The Angband Ladder: Valcar Ilmane, Half-Elf Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 3.5.0 Character Dump]

 Name   Valcar IlmaneAge             31          Self  RB  CB  EB   Best
 Sex    Male         Height        5'0"   Str:     16  +0  +0  +2     18     17
 Race   Half-Elf     Weight    10st 2lb   Int:     13  +1  +1  +4  18/10     18
 Class  Rogue        Turns used:          Wis:  18/37  -1  -3  +2  18/17  18/07
 Title  Sharper      Game       1498850   Dex:  18/59  +1  +3  +4 18/139 18/129
 HP     -137/419     Standard    150105   CON:  18/85  -1  -1  +2  18/85
 SP     43/43        Resting      33944

 Level                 32    Armor      [41,+67]    Saving Throw     66%
 Cur Exp           244756                           Stealth       Superb
 Max Exp           246281    Melee       3d6,+16    Disarming       100%
 Adv Exp           270000    To-hit       62,+19    Magic Devices     70
                             Blows      2.8/turn    Perception    1 in 1
 Gold              104878                           Searching        73%
 Burden         140.9 lbs    Shoot to-dam    +15    Infravision    20 ft
 Speed                  3    To-hit       55,+18
 Max Depth    2250' (L45)    Shots        1/turn

 Your father was of the Avari. You are one of several children of a
 Yeoman.  You are the black sheep of the family.  You have dark brown
 eyes, straight red hair, and a fair complexion.


rAcid:+.......+.... Nexus:.......+.....
rElec:........+.... Nethr:......+......
rFire:+.......+.... Chaos:......+......
rCold:........+.... Disen:.............
rPois:......+.+.... Feath:...........+.
rLite:..+.......... pFear:.............
rDark:+............ pBlnd:.........+...
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:+.+..+....... Tunn.:.............
Regen:............. Speed:.......+...+.
  ESP:....+........ Blows:.............
Invis:.........+... Shots:.............
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:.......++..+. ImpHP:.............
Sear.:..+.+....+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You smite the Ancient multi-hued dragon (49).
> You smite the Ancient multi-hued dragon (43).
> The Ancient multi-hued dragon misses you.
> The Sorcerer hits you.
> The Sorcerer misses you.
> The Sorcerer hits you.
> The Sorcerer tries to cast a spell, but fails.
> There is a wall in the way!
> You miss the Ancient multi-hued dragon.
> The Ancient multi-hued dragon claws you.
> The Ancient multi-hued dragon bites you.
> The Sorcerer casts a bolt of acid.
> Your Set of Gauntlets of Free Action is damaged!
> The Ancient multi-hued dragon breathes lightning.
> You die.

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 105 to 208 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Combat info:
     2.8 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +3 DEX you would get 3.3 blows
     Average damage/round: 146.2 vs. trolls, 146.2 vs. dragons, 146.2
     vs. creatures not resistant to acid, 210.9 vs. demons, and 81.7
     vs. others.
     
b) a Light Crossbow of Power (x3) (+11,+15)
     Dropped by Ugl�k, the Uruk at 1250 feet (level 25).
     
c) a Ring of Light <+3, +1>
     Found lying on the floor of a special room at 1300 feet (level
     26).
     
     +15% to searching.
     Provides resistance to light.
     Radius 1 light.
     
d) a Ring of Dexterity <+2>
     Found lying on the floor of a cavern at 1550 feet (level 31).
     
     +2 dexterity.
     Sustains dexterity.
     
e) an Amulet of ESP <+2>
     Found in a chest from 1950 feet (level 39).
     
     +10% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Adunaphel the Quiet at 2000 feet (level 40).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 131 to 260 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Shagrat, the Orc Captain at 1900 feet (level 38).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 58 turns to recharge at your current speed.
     Your chance of success is 95.2%
     
i) a Leather Shield of Elvenkind [8,+15] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 72 to 143 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
k) a Set of Gauntlets of Free Action [3,-1]
     Bought from a store.
     
     Prevents paralysis.  
     
l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+5] <+3, +2>
     Found lying on the floor of a special room at 750 feet (level 15).
     
     +3 speed.
     +2 intelligence, dexterity, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 26 turns to recharge at your current speed.
     Your chance of success is 94.7%
     


  [Character Quiver]

n) 7 Bolts of Slay Giant (1d5) (+3,+7)
     Bought from a store.
     
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 153 vs. giants, and 76.5 vs. others.
     25% chance of breaking upon contact.
     
o) 6 Bolts of Venom (1d5) (+7,+6)
     Dropped by a Stone troll at 1600 feet (level 32).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 146.8 vs. creatures not resistant to poison,
     and 73.4 vs. others.
     25% chance of breaking upon contact.
     
p) 22 Bolts (1d5) (+4,+6)
     Dropped by a Death knight at 2000 feet (level 40).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 73.4.
     25% chance of breaking upon contact.
     
q) 5 Bolts (1d5) (+4,+3)
     Dropped by an Olog at 2000 feet (level 40).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 64.2.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 16 Potions of Cure Critical Wounds
g) 12 Potions of Heroism
h) a Scroll of Teleportation
i) 3 Scrolls of Word of Recall
j) a Scroll of Deep Descent {!r}
k) 6 Scrolls of Holy Chant
l) a Rod of Probing
m) 5 Rods of Curing
n) a Wand of Teleport Other (5 charges)
o) a Staff of Mapping (7 charges)
p) a Staff of Teleportation (7 charges)
q) 2 Staves of Speed (12 charges)
r) a Set of Leather Gloves of Free Action [1,+14]
     Dropped by a Stone troll at 2250 feet (level 45).
     
     Prevents paralysis.  
     


  [Home Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 8 Mushrooms of Vigor
c) 10 Mushrooms of Clear Mind
d) 4 Mushrooms of Emergency
e) 14 Mushrooms of Stoneskin
f) 8 Potions of Healing
g) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
h) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
i) 20 Potions of Restore Mana
j) 5 Scrolls of Teleportation
k) a Scroll of Teleport Level
l) a Scroll of Mass Banishment
m) 2 Scrolls of Deep Descent
n) a Wand of Teleport Other (7 charges)
o) a Ring of Constitution <+1>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +1 constitution.
     Sustains constitution.
     
p) an Amulet of Resistance
     Found lying on the floor at 750 feet (level 15).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) an Amulet of Sustenance
     Found lying on the floor at 2000 feet (level 40).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
r) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Draebor, the Imp at 2000 feet (level 40).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) Leather Scale Mail of Elvenkind (-1) [20,+14] <+1>
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Leather Shield of Elvenkind [8,+20] <+2>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) the Dagger 'Narthanc' (2d4) (+10,+12) [+10]
     Dropped by Brodda, the Easterling at 900 feet (level 18).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 11 to 20 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     3.8 blows/round.
     With +4 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 102.9 vs. creatures not resistant to fire,
     and 63.3 vs. others.
     
v) the Main Gauche of Azaghâl (2d5) (+12,+14)
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3.8 blows/round.
     With +4 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 172 vs. dragons, and 76 vs. others.
     
w) a Beaked Axe of Westernesse (2d6) (+18,+12) <+1, +2>
     Dropped by Castamir the Usurper at 2000 feet (level 40).
     
     +1 strength.
     +2 dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     2.8 blows/round.
     With +5 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 102.8 vs. orcs, 102.8 vs. trolls, 102.8 vs.
     giants, and 59.5 vs. others.
     
x) a Lead-Filled Mace of *Slay Evil* (4d3) (+3,+9) <+2>
     Dropped by a Snaga at 1550 feet (level 31).
     
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     2.8 blows/round.
     With +6 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +3 DEX you would get 3.3 blows
     Average damage/round: 73.8 vs. evil creatures, and 49.3 vs.
     others.
     


[Player history]
      Turn   Depth  Note
    149738      0'  Began the quest to destroy Morgoth.
    149738     50'  Reached level 2
    149738     50'  Reached level 3
    149738     50'  Reached level 4
    149738    100'  Reached level 5
    149738    100'  Killed Grip, Farmer Maggot's dog
    149738      0'  Killed Farmer Maggot
    149738    100'  Reached level 6
    149738    150'  Reached level 7
    149738    150'  Reached level 8
    149738    200'  Killed Fang, Farmer Maggot's dog
    149738    200'  Reached level 9
    149738    250'  Reached level 10
    149738    250'  Reached level 11
    149738    250'  Reached level 12
    149738    250'  Reached level 13
    149738    250'  Reached level 14
    149738    250'  Killed Bullroarer the Hobbit
    149738    250'  Found the Phial of Galadriel
    149738    300'  Reached level 15
    149738    350'  Reached level 16
    149738    400'  Killed Lagduf, the Snaga
    149738    450'  Killed Sméagol
    149738    450'  Reached level 17
    149738    450'  Killed Mughash the Kobold Lord
    149738    500'  Reached level 18
    149738    750'  Reached level 19
    149738    750'  Killed Grishnákh, the Hill Orc
    149738    750'  Reached level 20
    149738    750'  Killed Golfimbul, the Hill Orc Chief
    149738    750'  Reached level 21
    149738    750'  Found the Pair of Leather Boots of Wormtongue
    149738    750'  Killed Ufthak of Cirith Ungol
    149738    800'  Killed Wormtongue, Agent of Saruman
    149738    800'  Killed Orfax, Son of Boldor
    149738    800'  Reached level 22
    149738    800'  Reached level 23
    149738    850'  Reached level 24
    149738    900'  Reached level 25
    149738    900'  Killed Brodda, the Easterling
    149738    900'  Found the Dagger 'Narthanc'
    149738   1000'  Found the Beaked Axe of Húrin
    149738   1250'  Reached level 26
    149738   1250'  Killed Uglúk, the Uruk
    149738   1250'  Killed Lugdush, the Uruk
    149738   1250'  Reached level 27
    149738   1300'  Killed Gorbag, the Orc Captain
    149738   1300'  Killed Ibun, Son of Mîm
    149738   1300'  Killed Sangahyando of Umbar
    149738   1300'  Killed Angamaitë of Umbar
    149738   1300'  Reached level 28
    149738   1550'  Reached level 28
    149738   1550'  Killed Ulwarth, Son of Ulfang
    149738   1550'  Killed Ulfast, Son of Ulfang
    149738   1550'  Killed Uldor the Accursed
    149738   1550'  Killed Beorn, the Shape-Changer
    149738   1550'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    149738   1550'  Reached level 29
    149738   1550'  Reached level 29
    149738   1600'  Reached level 30
    149738   1650'  Found the Main Gauche of Azaghâl
    149738   1650'  Found the Iron Helm 'Holhenneth'
    149738   1650'  Reached level 31
    149738   1900'  Killed Shagrat, the Orc Captain
    149738   1900'  Found the Cloak 'Colannon'
    149738   1900'  Killed Lokkak, the Ogre Chieftain
    149738   1950'  Killed Nár, the Dwarf
    149738   1950'  Killed Bill the Stone Troll
    149738   1950'  Killed Tom the Stone Troll
    149738   1950'  Killed Bert the Stone Troll
    149738   1950'  Found the Bastard Sword 'Calris' (LOST)
    149738   2000'  Reached level 32
    149738   2000'  Reached level 32
    149738   2000'  Reached level 32
    149738   2000'  Killed Castamir the Usurper
    149738   2000'  Killed Adunaphel the Quiet
    149738   2000'  Reached level 32
    149738   2000'  Found the Hard Leather Armour of Himring
    149738   2000'  Found the Set of Gauntlets 'Paurhach' (LOST)
    149738   2000'  Killed Draebor, the Imp
    149738   2000'  Found the Chain Mail of Arvedui


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 15.5.2014 04:49
Last updated on 16.5.2014 04:24

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10913. on the Ladder (of 18973)
4410. on the Angband Ladder (of 6502)
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Comments

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On 15.5.2014 04:49 TheOtherMITZE@yahoo.com wrote:
Hopefully I get a -ofTeleportOther soon . . . I think this character could be my first win, if I play him carefully enough.

On 15.5.2014 23:40 TheOtherMITZE@yahoo.com wrote:
Slow (but steady!) progress . . . I can now get multiple blows with something other than an ultra-light weapon.

Funny scenario earlier--I had my 'Strength' stat drained somewhat badly, and I was despairing because the next levelup was a ways away . . . and then the next dungeon level had no less than four !ofStrength scattered around. Thanks, game!

I'm getting ready to enter 2000' . . . wish me luck!

On 16.5.2014 03:40 TheOtherMITZE@yahoo.com wrote:
Just had a pretty intense battle with Adunaphel. I was going to leave her alone, but then she started coming at me from across the entire level after I teleported her away. I got her, though it took most of my healing.

On 16.5.2014 04:24 TheOtherMITZE@yahoo.com wrote:
Suicided after I fat fingered read a ?ofDeepDescent off a level I hadn't wanted to leave quite yet.

So much for careful playing. I'll have to make use of inscriptions to prevent such idiocy in the future.

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