The Angband Ladder: Fauglo, Human Ranger by Angrist

  [Angband 3.4.1 Character Dump]

 Name   Fauglo                                   Self  RB  CB  EB   Best
 Sex    Male         Age             20   STR:     13  +0  +0  +0     13
 Race   Human        Height          68   INT:     15  +0  +2  +0     17
 Class  Ranger       Weight         231   WIS:     11  +0  -2  +2     11
 Title  Tracker      Social     Unknown   DEX:     14  +0  +1  +1     16
 HP     -10/180      Maximize         Y   CON:     11  +0  -1  +0     10
 SP     0/22                              CHR:     12  +0  +1  +0     13

 Level               23   Armor     [7,+24]     Saving Throw         52%
 Cur Exp          12751   Fight    (+18,+8)     Stealth             Good
 Max Exp          12751   Melee   (+24,+13)     Fighting          Superb
 Adv Exp          13260   Shoot   (+26,+10)     Shooting          Heroic
 MaxDepth   1150' (L23)   Blows    1.0/turn     Disarming            47%
 Game Turns      325200   Shots      2/turn     Magic Device          57
 Standard Turns   39527   Infra       30 ft     Perception        1 in 9
 Resting Turns    24842   Speed      Normal     Searching            39%
 Gold              5613   Burden  108.7 lbs

 You are the illegitimate and unacknowledged child of a Serf.  You are
 a well liked child.  You have brown eyes, straight auburn hair, and a
 very dark complexion.


rAcid:............. Nexus:....+........
rElec:............. Nethr:.............
rFire:..........+.. Chaos:.............
rCold:............. Disen:.............
rPois:....+........ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:..........+.. Speed:....+........
  ESP:+............ Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:....+........ ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+........ Aggrv:.............


  [Last Messages]

> the Stone troll wakes up.
> You have 8 charges remaining.
> Bolg, Son of Azog grunts with pain.
> Bolg, Son of Azog hits you.
> Bolg, Son of Azog misses you.
> Bolg, Son of Azog hits you.
> You feel very good.
> You have 7 Cloudy Potions of Cure Critical Wounds (e).
> Bolg, Son of Azog misses you.
> Bolg, Son of Azog hits you.
> Bolg, Son of Azog misses you.
> Bolg, Son of Azog hits you.
> You failed to concentrate hard enough!
> Bolg, Son of Azog hits you.
> You die.

Killed by Bolg, Son of Azog.

  [Character Equipment]

a) a Whip (Blessed) (1d3) (+6,+5) <+2>
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     +2 wisdom.
     Can be destroyed by acid, fire.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would
     With +0 STR and +1 D
     Average 
     
b) a Long Bow (x3) (+8,+10)
     Bought from a 
     
     Can be de
     
c) a Sapphire Ring of Damage (+0,+8)
     Found lying on the flo
     
     Can be de
     
d) a Pearl Ring of Accuracy (+17,+0)
     Found lying on the flo
     
     Can be de
     
e) an Adamant Amulet of Trickery <+1, +2, +3>
     Found lying on the floor at 350 feet (level 
     
     +1 dexterity.
     +2 stealth, speed.
     +3 infravision.
     +15% to searching.
     Provides resistanc
     Sustains 
     
f) the Phial of Galadriel <+2>
     Found lying on the floor of a cavern at 1150 feet (level 23).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area
     light-sensitive creatures.
     Takes 11 to 20 turns to rec
     Your chance of succ
     
     Radi
g) (nothing)
h) a Cloak [1,+2] {squelch}
     Bought from a 
     
     Can be de
     
i) a Wicker Shield [2,+5] {squelch}
     Found lying on the 
     
     Can be 
     
j) (nothing)
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1000 feet (level 20).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with
     Takes 9 to 16 turns to rec
     Your chance
     
l) a Pair of Leather Sandals [1,+2] {squelch}
     Dropped by Farmer
     
     Can be de
     


  [Character Quiver]

n) 9 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 76.4.
     35% chance of breaking upon conta
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Can be 
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Can be 
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a
     
     Can be 
     
d) a Black Spotted Mushroom of Emergency
     Found lying on the floor at
     
     
     
e) 7 Cloudy Potions of Cure Critical Wounds
     Can be 
     
f) 2 Light Brown Potions of Restore Mana
     Can be 
     
g) 18 Scrolls titled "co qui voco" of Phase Door
     Can be de
     
h) 3 Scrolls titled "bontius vo lis" of Teleportation
     Can be de
     
i) 3 Scrolls titled "ma que cedor" of Word of Recall
     Can be de
     
j) a Silver Rod of Sleep Monster
     Found lying on the fl
     
     Can be de
     
k) a Lead Wand of Frost Bolts (8 charges)
     Found lying on the floor o
     22).
     
     Can be de
     
l) 2 Nickel-Plated Wands of Confuse Monster (29 charges)
     Can be de
     
m) a Tin-Plated Wand of Sleep Monster (9 charges)
     Found lying on the flo
     
     Can be de
     
n) a Cast Iron Wand of Scare Monster (5 charges)
     Found lying on the flo
     
     Can be de
     
o) a Chromium Wand of Stone to Mud (5 charges)
     Found lying on the flo
     
     Can be de
     
p) a Magnesium Wand of Teleport Other (8 charges)
     Found lying on the flo
     
     Can be de
     
q) a Teak Staff of Slow Monsters (10 charges)
     Found lying on the fl
     
     Can be de
     
r) a Mahogany Staff of Teleportation (9 charges)
     Found lying on the fl
     
     Can be de
     
s) 4 Gnarled Staves of Identify (2 charges)
     Can be de
     
t) a Set of Leather Gloves of Slaying (+5,+3) [1,+6]
     Found lying on the fl
     
     Can be de
     
u) a Cutlass of Frost (1d8) (+5,+9)
     Found lying on the floor at 1100 feet (level 22).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by acid.
     
     Combat info:
     1.0 blow/round.
     With +6 STR and +0 DEX you would attack a bit faster
     With +9 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +6 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 31.9 vs. creatures not resistant
     and 22.4 vs. others.
     
v) a Scimitar of Extra Attacks (4d2) (+4,+6) <+2>
     Dropped by Wormtongue, Agent of Saruman at 650 feet (level 13).
     
     +2 attack speed.
     Can be destroyed by acid.
     
     Combat info:
     3.0 blows/round.
     With +7 STR and +0 DEX you would attack a bit faster
     With +11 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +1 DEX you would attack a bi
     With +7 STR and +1 DEX you would get 3.1 blows
     With +0 STR and +4 
     Average damage/round: 62.7.
     


  [Home Inventory]

a) a Yellow Mushroom of Vigor
     Bought from a store.
     
     
     
b) 4 Scrolls titled "ma que cedor" of Word of Recall
     Can be de
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1923     50'    2   Reached level 2
      7633     50'    3   Reached level 3
      9040    100'    3   Killed Fang, Farmer Maggot's dog
      9040    100'    4   Reached level 4
     14666    150'    5   Reached level 5
     19613      0'    5   Killed Farmer Maggot
     20866    100'    5   Killed Grip, Farmer Maggot's dog
     32682    150'    6   Reached level 6
     37040    300'    7   Reached level 7
     49623    550'    8   Reached level 8
     87727    650'    9   Reached level 9
     88416    650'   10   Reached level 10
     90108    600'   11   Reached level 11
     90173    600'   11   Killed Brodda, the Easterling
     92030    600'   12   Reached level 12
     93624    650'   12   Killed Wormtongue, Agent of Saruman
     93624    650'   13   Reached level 13
    154724    700'   14   Reached level 14
    155783    800'   14   Killed Ulfast, Son of Ulfang
    155783    800'   15   Reached level 15
    165512    850'   16   Reached level 16
    169290    800'   17   Reached level 17
    169857    800'   17   Killed Gorbag, the Orc Captain
    205088    900'   18   Reached level 18
    237267    850'   19   Reached level 19
    241861    900'   19   Killed Orfax, Son of Boldor
    251156    950'   19   Killed Nár, the Dwarf
    252061    950'   20   Reached level 20
    285182   1000'   21   Reached level 21
    286681   1000'   21   Killed Mughash the Kobold Lord
    287618    950'   21   Killed Bullroarer the Hobbit
    292601    950'   22   Reached level 22
    294285   1000'   22   Found the Set of Gauntlets 'Paurhach'
    294456   1000'   22   Killed Sméagol
    295119   1000'   22   Killed Boldor, King of the Yeeks
    295894   1000'   22   Killed Shagrat, the Orc Captain
    307555   1000'   22   Killed Ibun, Son of Mîm
    308727   1000'   22   Killed Grishnákh, the Hill Orc
    313288   1000'   22   Killed Golfimbul, the Hill Orc Chief
    313801   1000'   23   Reached level 23
    322015   1150'   23   Found the Phial of Galadriel


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 10.7.2014 12:23
Last updated on 10.7.2014 22:19

Download this dump

15517. on the Ladder (of 19090)
5687. on the Angband Ladder (of 6561)
19. for this player (

Comments

Jump to latest

On 10.7.2014 12:40 Angrist wrote:
How can I raise stats? And what spells are best used to fight?

On 10.7.2014 15:14 Angrist wrote:
I can go down?

On 10.7.2014 17:57 Angrist wrote:
Nar the Dwarf did not give up any artifact or ego-item : (

On 10.7.2014 22:19 Angrist wrote:
Orc was stronger than I thought

On 10.7.2014 22:21 Angrist wrote:
I had a scroll of teleportation, but I started using mbf

On 13.7.2014 17:41 jford_2505@hotmail.com wrote:
Stat-raising potions don't normally start appearing until ~1600' (stat-swap potions can be found at ~1200')

Rangers work best with H2H and ranged weapons in combat. Spells which are useful later on are Haste self, Teleport other, and some from Tenser's Transformations plus resistances.

You were at ok depth, but you should fight nasty orcs like this:
(1) lure to large room
(2) shoot with arrows
(3) read "phase door" when too close
(4) repeat 2-3 until dead.

Same is true for all uniques with limited ranged attacks.

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