The Angband Ladder: Rarsh, Lizardman Warrior by <greg@wooledge.org>

  [EyAngband 0.5.2 Character Dump]

 Name   Rarsh                                  CB  Base  RB  EB  Stat
 Sex    Male         Age             13  STR! (+3)  20   +1  +2   23
 Race   Lizardman    Height          66  INT: (-2)  15   -2  +2   15
 Class  Warrior      Weight         165  WIS: (-1)  19   -1  +2   20
 Title  Baron        Status           2  DEX! (+2)  20   +0  +6   26
 HP     1108/1108                        CON! (+1)  20   +1  +6   27
 SP     0/0          Max Depth  2150 Ft  CHR: (-2)  13   -3  +0   10


 Level           38  Armor     [33,+79]  Infra     0 ft  Saving Throw    Superb
 Cur Exp    1005449                                      Stealth           Fair
 Max Exp    1005449  Melee   (+37, 6d6)  Racial Ability  Fighting     Legendary
 Adv Exp    1020000  Blows       3/turn  None            Shooting     Legendary
                                                         Throwing     Legendary
 Gold         97946  Shoot        (+34)                  Disarming       Superb
 Burden     161/180  Shots       1/turn                  Bypass Trap       Poor
                                                         Magic Device Excellent
 You are one of a brood of eight. Your father was a      Perception   Very Good
 tribal guard, and your mother was a hunter. Your        Digging      Excellent
 scales are brown, and your eyes are red.                Alchemy      Very Good


  [Resists & Abilities]

  No  Blind:.........+....      Regen:..............      Speed:.+.........+..
  Free Actn:++........+...  Telepathy:..............       Mana:....+.........
  Hold Life:..............  See Invis:.........+...+     Health:....+...+.....
    Bravery:............+.  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:.......+......   Spl. Inf:..............
  No Poison:............+.   Percptn.:.........+....      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:.........+....  Tunneling:..............  Drn Items:..............
  S. Digest:+.............      Blows:..............  Drn   Exp:..............
  Fthr Fall:+.............      Shots:..............   Teleport:..............
      Light:.....*........      Might:.+............  Aggravate:..............
  Resistances:
  Acid :25% ............+.  Dises:49% ........+...+.  Nethr:6%  ............+.
  Elec :21% ............+.  Light:3%  ............+.  Chaos:6%  ............+.
  Fire :55% ...+........+.  Dark :11% ............+.  Disen:3%  ............+.
  Cold :55% +..+........+.  Sound:32% .......+....+.
  Water:19% ............+.  Shard:7%  ............+.
  Poisn:59% ........+...+.  Nexus:9%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~[()]]]              |}=="~[()]]]              |}=="~[()]]]



  [Character Equipment]

a) The Broad Sword 'Arunruth' (+20, 6d6) (+4 dex)
   It was dropped by Dom, the Black Goblin at a depth of 1750 ft
b) The Long Bow of Bard (+17, x7, 12) (+2)
   It was a reward for your exploits at a depth of 1500 ft
c) an Obsidian Ring of Constitution (+3)
d) an Opal Ring of Resist Fire and Cold
e) a Dragontooth Amulet of Power (+3)
f) The Phial of Galadriel
   It was dropped by Gorbag, the Orc Captain at a depth of 1200 ft
g) The Full Plate Armour of Isildur [19,+15] (+1 con)
   It was dropped by a Lesser balrog at a depth of 2050 ft
h) a Cloak of Aman [1,+11] (+3 stealth)
   It increases resistances: +25% sound.  
   It was lying on the floor at a depth of 950 ft
i) a Large Metal Shield of Perfect Health [5,+9] (+2)
   It was dropped by Bolg, son of Azog at a depth of 1600 ft
j) The Iron Helm 'Holhenneth' [3,+9] (+2)
   It was dropped by a Black pudding at a depth of 1700 ft
k) The Set of Gauntlets 'Cambeleg' (+8 to hit) [2,+10] (+2)
   It was lying on the floor at a depth of 1650 ft
l) The Pair of Spiked Leather Boots of Feanor [3,+12] (+10 speed)
   It was a reward for your exploits at a depth of 2150 ft


  [Character Inventory]

a) 25 Rations of Food {10% off}
b) a Blue Potion of Slowness {squelch}
c) a Red Speckled Potion of Detect Invisible {10% off}
d) 5 Blue Speckled Potions of Speed {!*, 50% off}
e) 12 Tangerine Potions of Cure Critical Wounds {50% off}
f) 2 Metallic Blue Potions of Healing {!*}
g) 12 Indigo Potions of Restore Life Levels {!*, 10% off}
h) 28 Scrolls titled "biner nin" of Phase Door
i) 2 Scrolls titled "sehit prok tri" of Teleportation {!*}
j) 17 Scrolls titled "for saerk" of Identify {75% off}
k) 3 Cast Iron Rods of Trap Location {@z0}
l) a Copper-Plated Rod of Recall {!*}
m) 3 Owl Talismans of Light
n) 5 Coyote Talismans of Fire Bolts
o) 5 Whale Talismans of Frost Bolts
p) 2 Serpent Talismans of Force Bolts
q) a Maple Staff of Teleportation (8 charges) {!*}
r) 9 Stinger Arrows (+7, 5d5, +1)
   They were dropped by Beorn, the Shape-Changer at a depth of 1750 ft


  [Home Inventory]

a) 3 Smooth Orange Mushrooms of Restoring {!*}
b) 10 Cloudy Potions of Berserk Strength {!*, 40% off}
c) 3 Tin Rods of Illumination {@z9}
d) a Tortoise Shell Ring of Sustain Strength and Charisma
e) a Granite Ring of Clarity
f) a Zircon Ring of Strength
g) an Adamantite Ring of Dexterity
h) an Amethyst Ring of Health
i) an Azure Amulet of Hold Life
   It was dropped by Kavlax the Many-Headed at a depth of 2150 ft
j) a Crystal Amulet of Resist Water
k) a Silver Amulet of Resistance
   It was dropped by a Lesser balrog at a depth of 2050 ft
l) The Beacon of Om
   It was dropped by a 4-headed hydralisk at a depth of 1550 ft
m) The Wizard's Robe of Mordenkainen [3,+10] (+3)
   It was dropped by a Shadow wyrm at a depth of 2000 ft
n) Damaged Leather Scale Mail of Resistance [0,+7]
   It increases resistances: +25% sound.  
   It was dropped by a Vrock at a depth of 1650 ft
o) Leather Scale Mail of Health [6,+4] (+4)
   It was dropped by a Master human monk at a depth of 2150 ft
p) The Large Leather Shield of Celegorm [4,+10]
   It was dropped by a Human sorcerer at a depth of 2150 ft
q) The Steel Helm of Hammerhand [4,+10] (+3)
   It was a reward for your exploits at a depth of 1250 ft
r) The Pair of Spiked Leather Boots 'Silent Walker' [3,+12] (+3)
   It was dropped by Adunaphel the Quiet at a depth of 2050 ft
s) a Pair of Spiked Leather Boots of Stability [3,+8]
   It was a reward for your exploits at a depth of 1000 ft
t) a Dwarven Pick (4d8) {special}
   It was lying on the floor at a depth of 1750 ft
u) an Elven Gladius of *Slay Person* (+9, 1d15) [+3] (+3)
   It was dropped by Shelob, Spider of Darkness at a depth of 1600 ft
v) The Halberd 'Osondir' (+6, 5d5) (+3 chr)
   It was dropped by a Summoner at a depth of 1700 ft
w) a Lochbar Axe of the Night (+9, 23d4) (+2 stealth)
   It was dropped by Adunaphel the Quiet at a depth of 2050 ft
x) a Three-Piece-Staff (Defender) (+6, 4d6) [+5] {@w0}
   It increases resistances: +25% shards.  
   It was dropped by Brodda, the Easterling at a depth of 400 ft


  [Current Quest]

To fulfill your task, you must kill 13 Nightcrawlers at a depth of 2250 feet.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 550 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 200 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 150 ft
Smeagol                              has been killed at a depth of 250 ft
Mughash the kobold lord              has been killed at a depth of 600 ft
Lagduf, the snaga                    has been killed at a depth of 150 ft
Brodda, the Easterling               has been killed at a depth of 400 ft
Wormtongue, agent of Saruman         has been killed at a depth of 600 ft
Puck                                 has been killed at a depth of 1800 ft
Grishnakh, the hill orc              has been killed at a depth of 500 ft
Golfimbul, the hill orc chief        has been killed at a depth of 950 ft
Ufthak of Cirith Ungol               has been killed at a depth of 1700 ft
Celaeno                              has been killed at a depth of 1000 ft
Ocypete                              has been killed at a depth of 1800 ft
Ulfast, son of Ulfang                has been killed at a depth of 1150 ft
Shagrat, the Orc Captain             has been killed at a depth of 1100 ft
Gorbag, the Orc Captain              has been killed at a depth of 1200 ft
Ugluk, the uruk                      has been killed at a depth of 1000 ft
Bolg, son of Azog                    has been killed at a depth of 1600 ft
Lugdush, the uruk                    has been killed at a depth of 1200 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1150 ft
Jenny Greenteeth                     has been killed at a depth of 1650 ft
Sangahyando of Umbar                 has been killed at a depth of 1400 ft
Angamaite of Umbar                   has been killed at a depth of 1200 ft
Tiktik, Sister of Frit               has been killed at a depth of 1200 ft
Ulwarth, son of Ulfang               has been killed at a depth of 1350 ft
Bigfoot                              has been killed at a depth of 1500 ft
Dom, the Black Goblin                has been killed at a depth of 1750 ft
Beorn, the Shape-Changer             has been killed at a depth of 1750 ft
Uldor the Accursed                   has been killed at a depth of 1650 ft
Draebor, the imp                     has been killed at a depth of 2100 ft
Scuttle                              has been killed at a depth of 1100 ft
The Ghoul King                       has been killed at a depth of 1100 ft
Shelob, Spider of Darkness           has been killed at a depth of 1600 ft
Lorgan, chief of the Easterlings     has been killed at a depth of 1850 ft
Kavlax the Many-Headed               has been killed at a depth of 2150 ft
Uvatha the Horseman                  has been killed at a depth of 2100 ft
Gorlim, Betrayer of Barahir          has been killed at a depth of 2050 ft
Adunaphel the Quiet                  has been killed at a depth of 2050 ft
Total: 41 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : yes (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 15.6.2003 19:36

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8793. on the Ladder (of 18973)
86. on the EyAngband Ladder (of 302)
34. for this player (

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On 15.6.2003 19:36 greg@wooledge.org wrote:
I've been spending *way* too much time scumming between the town and 50' to try to get more speed and healing potions, and scrolls of teleport. Is there some way to shortcut that? I've been able to make some speed potions using Alchemy, but it's not reliable, and the ingredients aren't common either. (Speed = Satisfy Hunger + Detect Invisible; the Det.Inv. are very common in town, but the Sat.Hung. are rare.)

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