[PosChengband 3.1.5 Character Dump] Name : Serenity ========== Stats ========== Sex : Female STR : 18/61 Personality: Nimble INT : 8 Race : [Beastman] WIS : 9 Subrace : None DEX : 18/88 Class : Ninja CON : 18/10 CHR : 18/20 Level : 27 HP : 267/297 Cur Exp : 48247 SP : 0/0 Max Exp : 48247 AC : 81 Adv Exp : 63000 Speed: +4 ========== Skills ========= Gold : 44700 Melee : Heroic Kills : 2386 Ranged : Superb Uniques : 30 SavingThrow: Excellent Artifacts : 7 Stealth : Heroic Perception : Excellent Game Day : 8 Searching : Superb Game Time : 16:50 Disarming : Superb Play Time : 06:03 Device : Excellent ============================= Character Equipment ============================= a) The Dagger 'Howler' (1d4) (+17,+9) (+3 to stealth) {CnChSl;Fa|V/XL/P} b) a Main Gauche (1d5) (+7,+7) d) a Ring of Combat (+0,+4) e) an Elemental Ring {Co} f) an Elemental Charm {AcEl} h) The Leather Scale Mail of Belegennon (-1) [11,+10] {FiDkCfCaDi} i) The Cloak 'Darknesslurker' [1,+14] (+1 to stealth) {StWiSlIf;AcCfSoNxFe;Rg} j) The Hard Leather Cap 'Defender' [2,+6] {BlFe} k) a Set of Gauntlets of Slaying (+5,+2) [2,+2] l) a Pair of Soft Leather Boots [2,+4] abcdefghijkl@ abcdefghijkl@ Acid : .....+..+.... 65% Speed : ............+ Elec : .....+....... 50% Free Act : +...........+ Fire : .......+..... 50% See Invis : ............. Cold : ....+........ 50% Warning : ............. Poison : ............+ 50% SlowDigest : ............+ Light : ............. 0% Regenerate : ........+.... Dark : .......+..... 50% Levitation : ............+ Confusion : .......++...+ 72% Perm Lite : ............+ Nether : ............. 0% Reflection : ............. Nexus : ........+.... 50% Hold Life : ............. Sound : ........+...+ 65% Sust Str : ............. Shards : ............. 0% Sust Int : ............. Chaos : .......+..... 50% Sust Wis : ............. Disenchant : .......+..... 50% Sust Dex : ............+ Time : ............. 0% Sust Con : ............. Blindness : .........+... 50% Sust Chr : ............. Fear : ........++..+ Dec Mana : ............. Aura Fire : ............+ 3d4+2 Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : ............. Slay Undead: *............ ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : +............ ESP Animal : ............. Slay Good : ............. ESP Orc : ............. Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: ........+.... 10' Quake : ............. Stealth : +.......+.... Vampiric : +............ Searching : ............. Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. abcdefghijkl@ Base R C P E Total STR : ........1.... 18/41 2 0 -1 1 18/61 INT : ............. 10 -2 -1 1 0 8 WIS : ........1.... 11 -1 -1 -1 1 9 DEX : ............s 18/48 -1 3 2 0 18/88 CON : 3............ 13 2 2 -1 3 18/10 CHR : 3............ 14 1 2 0 3 18/20 ==================================== Melee ==================================== Hand #1: The Dagger 'Howler' (1d4) (+17,+9) (+3 to stealth Accuracy Weight : 1.2 lbs AC Hit To Hit : 17 + 19 = 36 25 83% To Dam : 9 + 4 = 13 50 71% Blows : 3.12 75 59% Skill : 56.0% 100 47% Damage 125 35% Crits : 1.06x + 0.00 150 23% Normal : 48 (43-53) [1.06x] 175 10% Undead : 81 (56-106) [5.30x] 200 5% Giants : 63 (49-78) [3.18x] Hand #2: a Main Gauche (1d5) (+7,+7) Accuracy Weight : 3.0 lbs AC Hit To Hit : 7 + 16 = 23 25 81% To Dam : 7 + 1 = 8 50 66% Blows : 2.69 75 51% Skill : 53.8% 100 36% Damage 125 22% Crits : 1.05x + 0.00 150 7% Normal : 29 (24-34) [1.05x] 175 5% 200 5% Attack : Your Tail (3d7) Accuracy Weight : 5.0 lbs AC Hit To Hit : 0 + 7 = 7 25 85% To Dam : 0 + 6 = 6 50 74% Blows : 1.00 75 64% Damage 100 53% Crits : 1.04x + 0.00 125 43% Poison : 18 (9-27) 150 32% 175 22% 200 11% Attack : Your Horns (2d6) Accuracy Weight : 15.0 lbs AC Hit To Hit : 0 + 7 = 7 25 85% To Dam : 0 + 6 = 6 50 74% Blows : 1.00 75 64% Damage 100 53% Crits : 1.08x + 0.00 125 43% Normal : 13 (8-18) 150 32% 175 22% 200 11% Attack : Your Trunk (1d4) Accuracy Weight : 20.0 lbs AC Hit To Hit : 0 + 7 = 7 25 85% To Dam : 0 + 6 = 6 50 74% Blows : 1.00 75 64% Damage 100 53% Crits : 1.10x + 0.00 125 43% Normal : 8 (7-10) 150 32% 175 22% 200 11% =================================== Powers ==================================== Lvl Cost Fail Desc Quick Walk 20 0 0% Detect Curses 7 14 30% Resist Elements 25 15 38% =================================== Dungeons ================================== Angband : level 16 Camelot : level 23 !Orc cave : level 23 Forest : level 15 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 7 Warg problem (Danger level: 5) - level 12 Grishnakh, the Hill Orc (Dungeon level: 6) - level 21 Gorbag, the Orc Captain (Dungeon level: 12) - level 21 Orc Camp (Danger level: 15) - level 24 Tengu and Death Swords (Danger level: 25) - level 25 The Sewer (Danger level: 15) - level 26 Doom Quest 1 (Danger level: 15) - level 26 Logrus Master (Danger level: 25) - level 26 Dark Elven Lords Quest (Danger level: 25) - level 26 The Mimic's Treasure (Danger level: 25) - level 26 Old Man Willow Quest (Danger level: 22) - level 27 Vapor Quest (Danger level: 25) - level 27 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 2386 enemies including 30 unique monsters in total. < Unique monsters top 20 > Sangahyando of Umbar (level 24) Azog, King of the Uruk-Hai (level 23) Sir Kay (level 22) Old Man Willow (level 22) Bolg, Son of Azog (level 20) Ugluk, the Uruk (level 20) Gorbag, the Orc Captain (level 18) Shagrat, the Orc Captain (level 18) Meng Huo, the King of Southerings (level 18) Nar, the Dwarf (level 17) King Mulu, the Chief of Southerings (level 16) The Variant Maintainer (level 14) Golfimbul, the Hill Orc Chief (level 12) Mauhur, the Orc Captain (level 12) Meng You, the Brother of Meng Huo (level 12) King Duosi, the Chief of Southerings (level 11) Grishnakh, the Hill Orc (level 10) Orfax, Son of Boldor (level 10) Hobbes the Tiger (level 10) The Borshin (level 10) =================================== Virtues =================================== Your alighnment : Good You are somewhat virtuous in Patience. You are a champion of Knowledge. You are a champion of Faith. You are virtuous in Unlife. You are a champion of Temperance. You are very virtuous in Valour. You have strayed from the path of Diligence. You are the polar opposite of Honour. ================================== Mutations ================================== You can feel the danger of evil magic. You can harden yourself to the ravages of the elements. You have a scorpion tail. You have horns. You have an elephantine trunk. Your body is enveloped in flames. You have wings. ============================= Character Inventory ============================= a) 22 Pieces of Elvish Waybread b) 10 Potions of Speed {!k!q} c) 8 Potions of Heroism {@q0} d) 33 Potions of Cure Critical Wounds {25% off, @q1} e) a Potion of Healing {!k!q} f) a Potion of Resistance {!k!q} g) a Potion of Curing h) 8 Scrolls of Word of Recall {50% off, @r1} i) 20 Scrolls of Identify {@r0} j) 5 Scrolls of Monster Confusion k) 2 Rods of Detection {@z6!d!v!k} l) 2 Rods of Disarming {@z0!d!v!k} m) a Rod of Lightning Balls n) 2 Wands of Teleport Other (24 charges) {@a1!d!v!k} o) 3 Wands of Stone to Mud (30 charges) {@a0!d!v!k} p) Double Chain Mail of Protection (-2) [16,+12] q) Paper Armour of Protection [4,+7] r) The Fur Cloak of Siberia [3,+11] (+3) {cursed, Cn;-St;FiBlNx[FC} s) a Small Leather Shield of Elemental Protection [3,+8] {AcEl} t) The Small Metal Shield of Champion [5,+16] (+1) {Cn;CoBlCf} u) a Large Leather Shield of Elvenkind [6,+11] (+1 to stealth) {So} v) The Hard Leather Cap 'Defender' [2,+18] (+3) {Cn;Di} w) a Set of Gauntlets of the Wizard (-10,-6) [2,-5] (+1) {cursed, -WiDxLf} x) The Three Piece Rod of Damocles (3d3) (+7,+14) [+6] (+3 to stealth) {StWiCnSl;Bs/p(Cn} y) 48 Iron Spikes (43/58) {@v0} ================================ Home Inventory =============================== ( page 1 ) a) a Rod of Teleport Other b) an Elemental Ring [+11] {Sh[Sh} c) a Ring of Protection [+9] {DkNx;SiWr~Z} d) a Ring of Protection [+4] {Po} e) an Elemental Ring {Co} f) an Elemental Ring {El} g) a Ring of Protection {Wr~Good} h) a Sacred Pendant [+5] {FaSiRgBs} i) an Elemental Charm {ElCo} j) an Elemental Charm {Fi} k) an Elemental Charm {Ac} l) a Filthy Rag of Elemental Protection [1,+13] {AcEl} ( page 2 ) a) Padded Armour of Elemental Protection [5,+14] {AcCoPo} b) The Cloak 'Keeper of Darkness' [1,+18] {AcPoBl} c) a Jingasa of the Kobold (+0,+2) [4,+6] (+1) {Str,Poi} ==================================== Museum =================================== ( page 1 ) a) The Phial 'Trailblazer' (+1 to infravision) {If;Lu} b) The Stone 'Tarazed' (+1 to infravision) {If} c) a Magical Figurine of a Fruit bat ================================ Last Messages ================================ > You feel like you can protect yourself. > You can feel evil magics. > You grow a pair of wings. > Horns pop forth into your forehead! > Your nose grows into an elephant-like trunk. > You grow a scorpion tail! > Your body is enveloped in flames! > Character dump successful. > Examining The Dagger 'Howler' (1d4) (+17,+9) (+3 to stealth) {CnChSl;Fa|V/XL/P}. > .. > The air about you becomes charged... > You have 8 Scrolls of Word of Recall {50% off, @r1}. > Autosaving the game... > You feel yourself yanked upwards! > You cannot run in that direction. > You feel more knowledgeable. > In your pack: The Hard Leather Cap 'Defender' [2,+18] (+3) {Cn;Di} (w). > You have a Scroll of *Identify*. > You feel more knowledgeable. > In your pack: The Fur Cloak of Siberia [3,+11] (+3) {cursed, Cn;-St;FiBlNx[FC} > (s). > You have no more Scrolls of *Identify*. > You feel more knowledgeable. > In your pack: The Small Metal Shield of Champion [5,+16] (+1) {Cn;CoBlCf} (t). > In your pack: a Small Leather Shield of Elemental Protection [3,+8] {AcEl} (s). > In your pack: a Large Leather Shield of Elvenkind [6,+11] (+1 to stealth) {So} > (u). > In your pack: a Set of Gauntlets of the Wizard (-10,-6) [2,-5] (+1) {cursed, > -WiDxLf} (w). > In your pack: Double Chain Mail of Protection (-2) [16,+12] (p). > In your pack: Paper Armour of Protection [4,+7] (q). =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED Random Artifacts: ENABLED [Check Sum: "ba0377f431027cd8ef"]