The Angband Ladder: Brugo Darkbea, Dwarf Rogue by AltF4

  [Angband 3.5.0 Character Dump]

 Name   Brugo DarkbeaAge             36          Self  RB  CB  EB   Best
 Sex    Male         Height        4'5"   STR! 18/100  +2  +0 +16 18/***
 Race   Dwarf        Weight    10st 8lb   INT! 18/100  -3  +1 +11 18/190
 Class  Rogue        Turns used:          WIS! 18/100  +2  -3 +11 18/200
 Title  Master Thief Game        883988   DEX! 18/100  -2  +3 +12 18/***
 HP     -16/1096     Standard    176843   CON! 18/100  +2  -1 +13 18/***
 SP     229/347      Resting      36544

 Level                 50    Armor    [109,+182]    Saving Throw    100%
 Cur Exp         10812798                           Stealth       Superb
 Max Exp         11997599    Melee       4d5,+70    Disarming       100%
 Adv Exp         ********    To-hit       91,+71    Magic Devices    102
                             Blows      5.0/turn    Perception   1 in 16
 Gold             1331591                           Searching        39%
 Burden         249.3 lbs    Shoot to-dam    +15    Infravision    50 ft
 Speed                 25    To-hit       72,+66
 Max Depth   5050' (L101)    Shots        3/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:...*..++*.... Nexus:......+......
rElec:...*.......*. Nethr:...+..+......
rFire:...*...+..... Chaos:......+.+....
rCold:+.**..++..... Disen:...++........
rPois:...+......... Feath:..+..........
rLite:+....+....... pFear:+...+.+.++...
rDark:...+.++...... pBlnd:..+.........+
Sound:........++.+. pConf:.........+...
Shard:............. pStun:.........+...

Light:+....+....... Tunn.:............+
Regen:+.++......... Speed:+.++...+...+.
  ESP:..++......... Blows:.............
Invis:+.++.+....... Shots:.+...........
FrAct:+.+.+...+.... Might:.+...........
HLife:..+..++...... S.Dig:+............
Stea.:.......++.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:...+.........


  [Last Messages]

> You miss Morgoth, Lord of Darkness.
> Morgoth, Lord of Darkness smashes you with psionic energy.
> You avoid the effects!
> You miss Morgoth, Lord of Darkness.
> You smite Morgoth, Lord of Darkness (100).
> You smite Morgoth, Lord of Darkness (90).
> You miss Morgoth, Lord of Darkness.
> You smite Morgoth, Lord of Darkness (94).
> Morgoth, Lord of Darkness invokes a storm of raw magic.
> You smite Morgoth, Lord of Darkness (94).
> You miss Morgoth, Lord of Darkness.
> You smite Morgoth, Lord of Darkness (165). It was a great hit!
> You miss Morgoth, Lord of Darkness.
> Morgoth, Lord of Darkness invokes a storm of raw magic.
> You die.

Killed by Morgoth, Lord of Darkness.

  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Found lying on the floor of a cavern at 5150 feet (level 103).
     
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When aimed, it creates a frost ball with damage 100.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 505.5 vs. evil creatures, 574 vs. undead,
     574 vs. trolls, 574 vs. creatures not resistant to cold, 710.5 vs.
     demons, and 437 vs. others.
     
b) a Sling of Buckland (x4) (+17,+15) <+5, +2>
     Found in a chest from 5700 feet (level 114).
     
     +5 dexterity.
     +2 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) the Ring of Power 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 5050 feet (level 101).
     
     +2 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 808 to 1200 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5> {cursed}
     Dropped by Kronos, Lord of the Titans at 5000 feet (level 100).
     
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 836 to 2600 turns to recharge at your current speed.
     Your chance of success is 85.0%
     
e) an Amulet of Weaponmastery (+4,+3) <+2>
     Found lying on the floor in a vault at 5000 feet (level 100).
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Arkenstone of Thráin <+3>
     Found lying on the floor in a vault at 5150 feet (level 103).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
g) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2> (charging)
     Dropped by Cantoras, the Skeletal Lord at 5750 feet (level 115).
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1776 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
h) the Elven Cloak of Lúthien [6,+20] <+4, +3, +2>
     Dropped by a Dread at 5100 feet (level 102).
     
     +4 intelligence, wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 1000 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
i) the Small Metal Shield of Thorin [5,+24] <+4, +3, -1>
     Found lying on the floor of a cavern at 2950 feet (level 59).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Jewel Encrusted Crown of Serenity [0,+13]
     Dropped by a Scout at 5700 feet (level 114).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
k) a Set of Alchemist's Gloves of Power (+1,+4) [0,+16] <+4>
     Dropped by Harowen the Black Hand at 4850 feet (level 97).
     
     +4 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Pair of Mithril Shod Boots 'Stormwalker' [8,+24] <+6>
     Dropped by E�l, the Dark Elf at 5450 feet (level 109).
     
     +6 speed.
     Provides immunity to lightning.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 400 turns to recharge at your current speed.
     Your chance of success is 95.9%
     


  [Character Quiver]

n) 14 Mithril Shots of Frost (2d4) (+11,+12)
     Dropped by a Young gold dragon at 4850 feet (level 97).
     
     Branded with frost.
     Cannot be harmed by acid, cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 712.2 vs. creatures not resistant to cold,
     and 407.1 vs. others.
     25% chance of breaking upon contact.
     
o) 13 Iron Shots of Flame (1d4) (+13,+16)
     Dropped by a Berserker at 5800 feet (level 116).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 752.7 vs. creatures not resistant to fire,
     and 430.2 vs. others.
     25% chance of breaking upon contact.
     
p) 13 Mithril Shots of Venom (2d4) (+12,+15)
     Found lying on the floor in a vault at 5650 feet (level 113).
     
     Branded with venom.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 779.1 vs. creatures not resistant to poison,
     and 445.2 vs. others.
     25% chance of breaking upon contact.
     
q) 13 Mithril Shots of Slay Undead (2d4) (+18,+15)
     Dropped by an Istar at 5250 feet (level 105).
     
     Slays undead.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 786.3 vs. undead, and 449.4 vs. others.
     25% chance of breaking upon contact.
     
r) 25 Mithril Shots of Wounding (2d4) (+24,+25)
     Dropped by a Lesser Balrog at 5000 feet (level 100).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 577.8.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions] {@m3}
d) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m4}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Book of Magic Spells [Mordenkainen's Escapes] {@m5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 15 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
g) 11 Potions of Life {!*}
     It can be thrown at creatures with damaging effect.
     
h) 36 Potions of Speed
i) 12 Scrolls of Teleportation
j) 17 Scrolls of *Destruction* {!*}
k) 3 Rods of Probing
l) 6 Rods of Healing (6 charging)
     Cannot be harmed by electricity.
     
m) 2 Rods of Restoration
     Cannot be harmed by electricity.
     
n) 7 Rods of Teleport Other
o) 4 Rods of Recall
     Cannot be harmed by electricity.
     
p) 3 Rods of Identify
     Cannot be harmed by electricity.
     
q) 3 Rods of Speed (2 charging)
     Cannot be harmed by electricity.
     
r) 3 Staves of *Destruction* (0 charges) {!*}
s) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by Hoarmurath of Dir at 5000 feet (level 100).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
t) the Glaive of Pain (9d6) (+0,+30)
     Dropped by Saruman of Many Colours at 5000 feet (level 100).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 593.
     


  [Home Inventory]

a) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 3 Mushrooms of Vigor
c) a Scroll of Banishment
d) 11 Staves of *Destruction* (19 charges) {!*}
e) a Ring of Speed <+15>
     Found lying on the floor of a cavern at 5050 feet (level 101).
     
     +15 speed.
     
f) the Serpent Ring of Barahir <+1>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 5000 feet (level 100).
     
     +1 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 816 to 1600 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
h) an Amulet of Trickery <+5, +3>
     Found lying on the floor in a vault at 5150 feet (level 103).
     
     +5 dexterity, infravision.
     +3 stealth, speed.
     +25% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
i) the Amulet of Carlammas <+3, +1>
     Found lying on the floor of a labyrinth at 3500 feet (level 70).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 904 to 1800 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
j) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 5050 feet (level 101).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
k) Power Dragon Scale Mail (Dwarven) (-3) [60,+42] <+1, +2, +4>
     Found lying on the floor in a vault at 4750 feet (level 95).
     
     +1 strength.
     +2 constitution.
     +4 infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Dropped by Uvatha the Horseman at 3450 feet (level 69).
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2000 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
m) the Cloak 'Holcolleth' [1,+11] <+3, +2>
     Dropped by Ungoliant, the Unlight at 4750 feet (level 95).
     
     +3 stealth.
     +2 intelligence, wisdom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 220 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
n) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Found lying on the floor in a vault at 5050 feet (level 101).
     
     +5 wisdom.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity.
     Radius 1 light.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 400 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
o) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 3850 feet (level 77).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
p) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1>
     Found lying on the floor at 1200 feet (level 24).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
q) a Pair of Mithril Shod Boots of Speed [8,+16] <+10>
     Found lying on the floor in a vault at 5050 feet (level 101).
     
     +10 speed.
     Cannot be harmed by acid, fire.
     
r) the Spear of Oromë (4d6) (+15,+15) <+4, +1>
     Found lying on the floor at 2700 feet (level 54).
     
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     Radius 1 light.
     
     When aimed, it turns rock into mud.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 462 vs. animals, 539 vs. giants, 539 vs.
     creatures not resistant to fire, and 385 vs. others.
     
s) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+4, +2>
     Found lying on the floor at 3550 feet (level 71).
     
     +4 dexterity.
     +2 wisdom.
     Slays evil creatures, orcs, trolls.
     *Slays* undead.
     Branded with frost.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Prevents paralysis. 
     
     
     When aimed, it creates a frost ball with damage 100.
     Takes 140 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 478.5 vs. evil creatures, 536.5 vs. orcs,
     536.5 vs. trolls, 536.5 vs. creatures not resistant to cold, 652
     vs. undead, and 421 vs. others.
     
t) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 324 to 640 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 493.5 vs. trolls, 493.5 vs. dragons, 493.5
     vs. creatures not resistant to acid, 614.5 vs. demons, and 373 vs.
     others.
     
u) the Beaked Axe of Théoden (2d6) (+8,+10) <+3>
     Dropped by a Grave wight at 4700 feet (level 94).
     
     +3 wisdom, constitution.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants telepathy.  
     
     When aimed, it drains up to 120 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 160 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 403 vs. dragons, and 323 vs. others.
     
v) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Dropped by a Dread at 4850 feet (level 97).
     
     +3 dexterity, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 800 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 468 vs. creatures not resistant to fire, 468
     vs. creatures not resistant to cold, and 353 vs. others.
     
w) a Scythe of Slicing of Extra Attacks (8d4) (+15,+14) <+2>
     Found lying on the floor at 5000 feet (level 100).
     
     +2 attack speed.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 598.5.
     
x) the Whip of Gothmog (6d3) (+13,+15) <+3, -3, +1>
     Conjured forth by magic at 5250 feet (level 105).
     
     +3 strength.
     -3 intelligence, wisdom, dexterity.
     Slays animals, trolls, giants.
     *Slays* dragons.
     Branded with flames.
     Provides immunity to fire.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     Radius 1 light.
     
     When aimed, it creates a fire ball with damage 144.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 442.5 vs. animals, 509 vs. trolls, 509 vs.
     giants, 509 vs. creatures not resistant to fire, 642 vs. dragons,
     and 375.5 vs. others.
     


[Player history]
      Turn   Depth  Note
    176068      0'  Began the quest to destroy Morgoth.
    176068     50'  Reached level 2
    176068    100'  Reached level 3
    176068    200'  Reached level 4
    176068    250'  Reached level 5
    176068    250'  Reached level 6
    176068    300'  Reached level 7
    176068    350'  Reached level 8
    176068    400'  Reached level 9
    176068    450'  Reached level 10
    176068    450'  Reached level 11
    176068    500'  Killed Brodda, the Easterling
    176068    500'  Reached level 12
    176068    500'  Reached level 13
    176068    750'  Reached level 14
    176068    750'  Killed Bullroarer the Hobbit
    176068    800'  Reached level 15
    176068    900'  Reached level 16
    176068    950'  Reached level 17
    176068   1100'  Reached level 18
    176068   1150'  Reached level 19
    176068   1200'  Found the Set of Leather Gloves 'Cammithrim'
    176068   1250'  Reached level 20
    176068   1250'  Reached level 21
    176068   1350'  Found the Phial of Galadriel (LOST)
    176068   1400'  Reached level 22
    176068      0'  Reached level 22
    176068   1450'  Killed Wormtongue, Agent of Saruman
    176068   1500'  Found the Set of Gauntlets 'Paurnen' (LOST)
    176068   1500'  Reached level 23
    176068   1500'  Killed Gorbag, the Orc Captain
    176068   1500'  Reached level 23
    176068   1500'  Reached level 23
    176068      0'  Killed Farmer Maggot
    176068   1600'  Reached level 24
    176068   1600'  Reached level 25
    176068   1600'  Found the Beaked Axe of Húrin
    176068   1650'  Killed Fang, Farmer Maggot's dog
    176068      0'  Reached level 26
    176068   1800'  Reached level 26
    176068   1800'  Found the Star of Elendil (LOST)
    176068   1800'  Reached level 27
    176068      0'  Reached level 27
    176068   1900'  Killed Lagduf, the Snaga
    176068   2100'  Reached level 28
    176068   2200'  Killed Bolg, Son of Azog
    176068   2150'  Killed Grip, Farmer Maggot's dog
    176068   2450'  Killed Orfax, Son of Boldor
    176068   2450'  Killed Bill the Stone Troll
    176068   2450'  Killed Tom the Stone Troll
    176068   2450'  Reached level 29
    176068   2700'  Found the Spear of Oromë
    176068   2750'  Killed Angamaitë of Umbar
    176068   2750'  Killed Sangahyando of Umbar
    176068   2750'  Found the Iron Helm of Gorlim (LOST)
    176068   2800'  Reached level 30
    176068   2750'  Reached level 30
    176068   2750'  Killed Nár, the Dwarf
    176068   2850'  Killed Ariel, Queen of Air
    176068   2900'  Reached level 31
    176068   2950'  Found the Broad Sword 'Glamdring' (LOST)
    176068   2950'  Killed Azog, King of the Uruk-Hai
    176068   2950'  Found the Small Metal Shield of Thorin
    176068   3400'  Reached level 32
    176068   3500'  Found the Amulet of Carlammas
    176068   3500'  Killed Kavlax the Many-Headed
    176068   3500'  Found the Short Sword 'Sting' (LOST)
    176068   3500'  Reached level 33
    176068   3450'  Killed Adunaphel the Quiet
    176068   3450'  Killed Uvatha the Horseman
    176068   3450'  Found the Mithril Plate Mail of Celeborn
    176068   3550'  Killed Ulfast, Son of Ulfang
    176068   3550'  Killed Ulwarth, Son of Ulfang
    176068   3550'  Reached level 34
    176068   3550'  Found the Spear 'Aiglos'
    176068   3850'  Killed Uldor the Accursed
    176068   3850'  Reached level 35
    176068   3850'  Found the Iron Helm 'Holhenneth'
    176068   3850'  Found the Zweihander 'Mormegil' (LOST)
    176068   3850'  Killed Lokkak, the Ogre Chieftain
    176068   3850'  Killed Mughash the Kobold Lord
    176068   4050'  Killed Lorgan, Chief of the Easterlings
    176068   4100'  Reached level 36
    176068   4450'  Killed Rogrog the Black Troll
    176068   4450'  Killed Mîm, Betrayer of Turin
    176068   4450'  Killed Khîm, Son of Mîm
    176068   4450'  Killed Ibun, Son of Mîm
    176068   4500'  Reached level 37
    176068   4450'  Killed Lugdush, the Uruk
    176068   4500'  Killed Itangast the Fire Drake
    176068   4500'  Killed Sméagol
    176068   4550'  Killed Ren the Unclean
    176068   4600'  Reached level 38
    176068   4600'  Killed The Queen Ant
    176068   4550'  Killed Medusa, the Gorgon
    176068   4550'  Killed Draebor, the Imp
    176068   4600'  Reached level 39
    176068   4600'  Killed The Phoenix
    176068   4700'  Killed Ji Indur Dawndeath
    176068   4750'  Reached level 40
    176068   4750'  Found the Morning Star 'Firestar' (LOST)
    176068   4750'  Killed Smaug the Golden
    176068   4750'  Found the Pick of Erebor (LOST)
    176068      0'  Reached level 40
    176068   4750'  Killed Scatha the Worm
    176068   4750'  Killed The Balrog of Moria
    176068   4750'  Killed Khamûl, the Black Easterling
    176068   4800'  Reached level 41
    176068      0'  Reached level 41
    176068   4750'  Killed Ungoliant, the Unlight
    176068   4750'  Found the Cloak 'Holcolleth'
    176068   4750'  Killed The Lernaean Hydra
    176068   4700'  Found the Beaked Axe of Théoden
    176068   4850'  Killed Gorlim, Betrayer of Barahir
    176068   4850'  Reached level 42
    176068   4850'  Reached level 42
    176068   4850'  Killed Shagrat, the Orc Captain
    176068   4850'  Found the Serpent Ring of Barahir
    176068   4900'  Killed Ar-Pharazôn the Golden
    176068   4850'  Reached level 43
    176068   4850'  Killed Uglúk, the Uruk
    176068   4850'  Killed Waldern, King of Water
    176068   4850'  Reached level 43
    176068   4850'  Found the Scythe 'Avavir'
    176068   4850'  Killed Harowen the Black Hand
    176068   5050'  Found the Mithril Shield of Gil-galad
    176068   5050'  Found the Pendant of Ingwë
    176068   5050'  Found the Ring of Power 'Nenya'
    176068   5050'  Killed Grishnákh, the Hill Orc
    176068   5050'  Killed Fundin Bluecloak
    176068   5100'  Reached level 44
    176068   5100'  Found the Elven Cloak of Lúthien
    176068   5450'  Reached level 45
    176068   5450'  Killed Akhorahil the Blind
    176068   5450'  Reached level 45
    176068   5450'  Killed The Witch-King of Angmar
    176068   5450'  Killed Eöl, the Dark Elf
    176068   5450'  Found the Pair of Mithril Shod Boots 'Stormwalker'
    176068   5450'  Killed Bert the Stone Troll
    176068   5250'  Reached level 46
    176068   5050'  Killed Omarax, the Eye Tyrant
    176068   5100'  Killed Polyphemus, the Blind Cyclops
    176068   5050'  Reached level 47
    176068   5100'  Killed Baphomet the Minotaur Lord
    176068   5100'  Killed Huan, Wolfhound of the Valar
    176068   5500'  Reached level 48
    176068   5500'  Killed Glaurung, Father of the Dragons
    176068   5750'  Killed Castamir the Usurper
    176068   5750'  Found the Long Sword 'Anguirel' (LOST)
    176068   5750'  Killed Cantoras, the Skeletal Lord
    176068   5750'  Found the Adamantite Plate Mail 'Soulkeeper'
    176068   1900'  Found the Rapier 'Forasgil' (LOST)
    176068   5750'  Reached level 49
    176068   5700'  Killed Arien, Maia of the Sun
    176068   5700'  Found the Full Plate Armour of Isildur (LOST)
    176068   5700'  Killed Gothmog, the High Captain of Balrogs
    176068   5650'  Killed Draugluin, Sire of All Werewolves
    176068   5650'  Killed Carcharoth, the Jaws of Thirst
    176068   5650'  Reached level 50
    176068   5650'  Killed Tselakus, the Dreadlord
    176068   5550'  Killed Lungorthin, the Balrog of White Fire
    176068   5550'  Killed Maeglin, the Traitor of Gondolin
    176068   5550'  Killed Ancalagon the Black
    176068   5350'  Killed Ossë, Herald of Ulmo
    176068   5250'  Killed Pazuzu, Lord of Air
    176068   5250'  Killed Thuringwethil, the Vampire Messenger
    176068   5250'  Killed Vecna, the Emperor Lich
    176068   5250'  Found the Whip of Gothmog
    176068   5200'  Killed Dwar, Dog Lord of Waw
    176068   5150'  Killed Vargo, Tyrant of Fire
    176068   5150'  Found the Arkenstone of Thráin
    176068   5150'  Found the Long Sword 'Ringil'
    176068   4950'  Killed The Tarrasque
    176068   4950'  Killed Sauron, the Sorcerer
    176068   4950'  Killed Qlzqqlzuup, the Emperor Quylthulg
    176068   4950'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    176068   5000'  Found the Ring of Power 'Narya'
    176068   5000'  Killed Beorn, the Shape-Changer
    176068   5000'  Killed Hoarmurath of Dir
    176068   5000'  Found the Necklace of the Dwarves
    176068   5000'  Killed The Cat Lord
    176068   5000'  Killed Atlas, the Titan
    176068   5000'  Killed Feagwath, the Undead Sorcerer
    176068   5000'  Found the Cloak of Thingol (LOST)
    176068   5000'  Found the Mattock of Náin (LOST)
    176068   5000'  Killed Quaker, Master of Earth
    176068   5000'  Killed The Mouth of Sauron
    176068   5000'  Killed Shelob, Spider of Darkness
    176068   5000'  Killed Radagast the Brown
    176068   5000'  Found the Pair of Steel Shod Boots of Thrór (LOST)
    176068   5000'  Killed Kronos, Lord of the Titans
    176068   5000'  Found the Ring of Power 'The One Ring'
    176068   5000'  Killed Saruman of Many Colours
    176068   5000'  Found the Glaive of Pain
    176068   5000'  Found the Augmented Chain Mail of Caspanion


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 28.6.2014 17:52

Download this dump

3380. on the Ladder (of 18974)
894. on the Angband Ladder (of 6502)

Comments

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On 28.6.2014 18:12 Thraalbeast wrote:
Ouch, I don't think anyone survives two mana storms without big heal in between but -16 was close.
The only advice you might need to win is to stay above 50% hp during the entire fight and keep your effecive speed at 30 or better. Very nice kit btw!

On 28.6.2014 19:46 debo wrote:
Nice dive below 5000' before the bosses were dead :)

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