The Angband Ladder: Sera, Demigod Mindcrafter by chris

  [PosChengband 3.1.6 Character Dump]
              ***LOSER***

 Name       : Sera                         ========== Stats ==========
 Sex        : Female                             STR  :    18/207
 Personality: Pious                              INT  :        16
 Race       : Demigod                            WIS  :    18/***
 Subrace    : Ares                               DEX  :    18/176
 Class      : Mindcrafter                        CON  :     18/20
                                                 CHR  :     18/70

 Level      :       42                           HP   :   -28/579
 Cur Exp    :  4691481                           SP   :   202/266
 Max Exp    :  4691481                           AC   :       184
 Adv Exp    :  5400000                           Speed:    +14+10

                                           ========== Skills =========
 Gold       :   918973                     Melee      : Legendary[12]
 Kills      :     6655                     Ranged     : Legendary[10]
 Uniques    :       92                     SavingThrow: Heroic
 Artifacts  :       47                     Stealth    : Good
                                           Perception : Good
 Game Day   :       23                     Searching  : Very Good
 Game Time  :    23:15                     Disarming  : Superb
 Play Time  :    08:52                     Device     : Heroic


============================= Character Equipment =============================

a) a Rune Sword (5d7) (+27,+15) [-50] {cursed, |FCo/P}
b) The Large Metal Shield 'Gong' [15,+15] (+4) {cursed}
c) a Sling of Buckland (x2) (+14,+12) (+1 to speed) {Sh}
d) a Ring of Combat (+0,+20)
e) a Ring of Archery (+0,+5) (+3) {DxSl}
f) an Amulet of Trickery (+2) {DxSr;PoCf}
g) The Star of Elendil (+1 to speed)
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Cf}
i) a Pair of Dragon Wings [4,+10] {ElDkShCfSoDiFe}
j) The Golden Crown of Amber [0,+15] (+3) {Nt;Lv, !!}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Sd}
l) a Pair of Metal Shod Boots of Speed [6,+10] (+9)


              |       (                                 |       (
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+..+.#  72%           Speed      : ..+...+..+.+#
 Elec       : .......+++..#  75%           Free Act   : ..........+..
 Fire       : .......+.+..#  72%           See Invis  : ......+..+...
 Cold       : .......+.+..#  72%           Warning    : .............
 Poison     : .....+......#  65%           SlowDigest : ..........+..
 Light      : .........+...  50%           Regenerate : .........+...
 Dark       : .......++....  65%           Levitation : ........++...
 Confusion  : .....+.+++..+  77%           Perm Lite  : .........+...
 Nether     : .........+...  50%           Reflection : .+...........
 Nexus      : .............   0%           Hold Life  : .+....+......
 Sound      : ........+....  50%           Sust Str   : ............+
 Shards     : ..+.....+....  65%           Sust Int   : .............
 Chaos      : .........+...  50%           Sust Wis   : ............+
 Disenchant : .......++....  65%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : ........+...#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ............+


              |       (                                 |       (
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : ............+
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .......+.....
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : +............                Magic Skill: .............
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ....+........
 Vampiric   : +............                Searching  : .....+.......
 Chaotic    : .............                Cursed     : *+...........
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |       (
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .4.....4.3..s  18/77  3 -1  0 11 18/207
        INT : .............     16  1  0 -1  0     16
        WIS : .4.......3..s  18/94  1  3  2  7 18/***
        DEX : ....32....4..  18/96  1 -1 -1  9 18/176
        CON : .........3...     17  1 -1  0  3  18/20
        CHR : .......4.....     18  1  2  0  4  18/70


==================================== Melee ====================================

 Hand #1: a Rune Sword (5d7) (+27,+15) [-50]                Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 27 + 57 = 84                                       25 91%
 To Dam : 15 + 53 = 68                                       50 86%
 Blows  : 4.98                                               75 81%
 Damage                                                     100 76%
 Crits  : 1.16x + 0.00                                      125 72%
 Normal : 450 (363-537) [1.16x]                             150 67%
 Giants : 682 (423-941) [3.48x]                             175 62%
 Fire   : 624 (408-841) [2.90x]                             200 58%
 Cold   : 624 (408-841) [2.90x]


=================================== Shooting ==================================

 Shooting: a Sling of Buckland (x2) (+14,+12) (+1 to speed)
 Range   : 160'
 Shots   : 1.56
 Mult    : 2.32x
 To Hit  : 14 + 37 = 51
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: 5 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Berserk               10   10   0% 
Clear Mind            15    0   0% 

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Neural Blast           1    1   0% dam 13d5
Precognition           2    5   0% 
Minor Displacement     3    2   0% 
Major Displacement     7    6   0% 
Domination             9    7   0% 
Pulverise             11    7   0% dam 17d8
Psychometry           13   12   0% 
Character Armour      15   12   0% 
Mind Wave             18   10   0% dam d168
Adrenaline Channelin  23   15   0% 
Telekinesis           26   28   0% 
Psychic Drain         28   10   0% dam 21d6
Psycho-Spear          35   35   0% dam 1d168+168

=================================== Dungeons ==================================

 Angband         : level  13
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  60
 Icky cave       : level  30
 Lonely Mountain : level  32
 Arena           : level  60

 You were killed by The Yamata-no-Orochi on level 60 of Arena.

 Last Message: You mean you get to use the critical hit chart too?



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 13
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 13
  Wutugu, the Chief of Southerings         (Dungeon level:  12) - level 14
  The Sewer                                (Danger  level:  15) - level 17
  Tengu and Death Swords                   (Danger  level:  25) - level 18
  Orc Camp                                 (Danger  level:  15) - level 19
  Doom Quest 1                             (Danger  level:  15) - level 19
  The Mimic's Treasure                     (Danger  level:  25) - level 20
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Logrus Master                            (Danger  level:  25) - level 28
  The Vault                                (Danger  level:  30) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 30
  The Cloning Pits                         (Danger  level:  45) - level 36
  Killing Fields                           (Danger  level:  50) - level 36

< Failed Quest >
  Nothing.


 Arena: 26 Victories


============================== Defeated Monsters ==============================

You have defeated 6655 enemies including 92 unique monsters in total.

< Unique monsters top 20 >
  Bast, Goddess of Cats                    (level  62)
  Brand, Mad Visionary of Amber            (level  60)
  Saruman of Many Colours                  (level  60)
  Mycen the Gold Dragon                    (level  60)
  Bramd the Ice Dragon                     (level  60)
  Druaga                                   (level  59)
  The Defiler                              (level  58)
  Ahtu, Avatar of Nyarlathotep             (level  56)
  Dworkin Barimen                          (level  56)
  Maeglin, Betrayer of Gondolin            (level  56)
  Nidhogg the Hel-Drake                    (level  55)
  Hastur the Unspeakable                   (level  55)
  Thuringwethil, the Vampire Messenger     (level  55)
  Ansalom, the Dark Wizard                 (level  55)
  The Lernean Hydra                        (level  55)
  Walken                                   (level  55)
  Petshop                                  (level  54)
  Shudde M'ell                             (level  54)
  The King in Yellow                       (level  53)
  Eihort, the Thing in the Labyrinth       (level  53)


================================== Mutations ==================================

You are unyielding and gain extra hp.
You are untouchable and gain a bonus to AC.


============================= Character Inventory =============================

a) 5 Pieces of Elvish Waybread
b) 15 Potions of Cure Critical Wounds
c) 3 Potions of Healing {!k!q}
d) 16 Potions of Curing
e) 20 Scrolls of Teleportation
f) 3 Scrolls of Remove Curse
g) a Rod of Recall {@zr!s!d!k!!}
h) 6 Rods of Illumination {@z5!s!d!k}
i) 4 Wands of Teleport Other (48 charges) {@at!s!d!k}
j) 11 Wands of Stone to Mud (132 charges) {@am!s!d!k}
k) 3 Staffs of Healing (3x 4 charges) {@uh}
l) a Staff of Destruction (5 charges) {@ud}


================================ Home Inventory ===============================

 ( page 1 )
a) a Book of Hex Magic [Curse and Spelling]
b) Book of Kendo [Gorinnosho]
c) 2 Song Books [Harps of Rivendell]
d) an Armageddon Spellbook [Path of Destruction]
e) a Necromancy Spellbook [Return of the Dead]
f) 4 Books of Crusade Magic [Exorcism and Dispelling]
g) a Book of Daemon Magic [Demonthoughts]
h) 3 Books of Craft Magic [Note of Acting Master]
i) 2 Books of Trump Magic [Trumps of Doom]
j) a Book of Trump Magic [Five Aces]
k) 3 Books of Death Magic [Black Channels]
l) 2 Books of Chaos Magic [Chaos Channels]

 ( page 2 )
a) 2 Books of Nature Magic [Nature's Gifts]
b) 3 Books of Sorcery [Pattern Sorcery]
c) 2 Books of Life Magic [Book of the Unicorn]
d) 6 Mushrooms of Restoring {!E}
e) 93 Rations of Food
f) 15 Potions of Speed {!k!q}
g) 3 Potions of Heroism
h) 2 Potions of Berserk Strength
i) 8 Potions of Healing {!k!q}
j) 8 Potions of *Healing* {!k!q}
k) a Potion of Life {!k!q}
l) 6 Potions of Restore Mana {!k!q}

 ( page 3 )
a) 8 Potions of Restore Life Levels
b) a Potion of Enlightenment
c) 6 Potions of Self Knowledge {!k}
d) 3 Potions of Resistance {!k!q}
e) a Potion of Giant Strength {!k}
f) 4 Potions of Clarity
g) 20 Potions of Great Clarity
h) 12 Scrolls of *Remove Curse*
i) 3 Scrolls of Monster Confusion
j) 13 Scrolls of Protection from Evil
k) 10 Scrolls of Destruction {!*}
l) a Scroll of Genocide {!*}

 ( page 4 )
a) 4 Scrolls of Wall of Stone
b) a Rod of Detection
c) a Rod of Curing
d) a Rod of Healing
e) 5 Rods of Disarming {@zd!s!d!k}
f) a Rod of Drain Life
g) 3 Rods of Stone to Mud
h) a Wand of Rockets (4 charges) {@ar!s!d!k}
i) a Staff of Enlightenment (11 charges) {@um}
j) a Staff of Object Location (15 charges) {@uo}
k) 2 Staffs of Curing (2x 8 charges)
l) a Staff of Curing (5 charges)

 ( page 5 )
a) a Staff of Destruction (5 charges) {@ud}
b) a Staff of Destruction (3 charges)
c) a Ring of Wizardry (+3) {In;EsDm~oZ}
d) a Ring of Protection [+10] {PoLiBl;FaSiWr~p}
e) a Ring of Wizardry (+2) [+10%] {In;EsDm}
f) a Ring of Protection [+2] {CfDi}
g) a Ring (Defender) [+4] {AcElFi;FaSi(Cn}
h) a Ring of Protection [+3] {BlSoFe;Fa}
i) a Ring of Protection [+7] {Sh;Wr~Z}
j) a Ring of Combat (+0,+16)
k) a Ring (Defender) [+6] {FiCo;FaSiLv}
l) a Ring of Combat (+11,+11) (+2) {Dx}

 ( page 6 )
a) a Ring of Combat (+3,+9) (+1) {StCn;Fe}
b) an Elemental Ring {ElCo}
c) a Ring of Combat (+0,+8) (+2) {Dx}
d) an Elemental Ring [+12] {Fi[F}
e) a Ring of Protection [+9] {(Cn}
f) a Ring of Combat (+0,+9)
g) a Ring of Combat (+0,+7) (+1) {Dx}
h) a Ring of Combat (+0,+4) (+1) {StDx}
i) a Ring of Combat (+0,+5) (+1) {St}
j) an Elemental Charm {AcElFiCoPo, !*!*}
k) an Amulet of Devotion (+2) {WiCh;RfFaHl}
l) a Dwarven Necklace (+6) {If;DkBlDi;Lu}

 ( page 7 )
a) a Torc of the Hero (+5,+5) [+6]
b) an Amulet of Trickery (+5) {SlSr;Dk}
c) an Amulet of Trickery (+4) {DxSlSr}
d) a Sacred Pendant [+9] (+2) {St;Ca;LuBs}
e) a Sacred Pendant [+11] {Cf;LuBs}
f) a Sacred Pendant [+5] {Nt;LuBs}
g) an Elemental Charm {AcFi}
h) a Hell Harness (+9,+5) [-5] {cursed}
i) an Amulet of the Magi (+1 to searching) {InSr~Good(In}
j) The Amulet of Boromir (+0,+8)
k) The Phial 'Tarazed' (+1 to infravision) {If}
l) The Phial of Galadriel (+1 to searching)

 ( page 8 )
a) The Stone of Lore
b) The Sorcerer's Stone (+2)
c) The Brimstone
d) Metal Scale Mail of Elvenkind (-2) [13,+14] (+2 to stealth) {Di}
e) Double Ring Mail of Celestial Protection (-2) [15,+14] {CaDi}
f) Augmented Chain Mail of the Uruk-hai (-1,+5) [16,+14] (+3) {Bl}
g) Augmented Chain Mail of the Uruk-hai (+2,+5) [16,+4] (+2) {Nx}
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Fe}
i) Double Chain Mail of the Demon (-2,+4) [16,+16] (+3) {Cf}
j) Bar Chain Mail of Elvenkind (-2) [18,+21] (+1 to stealth) {Di}
k) Metal Brigandine Armour of Elvenkind (-3) [19,+7] (+3 to stealth) {Ca}
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Li}

 ( page 9 )
a) Splint Mail of the Demon (-2,+7) [19,+16] (+3) {Cf}
b) Splint Mail of the Uruk-hai (+0,+5) [19,+16] (+1)
c) Partial Plate Armour of Celestial Protection (-3) [22,+13]
d) Metal Lamellar Armour of the Olog-hai (-3,+7) [23,+18] (+4)
e) Full Plate Armour of the Olog-hai (-3,+6) [25,+19] (+1)
f) Full Plate Armour of the Olog-hai (-3,+1) [25,+14] (+1) {Di}
g) The Full Plate Armour of Isildur [25,+25] (+2)
h) Ribbed Plate Armour of Celestial Protection (-3) [28,+18] {NxCaDi}
i) Mithril Chain Mail of Celestial Protection (-1) [28,+8]
j) Mithril Plate Mail of Elvenkind (-3) [35,+12] (+3 to stealth)
k) Mithril Plate Mail of Celestial Protection (-3) [35,+14] {PoSoCa}
l) a Robe of Celestial Protection [2,+15] {ShNt}

 ( page 10 )
a) a Robe of the Sorcerer (-22,-20) [2,+10] (+4) [+20%]
b) Hard Studded Leather of Celestial Protection (-1) [7,+12] {BlCfSo}
c) Rhino Hide Armour of Celestial Protection (-1) [8,+22]
d) Rhino Hide Armour of Celestial Protection (-1) [8,+18] {BlCfNx}
e) Cord Armour of Celestial Protection [6,+12] {BlCfDi}
f) Black Clothes of Elvenkind [4,+28] (+6 to stealth) {Ca}
g) Black Clothes of Celestial Protection [4,+28] (+2 to stealth)
h) Stone and Hide Armour of Celestial Protection (-1) [15,+14] {Dk}
i) a Cloak of Cowardice (-4,-1) [1,+7] (+3 to speed)
j) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
k) The Cloak 'Colannon' [1,+15] (+3 to stealth)
l) The Cloak of Merry (+1,+1) [1,+7] (+1)

 ( page 11 )
a) an Elven Cloak [4,+8] (+3 to stealth)
b) an Elven Cloak [4,+13] (+1 to stealth)
c) an Elven Cloak [4,+4] (+3 to stealth)
d) an Elven Cloak of Freezing [4,+14] (+3 to stealth)
e) a Fur Cloak of Aman [3,+11] (+1 to speed) {Nt}
f) The Fur Cloak of Champion [3,+16] {PoDi}
g) a Shadow Cloak [6,+4]
h) a Shadow Cloak of Aman [6,+35] (+3 to speed) {Fe}
i) a Pair of Dragon Wings [4,+10] {ElLi}
j) a Small Leather Shield of Elvenkind [3,+19] (+3 to stealth) {Fe}
k) a Small Metal Shield (Dwarven) (+2,+2) [9,+19]
l) a Small Metal Shield (Dwarven) (+4,+5) [9,+13] (+1) [-5%]

 ( page 12 )
a) a Large Leather Shield of Elemental Protection [6,+17] {ElFi}
b) a Large Leather Shield of Elemental Protection [6,+13] {Ac}
c) The Large Leather Shield of Celegorm [6,+20] {Cf}
d) a Large Metal Shield of Celestial Protection [8,+13] {NxDi}
e) a Dragon Shield [8,+10] {AcShFe}
f) a Dragon Shield [8,+15] {ShBl}
g) a Dragon Shield [8,+17] {Cf}
h) a Mirror Shield [10,+12]
i) an Iron Crown of Might [0,+10] (+3) {Cf}
j) an Iron Crown of Celestial Protection [0,+13] {PoNtNx}
k) The Iron Crown 'Intact' [0,+17] (+3 to searching)
{DxSr;CfSoNtNxCaDiFe~Nolv~oPUL}
l) a Golden Crown of Lordliness [0,+13] (+3) [+15%] {So}

 ( page 13 )
a) a Golden Crown of Seeing [0,+7] (+2 to searching)
b) a Jewel Encrusted Crown of the Magi [0,+12] (+1)
c) a Jewel Encrusted Crown of the Magi [0,+9] (+1)
d) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Nx}
e) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
f) The Metal Cap of Thengel [3,+12] (+3) [+15%]
g) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
h) The Iron Helm 'Holhenneth' [5,+10] (+2)
i) a Steel Helm [6,+10]
j) The Steel Helm of R'lyeh [6,+14] (+1) {InCn;El;Si}
k) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
l) a Dragon Helm [8,+10] {Ac}

 ( page 14 )
a) a Set of Leather Gloves of the Wizard (-10,-5) [1,+8] (+2) {+10%}
b) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
d) a Set of Gauntlets of the Giant (-4,+7) [2,+8] (+2) {cursed, -DxSl;-Cf}
e) The Set of Gauntlets 'Paurhach' [2,+7]
f) a Set of Cesti of Genji (+3,+0) [5,+10] (+1)
g) a Set of Cesti of the Wizard (-4,-10) [5,+4] (+5)
h) a Pair of Hard Leather Boots of Elvenkind [3,+9] (+3 to speed) {Bl}
i) a Pair of Dragon Boots [5,+10] {AcCoDiFe}
j) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3)
k) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
l) The Dagger of Rilia (2d4) (+4,+3) (+1 to speed)

 ( page 15 )
a) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {Ca}
b) The Small Sword 'Sting' (1d6) (+8,+8) (+3)
c) a Cutlass (Defender) (1d7) (+7,+7) [+8] (+3 to stealth)
d) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
e) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3 to searching)
f) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {Wr}
g) a Katana of *Slay* Evil (3d4) (+13,+10) (+1)
h) a Two-Handed Sword of Westernesse (3d6) (+12,+15) (+2)
i) The No-dachi 'Word of Death' (5d4) (+20,+16) (+3 to speed) {Sp;So;FaSi|PS/*}
j) a Blade of Chaos (6d5) (+3,+3)
k) a Poison Needle (1d1) (+0,+0)
l) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)

 ( page 16 )
a) a Pike (Armageddon) (4d7) (+8,+16)
b) a Lance (Armageddon) (3d9) (+9,+18)
c) The Lance 'Purple Lightning' (2d8) (+20,+16) (+4 to stealth) {ChSl|E/*oL}
d) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
e) The Whip of Bolshoi (2d6) (+6,+9) (+4)
f) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
g) a Wizardstaff (1d2) (+5,+4)
h) a Sling of Extra Might (x2.50) (+16,+17) {Sh}
i) a Sling of Extra Might (x2.50) (+12,+8) {Sh}
j) a Light Crossbow of Extra Might (x4.45) (+6,+16) {El}
k) The Heavy Crossbow 'Ballista' (x4) (+10,+12) (+3)
l) a Harp of the Vanyar (+1)

 ( page 17 )
a) 22 Flight Arrows of Slaying (2d3) (+5,+12)
b) 20 Seeker Arrows (6d4) (+3,+5)
c) The Black Arrow of Bard (8d4) (+30,+19)
d) The Corpse of Mughash the Kobold Lord {Wanted!k!k!k}
e) The Corpse of Ulfast, Son of Ulfang {Wanted!k!k!k}
f) The Corpse of Red Helm, the King of Bear {Wanted!k!k!k}
g) The Corpse of Rich, the Thief {Wanted!k!k!k}
h) The Corpse of Lord Borel of Hendrake {Wanted!k!k!k}
i) The Corpse of Garm, Guardian of Hel {Wanted!k!k!k}
j) The Corpse of Bull Gates {Wanted!k!k!k}


==================================== Museum ===================================

 ( page 1 )
a) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3)



================================ Last Messages ================================

> Pazuzu, Lord of Air twitters.
> The Dark elven shade cries out in pain.
> The Nightwing hisses in pain.
> You stand your ground!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> Pazuzu, Lord of Air hits you.
> You are struck by electricity!
> *** LOW HITPOINT WARNING! ***
> Pazuzu, Lord of Air hits you.
> You are struck by electricity!
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> Pazuzu, Lord of Air misses you.
> Pazuzu, Lord of Air hits you.
> You are struck by electricity!
> *** LOW HITPOINT WARNING! ***
> Pazuzu, Lord of Air misses you. <x2>
> Pazuzu, Lord of Air hits you.
> You are struck by electricity!
> *** LOW HITPOINT WARNING! ***
> Pazuzu, Lord of Air misses you.
> The Yamata-no-Orochi breathes fire.
> The Sheaf Arrows burn up!
> The Leather Scale Mail is unaffected!
> The Book of Trump Magic [Trumps of Doom] is unaffected!
> Pazuzu, Lord of Air resists.
> The Dark elven shade writhes in agony.
> The Nightwing roars with pain.
> You stand your ground!
> You mean you get to use the critical hit chart too?
> Goodbye, Sera!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Check Sum: "ba0377f431027cd8ef"]


Posted on 23.4.2014 04:10
Last updated on 24.4.2014 01:34

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7628. on the Ladder (of 18973)
546. on the PosChengband Ladder (of 2395)
247. for this player (

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On 23.4.2014 04:12 chris wrote:
[CL20:Mimic's Treasure] 01:37
I haven't been this excited about a character in a long time! AC 150 just 1.5 hours in. In a bold move, I even entered the mimic's quest at just CL19! Nothing nice inside, though ... sigh.

Ares parentage guarantees a really nice helm should I survive long enough. So my talents will all be geared around melee: Untouchable and then Weapon Versatility. Still, in the early game it is best boost Wis as much as possible and lean on pulverise. Melee will come in time.

On 23.4.2014 17:17 chris wrote:
[CL28:OldManWillow] 03:24
I sold out for Sting (Botei-Building, Death Knight, etc) and scored it in the second room before the uber nasties awoke. I was using Hagen so my stealth was Superb which was barely enough, I guess :)

With AC193, I am untouchable indeed. It's a pity about my low damage output, but I can kill most stuff in melee at the moment. Str is a low intrinsic (guessing 18/70) and for some reason, my last few characters cannot seem to score a decent ring of combat. I have yet to see a single one this game!

On 23.4.2014 17:41 HugoTheGreat2011 wrote:
Well that AC 193 won't save you from Judge Mortis or that 'Treader of the dust't dude...or will it?

On 23.4.2014 17:43 HugoTheGreat2011 wrote:
And why aren't the Mindcrafter spells listed?

On 23.4.2014 19:45 chris wrote:
239 AC? Not even Judge Mortis nor Quachil Uttaus can handle this! Of course, this is a joke pose. I'll go back to resists and 330 melee damage in a sec.

A long time at stat gain before a single potion spawned. However, I've managed to buy 3 or 4 stat potions in the BM, so not all hope is lost. I ran some simulations and found that at my depth, nearly 1% of all objects should be stat potions. Then I counted object finds until I reached 100, and multiplied by my time spent at stat gain. The result was about 1000 objects spawned in order to get that first stat potion! I should have found 10 so far!

On 23.4.2014 20:52 debo wrote:
Wtf +35AC on a cloak?!

On 23.4.2014 21:09 HugoTheGreat2011 wrote:
In PosChengband, anything goes from uber player armour to getting uber-instskilled. ;)

On 23.4.2014 22:31 chris wrote:
[CL36:Cloning Pits] 07:20
Well, there goes my AC. All the way down to a mere 153! What's a poor melee guy to do? Sigh ...

On 23.4.2014 23:12 HugoTheGreat2011 wrote:
How do Rune Swords work?

On 24.4.2014 00:37 chris wrote:
They grow stronger as you kill stuff!

[CL40:DL55] 08:13
Facing off against Elder giants with about 450hp is nigh suicidal. Blinky rock tossing bastards! Even a lowly ent nearly got me, smashing me down to just 46hp with a boulder. And the bad thing about rocks they stun rendering my staves of healing unusable. They also smash my meager supply of healing potions. As a result, I'm using/losing more potions than I'd like.

CL40 came and I chose Unyielding rather than Weapon Versatility. I really really need the hp at this point in the game. Since then, I managed another Con potion (and of course chose Con for my L40 level up) so Con is all the way up to 17 base. It's been a long road boosting my starting Con of 9 and I still have a long way to go. Low hp is really holding me back! But they are looking better at about 560 (I don't really use Berserk in practice).

On 24.4.2014 00:47 HugoTheGreat2011 wrote:
You really need > 600 HP plus triple elemental resistance plus +10 speed at least to have a safe chance against the Elder elemental giants. These dudes are basically cousins to Utgard-Loke.

On 24.4.2014 01:33 chris wrote:
Don't kill Amberites! Brand blood cursed me from full hp down to -28, thanks to summoning the Yamata-no-orochi who got 2 free moves (breathe disenchantment and then breathe fire).

On 24.4.2014 01:53 HugoTheGreat2011 wrote:
This reminds me of the one time I got killed by the Amberite blood curse from full HP > 900!!.

Here:
http://angband.oook.cz/screen-show.php?id=2417

On 24.4.2014 12:29 Arjen wrote:
You actually got brands on your runesword and no aggr? Of all the Rune Swords I've used (all 3!!) I always got aggr before anything good. (I still think those things are too rare or too deep)

On 24.4.2014 13:41 chris wrote:
Aggravation gets added each time the sword gains power, once it has reached a certain point. And my sword was certainly at that point. However, a scroll of remove curse takes care of that. In a way, this renders the aggravation meaningless so I'll need to think of something else to do. Perhaps make the aggravation permanent?

On 24.4.2014 16:27 HugoTheGreat2011 wrote:
I would not make aggravation permanent on the Rune Sword. imo, this weapon is just too rare and special to deserve such any more negative effects.

On 24.4.2014 17:52 Arjen wrote:
I agree with Hugo, the sword is pretty rare and hard to use at the start. And you still have the -50 AC which hurts too. (And never knew you could remove the aggr with ?oRC)

On 27.4.2014 14:18 sng.god@gmail.com wrote:
Hey Chris - bummer re the Blood Curse. On the upside you and Hugo have convinced me to carry an anti-magic amulet always so I can at least kill Amberites a bit more safely.

What are the stats on the Ares helmet? I must admit I have not even visited Olympus yet but I may try this and roll up an Ares Mindcrafter as it looks interesting.

On 27.4.2014 18:15 sng.god@gmail.com wrote:
Chlvl 43:
Dragon's Lair 72 (where else?)

Just found these nice Dragon Boots lying on the floor (see screenshot).

Can't use them yet without leaving res hole/s.....

Animus is doing well but he's one or two steps away from a step level change for damage (and has been for a long while). He's not able to use a nice Combat Ring at the moment (as he needs to cover some resistances and has to do it with a ring and his Dex is low which means he still doesn't have his full number of blows. He's close but not there yet.

On 27.4.2014 20:28 sng.god@gmail.com wrote:
Sorry Chris - somehow I got my screens mixed up and added an entry for my character (Animus) on yours.....

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