The Angband Ladder: Merle, Barbarian Chaos-Warrior by ranger jeff

  [PosChengband 3.0.5 Character Dump]
              ***LOSER***

 Name       : Merle                        ========== Stats ==========
 Sex        : Male                               STR  :    18/130
 Personality: Ordinary                           Int  :        18
 Race       : Barbarian                          Wis  :        12
 Subrace    : None                               DEX  :     18/80
 Class      : Chaos-Warrior                      CON  :     18/90
 Realm      : Chaos                              CHR  :    18/157
 Patron     : Slaanesh
 Level      :       32                           HP   :   -60/512
 Cur Exp    :   260307                           SP   :     78/78
 Max Exp    :   260307                           AC   :        89
 Adv Exp    :   336000                           Speed:     +9+10

                                           ========== Skills =========
 Gold       :   229565                     Melee      : Legendary[12]
 Kills      :     6300                     Ranged     : Legendary[5]
 Uniques    :       56                     SavingThrow: Superb
 Artifacts  :       16                     Stealth    : Fair
                                           Perception : Fair
 Game Day   :       14                     Searching  : Fair
 Game Time  :     2:04                     Disarming  : Very Good
 Play Time  :    48:50                     Device     : Excellent


============================= Character Equipment =============================

a) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {cursed}
b) The Small Leather Shield 'Elite' [3,+16] (+4)
{StDxCnCh;-InSl;AcElFiCoPoNtFe}
c) a Sling of Extra Shots (x2) (+9,+9)
d) a Ring of Speed (+2)
e) a Ring of Combat (+4,+1) (+1) {StDx}
f) a Torc of the Hero (+4,+4) [+4] {(Cn}
g) The Phial of Galadriel (+1 to searching) (charging)
h) The Padded Armour 'Genesis' [5,+11] (+3) {StDxCnCh;FiDkShBlNt;HlRgLu[F(Ch}
i) The Cloak of Merry (+1,+1) [1,+8] (+1)
j) a Metal Cap of the Kobold (+0,+4) [3,+7] (+2)
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
l) a Pair of Hard Leather Boots of Elvenkind [3,+8] (+3 to speed)


              /)}=="!((]]]                              /)}=="!((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+...........  50%           Speed      : +..+....+..+#
 Elec       : .+...........  50%           Free Act   : .....+....+..
 Fire       : .+.....+.....  65%           See Invis  : +....+.......
 Cold       : ++...........  65%           Warning    : .............
 Poison     : .+.......+...  65%           SlowDigest : .............
 Light      : ..........+..  50%           Regenerate : .....+.+.....
 Dark       : +......+.....  65%           Levitation : ...........+.
 Confusion  : ........+....  50%           Perm Lite  : .......+..+..
 Nether     : .+.....+.....  65%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .......+.....
 Sound      : .............   0%           Sust Str   : .....+.......
 Shards     : .......+.....  50%           Sust Int   : .............
 Chaos      : ............+  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .....+.......
 Time       : .............   0%           Sust Con   : .....+....+..
 Blindness  : .......+.....  50%           Sust Chr   : .......+.....
 Fear       : .+...+......#                Dec Mana   : .............
 Aura Fire  : .....+.+..... 4d5+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              /)}=="!((]]]                              /)}=="!((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: +............  30'
 Quake      : .............                Stealth    : +-......+..+.
 Vampiric   : .............                Searching  : ......+.+....
 Chaotic    : .............                Cursed     : +............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : +............                TY Curse   : .............


              /)}=="!((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .4..1s.312...     17  3  2  0  9 18/130
        Int : .4...........  18/56 -2  1  0 -4  18/06      18
        Wis : .............     16 -1 -1  0  0     14      12
        DEX : .4..1s.31....     16  1  0  0  9  18/80
        CON : .4...s.3..s..     16  2  2  0  7  18/90
        CHR : .4.....3.2...  18/77  2  1  0  5 18/157


==================================== Melee ====================================

 Hand #1: The Spear of Hagen (1d6) (+11,+13) (+3 to speed)  Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 11 + 53 = 64                                       25 90%
 To Dam : 13 + 18 = 31                                       50 84%
 Blows  : 5.16                                               75 79%
 Damage                                                     100 74%
 Crits  : 1.07x + 0.53                                      125 68%
 Normal : 177 (165-190) [1.07x]                             150 63%
 Undead : 216 (175-258) [3.21x]                             175 58%
 Cold   : 206 (170-242) [2.67x]                             200 52%


=================================== Shooting ==================================

 Shooting: a Sling of Extra Shots (x2) (+9,+9)
 Range   : 160'
 Shots   : 2.50
 Mult    : 2.18x
 To Hit  : 9 + 34 = 43
 To Dam  : 9 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 51 Iron Shots (1d3) (+6,+6) (37/92)                     AC Hit
 Weight  : 0.5 lbs                                                 50 82%
 To Hit  : 6 + 43 = 49                                            100 70%
 To Dam  : 6 + 9 = 15 (Multiplier Applies)                        150 57%
 Damage                                                           175 51%
 Crits   : 1.05x                                                  200 44%
 Normal  : 96 (90-102) [2.28x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Berserk                8   10   5% 
Confusing Lights      40   50 100% 


==================================== Spells ===================================

Realm: Chaos

     [Sign of Chaos]         Profic Lvl  SP Fail Desc
  a) Magic Missile            ![Ma]   2   1   4% dam 9d4
  b) Trap / Door Destruction   [Be]   3   3   6% rad 1
  c) Flash of Light            [Sk]   4   4   6% dam 2d16
  d) Touch of Confusion        [Be]   5   5   6% 
  e) Mana Burst                [Ex]   7   7   5% dam 3d5+40
  f) Fire Bolt                 [Un]   8  11   6% dam 14d8
  g) Fist of Force             [Un]  15  13   6% dam 14d8
  h) Teleport Self             [Un]  16  16   6% range 160

     [Chaos Mastery]         Profic Lvl  SP Fail Desc
  a) Wonder                    [Un]  19  19   6% random
  b) Chaos Bolt                [Un]  22  22   9% dam 16d8
  c) Sonic Boom                [Un]  25  27  23% dam 54
  d) Doom Bolt                 [Un]  28  29  32% dam 17d8
  e) Fire Ball                 [Un]  30  32  38% unknown
  f) Teleport Other            [Un]  33  38  57% unknown
  g) Word of Destruction       [Un]  36  42  86% unknown
  h) Invoke Logrus             [Un]  40  72  95% unknown


=================================== Dungeons ==================================

 Angband         : level  32
 Camelot         : level  29
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Castle          : level  32
 Icky cave       : level  31
 Lonely Mountain : level  33
 Giant's Hall    : level  33

 You were killed by a Greater titan on level 33 of Giant's Hall.

 Last Message: Help, ho!



==================================== Quests ===================================
< Completed Quest >
  Warg problem                             (Danger  level:   5) - level 24
  Thieves Hideout                          (Danger  level:   5) - level 24
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 24
  Lady Zhurong, the Avatar of Flame Spirit (Dungeon level:  12) - level 24
  Old Man Willow Quest                     (Danger  level:  22) - level 24
  Vapor Quest                              (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  The Sewer                                (Danger  level:  15) - level 30
  Doom Quest 1                             (Danger  level:  15) - level 30
  Orc Camp                                 (Danger  level:  15) - level 30
  Logrus Master                            (Danger  level:  25) - level 30
  The Vault                                (Danger  level:  30) - level 30
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 31

< Failed Quest >
  Nothing.


 Arena: 30 Victories


============================== Defeated Monsters ==============================

You have defeated 6300 enemies including 56 unique monsters in total.

< Unique monsters top 20 >
  The Minotaur of the Labyrinth            (level  35)
  Fasolt the Giant                         (level  33)
  Groo the Wanderer                        (level  33)
  Shelob, Spider of Darkness               (level  32)
  Barney the Dinosaur                      (level  29)
  Jaian, the Boss of the Kids              (level  29)
  Gachapin                                 (level  29)
  The Ultimate Dungeon Cleaner             (level  28)
  Grendel                                  (level  27)
  Alberich the Nibelung King               (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Kharis the Powerslave                    (level  26)
  Red Helm, the King of Bear               (level  25)
  Poor, the Thief                          (level  25)
  It                                       (level  24)
  Sangahyando of Umbar                     (level  24)
  Angamaite of Umbar                       (level  24)
  Hagen, Son of Alberich                   (level  24)
  Mime, the Nibelung                       (level  24)
  Azog, King of the Uruk-Hai               (level  23)


 You were born as Amberite.
 You were a Half-Giant before.


================================== Mutations ==================================

You move faster or slower randomly.


============================= Character Inventory =============================

a) 3 Chaos Spellbooks [Sign of Chaos]
b) 9 Pieces of Elvish Waybread {50% off}
c) 4 Potions of Speed
d) 6 Potions of Heroism {25% off}
e) 15 Potions of Cure Critical Wounds {25% off}
f) 3 Potions of Healing
g) 8 Potions of Restore Life Levels
h) 14 Scrolls of Phase Door
i) 5 Scrolls of Teleportation {25% off}
j) 4 Scrolls of Teleport Level
k) 29 Scrolls of Identify {75% off}
l) 5 Scrolls of Holy Chant
m) a Rod of Recall
n) a Rod of Detection (charging)
o) 2 Wands of Teleport Other (10 charges)
p) a Staff of Teleportation (9 charges)
q) a Staff of Slow Monsters (9 charges)
r) a Staff of Speed (3 charges)
s) Double Ring Mail of Elemental Protection (-2) [15,+9]
t) Soft Studded Leather of Celestial Protection [5,+18]
u) The Metal Cap of Thengel [3,+12] (+3) [+15%]
v) The Set of Gauntlets of Thanos (-11,-12) [2,+8] (+2)
w) a Basillard (Chaos) (1d8) (+8,+10)
x) 51 Iron Shots (1d3) (+6,+6) (37/92)


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Chaos Spellbooks [Chaos Mastery]
b) 25 Rations of Food
c) 10 Pieces of Elvish Waybread {50% off}
d) 10 Flasks of oil
e) 16 Potions of Heroism {25% off}
f) 19 Potions of Cure Critical Wounds {25% off}
g) 4 Potions of Restore Intelligence
h) a Potion of Restore Wisdom
i) 2 Potions of Restore Dexterity
j) a Potion of Restore Constitution
k) a Potion of Self Knowledge
l) 4 Potions of Resistance

 ( page 2 )
a) 11 Scrolls of Phase Door
b) 11 Scrolls of Teleportation {25% off}
c) 2 Scrolls of Teleport Level
d) 10 Scrolls of Word of Recall {25% off}
e) 10 Scrolls of Identify {75% off}
f) 10 Scrolls of *Identify*
g) a Scroll of Mundanity
h) 6 Scrolls of Holy Chant
i) 3 Scrolls of Holy Prayer
j) a Scroll of Rune of Protection
k) 3 Scrolls of Destruction
l) 2 Scrolls of Genocide

 ( page 3 )
a) a Scroll of Acquirement
b) 7 Scrolls of Reset Recall
c) a Scroll of Summon Kin
d) a Rod of Pesticide
e) a Wand of Dragon's Breath (4 charges)
f) a Wand of Rockets (3 charges)
g) 2 Wands of Striking (11 charges)
h) a Staff of Perception (17 charges)
i) a Staff of Perception (12 charges) {50% off}
j) a Staff of Healing (3 charges)
k) a Ring of Archery (+2,+0) (+2) {DxSl}
l) a Ring of Protection {FaSi}

 ( page 4 )
a) an Elemental Charm {AcElFiCo}
b) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Li}
c) The Cord Armour of Super Speed [6,+19] (+4 to speed) <-20%> {cursed,
SpDx;-Md;-Nx;AcBl;Hl}
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Bl}
e) The Large Leather Shield of Celegorm [6,+20] {Ca}
f) The Large Metal Shield of Anarion [8,+18] {Nx}
g) a Hard Leather Cap of Knowledge [2,+0] (+2)
h) an Iron Helm of Seeing [5,+6] (+3 to searching)
i) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Nx}
j) a Broad Sword of Gondolin (2d5) (+13,+16) (+3) {-StCh}
k) The Pick 'Roarer' (1d3) (+16,+10) (+5 to searching) {WiCnChSr;Cf;Bs/P}
l) 4 Rounded Pebbles (1d2) (+3,+4) (31/77)

 ( page 5 )
a) 32 Iron Shots of Hurt Animal (1d3) (+6,+6) (37/92)



================================ Last Messages ================================

> The phial wells with clear light...
> You are surrounded by a white light.
> The Greater titan starts moving slower.
> You have 9 charges remaining.
> You collect 141 gold pieces worth of sapphires.
> You hit the Greater titan. <x3>
> You miss the Greater titan. <x4>
> You hit the Greater titan. <x2>
> It was a great hit!
> You hit the Greater titan.
> You have 51 Iron Shots (1d3) (+6,+6) (37/92).
> The Iron Shot (1d3) (+6,+6) (37/92) misses the Greater titan.
> You hit the Greater titan. <x4>
> You miss the Greater titan.
> You hit the Greater titan. <x3>
> You miss the Greater titan.
> You hit the Greater titan.
> The Greater titan hits you.
> You stand your ground!
> The Greater titan is suddenly very hot!
> The Greater titan hits you.
> You stand your ground!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Greater titan is suddenly very hot!
> The Greater titan hits you.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> The Greater titan is suddenly very hot!
> The Greater titan hits you.
> Help, ho!
> Goodbye, Merle!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "bab22ef974027cd8ef"]


Posted on 3.3.2014 01:11
Last updated on 8.3.2014 06:07

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16. on the Competition No.153 Ladder (of 47)

Comments

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On 3.3.2014 01:11 ranger jeff wrote:
just giving this a whirl... and wondering if I've made a mistake wielding this cursed shield...

On 3.3.2014 01:33 HugoTheGreat2011 wrote:
Not a mistake considering the big bonuses to STR and DEX and the numerous resistances!!

If you want it removed, get a ?Remove Curse or ?*Remove Curse* if it happens to be heavily cursed.

On 3.3.2014 08:35 ranger jeff wrote:
Dang patron turned me into a half-orge!

But seriously, taking my time as a total PosChengband noob... should I just keep diving Camelot to the bottom? Or should I be taking breaks to do quests and start other dungeons?

On 3.3.2014 09:06 HugoTheGreat2011 wrote:
I'd recommend taking breaks and trying out the Angband quests up to clvl 12. The Camelot dudes are no joke. They can be very nasty. 39 Normal is not nearly enough to even scratch any Camelot Knight!!

On 4.3.2014 23:27 ranger jeff wrote:
just thought I'd stop to pose. Finally got FA and SI, though at the cost of some strength and hp, leaving the nice pick at home for now, and doing a bit more damage, though I'm still a sling specialist.

Explored around and got everything down to level 19, then was working on danger level 25 quests. Tengu swords was the trick! Now I'm ready to start diving deeper!

On 5.3.2014 00:54 HugoTheGreat2011 wrote:
FYI, the difficulty picks once you dive beyond Angband 30.

On 5.3.2014 01:25 ranger jeff wrote:
only Angband 30? I can dive others deeper without triggering a difficulty increase?

On 5.3.2014 02:46 HugoTheGreat2011 wrote:
Well, starting right now, you'd want to pick your fights. At dlvl 30, you might start seeing mature dragons...ok, not big deal. But if you attempt the Angband 38 quest dude right away, it won't be fun. He's *that* hard to beat.

On 5.3.2014 02:50 HugoTheGreat2011 wrote:
Places like Camelot 30 and Forest 30 are not all that bad. However, in places like Anti-magic cave 40, you can expect big dudes like Botei-Buildeng, Scatha the Worm, Scylla, "Treader of the Dust", Judge Mortis, and Judge Fire to show up, who are just downright ruthless. For example, Scatha can breathe 300 damage against double Frost resistance!!!

On 5.3.2014 03:36 ranger jeff wrote:
okay, so it's not a game difficulty increase thing, which I thought would be wierd... as I said, total noob here, first playthrough, I have no idea what any of the monsters/uniques/artifacts/etc do... thanks for the tips, maybe I'll make it a bit further up the ladder!

On 5.3.2014 03:38 ranger jeff wrote:
so here's the latest, some mult-basic resists up now, boots of elvenkind!

On 5.3.2014 08:43 ranger jeff wrote:
dang... just had to retreat from Camelot 28 and Sir Gallahad and his summons...

On 5.3.2014 22:35 ranger jeff wrote:
ah, didn't notice the "play time" condition on winning... not that I was playing to win. but at least 75% of my play time is me just leaving the program running as I'm doing other things...

much prefer turncount as a win condition

On 5.3.2014 22:53 HugoTheGreat2011 wrote:
FYI- The conditon for winning the competiton besides *winning* is the number of uniques dead.

On 6.3.2014 05:39 ranger jeff wrote:
just found the arena... close call with a couple of them (damn Barney and V lord...) stopping for now with Iron lich next, sounds nasty...

On 6.3.2014 18:32 ranger jeff wrote:
yay for kobold headgear! I'd been thinking for a while that Thengel wasn't really doing much for me... swap this and base damage goes up almost 40%!!! from 95 to 130. And sling damage and to-hit nudges up a bit, too. And I'm not really a caster until I can change into some race that doesn't have -4 INT (and swap a shield that's not also -4 INT...) so -15% SP is no biggie at the moment.

On 8.3.2014 03:57 ranger jeff wrote:
decisions, decisions... sometimes I hate that about this game...

so took a snapshot to ask, which should I wear?

Genesis armor will leave my AC down by a lot... but will add rBlind and hold life, and boost my STR and DEX a little, and my CON by 3... but Armor of the Rohirrim is solid... and I'm liking 101 AC right now better than 84 with Genesis... but I'll give the padded armor a try

On 8.3.2014 04:14 HugoTheGreat2011 wrote:
I'd stick with Rohirrim because it already has bonus to STR and multiple good resistances, and of course, good AC bonus. However, you can switch to Genesis if you run in monsters that hit to blind. Example: Sir Galahad from the Camelot.

On 8.3.2014 06:07 ranger jeff wrote:
yeah, I thought Greater Titan sounded rather out of depth, should have just teleported him away, I think I was in a vault. Or, I could have used a !Healing after he hit me with a boulder and dropped me to 280hp... Instead I hasted, slowed him, and tried to match his speed in melee backing away before he could hit me... I got greedy, went for one more attack, still at 280hp, he retaliated once...

On 8.3.2014 06:50 HugoTheGreat2011 wrote:
Oh man. A Greater titan is out-of-depth for Giant's Hall 33. These guy are very dangerous and hit hard. I would teleported myself away and left the level. AC 89 is too low to even attempt fighting Greater titans. You need something like AC > 160, at least +10 Speed, and *LOTS* of HP to safely kill a Greater titan.

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