The Angband Ladder: Serenity, [Beastman] Ninja by UglySquirrell

  [PosChengband 3.1.5 Character Dump]


 Name       : Serenity                     ========== Stats ==========
 Sex        : Female                             STR  :     18/61
 Personality: Nimble                             INT  :         8
 Race       : [Beastman]                         WIS  :         9
 Subrace    : None                               DEX  :     18/88
 Class      : Ninja                              CON  :     18/10
                                                 CHR  :     18/20

 Level      :       27                           HP   :   267/297
 Cur Exp    :    48247                           SP   :       0/0
 Max Exp    :    48247                           AC   :        81
 Adv Exp    :    63000                           Speed:        +4

                                           ========== Skills =========
 Gold       :    44700                     Melee      : Heroic
 Kills      :     2386                     Ranged     : Superb
 Uniques    :       30                     SavingThrow: Excellent
 Artifacts  :        7                     Stealth    : Heroic
                                           Perception : Excellent
 Game Day   :        8                     Searching  : Superb
 Game Time  :    16:50                     Disarming  : Superb
 Play Time  :    06:03                     Device     : Excellent


============================= Character Equipment =============================

a) The Dagger 'Howler' (1d4) (+17,+9) (+3 to stealth) {CnChSl;Fa|V/XL/P}
b) a Main Gauche (1d5) (+7,+7)
d) a Ring of Combat (+0,+4)
e) an Elemental Ring {Co}
f) an Elemental Charm {AcEl}
h) The Leather Scale Mail of Belegennon (-1) [11,+10] {FiDkCfCaDi}
i) The Cloak 'Darknesslurker' [1,+14] (+1 to stealth) {StWiSlIf;AcCfSoNxFe;Rg}
j) The Hard Leather Cap 'Defender' [2,+6] {BlFe}
k) a Set of Gauntlets of Slaying (+5,+2) [2,+2]
l) a Pair of Soft Leather Boots [2,+4]



              abcdefghijkl@                             abcdefghijkl@
 Acid       : .....+..+....  65%           Speed      : ............+
 Elec       : .....+.......  50%           Free Act   : +...........+
 Fire       : .......+.....  50%           See Invis  : .............
 Cold       : ....+........  50%           Warning    : .............
 Poison     : ............+  50%           SlowDigest : ............+
 Light      : .............   0%           Regenerate : ........+....
 Dark       : .......+.....  50%           Levitation : ............+
 Confusion  : .......++...+  72%           Perm Lite  : ............+
 Nether     : .............   0%           Reflection : .............
 Nexus      : ........+....  50%           Hold Life  : .............
 Sound      : ........+...+  65%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .......+.....  50%           Sust Wis   : .............
 Disenchant : .......+.....  50%           Sust Dex   : ............+
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : ........++..+                Dec Mana   : .............
 Aura Fire  : ............+ 3d4+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............



              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: *............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: ........+....  10'
 Quake      : .............                Stealth    : +.......+....
 Vampiric   : +............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............



              abcdefghijkl@   Base  R  C  P  E  Total
        STR : ........1....  18/41  2  0 -1  1  18/61
        INT : .............     10 -2 -1  1  0      8
        WIS : ........1....     11 -1 -1 -1  1      9
        DEX : ............s  18/48 -1  3  2  0  18/88
        CON : 3............     13  2  2 -1  3  18/10
        CHR : 3............     14  1  2  0  3  18/20


==================================== Melee ====================================

 Hand #1: The Dagger 'Howler' (1d4) (+17,+9) (+3 to stealth Accuracy
 Weight : 1.2 lbs                                            AC Hit
 To Hit : 17 + 19 = 36                                       25 83%
 To Dam : 9 + 4 = 13                                         50 71%
 Blows  : 3.12                                               75 59%
 Skill  : 56.0%                                             100 47%
 Damage                                                     125 35%
 Crits  : 1.06x + 0.00                                      150 23%
 Normal : 48 (43-53) [1.06x]                                175 10%
 Undead : 81 (56-106) [5.30x]                               200  5%
 Giants : 63 (49-78) [3.18x]


 Hand #2: a Main Gauche (1d5) (+7,+7)                       Accuracy
 Weight : 3.0 lbs                                            AC Hit
 To Hit : 7 + 16 = 23                                        25 81%
 To Dam : 7 + 1 = 8                                          50 66%
 Blows  : 2.69                                               75 51%
 Skill  : 53.8%                                             100 36%
 Damage                                                     125 22%
 Crits  : 1.05x + 0.00                                      150  7%
 Normal : 29 (24-34) [1.05x]                                175  5%
                                                            200  5%


 Attack : Your Tail (3d7)                                   Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 0 + 7 = 7                                          25 85%
 To Dam : 0 + 6 = 6                                          50 74%
 Blows  : 1.00                                               75 64%
 Damage                                                     100 53%
 Crits  : 1.04x + 0.00                                      125 43%
 Poison : 18 (9-27)                                         150 32%
                                                            175 22%
                                                            200 11%


 Attack : Your Horns (2d6)                                  Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 0 + 7 = 7                                          25 85%
 To Dam : 0 + 6 = 6                                          50 74%
 Blows  : 1.00                                               75 64%
 Damage                                                     100 53%
 Crits  : 1.08x + 0.00                                      125 43%
 Normal : 13 (8-18)                                         150 32%
                                                            175 22%
                                                            200 11%


 Attack : Your Trunk (1d4)                                  Accuracy
 Weight : 20.0 lbs                                           AC Hit
 To Hit : 0 + 7 = 7                                          25 85%
 To Dam : 0 + 6 = 6                                          50 74%
 Blows  : 1.00                                               75 64%
 Damage                                                     100 53%
 Crits  : 1.10x + 0.00                                      125 43%
 Normal : 8 (7-10)                                          150 32%
                                                            175 22%
                                                            200 11%


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Quick Walk            20    0   0% 
Detect Curses          7   14  30% 
Resist Elements       25   15  38% 


=================================== Dungeons ==================================

 Angband         : level  16
 Camelot         : level  23
!Orc cave        : level  23
 Forest          : level  15

 Now, you are in Morivant.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 12
  Grishnakh, the Hill Orc                  (Dungeon level:   6) - level 21
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 21
  Orc Camp                                 (Danger  level:  15) - level 24
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  The Sewer                                (Danger  level:  15) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Vapor Quest                              (Danger  level:  25) - level 27

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 2386 enemies including 30 unique monsters in total.

< Unique monsters top 20 >
  Sangahyando of Umbar                     (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Sir Kay                                  (level  22)
  Old Man Willow                           (level  22)
  Bolg, Son of Azog                        (level  20)
  Ugluk, the Uruk                          (level  20)
  Gorbag, the Orc Captain                  (level  18)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Nar, the Dwarf                           (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  The Variant Maintainer                   (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Grishnakh, the Hill Orc                  (level  10)
  Orfax, Son of Boldor                     (level  10)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)


=================================== Virtues ===================================

Your alighnment : Good

You are somewhat virtuous in Patience.
You are a champion of Knowledge.
You are a champion of Faith.
You are virtuous in Unlife.
You are a champion of Temperance.
You are very virtuous in Valour.
You have strayed from the path of Diligence.
You are the polar opposite of Honour.


================================== Mutations ==================================

You can feel the danger of evil magic.
You can harden yourself to the ravages of the elements.
You have a scorpion tail.
You have horns.
You have an elephantine trunk.
Your body is enveloped in flames.
You have wings.


============================= Character Inventory =============================

a) 22 Pieces of Elvish Waybread
b) 10 Potions of Speed {!k!q}
c) 8 Potions of Heroism {@q0}
d) 33 Potions of Cure Critical Wounds {25% off, @q1}
e) a Potion of Healing {!k!q}
f) a Potion of Resistance {!k!q}
g) a Potion of Curing
h) 8 Scrolls of Word of Recall {50% off, @r1}
i) 20 Scrolls of Identify {@r0}
j) 5 Scrolls of Monster Confusion
k) 2 Rods of Detection {@z6!d!v!k}
l) 2 Rods of Disarming {@z0!d!v!k}
m) a Rod of Lightning Balls
n) 2 Wands of Teleport Other (24 charges) {@a1!d!v!k}
o) 3 Wands of Stone to Mud (30 charges) {@a0!d!v!k}
p) Double Chain Mail of Protection (-2) [16,+12]
q) Paper Armour of Protection [4,+7]
r) The Fur Cloak of Siberia [3,+11] (+3) {cursed, Cn;-St;FiBlNx[FC}
s) a Small Leather Shield of Elemental Protection [3,+8] {AcEl}
t) The Small Metal Shield of Champion [5,+16] (+1) {Cn;CoBlCf}
u) a Large Leather Shield of Elvenkind [6,+11] (+1 to stealth) {So}
v) The Hard Leather Cap 'Defender' [2,+18] (+3) {Cn;Di}
w) a Set of Gauntlets of the Wizard (-10,-6) [2,-5] (+1) {cursed, -WiDxLf}
x) The Three Piece Rod of Damocles (3d3) (+7,+14) [+6] (+3 to stealth)
{StWiCnSl;Bs/p(Cn}
y) 48 Iron Spikes (43/58) {@v0}


================================ Home Inventory ===============================

 ( page 1 )
a) a Rod of Teleport Other
b) an Elemental Ring [+11] {Sh[Sh}
c) a Ring of Protection [+9] {DkNx;SiWr~Z}
d) a Ring of Protection [+4] {Po}
e) an Elemental Ring {Co}
f) an Elemental Ring {El}
g) a Ring of Protection {Wr~Good}
h) a Sacred Pendant [+5] {FaSiRgBs}
i) an Elemental Charm {ElCo}
j) an Elemental Charm {Fi}
k) an Elemental Charm {Ac}
l) a Filthy Rag of Elemental Protection [1,+13] {AcEl}

 ( page 2 )
a) Padded Armour of Elemental Protection [5,+14] {AcCoPo}
b) The Cloak 'Keeper of Darkness' [1,+18] {AcPoBl}
c) a Jingasa of the Kobold (+0,+2) [4,+6] (+1) {Str,Poi}


==================================== Museum ===================================

 ( page 1 )
a) The Phial 'Trailblazer' (+1 to infravision) {If;Lu}
b) The Stone 'Tarazed' (+1 to infravision) {If}
c) a Magical Figurine of a Fruit bat



================================ Last Messages ================================

> You feel like you can protect yourself.
> You can feel evil magics.
> You grow a pair of wings.
> Horns pop forth into your forehead!
> Your nose grows into an elephant-like trunk.
> You grow a scorpion tail!
> Your body is enveloped in flames!
> Character dump successful.
> Examining The Dagger 'Howler' (1d4) (+17,+9) (+3 to stealth)
{CnChSl;Fa|V/XL/P}.
> ..
> The air about you becomes charged...
> You have 8 Scrolls of Word of Recall {50% off, @r1}.
> Autosaving the game...
> You feel yourself yanked upwards!
> You cannot run in that direction.
> You feel more knowledgeable.
> In your pack: The Hard Leather Cap 'Defender' [2,+18] (+3) {Cn;Di} (w).
> You have a Scroll of *Identify*.
> You feel more knowledgeable.
> In your pack: The Fur Cloak of Siberia [3,+11] (+3) {cursed,
Cn;-St;FiBlNx[FC}
>  (s).
> You have no more Scrolls of *Identify*.
> You feel more knowledgeable.
> In your pack: The Small Metal Shield of Champion [5,+16] (+1) {Cn;CoBlCf}
(t).
> In your pack: a Small Leather Shield of Elemental Protection [3,+8] {AcEl}
(s).
> In your pack: a Large Leather Shield of Elvenkind [6,+11] (+1 to stealth)
{So}
>  (u).
> In your pack: a Set of Gauntlets of the Wizard (-10,-6) [2,-5] (+1) {cursed,
>  -WiDxLf} (w).
> In your pack: Double Chain Mail of Protection (-2) [16,+12] (p).
> In your pack: Paper Armour of Protection [4,+7] (q).


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Random Artifacts:   ENABLED

  [Check Sum: "ba0377f431027cd8ef"]


Posted on 23.4.2014 04:51
Last updated on 23.4.2014 09:45

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13744. on the Ladder (of 18973)
1381. on the PosChengband Ladder (of 2395)
25. for this player (

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On 23.4.2014 04:58 UglySquirrell wrote:
Since Chris very kindly made The Doppelganger change appearance when assuming a new form.

I had to start another Ninja, my last guy never died but i can't seem to find him anywhere. It;s fine though Ninja are really fun and with this race even more so.

So anyway, thieves and Warg quest rewards where just generic magic items, so i recalled down again and on level 8 saw Robin Hood and Mughash. Robin kindly dropped a Kobold Helm, which is nice but Mughash dropped some Gantlets of Slaying and

The Cloak 'Darknesslurker' [1,+14] (+1 to stealth) {StWiSlIf;AcCfSoNxFe;Rg Really, Really nice already have nexus, sound and confusion covered at clvl 13 :)

On 23.4.2014 07:17 UglySquirrell wrote:
Still Using Plain magic Dagger, but been really lucky with drops.
Just had The Leather Scale Mail of Belegennon (-1) [11,+10] {FiDkCfCaDi} Drop in the Orc caves as well as The Hard Leather
The Cloak 'Keeper of Darkness' [1,+18] {AcPoBl}

Getting Ninja themed Arts is nice :)


On 23.4.2014 09:41 UglySquirrell wrote:
Did all the lower level town quests, nothing of note dropped. The Logrus Master almost killed me though.

So i decided to go down in Camelot for a while, good choice it turns out. I found Sir Kay on level 23, and after taking him out he dropped my first non good dagger of the game "The Dagger 'Howler' (1d4) (+17,+9) (+3 to stealth) {CnChSl;Fa|V/XL/P}"
Not huge damage but it has +con and is Vampiric which is great, considering i don't regen when using another form.

The Level had a special feeling so i started exploring, Bolg and Ugluk and a Phantom Beast were the only tough guys the Phantom Beasts can be brutal iv'e lost a few guys to them.

I found a total of 5 artifacts on the level!! Probably my all time non vault best :)

Oh playing around with Beastman mutations is a lot of fun too, you get a random set each time your transformed and all mutations are cleared when you change back.

You can feel the danger of evil magic.
You can harden yourself to the ravages of the elements.
You have a scorpion tail.
You have horns.
You have an elephantine trunk.
Your body is enveloped in flames.
You have wings.

I used most of the other races in the town quests too, Half-Ogre for sustain strength, Skeleton for see invis and no cuts, Gnome for FA, Kobold for Poi resist. Lots of fun so far.


On 23.4.2014 09:42 UglySquirrell wrote:
Oh ya, i'm level 28 now.

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