The Angband Ladder: Quint, Dwarf Ranger by <conrad_zaar@yahoo.ca>

  [Angband 3.5.0 Character Dump]

 Name   Quint        Age             46          Self  RB  CB  EB   Best
 Sex    Male         Height       3'10"   STR:     17  +2  +0  +2  18/30
 Race   Dwarf        Weight    10st 8lb   INT:     10  -3  +2  +2     11
 Class  Ranger       Turns used:          WIS:     10  +2  -2  +0     10
 Title  Tracker      Game        194881   DEX:     18  -2  +1  +2  18/10
 HP     -9/181       Standard     20044   CON:     10  +2  -1  +0     11
 SP     12/17        Resting       9176

 Level                 22    Armor      [11,+27]    Saving Throw     60%
 Cur Exp            10216                           Stealth         Good
 Max Exp            10216    Melee       3d8,+24    Disarming        49%
 Adv Exp            12600    To-hit       45,+17    Magic Devices     64
                             Blows      1.0/turn    Perception   1 in 24
 Gold                9293                           Searching        31%
 Burden         160.5 lbs    Shoot to-dam     +7    Infravision    50 ft
 Speed                  1    To-hit       57,+10
 Max Depth    1350' (L27)    Shots        2/turn

 You are one of two children of a Dwarven Miner.  You are the black
 sheep of the family.  You have dark brown eyes, straight black hair, a
 one foot beard, and a dark complexion.


rAcid:......+...... Nexus:.............
rElec:....+........ Nethr:.............
rFire:..+.......... Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:+............
rDark:............. pBlnd:............+
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:............+
Regen:............. Speed:+............
  ESP:............. Blows:.............
Invis:+............ Shots:.+...........
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Hill giant misses you.
> The Hill giant hits you.
> *** LOW HITPOINT WARNING! ***
> The Mature blue dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The Mature blue dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The Mature blue dragon bites you.
> *** LOW HITPOINT WARNING! ***
> You have 7 Scrolls of Phase Door (h).
> Your Iron Shot (1d4) (+0,+0) hits the Hill giant.
> You have 29 Iron Shots (1d4) (+0,+0) (n).
> The Hill giant cries out in pain.
> The Hill giant hurls a boulder.
> You die.

Killed by a Hill giant.

  [Character Equipment]

a) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor at 1200 feet (level 24).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 61.4 vs. evil creatures, 77.7 vs. orcs, 77.7
     vs. trolls, and 45.1 vs. others.
     
b) a Sling of Extra Shots (x2) (+6,+7) <+1>
     Dropped by Farmer Maggot in town.
     
     +1 shooting speed.
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor of a special room at 550 feet (level 11).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
d) a Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
e) an Amulet of Resist Lightning
     Dropped by an Illusionist at 650 feet (level 13).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a labyrinth at 1300 feet (level 26).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
g) a Robe of Resist Acid [2,+3]
     Found lying on the floor at 50 feet (level 1).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak of Stealth [1,+1] <+3>
     Found lying on the floor at 100 feet (level 2).
     
     +3 stealth.
     
i) a Wicker Shield [2,+5]
     Found lying on the floor of a labyrinth at 1300 feet (level 26).
     
j) a Hard Leather Cap of Intelligence [2,+11] <+2>
     Dropped by Ulfast, Son of Ulfang at 800 feet (level 16).
     
     +2 intelligence.
     Sustains intelligence.
     
l) a Pair of Iron Shod Boots [4,+5]
     Dropped by Orfax, Son of Boldor at 550 feet (level 11).
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 29 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 38.2.
     25% chance of breaking upon contact.
     
o) 40 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 38.2.
     25% chance of breaking upon contact.
     
p) 14 Rounded Pebbles of Wounding (1d2) (+8,+10)
     Found lying on the floor at 50 feet (level 1).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 74.6.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 12 Potions of Cure Light Wounds
d) 9 Potions of Cure Critical Wounds
e) 4 Potions of Speed
f) 3 Potions of Heroism
g) 2 Potions of Constitution
h) 7 Scrolls of Phase Door
i) 11 Scrolls of Satisfy Hunger
j) 6 Scrolls of Word of Recall
k) 2 Rods of Treasure Location
l) a Rod of Light
m) 2 Wands of Stinking Cloud (16 charges)
n) a Wand of Stone to Mud (3 charges)
o) a Wand of Confuse Monster (9 charges)
p) a Staff of Mapping (8 charges)
q) 2 Staves of Identify (20 charges)
r) a Staff of Confuse Monsters (9 charges)
s) a Ring of Digging <+3>
     Dropped by an Easterling warrior at 1300 feet (level 26).
     
     +3 tunneling.
     


  [Home Inventory]

a) 6 Flasks of oil
     Branded with flames.
     
b) 5 Potions of Cure Light Wounds
c) 9 Potions of Speed
d) a Potion of Heroism
e) 5 Scrolls of Satisfy Hunger
f) 3 Wands of Magic Missile (32 charges)
g) a Wand of Trap/Door Destruction (6 charges)
h) a Ring of Protection [+6]
     Found lying on the floor of a special room at 950 feet (level 19).
     
i) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 750 feet (level 15).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would get 1.1 blows
     Average damage/round: 35.5 vs. orcs, 35.5 vs. trolls, and 22.2 vs.
     others.
     
j) a Quarterstaff (Holy Avenger) (1d9) (+10,+6) [+2] <+4>
     Dropped by Lagduf, the Snaga at 450 feet (level 9).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 19.9 vs. evil creatures, 25.5 vs. undead,
     25.5 vs. demons, and 14.3 vs. others.
     
k) a Short Bow (x2) (+5,+5)
     Dropped by a Soldier at 200 feet (level 4).
     
l) a Light Crossbow (x3) (+6,+4)
     Found lying on the floor of a cavern at 1200 feet (level 24).
     
m) 40 Arrows (1d4) (+0,+0)
n) 20 Arrows (1d4) (+0,+0)
     Bought from a store.
     


[Player history]
      Turn   Depth  Note
     10958      0'  Began the quest to destroy Morgoth.
     10958     50'  Reached level 2
     10958      0'  Killed Farmer Maggot
     10958     50'  Reached level 3
     10958    100'  Killed Grip, Farmer Maggot's dog
     10958    100'  Reached level 4
     10958    100'  Reached level 5
     10958    100'  Killed Fang, Farmer Maggot's dog
     10958    100'  Reached level 6
     10958    100'  Reached level 7
     10958    200'  Reached level 8
     10958    300'  Reached level 9
     10958    450'  Reached level 10
     10958    450'  Killed Lagduf, the Snaga
     10958    500'  Reached level 11
     10958    550'  Killed Orfax, Son of Boldor
     10958    550'  Reached level 12
     10958    650'  Reached level 13
     11266    750'  Reached level 14
     11756    750'  Found the Long Sword 'Elvagil'
     12040    800'  Killed Ulfast, Son of Ulfang
     12040    800'  Reached level 15
     13406   1150'  Reached level 16
     14622   1150'  Reached level 17
     15613   1200'  Found the Lance of the Eorlingas
     16651   1250'  Reached level 18
     16844   1250'  Reached level 19
     17907   1300'  Reached level 20
     18193   1300'  Found the Phial of Galadriel
     18863   1300'  Reached level 21
     20027   1300'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 18.5.2014 06:19
Last updated on 21.5.2014 20:32

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15767. on the Ladder (of 19090)
5748. on the Angband Ladder (of 6561)
41. for this player (

Comments

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On 18.5.2014 06:19 conrad_zaar@yahoo.ca wrote:
It's an unusual combination, but I'm enjoying it so far, especially with the lucky find of the sling.

I normally would not post a character on the ladder this early in his career, but he's already got the 4 basic resistances, free action, and see invisible - the quickest I've ever got the basics covered, I think.

Let's see how he does.

On 21.5.2014 20:32 conrad_zaar@yahoo.ca wrote:
Oops.

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