The Angband Ladder: Xizzif, Gnome Rogue by Thraalbeast

  [Angband 3.5.0 Character Dump]

 Name   Xizzif       Age             61          Self  RB  CB  EB   Best
 Sex    Female       Height        3'4"   STR:  18/52  -1  +0  +3  18/72
 Race   Gnome        Weight     5st 3lb   INT:     14  +2  +1  +0     17
 Class  Rogue        Turns used:          WIS:     11  +0  -3  +3     11
 Title  Filcher      Game        424465   DEX:     18  +2  +3  +2  18/70
 HP     -4/230       Standard     39661   CON:     13  +1  -1  +0     13
 SP     29/34        Resting       4738

 Level                 28    Armor      [30,+78]    Saving Throw     69%
 Cur Exp            68862                           Stealth    Excellent
 Max Exp            68862    Melee       4d2,+27    Disarming       100%
 Adv Exp            75000    To-hit       54,+21    Magic Devices     84
                             Blows      4.3/turn    Perception    1 in 1
 Gold               58718                           Searching        68%
 Burden         166.5 lbs    Shoot to-dam     +5    Infravision    40 ft
 Speed             Normal    To-hit       54,+26
 Max Depth    2100' (L42)    Shots        1/turn

 You are one of several children of a Gnome Prankster.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and a dark complexion.


rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:............. Feath:...........+.
rLite:..........+.. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:+............
Invis:+............ Shots:.............
FrAct:..........+.+ Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:....+........  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You hit the Knight Templar.
> The Knight Templar hits you.
> The Knight Templar misses you.
> You hit the Knight Templar.
> You hit the Knight Templar. It was a good hit!
> You miss the Knight Templar.
> You hit the Knight Templar.
> The Knight Templar misses you.
> The Knight Templar hits you.
> The Knight Templar misses you.
> The Knight Templar hits you.
> The Knight Templar misses you.
> You have no more Scrolls of Phase Door (k).
> The Knight Templar points at you and screams the word 'DIE!'.
> You die.

Killed by a Knight Templar.

  [Character Equipment]

a) the Scimitar 'Haradekket' (4d2) (+10,+11) <+2>
     Dropped by Ugl�k, the Uruk at 1150 feet (level 23).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     4.3 blows/round.
     With +1 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +1 DEX you would get 4.8 blows
     Average damage/round: 178.2 vs. animals, 178.2 vs. evil creatures,
     206.2 vs. undead, and 150.2 vs. others.
     
b) a Short Bow of Accuracy (x2) (+15,+5)
     Dropped by a Kobold at 1450 feet (level 29).
     
c) a Ring of Damage (+0,+7)
     Found lying on the floor at 1150 feet (level 23).
     
d) a Ring of Strength <+3>
     Bought from a store.
     
     +3 strength.
     Sustains strength.
     
e) an Amulet of Searching <+6>
     Dropped by an Uruk at 2000 feet (level 40).
     
     +30% to searching.
     
f) a Lantern of Brightness (11041 turns) <+3>
     Found lying on the floor at 1050 feet (level 21).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) White Dragon Scale Mail of Craftsmanship [14,+25] (charging)
     Dropped by Mughash the Kobold Lord at 1450 feet (level 29).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak [3,+6]
     Dropped by a Ranger at 1900 feet (level 38).
     
i) a Wicker Shield of Resistance [2,+15]
     Dropped by a Law drake at 1700 feet (level 34).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Shagrat, the Orc Captain at 1150 feet (level 23).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor at 700 feet (level 14).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge.
     Your chance of success is 96.0%
     
l) a Pair of Steel Shod Boots of Stability [7,+7]
     Dropped by an Ice troll at 1700 feet (level 34).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 23 Seeker Arrows of Wounding (4d4) (+15,+13)
     Dropped by Beorn, the Shape-Changer at 1700 feet (level 34).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 57.6.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 5 Books of Magic Spells [Incantations and Illusions] {@m3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4}
e) 3 Pieces of Elvish Waybread
f) 10 Potions of Cure Serious Wounds
g) 8 Potions of Cure Critical Wounds
h) 14 Potions of Heroism
i) 4 Potions of Berserk Strength
j) 11 Potions of Resist Poison
k) a Scroll of Teleportation
l) a Scroll of Banishment
m) 7 Scrolls of Holy Chant
n) a Rod of Fire Bolts
o) a Rod of Illumination
p) 2 Rods of Recall {!*}
     Cannot be harmed by electricity.
     
q) a Wand of Lightning Bolts (11 charges)
r) a Wand of Lightning Balls (6 charges)
     Cannot be harmed by electricity.
     
s) a Staff of *Destruction* (4 charges)
t) Metal Scale Mail (Dwarven) (-2) [38,+23] <+2, +1, +3>
     Dropped by a Mature blue dragon at 2000 feet (level 40).
     
     +2 strength.
     +1 constitution.
     +3 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
u) a Heavy Crossbow of Accuracy (x4) (+17,+11)
     Found lying on the floor at 1900 feet (level 38).
     


  [Home Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Incantations and Illusions]
c) a Book of Magic Spells [Sorcery and Evocations]
d) 2 Potions of Healing
e) a Potion of Restore Mana
f) 3 Potions of Resist Cold
g) 8 Scrolls of Phase Door
h) 15 Scrolls of Satisfy Hunger
i) a Scroll of *Destruction*
j) a Wand of Stone to Mud (4 charges)
k) 2 Staves of Identify (13 charges)
l) a Ring of Dexterity <+3>
     Dropped by an Ice troll at 1600 feet (level 32).
     
     +3 dexterity.
     Sustains dexterity.
     
m) a Ring of Resist Fire and Cold
     Found lying on the floor at 650 feet (level 13).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
n) a Ring of Lightning [+11]
     Found lying on the floor at 1150 feet (level 23).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
o) Leather Scale Mail of Resistance (-1) [20,+17]
     Found lying on the floor at 1700 feet (level 34).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) a Small Metal Shield of Elvenkind [5,+6] <+1>
     Found lying on the floor at 1550 feet (level 31).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) the Dagger 'Nimthanc' (1d4) (+6,+6) [+10]
     Dropped by a Blue yeek at 750 feet (level 15).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 8 to 15 turns to recharge.
     Your chance of success is 96.8%
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 135.7 vs. creatures not resistant to cold,
     and 112.5 vs. others.
     
r) the Dagger 'Dethanc' (1d4) (+6,+6) [+10] (charging)
     Dropped by Ufthak of Cirith Ungol at 750 feet (level 15).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 96.8%
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 135.7 vs. creatures not resistant to
     electricity, and 112.5 vs. others.
     
s) a Main Gauche of Westernesse (1d5) (+7,+2) <+1> {!d!x!v!k seeInvis}
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).
     
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 135.6 vs. orcs, 135.6 vs. trolls, 135.6 vs.
     giants, and 105.6 vs. others.
     
t) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found in a chest from 650 feet (level 13).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     4.1 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 179.2 vs. animals, 194.2 vs. creatures not
     resistant to cold, and 163.9 vs. others.
     
u) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor at 1050 feet (level 21).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.0 blows/round.
     With +7 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.3 blows
     Average damage/round: 146 vs. evil creatures, 177.4 vs. orcs,
     177.4 vs. trolls, and 114.8 vs. others.
     


[Player history]
      Turn   Depth  Note
     39360      0'  Began the quest to destroy Morgoth.
     39360     50'  Reached level 2
     39360    100'  Reached level 3
     39360    100'  Killed Grip, Farmer Maggot's dog
     39360    100'  Reached level 4
     39360    200'  Reached level 5
     39360    250'  Reached level 6
     39360    250'  Killed Bullroarer the Hobbit
     39360    250'  Reached level 7
     39360    250'  Reached level 8
     39360    250'  Reached level 9
     39360    350'  Reached level 10
     39360    400'  Reached level 11
     39360    450'  Killed Fang, Farmer Maggot's dog
     39360    450'  Reached level 12
     39360    500'  Reached level 11
     39360    600'  Reached level 12
     39360    600'  Reached level 13
     39360    600'  Reached level 14
     39360    650'  Found the Rapier 'Forasgil'
     39360    650'  Reached level 15
     39360    650'  Killed Lagduf, the Snaga
     39360    650'  Reached level 16
     39360    700'  Found the Set of Leather Gloves 'Cammithrim'
     39360      0'  Killed Farmer Maggot
     39360    700'  Reached level 17
     39360    700'  Reached level 18
     39360    750'  Killed Orfax, Son of Boldor
     39360    750'  Found the Dagger 'Nimthanc'
     39360    750'  Killed Boldor, King of the Yeeks
     39360    750'  Reached level 19
     39360    750'  Killed Ufthak of Cirith Ungol
     39360    750'  Found the Dagger 'Dethanc'
     39360    800'  Reached level 20
     39360    850'  Killed Ulfast, Son of Ulfang
     39360    850'  Killed Sméagol
     39360    850'  Killed Brodda, the Easterling
     39360    850'  Reached level 21
     39360    850'  Killed Wormtongue, Agent of Saruman
     39360    950'  Reached level 22
     39360   1050'  Found the Lance of the Eorlingas
     39360   1150'  Reached level 23
     39360   1150'  Killed Lugdush, the Uruk
     39360   1150'  Killed Uglúk, the Uruk
     39360   1150'  Found the Scimitar 'Haradekket'
     39360   1150'  Reached level 24
     39360   1150'  Killed Shagrat, the Orc Captain
     39360   1150'  Found the Metal Cap of Thengel
     39360   1450'  Killed Mughash the Kobold Lord
     39360   1550'  Killed Azog, King of the Uruk-Hai
     39360   1550'  Reached level 25
     39360   1550'  Killed Bolg, Son of Azog
     39360   1550'  Reached level 26
     39360   1700'  Reached level 27
     39360   1700'  Killed Beorn, the Shape-Changer
     39360   1850'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 21.3.2014 00:03
Last updated on 21.3.2014 18:20

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13. on the Competition No.154 Ladder (of 24)

Comments

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On 21.3.2014 00:03 Thraalbeast wrote:
A start

On 21.3.2014 18:20 Thraalbeast wrote:
I'll play faster next attempt. Silly un-busy dungeon

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