The Angband Ladder: Merle, Amberite Chaos-Warrior by debo

  [PosChengband 3.0.5 Character Dump]
              ***LOSER***

 Name       : Merle                        ========== Stats ==========
 Sex        : Male                               STR  :    18/168
 Personality: Ordinary                           INT  :     18/95
 Race       : Amberite                           WIS  :     18/40
 Subrace    : None                               Dex  :    18/107
 Class      : Chaos-Warrior                      CON  :    18/129
 Realm      : Chaos                              Chr  :        14
 Patron     : Slaanesh
 Level      :       33                           HP   :   -32/497
 Cur Exp    :   557102                           SP   :   133/133
 Max Exp    :   557102                           AC   :       134
 Adv Exp    :   651750                           Speed:        +6

                                           ========== Skills =========
 Gold       :   346219                     Melee      : Heroic
 Kills      :     6144                     Ranged     : Heroic
 Uniques    :       57                     SavingThrow: Superb
 Artifacts  :       16                     Stealth    : Excellent
                                           Perception : Fair
 Game Day   :       13                     Searching  : Poor
 Game Time  :    14:47                     Disarming  : Excellent
 Play Time  :    30:14                     Device     : Superb


============================= Character Equipment =============================

a) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
b) a Large Leather Shield of Elvenkind [6,+7] (+3 to stealth) {cursed, Cf}
c) a Sling of Extra Might (x3) (+6,+11) {Po}
d) a Ring of Combat (+2) {StDx}
e) an Elemental Ring [+12] {Fi[F}
f) a Sacred Pendant [+12] (+1) {St;Fe;HlBs}
g) The Stone of Lore
h) The Double Ring Mail 'AEther Flash' (-2) [15,+14] (+2) {cursed,
InWi;FiCoBlNx[C}
i) a Fur Cloak of Protection [3,+17]
j) The Metal Cap of Thengel [3,+12] (+3) [+15%]
k) The Set of Gauntlets 'Paurnen' [2,+7]
l) a Pair of Metal Shod Boots of Levitation [6,+7] {Nx}


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+........+..  65%           Speed      : +...........+
 Elec       : ++...........  65%           Free Act   : +............
 Fire       : .+..+..+.....  72%           See Invis  : +............
 Cold       : .+.....+.....  65%           Warning    : .............
 Poison     : ..+..........  50%           SlowDigest : +............
 Light      : +............  50%           Regenerate : +...........+
 Dark       : +............  50%           Levitation : ...........+.
 Confusion  : .+...........  50%           Perm Lite  : +............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .......+...+.  65%           Hold Life  : .....+.......
 Sound      : .............   0%           Sust Str   : +............
 Shards     : .............   0%           Sust Int   : +............
 Chaos      : ............+  50%           Sust Wis   : +............
 Disenchant : +............  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : +...........+
 Blindness  : .......+.....  50%           Sust Chr   : .............
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : ....+........ 4d5+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .......+..... 4d5+2          Telepathy  : .............


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : ..........+..                ESP Troll  : .............
 Elec Brand : +............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .........+... +15%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .+...........
 Vampiric   : .............                Searching  : .............
 Chaotic    : +............                Cursed     : .+.....+.....
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .....+.......                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 3..2.1.......  18/78  1  2  0  6 18/168
        INT : s......2.....  18/45  2  1  0  2  18/95
        WIS : s......2.3...     16  2 -1  0  5  18/40
        Dex : ...2.........  18/72  2  0  0  2 18/112  18/107
        CON : 3...........s  18/49  3  2  0  3 18/129
        Chr : .........3..2     16  0  1  0  1     18      14


==================================== Melee ====================================

 Hand #1: The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)   Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 8 + 26 = 34                                        25 88%
 To Dam : 12 + 12 = 24                                       50 81%
 Blows  : 4.42                                               75 74%
 Damage                                                     100 66%
 Crits  : 1.07x + 0.59                                      125 59%
 Normal : 147 (119-176) [1.07x]                             150 52%
 Evil   : 189 (132-247) [2.14x]                             175 45%
 Demons : 231 (145-318) [3.21x]                             200 38%
 Acid   : 211 (141-282) [2.67x]
 Elec   : 211 (141-282) [2.67x]


=================================== Shooting ==================================

 Shooting: a Sling of Extra Might (x3) (+6,+11)
 Range   : 180'
 Shots   : 1.25
 Mult    : 3.36x
 To Hit  : 6 + 17 = 23
 To Dam  : 11 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 23 Iron Shots (1d3) (+5,+9) (73/91)                     AC Hit
 Weight  : 0.5 lbs                                                 50 69%
 To Hit  : 5 + 23 = 28                                            100 43%
 To Dam  : 9 + 11 = 20 (Multiplier Applies)                       150 17%
 Damage                                                           175  5%
 Crits   : 1.04x                                                  200  5%
 Normal  : 95 (91-100) [3.49x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Shadow Shifting       30   50  46% 
Pattern Mindwalking   40   75 100% 
Confusing Lights      40   50 100% 
Mind Blast             5    3   5% dam 9d3
Shriek                20   14   5% dam 33
Detect Curses          7   14   5% 


==================================== Spells ===================================

Realm: Chaos

     [Sign of Chaos]         Profic Lvl  SP Fail Desc
  a) Magic Missile             [Be]   2   2   5% dam 9d4
  b) Trap / Door Destruction   [Un]   3   4   5% rad 1
  c) Flash of Light            [Ex]   4   3   4% dam 2d16
  d) Touch of Confusion        [Un]   5   6   5% 
  e) Mana Burst                [Sk]   7   8   5% dam 3d5+41
  f) Fire Bolt                 [Sk]   8   8   5% dam 15d8
  g) Fist of Force             [Be]  15  11   5% dam 15d8
  h) Teleport Self             [Sk]  16  11   5% range 165

     [Chaos Mastery]         Profic Lvl  SP Fail Desc
  a) Wonder                    [Un]  19  19   5% random
  b) Chaos Bolt                [Un]  22  22   5% dam 17d8
  c) Sonic Boom                [Un]  25  27  11% dam 54
  d) Doom Bolt                 [Un]  28  29  20% dam 18d8
  e) Fire Ball                 [Un]  30  32  26% dam 88
  f) Teleport Other            [Un]  33  38  45% power 66
  g) Word of Destruction       [Un]  36  42  74% unknown
  h) Invoke Logrus             [Un]  40  72  91% unknown


=================================== Dungeons ==================================

 Angband         : level  24
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
!Forest          : level  32
 Anti-melee cave : level  40
!Icky cave       : level  35
!Lonely Mountain : level  40
 Giant's Hall    : level  35

 You were killed by a fatal wound on level 83 of Random Volcano.

 Last Message: Oh, shit.



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 13
  Lady Zhurong, the Avatar of Flame Spirit (Dungeon level:  12) - level 19
  Orc Camp                                 (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Sewer                                (Danger  level:  15) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 29
  Vapor Quest                              (Danger  level:  25) - level 31
  The Mimic's Treasure                     (Danger  level:  25) - level 31
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 33

< Failed Quest >
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 19


 Arena: Defeated by Vampire lord in the 27th fight


============================== Defeated Monsters ==============================

You have defeated 6144 enemies including 57 unique monsters in total.

< Unique monsters top 20 >
  Smaug the Golden                         (level  45)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Father Dagon                             (level  38)
  The Minotaur of the Labyrinth            (level  35)
  Ishikawa Goemon                          (level  33)
  Bill the Stone Troll                     (level  33)
  Arthur Pendragon                         (level  32)
  Shelob, Spider of Darkness               (level  32)
  Luigi                                    (level  31)
  Mario                                    (level  31)
  The Ultimate Dungeon Cleaner             (level  28)
  Grendel                                  (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Red Helm, the King of Bear               (level  25)
  Sangahyando of Umbar                     (level  24)
  Angamaite of Umbar                       (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Sir Kay                                  (level  22)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)


================================== Mutations ==================================

You can Mind Blast your enemies.
You can emit a horrible shriek.
You can feel the danger of evil magic.
You occasionally stumble into other shadows.
You have an extra pair of legs (+3 speed).
Your skin is covered with warts (-2 CHR, +5 AC).


============================= Character Inventory =============================

a) 3 Chaos Spellbooks [Sign of Chaos] {@mm}
b) 8 Pieces of Elvish Waybread
c) 17 Potions of Heroism
d) 21 Potions of Cure Critical Wounds
e) a Potion of Restore Mana
f) 2 Potions of Great Clarity
g) 37 Scrolls of Phase Door {25% off}
h) 30 Scrolls of Teleportation {25% off}
i) 9 Scrolls of Teleport Level
j) 17 Scrolls of Holy Chant {25% off}
k) 7 Rods of Trap Location {@z1}
l) 2 Rods of Recall {@zR!!}
m) a Rod of Detection {@z2}
n) a Rod of Monster Location {@z3}
o) 2 Wands of Teleport Other (22 charges) {25% off}
p) 3 Wands of Stone to Mud (35 charges)
q) a Wand of Dragon's Flame (5 charges)
r) a Staff of Teleportation (10 charges)
s) a Staff of Enlightenment (10 charges)
t) a Staff of Speed (8 charges)
u) a Small Sword of Westernesse (1d6) (+10,+16) (+2)
v) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Sh}
w) 23 Iron Shots (1d3) (+5,+9) (73/91)


================================ Home Inventory ===============================

 ( page 1 )
a) 3 Chaos Spellbooks [Sign of Chaos] {@mm}
b) 2 Chaos Spellbooks [Chaos Mastery]
c) a Mushroom of Restoring
d) 7 Potions of Detect Invisible
e) 2 Potions of Neutralize Poison
f) 5 Potions of Speed
g) 14 Potions of Heroism
h) 86 Potions of Cure Critical Wounds
i) 2 Potions of Healing
j) a Potion of *Healing*
k) a Potion of Restore Mana
l) 13 Potions of Restore Life Levels

 ( page 2 )
a) 2 Potions of Self Knowledge
b) 3 Potions of Resistance
c) 9 Potions of Curing
d) 5 Potions of Great Clarity
e) 26 Scrolls of Phase Door {25% off}
f) 29 Scrolls of Teleportation {25% off}
g) 9 Scrolls of Teleport Level {25% off}
h) 6 Scrolls of Word of Recall {25% off}
i) 2 Scrolls of Remove Curse
j) 4 Scrolls of *Remove Curse*
k) a Scroll of *Enchant Weapon*
l) 6 Scrolls of Recharging

 ( page 3 )
a) 5 Scrolls of Door/Stair Location
b) a Scroll of Rune of Protection
c) 2 Scrolls of Destruction
d) a Scroll of Genocide
e) 2 Rods of Door/Stair Location {@z2}
f) a Rod of Drain Life
g) a Rod of Fire Bolts
h) a Rod of Stone to Mud
i) a Staff of Teleportation (10 charges)
j) a Staff of Teleportation (8 charges)
k) a Staff of Door/Stair Location (10 charges)
l) a Ring of Protection [+6] {Nt}

 ( page 4 )
a) a Ring of Protection {So}
b) a Ring of Protection {Nx}
c) an Elemental Ring {Co}
d) an Elemental Ring {Fi}
e) a Ring of Protection {Fe}
f) an Elemental Charm {ElFiCoSh}
g) an Amulet of Trickery (+5) {SlSr}
h) a Barbarian Talisman [+2] {Fe;Fa[M}
i) a Sacred Pendant [+15] (+1) {StWi;HlBs}
j) a Barbarian Talisman (+2) {St[M}
k) an Elemental Charm {FiCo}
l) a Barbarian Talisman (+1) {St;Fe[T}

 ( page 5 )
a) an Elemental Charm {AcFi}
b) The Phial of Galadriel (+1 to searching)
c) The Robe 'Rubber Coat' (+2,+5) [2,+11] (+3) {StDxCn;ElCoSh[EC}
d) Hard Studded Leather of Elemental Protection (-1) [7,+13] {ElFiCoPo}
e) Cord Armour of Elemental Protection [6,+9] {AcEl}
f) The Cloak of Thorongil [1,+10]
g) The Cloak of Merry (+1,+1) [1,+7] (+1)
h) an Elven Cloak [4,+7] (+4 to stealth)
i) The Small Leather Shield of the Ninja [3,+11] (+3 to searching) {Sr;AcEl}
j) a Large Leather Shield of Elemental Protection [6,+7] {ElCo}
k) a Large Leather Shield (Orcish) (+2,+3) [6,+17] (+1) {Ac}
l) a Mirror Shield of Protection [10,+19]

 ( page 6 )
a) a Metal Cap of Seeing [3,+2] (+5 to searching) [-25%] {-Fi~Tele}
b) a Metal Cap of Knowledge [3,+9] (+1)
c) a Jingasa of Domination [4,+6] (+3)
d) an Iron Helm of Fortitude [5,+6] (+2)
e) The Iron Helm of Champion [5,+10] (+2 to searching) {ChSr;LiBl}
f) The Set of Gauntlets 'Paurhach' [2,+6]
g) a Pair of Metal Shod Boots (Gnomish) [6,+6]
h) a Ninjato of Westernesse (1d9) (+10,+13) (+2)
i) a Poison Needle (1d1) (+0,+0)
j) a Naginata of Slay Undead (2d6) (+4,+4)
k) The Fishingpole of Taikobo (1d1) (+0,+0)
l) a Death Scythe (10d10) (-50,+30) {cursed}

 ( page 7 )
a) a Mace of Venom (2d4) (+3,+8) (+3) {-Sl;-Ac}
b) a Jo Staff of *Slay* Evil (1d7) (+5,+7) (+1)
c) a Dwarven Shovel (1d3) (+0,+0) (+3)
d) The Sling 'Weapon Alpha' (x2) (+15,+15) (+3) {CnCh;-St;Xs[T}


==================================== Museum ===================================

 ( page 1 )
a) a Clay Statue of Gandalf the Grey
b) a Clay Statue of The Witch-King of Angmar



================================ Last Messages ================================

> You miss The Greater Hell Magic Mushroom Were-Quylthulg.
> You hit The Greater Hell Magic Mushroom Were-Quylthulg. <x3>
> The Long Sword 'Werewindle' slays demons.
> You hit The Greater Hell Magic Mushroom Were-Quylthulg.
> The Long Sword 'Werewindle' slays demons.
> The Greater Hell Magic Mushroom Were-Quylthulg blinks away.
> The heat burns you!
> You feel there is something special about this level.
> You see 3 Scrolls of Blessing.
> The Greater Hell Magic Mushroom Were-Quylthulg magically summons help!
> Kavlax the Many-Headed bites you. <x2>
> You stand your ground!
> Kavlax the Many-Headed misses you. <x2>
> The Greater Hell Magic Mushroom Were-Quylthulg blinks away.
> Kavlax the Many-Headed misses you. <x2>
> Kavlax the Many-Headed bites you. <x2>
> Kenshirou the Fist of the North Star points at you, screaming the word DIE!
> You feel scared.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> You have been given a nasty cut.
> Kavlax the Many-Headed misses you.
> Kavlax the Many-Headed bites you.
> *** LOW HITPOINT WARNING! ***
> Kavlax the Many-Headed misses you. <x2>
> Kenshirou the Fist of the North Star points at you, screaming the word DIE!
> You feel terrified.
> *** LOW HITPOINT WARNING! ***
> You have been given a severe cut.
> Screen dump saved.
> Oh, shit.
> Goodbye, Merle!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1176a174027cd8ef"]


Posted on 22.2.2014 02:03
Last updated on 1.3.2014 03:08

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15. on the Competition No.153 Ladder (of 47)

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On 22.2.2014 02:03 debo wrote:
Not a particularly auspicious start, but a couple of good mutations and a couple of double-level-ups courtesy of Slaanesh have made the early game tolerable.

Got the +3 speed mutation just as I was ambushed by a quadrillion trolls, which luckily allowed me to hotquadfeet it away from them. Moving around the wilderness before level 20 is so awful.

Orc cave next.

On 22.2.2014 04:10 HugoTheGreat2011 wrote:
You can try to navigate the wilderness by the overland map. Use '<'.

Bring *A LOT* of Teleportation scrolls and !CCW.

On 22.2.2014 15:58 debo wrote:
Slow going. Hoping to get my melee damage up somehow -- for now, I'm just firebolting anything nasty. Mutations have at least been fairly good.

On 22.2.2014 17:51 debo wrote:
I didn't realize I was on DL6 of angband when I recalled away, so I "failed" the wormtongue "quest". Kinda wish there was a recall warning there. Oh well.

The avatar lady dropped a slightly better weapon. Back to orc caves now for a bit.

On 22.2.2014 22:35 debo wrote:
Stone of Lore acquired. Got to Azog floor, busting him isn't in the cards yet. Diving through the Icky Caves now.

On 23.2.2014 03:05 debo wrote:
Well, Wormtongue showed up after all in sticky caves and dropped some awesome stuff, including these nifty gauntlets. Still looking for a great weapon, but good boosts to resists and AC are nice.

Also, the Dark Elven Lord quest should be renamed to the Dwellers on the Threshold quest, since they are actually the dangerous things there :P

On 23.2.2014 05:40 HugoTheGreat2011 wrote:
Good to see you survived that Dark elven lords quest.

On 23.2.2014 08:17 debo wrote:
Azog down!

On 23.2.2014 20:25 debo wrote:
Almost just died to logrus master b/c of being gorged. Good luck saw me through (although bad luck was what got me into trouble in the first place -- he double-move-logrused me.)

I don't think I'm ready for vault yet, as much as I'd love sting. Might try to clear out icky caves first, although I don't really remember how tough of a nut the dungeon guardian was to crack.

On 23.2.2014 21:15 HugoTheGreat2011 wrote:
Your melee output is too low to even scratch that Icky cave dungeon guardian. Normal damage >150 will help against that duee. And you need acid resistance, and try to have an AC > 120 to evade armour-damaging acid attacks.

On 23.2.2014 21:19 HugoTheGreat2011 wrote:
Normal damage >150 will help against that dude

On 24.2.2014 00:43 debo wrote:
Currently schlepping through Forest because I forgot the labyrinth is literally the worst thing ever.

Dual-wielding because a) Smeagol dropped a good ninjato b) I didn't want to lose the detect evil from the jo staff c) forest is easy so far and i thought it couldn't hurt to boost my dual-wielding skill?

Also fuck gelatinous cubes in the ear with a tent spike, the worst

Just experienced 3 consecutive level-ups. Thanks Slaanesh! So far, so fun!

On 24.2.2014 05:42 debo wrote:
Took a risk to get Sting, almost died doing it. Starting to find a lot of ninja-esque things, check out all those stealth bonuses.

I think I can wrap up Forest, Labyrinth, Icky Caves without much trouble now.

On 25.2.2014 05:05 debo wrote:
Ubbo down. Had to recall out a couple of times because of awful things (force hounds, force hounds, and force hounds barf)

Lost in the arena against a vampire lord who decided to spam nether bolts :(

Other than that, things are looking OK. I keep finding gloves that brand my melee which is kinda fun.

clouded: I found your weapon alpha randart except mine was a sling. It's badass except that it blocks teleport :(


On 25.2.2014 05:06 debo wrote:
Oh what does shadow shifting do! I have to try that

On 26.2.2014 19:51 HugoTheGreat2011 wrote:
Shadow shifting re-generates level with different layout, afaik.

On 26.2.2014 22:21 debo wrote:
Yes and now I have a mutation that randomly does this too :(

On 27.2.2014 00:21 debo wrote:
Went back to Camelot after killing Arthur and couldn't find anymore knights :( Labyrinth or castle next, I guess. I died in Castle last time so probably not such a great idea.

On 27.2.2014 00:33 debo wrote:
Also, it doesn't seem to matter what crazy weapon artifact I find, none of them harness more damage than I am already harnessing with sting :(

On 27.2.2014 02:16 HugoTheGreat2011 wrote:
You need really high STR + high DEX to take full advantage of heavier weapon artifacts.

On 27.2.2014 04:20 debo wrote:
On paper, Werewindle is worse than Sting, but the chaos brand and extra speed are helping. Thanks, Dad.

I lost shards resist, though, so kept Sting as a crutch.

On 27.2.2014 04:23 debo wrote:
Oh wait, Werewindle is Luke's dad's thing. Oh well. Screw you, Brand.

On 27.2.2014 14:06 debo wrote:
Harnessed my courage to take on the risky proposition of killing Smaug, and all I got was a billion shovels of melting and a dungeon spellbook I can't use. Now trawling Giant's Hall, but I hear the boss is a real *asshole* so I might go to angband or anti-melee cave once I hit the final floor.

On 27.2.2014 15:04 HugoTheGreat2011 wrote:
I kid you not. Utgard-Loke is way harder than Smaug and extremely OP for his level. Stay away from that dude!

On 27.2.2014 15:11 debo wrote:
Is there an end-boss for the anti-magic cave?

On 27.2.2014 17:30 HugoTheGreat2011 wrote:
Anti-magic cave has no end boss, but will have complete *douchebags*, like Judge Mortis, Judge Fire, and Scatha the Wom.

On 27.2.2014 17:31 debo wrote:
Ugh. I don't have nether resist other than on a shitty ring somewhere, that could be a problem. (I'm guessing Mortis does nether things.)

On 27.2.2014 17:34 HugoTheGreat2011 wrote:
FYI, Scatha's frost breath will do at least 300 damage on 2x Cold resistance.

On 27.2.2014 17:37 HugoTheGreat2011 wrote:
Mortis does Nether damage...yes indeed.

On 1.3.2014 03:08 debo wrote:
Went into an unknown volcano near Zul, killed Father Hagen, then this hilarious Q monster came up, and I guess it summoned stuff and I insta-died? I may have had a turn before I realized what was going on, and then I died. That's what I get for screwing around :)

On 1.3.2014 03:11 debo wrote:
"You were killed by a fatal wound on level 83 of Random Volcano."

I guess that was part of the problem.



On 1.3.2014 04:08 HugoTheGreat2011 wrote:
You were dealing with high-level mofos there.

> Kenshirou the Fist of the North Star points at you, screaming the word DIE!

This dude, Kenshirou, is a dlvl 62 monster!

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858th in PosChengband (5.0.1) by HugoTheGreat2011 (71%)

Peltor 977, L33 Tonberry Chaos-Warrior
851st in PosChengband (5.0.3) by HugoTheGreat2011 (71%)

Merle 80, L34 Amberite Chaos-Warrior
9th in PosChengband (3.0.5) by HugoTheGreat2011 (48%)

Merle 96, L32 Amberite Chaos-Warrior
13th in PosChengband (3.0.5) by HugoTheGreat2011 (48%)



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