...........                Searching  : .....+.......
 Chaotic    : +............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .+...........                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |\}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 3......2.3.3.  18/80 -3 -1 -1 11 18/140
        INT!: s6...23.....s 18/100  4  2 -1 11 18/***
        WIS!: s.....3.....s  18/80  4  1  1  3 18/170
        DEX!: ..2.....s3... 18/130  0  2 -2  5 18/180
        CON!: 3........343. 18/110 -2 -2  2 13 18/***
        Chr!: .....2....... 18/100 -1 -2  0  2  18/90   18/50


==================================== Melee ====================================

 Hand #1: The Long Sword 'Werewindle' (3d5) (+10,+12) (+3)  Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 10 + 6 = 16                                        25 50%
 To Dam : 12 + 7 = 19                                        50  5%
 Blows  : 4.85                                               75  5%
 Skill  : 27.5%                                             100  5%
 Damage                                                     125  5%
 Crits  : 1.09x                                             150  5%
 Normal : 137 (106-169) [1.09x]                             175  5%
 Evil   : 184 (121-247) [2.18x]                             200  5%
 Demons : 232 (135-329) [3.27x]
 Elec   : 208 (130-286) [2.72x]


 Hand #2: The Dwarven Shovel 'Absolute Zero' (1d3) (+10,+15 Accuracy
 Weight : 12.0 lbs                                           AC Hit
 To Hit : 10 + 10 = 20                                       25 55%
 To Dam : 15 + 7 = 22                                        50 13%
 Blows  : 4.93                                               75  5%
 Skill  : 28.7%                                             100  5%
 Damage                                                     125  5%
 Crits  : 1.09x                                             150  5%
 Normal : 118 (113-123) [1.09x]                             175  5%
 Animals: 132 (118-147) [2.72x]                             200  5%
 Undead : 137 (123-152) [3.27x]
 Giants : 137 (123-152) [3.27x]
 Cold   : 132 (118-147) [2.72x]


=================================== Shooting ==================================

 Shooting: The Gun 'Railgun' (+2 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 25 + 20 = 45
 To Dam  : 25 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Mind Blast             5    3   0% dam 12d3         130   11   8%
Absorb Magic           1    0   0%                  816    0   0%



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           23  23   0% 
Door/Stair Location     23  23   0% 
Treasure Location       34  34   0% 
Object Location         44  44   0% 
Detect Invisible        44  44   0% 
Detect Evil             81  81   0% 
Enlightenment           43  43   0% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Cure Wounds             50  50   0% heal 6d8
Curing                  64  64   0% 
Healing                 18  19   0% heal 300

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               77  77   0% 
Dispel Evil             41  41   0% dam 100
Holiness                24  24   0% dam 150
Power                   13  13   0% dam 150
Genocide                 3   6   0% 
Mana Storm              10  10   5% dam 1d200+350

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   59  59   0% 
Perception              99  99   0% 
Sleep Monsters          21  21   0% 
Slow Monsters           50  50   0% 
Remove Curse            36  36   0% 
Teleportation           60  60   0% 
Probing                 57  57   0% 
Earthquakes             35  35   0% 
Animate Dead            58  58   0% 
Speed                   52  52   0% dur 15+1d30
Destruction             27  30   0% Power 200

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                10  10   0% 
Slowness                 8   8   0% 
Haste Monsters           7   7   0% 
Summoning                9   9   0% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           95  95   0% dam 7d6
Stinking Cloud          99  99   0% dam 24
Wonder                  99  99   0% 
Frost Bolts             85  85   0% dam 11d8
Acid Bolts              78  78   0% dam 13d8
Fire Bolts              54  54   0% dam 15d8
Lightning Balls         99  99   0% dam 77
Cold Balls              76  76   0% dam 87
Acid Balls              55  55   0% dam 97
Fire Balls              67  67   0% dam 107
Drain Life              75  75   0% dam 75
Dragon's Flame          13  13   0% dam 200
Dragon's Frost          19  19   0% dam 180
Dragon's Breath         13  13   0% dam 180-240
Annihilation             8   8   0% 
Striking                24  24   0% dam 31d13
Disintegrate            14  16   0% dam 300
Rockets                  4   8   0% dam 400

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   55  55   0% 
Trap/Door Destruction   98  98   0% 
Confuse Monster         42  42   0% 
Scare Monster           15  15   0% 
Sleep Monster           48  48   0% Power 150
Slow Monster            41  41   0% 
Polymorph               45  45   0% 
Tame Monster            30  30   0% 
Disarming               37  37   0% 
Stone to Mud            93  99   0% 
Teleport Other          99  99   0% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster             4   4   0% 
Haste Monster           26  26   0% 
Clone Monster            8   8   0% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           18  18   0% 
Door/Stair Location     16  16   0% 
Monster Location         7   7   0% 
Enlightenment            9   9   0% 
Detection                3   3   0% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Healing                  1   1   0% heal 500

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                    5   5   0% 
Pesticide                5   5   0% dam 4
Lightning Bolts         11  11   0% dam 9d8
Frost Bolts              6   6   0% dam 11d8
Acid Bolts              12  12   0% dam 13d8
Fire Bolts              11  11   0% dam 15d8
Lightning Balls         11  11   0% dam 90
Cold Balls              12  12   0% dam 100
Acid Balls              19  19   0% dam 110
Fire Balls              19  19   0% dam 120
Drain Life               4   4   0% dam 85
Mana Bolts               6   6   0% dam 150
Mana Balls               1   1   0% dam 250
Havoc                    1   1   0% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination            16  16   0% 
Sleep Monster            2   2   0% Power 150
Slow Monster             5   5   0% 
Polymorph                4   4   0% 
Disarming               16  16   0% 
Escaping                 5   5   0% 
Teleport Other           9   9   0% 
Stone to Mud             9   9   0% 
Probing                  9   9   0% 
Recall                   8   8   0% 
Perception               3   3   0% 
Speed                    3   3   0% dur 15+1d30

=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Dragon's lair   : level  72
!Graveyard       : level  70
!Forest          : level  32
!Volcano         : level  60
 Numenor         : level  55
!Castle          : level  65
!Mountain        : level  50
!Anti-melee cave : level  50
!Chameleon cave  : level  45
!Icky cave       : level  35
 Mount Olympus   : level  90
!Lonely Mountain : level  40
!Giant's Hall    : level  40
 Arena           : level  79

 You retired from the adventure after winning.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  The Borshin                              (Dungeon level:   6) - level 22
  King Mulu, the Chief of Southerings      (Dungeon level:  12) - level 22
  Orc Camp                                 (Danger  level:  15) - level 23
  The Sewer                                (Danger  level:  15) - level 23
  Doom Quest 1                             (Danger  level:  15) - level 24
  Vapor Quest                              (Danger  level:  25) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  Gachapin                                 (Dungeon level:  24) - level 29
  The Vault                                (Danger  level:  30) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 30
  The Cloning Pits                         (Danger  level:  45) - level 38
  Scatha the Worm                          (Dungeon level:  38) - level 40
  Haunted House                            (Danger  level:  48) - level 40
  Killing Fields                           (Danger  level:  50) - level 42
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 42
  The Old Castle                           (Danger  level:  50) - level 42
  Charon, Boatman of the Styx              (Dungeon level:  44) - level 47
  Ancalagon the Black                      (Dungeon level:  50) - level 47
  Raou the Conqueror                       (Dungeon level:  56) - level 47
  Rhan-Tegoth                              (Dungeon level:  62) - level 47
  Richard Wong, Master of Time             (Dungeon level:  76) - level 48
  Doom Quest 2                             (Danger  level:  55) - level 50
  Spawning Pits                            (Danger  level:  65) - level 50
  The Royal Crypt                          (Danger  level:  70) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Qlzqqlzuup, the Lord of Flesh            (Dungeon level:  88) - level 50


 Arena: 37 Victories


============================== Defeated Monsters ==============================

You have defeated 12217 enemies including 248 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Draugluin, Sire of All Werewolves        (level  87)
  Bahamut, Celestial Dragon of Good        (level  86)
  Ymir the Ice Giant                       (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  Mephistopheles, Lord of Hell             (level  84)
  The Tarrasque                            (level  84)
  Godzilla                                 (level  84)
  Ithaqua the Windwalker                   (level  82)


============================= Character Inventory =============================

a) 32 Mushrooms of Restoring {!E}
b) 45 Pieces of Elvish Waybread of choko {25% off}
c) 29 Potions of Healing {!q}
d) 20 Potions of *Healing* {!q}
e) 8 Potions of Restore Mana {!q}
f) 90 Potions of Curing {25% off}
g) 29 Scrolls of Phase Door
h) 56 Scrolls of Teleportation {!r}
i) 10 Scrolls of Teleport Level {!r}
j) 4 Scrolls of Mass Genocide {!r}
k) a Staff of the Magi (0 charges)
l) The Stone of Lore {!d}
m) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
n) The Harp of Maglor (+4) {StInCh;DkBlNt;FaHl(StInCh}


================================ Home Inventory ===============================

 ( page 1 )
a) 99 Potions of Speed {!q}
b) 71 Potions of Speed {!q}
c) 99 Potions of Cure Critical Wounds {25% off}
d) 42 Potions of Cure Critical Wounds {25% off}
e) 10 Potions of Life {!q}
f) 91 Potions of Restore Life Levels
g) 18 Potions of Enlightenment
h) a Potion of *Enlightenment*
i) 17 Potions of Self Knowledge
j) 43 Potions of Resistance {!q}
k) 8 Potions of New Life {!q!q}
l) 3 Potions of Polymorph {!q}

 ( page 2 )
a) 8 Potions of Stone Skin
b) 39 Scrolls of Phase Door
c) 85 Scrolls of Teleportation {!r}
d) 9 Scrolls of *Remove Curse*
e) 5 Scrolls of Mundanity {!r}
f) a Scroll of Rune of Protection
g) 29 Scrolls of Destruction {!r}
h) 7 Scrolls of Genocide {!r}
i) 7 Scrolls of Reset Recall {!r}
j) a Scroll of Weapon Branding {!r}
k) 41 Scrolls of Fire
l) 4 Scrolls of Ice

 ( page 3 )
a) 6 Scrolls of Logrus
b) a Ring of Protection {PoLiSoCa;Wr}
c) a Ring of Protection [+14] {Sh}
d) a Ring of Combat (+0,+8) (+2) {StDxCn}
e) a Ring of Protection {DkFe;FaSi}
f) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
g) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr}
h) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy}
i) an Amulet of Trickery (+3) {DxSr;DkNx~Tele}
j) an Amulet of the Magi (+8 to searching) {Sr;EsDmFaSi}
k) a Dwarven Necklace (+3) {CnIf;DkBl;Rg}
l) an Elemental Charm {ElFiCo}

 ( page 4 )
a) a Torc of the Hero (+4,+2) [+6] {Fe;FaSiRg[F(StDx}
b) an Amulet of Devotion (+2) {Ch;Rf}
c) an Amulet of the Magi (+1 to searching) {InMdSr;EsFaSi}
d) an Amulet of the Magi (+1 to searching) {InMdSr;Es}
e) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
f) The Amulet of Gogo (+4) {InWiDx;SiLu}
g) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
h) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
i) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu}
j) The Incandescent Light of Edison (+3 to infravision) {If[FE}
k) The Phial of Galadriel (+1 to searching) {Sr}
l) The Star of Elendil (+1 to speed) {Sp;SiHl}

 ( page 5 )
a) The Palantir of Westernesse (+3) {WiCh~Tele}
b) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv, !! Mana Ball}
c) The Sorcerer's Stone (+2) {In}
d) The Stone of Chaos {Ca}
e) The Trump Card (+2) {Ch}
f) The Brimstone
g) The Crusader's Stone (+2) {Wi}
h) The Stone of War (+6,+6) {Fa}
i) The White Dragon Scale Mail 'Rengoku-Kaen' (-2) [40,+20] (+2) {St;FiCoShSoFe}
j) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCfDi~Z, !!
Genocide}
k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoShCfNx}
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoShCf}

 ( page 6 )
a) The Double Chain Mail 'Living Armour' (+4,+7) [16,+29] (+2 to speed)
{SpCn;ShNxDi;Rf(Cn}
b) Metal Brigandine Armour of the Demon (-3,+6) [19,+17] (+4)
{StIn;-WiSl;FiPoSoNt[F}
c) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoLiCfSo}
d) The Splint Mail of Merlin's Pattern (-2) [19,+18] (+2 to searching)
{InDxSr;AcElLiSh;Rf}
e) Partial Plate Armour of Celestial Protection (-3) [22,+16] {ShNxFe}
f) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
g) The Haramakido of Yositsune [17,+28] (+2) {SpDxSl;AcElFiCoCfNxCa;FaSdRg}
h) Full Plate Armour of the Demon (-3,+3) [25,+13] (+1) {StIn;-WiSl;FiPoBlNt[F}
i) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfSoNx}
j) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlCfDiFe}
k) The Mithril Chain Mail of Belegennon (-1) [33,+25] {DkFe Bilbo}
l) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)
{SpDxSl;-St;AcFiCoPoDk;Si}

 ( page 7 )
a) a Robe of Permanence [2,+14] {AcElFiCoLi;Hl(StInWiDxCnCh}
b) a Robe of the Sorcerer (-19,-11) [2,+10] (+2) [+10%]
{In;-Cn;PoLiFe;EsDmRf(In}
c) The Robe 'Icy Princess' [2,+7] (+4 to stealth) {InSl;CoSo;Te[C}
d) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh}
e) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi}
f) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiDkBl}
g) The Leather Scale Mail of Cleanness (-1) [11,+18] (+4) {DxCn;PoBlCf}
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCf}
i) The Cloak of Lungorthin [1,+14] {FiLiFe[F}
j) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
k) The Cloak 'Colluin' [1,+15] {AcElFiCoPo, !! Resistance}
l) an Elven Cloak of Retribution [4,-5] (+4 to stealth) {SlSr[FEAt}

 ( page 8 )
a) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac}
b) a Fur Cloak of the Fairy (-10,-9) [3,+8] (+5) {SpDxSl;-St;-Dk;Li;Lv}
c) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
d) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoNx;FaSiLv}
e) a Shadow Cloak of Freezing [6,+17] {CoLiDk[C}
f) The Shadow Cloak of the Bee Master [6,+30] {PoLiDkCf;Te}
g) a Pair of Dragon Wings [4,+15] {ShBlDi;Lv}
h) a Pair of Dragon Wings [4,+10] {CfNtNxDi;Lv}
i) a Pair of Dragon Wings [4,+10] {FiNtNxDi;Lv}
j) a Pair of Dragon Wings [4,+10] {FiCaDi;Lv}
k) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkFe}
l) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl}

 ( page 9 )
a) The Large Metal Shield of Anarion [8,+18] {AcElFiCoSh(StInWiDxCnCh}
b) a Dragon Shield [8,+17] {ElDkSh}
c) a Dragon Shield [8,+10] {ElNtNx}
d) a Mirror Shield [10,+13] {Li;Rf}
e) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
f) a Golden Crown of Seeing [0,+7] (+5 to searching) {Sr;Bl;Si}
g) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
h) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;BlSo~Tele}
i) The Metal Cap 'Call of Thundercloud' [3,+15] {ElCoPoNxDiFe;Rg}
j) The Iron Helm 'Lion in Flame' [5,+20] {FiPoSo}
k) The Iron Helm of Gondor [5,+20] (+4 to searching) {Sr;Bl}
l) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
{StCnIf;-Li;CoPoDkCfNtFe;SiHlRgLv[C}

 ( page 10 )
a) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}
b) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
c) a Dragon Helm [8,+10] {FiPoNt}
d) a Set of Leather Gloves of the Thief (+4,-5) [1,+12] (+4) {DxSl(Dx}
e) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
f) a Set of Gauntlets of the Yeek (-7,-6) [2,+10] (+1) {Sl;-StDxCnCh;*Ac}
g) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good}
h) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
i) a Set of Dragon Gloves [4,+12] {FiCoPoSoCaDi}
j) a Set of Cesti of the Wizard (-4,-6) [5,+4] (+5) {InMd;-St;Li}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaLu}
l) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2)
{SpStWiDxSl;ElFiCo;Fa}

 ( page 11 )
a) a Pair of Hard Leather Boots of Speed [3,+14] (+8) {Sp}
b) a Pair of Dragon Boots [5,+10] {ShNtCa}
c) a Pair of Metal Shod Boots of Elvenkind [6,+5] (+3 to speed) {SpSl;Di;Lv}
d) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;ShCfNx}
e) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
f) a Dagger (Defender) (1d4) (+14,+13) [+9] (+3 to stealth)
{Sl;PoLiCaFe;FaSiLv(Dx}
g) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP}
h) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Sp;CoSo;Th|Co}
i) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {Sp;FiDk;ThLu|F}
j) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Sp;ElDk;Th|E}
k) The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS}
l) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {AtStDxCn;LiNx;FaSiLu/*oL~oTP}

 ( page 12 )
a) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
b) The Wakizashi of the Shogun (2d4) (+24,+18) (+4 to infravision) {If/XD}
c) The Broad Sword 'Chainsword' (7d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
d) a Long Sword (Defender) (3d5) (+9,+16) [+9] (+3 to stealth)
{Sl;ShNtNx;FaSiRgLvWr(Dx}
e) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed)
{SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP}
f) The Long Sword of Falis (4d5) (+20,+15) (+5)
{St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
g) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {InWiLf;NtNxCaDi;SiHlBs/*DULZ}
h) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDx|S(Dx}
i) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
j) The Two-Handed Sword 'Storm Seeker' (3d6) (+14,+20) (+1 to stealth) {Sl;El}
k) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4)
{StChIf;FiShCfCa;FaSiLuAg|FS/XD/*poTPULZ}
l) a Flamberge (Defender) (3d7) (+10,+12) [+12] (+2 to stealth)
{Sl;AcElFiCoPo;FaSi(In}

 ( page 13 )
a) an Executioner's Sword (Defender) (4d5) (+11,+11) [+6] (+2 to stealth)
{Sl;AcElFiCo;FaSi(St}
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/pGood}
c) a Poison Needle (1d1) (+0,+0)
d) The Trident of Ulmo (4d8) (+15,+19) (+4) {Dx;*Ac;Nt;FaSiHlSdRgBs/DZ}
e) a Fauchard (Life) (1d10) (+6,+7) (+4) {Lf;Hl/UL}
f) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
{InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL}
g) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+4) {AtCn|A/TU}
h) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
i) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {WiIf;CoLi;RgLuBs|Co/o}
j) The Lajatang of Sha Wujing (3d7) (+12,+10) (+2 to infravision)
{StWiIf;AcCoDk;SiRgBs/XU/*L}
k) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
l) The Great Axe 'Dramborleg' (4d4) (+3,+12) (+1) {StCnIf;DkBlDi;Rg|S/XU}

 ( page 14 )
a) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2)
{WiCh;ShNt|S/XL/T}
b) The Fishingpole of Taikobo (1d1) (+0,+0)
c) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
d) The Sling 'Burning Hammer' (x2.95) (+19,+16) (+1 to speed) {Sp;Fi;RgLu}
e) The Sling 'Shooting Star' (x2) (+17,+16) (+1) {Xs~Z(Cn}
f) The Sling of Buckland (x2) (+19,+15) (+3 to speed) {Sp;BlCf;Lu}
g) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {DxChSl;Sh}
h) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
i) The Gun 'Crimson' (+4 to speed) {SpSl;ShBl;Rg}
j) a Harp of the Vanyar (+2) {WiCh;Dk(WiCh}
k) an Iron Statue of Morgoth, Lord of Darkness
l) an Ornate Statue of It


==================================== Museum ===================================

 ( page 1 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
b) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
c) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
e) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
f) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
g) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
h) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
i) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
j) The Dagger of Caine (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|P/*poT(Dx}
k) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3) {AtDx;Th|P}
l) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ}

 ( page 2 )
a) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ}
b) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
{Sr;FiLiCa;SdLu|F/Xo/*~oTP}
c) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoDk;SdLu|Co/Xo/*~oTP}
d) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
{If;-AcElFiCoPoCfCa;AgTy[MT}
e) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
f) The Hatchet of Elmi the Murder (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp}
g) The Great Axe of Crushing (5d5) (+14,+15) (+2) {Cn;Lv/p}
h) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCo/*P}
i) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
{SpSl;Fi;FaRg|F/DZ(StDxCn}
j) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {St;Nx;Si/poTZ}
k) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
l) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}

 ( page 3 )
a) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St}
b) The Steel Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
c) The Black Arrow of Bard (8d4) (+30,+19) {/XD}



================================== Statistics =================================

  Objects Found    :  20356
  Objects Bought   :    842
  Objects Destroyed:  10076

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    65    214    90    48
  Curing                 101     14    16     9
  Speed                  179      0     6    15
  Healing                 41      6    14     4
  *Healing*               29      2     8     3
  Life                    10      0     0     0
  Restore Mana            20      3    12     3
  Restore Life Levels    110      0    13     9
  Strength                11      0    11     2
  Intelligence            18      1     5     2
  Wisdom                  22      0    16     0
  Dexterity               14      0    14     0
  Constitution            17      0     8     1
  Charisma                13      2    15     1
  New Life                 9      0     1     0
  Totals                1564    250   250   310

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          92     15    21    16
  Identify               311     42    12   137
  *Identify*              86      0     0    36
  Remove Curse            44      7     8    11
  *Remove Curse*          10      0     1     0
  Teleportation          255     75    90   129
  Teleport Level          13      1     1     3
  Destruction             29      0     0     2
  Genocide                 7      0     0     0
  Mass Genocide            5      0     0     1
  Acquirement              3      0     2     2
  *Acquirement*            2      0     2     0
  Artifact Creation        1      0     1     0
  Totals                1560    470   389   707

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud            27      3     0     2
  Teleport Other          16      3     2     1
  Dragon's Frost           7      0     0     0
  Dragon's Flame           5      0     0     0
  Dragon's Breath          5      0     0     0
  Striking                 7      0     0     0
  Disintegrate             7      0     0     1
  Rockets                  3      0     0     0
  Totals                 311     42     4    25

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception              14      1     0     2
  Enlightenment            8      1     0     1
  Speed                   14      1     0     0
  Healing                 10      0     0     1
  Destruction             13      0     0     1
  Genocide                 2      0     0     0
  Mana Storm               2      1     0     0
  Totals                 282     16     5    60

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location           17      1     0     0
  Door/Stair Location     16      0     0     0
  Monster Location         6      1     0     0
  Illumination            16      0     0     0
  Recall                   8      0     0     0
  Detection                3      0     0     0
  Enlightenment            9      0     0     0
  Perception               3      0     0     0
  Teleport Other           9      0     0     0
  Healing                  2      0     0     0
  Speed                    3      0     0     0
  Totals                 257     14     0     5

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks       170      0     0   178
  Fourth Spellbooks       15      0     0    15
  Totals                 480      0     0   537


  Egos Found    :   2555
  Egos Bought   :      2
  Egos Destroyed:    389

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed           13      0     2
  Boots of Elvenkind       8      0     0
  Boots of Speed           5      0     2


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF
 No Selling:         ENABLED

  [Check Sum: "ba5d1de5b3d25c2fa1"]


Posted on 16.7.2014 20:33
Last updated on 28.7.2014 06:44

Download this dump

2145. on the Ladder (of 19092)
178. on the PosChengband Ladder (of 2395)
Second best for this player (

Comments

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On 16.7.2014 20:33 MarvinPA wrote:
This was painfully slow to start but Magic Eater seems fun after a while, and I imagine it's pretty strong late with lots of reliable destruction and healing and so on. Just did the Cloning Pits, not sure where to head next but possibly I'll just keep alternating between Anti-melee cave, the Castle and maybe shallow depths of Dragon's lair. Hopefully I'll be able to pick up more charges of striking/disintegration.

On 17.7.2014 20:52 MarvinPA wrote:
Killed Shooting Star for the _ManaStorms, and he dropped the Levitation Stone too. Bought another _ManaStorms from the Black Market right after, and then found a nice dwarven shovel with +6 speed and intelligence, good stuff.

On 17.7.2014 21:25 krazyhades wrote:
Riders on the (mana)storm...

On 18.7.2014 07:10 MarvinPA wrote:
Got some good new staves from the gambling shop and killing a few uniques, and did the Old Castle quest.

On 21.7.2014 04:38 MarvinPA wrote:
Hit level 50, time to scum for wands of rockets! Will probably attempt to take on Tiamat for hers soon-ish.

On 22.7.2014 01:16 debo wrote:
Dual-wielding a sword and a shovel is v.good flavor

On 24.7.2014 09:15 MarvinPA wrote:
Rockets acquired, now just running around deep Angband picking off uniques and stuff. Hoping to be able to swap in some more +Con gear without losing out on resists.

On 26.7.2014 16:48 MarvinPA wrote:
Bahamut dropped the Jewel of Judgement, yay. Picked off a couple more big uniques (Sauron, Gothmog, Cerberus) and made a nice artefact out of my BDSM from the Spawning Pits - after some endless equipment shuffling I think I've got resists covered pretty nicely now, along with max Con.

On 28.7.2014 06:44 MarvinPA wrote:
Success! The Serpent took a while, and did some fun things like summoning Lungorthin, Oremoj (and their bands), Shuma-Gorath, and probably someone else who I forget all at once, as well as running around with Great Cthulhu who seemed to be destruct-proof. I also very nearly accidentally destructed the Serpent at 2* of health. Other than that it was just a matter of endless rockets and disintegration, I had more than enough *healing* and restore mana to keep things going.

Magic Eater was pretty fun once it got up and running, getting a lot of use out of items I normally feel like I don't need (on mages) or can't really use (on warriors), like staves of holiness and power. Later on it felt very strong with practically-unlimited destruction, genocide and healing, and no need to worry about inventory slots for them (I don't think I was ever really anywhere near having a full inventory all game). There was a pretty long period early on where it just took forever to kill things though, and running out of attack wand charges meant having to run away completely and rest for absolutely ages. Not sure if I would have had more gold early to buy wands if I'd had selling enabled (there's no way I'm playing with selling enabled though), but even then there's only a pretty limited selection of attack wands available to buy (killing tough cold-resistant things was basically impossible for a while). But yeah, once I had a range of elemental attack wands, a few rods and enough gold to usually be able to afford nice devices in the Black Market it was pretty neat.

On 28.7.2014 08:31 mewmew wrote:
grats

also, well if one don't have *identify* on pick-up, selling enabled isn't especially tedious since you need to carry items to the town anyway

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