The Angband Ladder: Amog, Dwarf Warrior by prsk

  [Angband v3.3.2 Character Dump]

 Name   Amog                                     Self  RB  CB  EB   Best
 Sex    Male         Age             37   STR:     17  +2  +5  +0  18/60
 Race   Dwarf        Height          50   INT:     10  -3  -2  +0      5
 Class  Warrior      Weight         151   WIS:      9  +2  -2  +0      9
 Title  Veteran      Social       Liked   DEX:     17  -2  +2  +4  18/30
 HP     -2/335       Maximize         Y   CON:     18  +2  +2  +0  18/40
 SP     0/0                               CHR:     10  -3  -1  +0      6

 Level               25   Armor    [31,+12]     Saving Throw         53%
 Cur Exp          16116   Fight    (+17,-2)     Stealth             Fair
 Max Exp          16116   Melee   (+29,+17)     Fighting          Heroic
 Adv Exp          21000   Shoot    (+22,+4)     Shooting          Superb
 MaxDepth   1050' (L21)   Blows    4.0/turn     Disarming            51%
 Game Turns      444495   Shots      1/turn     Magic Device          43
 Standard Turns   44229   Infra       50 ft     Perception       1 in 33
 Resting Turns     1456   Speed      Normal     Searching            26%
 Gold             15189   Burden  113.7 lbs

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:......+...... Chaos:.............
rCold:+............ Disen:.............
rPois:............. Feath:.............
rLite:+............ pFear:...+.........
rDark:............. pBlnd:.........+..+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:............+
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:.........+... Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:..++...+..... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Phase spider bites you.
> *** LOW HITPOINT WARNING! ***
> The Phase spider misses you.
> The Phase spider bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The 4-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 4-headed hydra misses you.
> The 4-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The 4-headed hydra bites you.
> *** LOW HITPOINT WARNING! ***
> The Air hound bites you.
> You die.

Killed by an Air hound.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19)
     Found lying on the floor at 950 feet (level 19).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     With +1 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 101.2 vs. animals, 116 vs. creatures not
     resistant to cold, and 86.8 vs. others.
     
     Radius 1 light.
b) a Long Bow (x3) (+5,+4)
     Dropped by a Pseudo-dragon at 500 feet (level 10).
     
     
     
c) a Ring of the Mouse (+0,-8) <+4, +2>
     Dropped by a Hill orc at 850 feet (level 17).
     
     +4 dexterity.
     +2 stealth.
     
d) a Ring of the Dog (+2,+3) [-2] <-1>
     Dropped by a Gelatinous cube at 800 feet (level 16).
     
     -1 stealth.
     Provides protection from fear.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 600 feet (level 12).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Wooden Torch of Brightness (3394 turns)
     Found lying on the floor at 600 feet (level 12).
     
     Radius 3 light, reduced when running out of fuel.
g) Studded Leather Armour of Resist Fire (-1) [12,+5]
     Found lying on the floor at 650 feet (level 13).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) a Cloak of Stealth [1,+2] <+1>
     Found lying on the floor at 150 feet (level 3).
     
     +1 stealth.
     
i) a Leather Shield [8,+1]
     Bought from a store.
     
     
     
j) a Metal Cap of Seeing [3,+4] <+1>
     
     
     +5% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets [3,-3] {squelch}
     Bought from a store.
     
     
     
l) a Pair of Iron Shod Boots [4,+3]
     Bought from a store.
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 30 Arrows (1d4) (+0,+0) {@f0 =g}
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 19.9.
     35% chance of breaking upon contact.
     
o) 18 Bolts (1d5) (+4,+5)
     Dropped by an Apprentice at 400 feet (level 8).
     
     
     
p) 40 Arrows (1d4) (+2,+4) {@f2 =g}
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 32.1.
     35% chance of breaking upon contact.
     
q) 20 Bolts (1d5) (+0,+0)
     Found lying on the floor at 900 feet (level 18).
     
     
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 9 Rations of Food
     
     
b) 2 Mushrooms of Second Sight
     
     
c) 7 Potions of Cure Critical Wounds
     
     
d) a Potion of Berserk Strength
     Found lying on the floor at 400 feet (level 8).
     
     
     
e) a Potion of Boldness
     Found in a chest from 950 feet (level 19).
     
     
     
f) 7 Scrolls of Phase Door
     
     
g) 3 Scrolls of Door/Stair Location
     
     
h) 4 Scrolls of Word of Recall
     Bought from a store.
     
     
     
i) a Rod of Treasure Location {@z1 =g}
     
     
j) a Rod of Trap Location {@z2 =g}
     
     
k) a Rod of Illumination {@z3 =g}
     Found lying on the floor at 1000 feet (level 20).
     
     
     
l) 3 Staves of Curing (8 charges)
     
     
m) 2 Staves of Identify (25 charges) {@u0 =g}
     
     
n) 2 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.


  [Home Inventory]

a) a Mushroom of Fast Recovery
     Found lying on the floor at 900 feet (level 18).
     
     
     
b) a Mushroom of Vigor
     Dropped by a Scout at 650 feet (level 13).
     
     
     
c) 7 Flasks of oil
     Branded with flames.
     
d) 2 Potions of Brawn
     
     
e) 2 Potions of Resist Cold
     
     
f) 2 Scrolls of Treasure Detection
     Found lying on the floor at 250 feet (level 5).
     
     
     
g) 2 Scrolls of Enchant Weapon To-Hit
     
     
h) 6 Scrolls of Enchant Weapon To-Dam
     
     
i) 3 Scrolls of Identify
     Found lying on the floor at 650 feet (level 13).
     
     
     
j) a Scroll of Deep Descent
     Found lying on the floor at 800 feet (level 16).
     
     
     
k) a Wand of Stone to Mud (6 charges)
     Dropped by a Hill orc at 850 feet (level 17).
     
     
     
l) a Ring of Resist Fire
     Found lying on the floor at 500 feet (level 10).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
m) a Ring of Resist Cold
     Found lying on the floor at 850 feet (level 17).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
n) a Ring of Protection [+12]
     Found lying on the floor at 600 feet (level 12).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3300     50'    2   Reached level 2
     13642     50'    3   Reached level 3
     15977    200'    4   Reached level 4
     19041    200'    5   Reached level 5
     27273    200'    6   Reached level 6
     33506    200'    7   Reached level 7
     37283    250'    8   Reached level 8
     45758    250'    8   Killed Bullroarer the Hobbit
     45758    250'    9   Reached level 9
     53855    250'    9   Killed Smeagol
     61962    100'    9   Killed Fang, Farmer Maggot's dog
     62333    100'   10   Reached level 10
     72853    400'   11   Reached level 11
     81424    400'   12   Reached level 12
     88544    400'   13   Reached level 13
     88806    400'   13   Killed Lagduf, the Snaga
    100669    400'   14   Reached level 14
    114234    100'   14   Killed Grip, Farmer Maggot's dog
    128450    400'   15   Reached level 15
    142272    500'   16   Reached level 16
    162441    550'   17   Reached level 17
    187080    600'   18   Reached level 18
    194718    650'   18   Killed Mughash the Kobold Lord
    211014    700'   19   Reached level 19
    222315    800'   19   Killed Brodda, the Easterling
    226257    800'   19   Killed Wormtongue, Agent of Saruman
    233569    850'   20   Reached level 20
    236741    850'   20   Killed Ufthak of Cirith Ungol
    243165    850'   21   Reached level 21
    252112      0'   21   Killed Farmer Maggot
    262694    850'   21   Killed Ulfast, Son of Ulfang
    276250    900'   22   Reached level 22
    339006    450'   23   Reached level 23
    359655      0'   23   Reached level 23
    399165    950'   23   Found the Rapier 'Forasgil'
    406159    950'   24   Reached level 24
    425810   1000'   25   Reached level 25


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 28.5.2014 15:36
Last updated on 2.6.2014 19:27

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15050. on the Ladder (of 19092)
5582. on the Angband Ladder (of 6562)
Second best for this player (

Comments

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On 28.5.2014 15:36 prsk wrote:
my first char, long may he live ;)

On 2.6.2014 19:27 prsk wrote:
well ... a simple scroll of teleport would have saved him :/

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