The Angband Ladder: Goldmoon, Human Priest by Estie

  [Angband 3.5.0 Character Dump]

 Name   Goldmoon     Age             16          Self  RB  CB  EB   Best
 Sex    Female       Height       5'11"   STR! 18/100  +0  -1 +10 18/190
 Race   Human        Weight    10st 9lb   Int! 18/100  +0  -3  +3 18/100  18/70
 Class  Priest       Turns used:          WIS! 18/100  +0  +3  +8 18/210
 Title  ***WINNER*** Game       1148056   DEX! 18/100  +0  -1  +5 18/140
 HP     867/867      Standard    193363   CON! 18/100  +0  +1  +8 18/190
 SP     253/368      Resting      94417

 Level                 47    Armor     [73,+110]    Saving Throw    100%
 Cur Exp          3955101                           Stealth    Very Good
 Max Exp          3955101    Melee       5d8,+43    Disarming        67%
 Adv Exp          4200000    To-hit       47,+65    Magic Devices     84
                             Blows      4.3/turn    Perception   1 in 32
 Gold              408721                           Searching        16%
 Burden         204.6 lbs    Shoot to-dam    +22    Infravision    50 ft
 Speed                 24    To-hit       43,+66
 Max Depth   5000' (L100)    Shots        2/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have dark brown eyes, straight brown hair, and an
 average complexion.


rAcid:......+++.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:...*...+..... Chaos:.............
rCold:.......+..... Disen:........+....
rPois:......+...... Feath:...........+.
rLite:.....+....... pFear:...++........
rDark:.....+..+.... pBlnd:.............
Sound:............. pConf:......+......
Shard:............. pStun:.............

Light:....++..+.... Tunn.:.............
Regen:...++........ Speed:..++.......+.
  ESP:...+......... Blows:+............
Invis:...+++....... Shots:.+...........
FrAct:...++..+.+... Might:.+...........
HLife:.....+....... S.Dig:...+.........
Stea.:...........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:....+........ Aggrv:.............


  [Character Equipment]

a) a Mace of Disruption of Extra Attacks (5d8) (+17,+18) <+1>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +1 attack speed.
     Slays undead.
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 577.1 vs. undead, and 331.6 vs. others.
     
b) a Light Crossbow of the Haradrim (x4) (+18,+22) <+1>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Speed <+11>
     Found lying on the floor in a vault at 4200 feet (level 84).
     
     +11 speed.
     
d) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +1 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 816 to 1600 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
e) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 4200 feet (level 84).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
f) the Arkenstone of Thráin <+3>
     Found lying on the floor in a vault at 3850 feet (level 77).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 40 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
h) the Cloak of Thingol [1,+18] <+3>
     Dropped by a Grave wight at 2700 feet (level 54).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 280 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
i) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +5 wisdom.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity.
     Radius 1 light.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 400 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
j) an Iron Crown of Might [0,+12] <+3, +1>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +3 strength.
     +1 dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Caestus of Power (+3,+8) [5,+11] <+3>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +3 strength.
     
l) a Pair of Leather Boots of Elvenkind [2,+15] <+4, +9>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +4 stealth.
     +9 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) 26 Seeker Bolts of Flame (4d5) (+13,+18)
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 771.6 vs. creatures not resistant to fire,
     and 441 vs. others.
     25% chance of breaking upon contact.
     
o) 18 Seeker Bolts of Wounding (4d5) (+21,+19)
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 453.6.
     25% chance of breaking upon contact.
     
p) 4 Seeker Bolts of Holy Might (4d5) (+25,+16)
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 642 vs. evil creatures, 749 vs. undead, 749
     vs. demons, and 428 vs. others.
     25% chance of breaking upon contact.
     
q) 7 Seeker Bolts of Holy Might (4d5) (+18,+18)
     Found lying on the floor in a vault at 3850 feet (level 77).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 667.6 vs. evil creatures, 779 vs. undead,
     779 vs. demons, and 445 vs. others.
     25% chance of breaking upon contact.
     
r) a Mithril Bolt of Holy Might (3d5) (+21,+26)
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 731.8 vs. evil creatures, 853.8 vs. undead,
     853.8 vs. demons, and 487.8 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 6 Holy Books of Prayers [Words of Wisdom] {@m2!k}
b) 5 Holy Books of Prayers [Chants and Blessings] {@m3!k}
c) 4 Holy Books of Prayers [Exorcism and Dispelling] {@m4!k}
d) a Holy Book of Prayers [Ethereal Openings] {@m5!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Holy Book of Prayers [Godly Insights] {@m6!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Purifications and Healing] {@m7!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Holy Book of Prayers [Holy Infusions] {@m8!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Holy Book of Prayers [Wrath of God] {@m9!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 12 Potions of Healing
j) 10 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
l) 9 Potions of Restore Mana
m) a Potion of Speed
n) 9 Potions of Heroism
o) 11 Scrolls of Teleportation {!*}
p) a Scroll of Mass Banishment
q) 2 Scrolls of *Destruction*
r) 5 Rods of Teleport Other {@z5}


  [Home Inventory]

a) a Ring of Damage (+0,+14)
     Found lying on the floor in a vault at 4850 feet (level 97).
     
b) the Ring of Tulkas <+4>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +4 strength, dexterity, constitution.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d75+75 turns.
     Takes 604 to 1200 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
c) an Amulet of ESP <+8>
     Found lying on the floor at 4850 feet (level 97).
     
     +40% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
d) an Amulet of Trickery <+5, +2>
     Dropped by Kavlax the Many-Headed at 4700 feet (level 94).
     
     +5 dexterity, infravision.
     +2 stealth, speed.
     +25% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
e) the Elfstone 'Elessar' [+10] <+2>
     Found lying on the floor in a vault at 3250 feet (level 65).
     
     +2 strength, wisdom, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 800 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
f) the Jewel 'Evenstar' <+2>
     Dropped by Draebor, the Imp at 1600 feet (level 32).
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 600 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
g) Balance Dragon Scale Mail of Resistance (-2) [50,+28]
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     Provides resistance to acid, lightning, fire, cold, sound, shards,
     chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Conjured forth by magic at 4850 feet (level 97).
     
     +3 strength.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2000 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
j) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +2 constitution.
     Provides resistance to acid, cold, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1776 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
k) an Elven Cloak of the Magi [6,+18] <+1, +2, +3>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +1 speed.
     +2 intelligence.
     +3 stealth.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
l) the Wicker Shield of Elros [2,+20] <+4, +1>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
m) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Found lying on the floor in a vault at 4200 feet (level 84).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 200 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
n) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
o) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
p) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor in a vault at 3600 feet (level 72).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Set of Leather Gloves of Thievery (+4,+3) [1,+15] <+4, +6>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +4 dexterity.
     +30% to searching.
     Feather Falling.  Prevents paralysis.  
     
r) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Bill the Stone Troll at 2050 feet (level 41).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
s) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5>
     Dropped by an Easterling champion at 3200 feet (level 64).
     
     +5 dexterity, speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
t) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Found lying on the floor at 1700 feet (level 34).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
u) a Short Bow of Lothlórien (x4) (+27,+22) <+4, +2>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +4 dexterity.
     +2 shooting power.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
v) a Long Bow of Lothlórien (x5) (+16,+13) <+2>
     Found lying on the floor in a vault at 4200 feet (level 84).
     
     +2 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       455     50'  Reached level 2
       948    100'  Reached level 3
      1855    100'  Reached level 4
      1884    100'  Killed Grip, Farmer Maggot's dog
      2251    100'  Reached level 5
      4100    200'  Reached level 6
      4662    200'  Reached level 7
      6522    450'  Reached level 8
      8562    450'  Reached level 9
     10384    450'  Reached level 10
     12517    550'  Reached level 10
     12646    550'  Reached level 11
     13492      0'  Reached level 12
     15669    650'  Killed Brodda, the Easterling
     15669    650'  Reached level 13
     16873    700'  Reached level 14
     19022    850'  Reached level 15
     20366    800'  Reached level 16
     22647    800'  Killed Orfax, Son of Boldor
     22649    800'  Found the Main Gauche of Azaghâl (LOST)
     24265    850'  Reached level 17
     24403    850'  Killed Fang, Farmer Maggot's dog
     26003    850'  Killed Golfimbul, the Hill Orc Chief
     26249    850'  Killed Grishnákh, the Hill Orc
     26249    850'  Reached level 18
     26403    850'  Killed Bullroarer the Hobbit
     27624    900'  Killed Boldor, King of the Yeeks
     28086    950'  Reached level 19
     29859    900'  Killed Wormtongue, Agent of Saruman
     30785    900'  Reached level 20
     32048    900'  Reached level 21
     34080    950'  Killed Mughash the Kobold Lord
     34459    950'  Reached level 22
     36343   1050'  Killed Bolg, Son of Azog
     36343   1050'  Reached level 23
     37987   1050'  Killed Gorbag, the Orc Captain
     38651   1150'  Reached level 24
     39743   1200'  Killed Sangahyando of Umbar
     39749   1200'  Found the Phial of Galadriel (LOST)
     39797   1200'  Killed Angamaitë of Umbar
     40348   1200'  Reached level 25
     43486   1250'  Reached level 26
     44034   1250'  Killed Azog, King of the Uruk-Hai
     44579   1250'  Killed Khîm, Son of Mîm
     47465   1400'  Killed Ufthak of Cirith Ungol
     47765   1450'  Killed Ibun, Son of Mîm
     47765   1450'  Reached level 27
     49370   1450'  Found the Set of Gauntlets 'Paurhach' (LOST)
     50099   1550'  Killed Uglúk, the Uruk
     50141   1550'  Killed Lugdush, the Uruk
     50505   1550'  Killed Lagduf, the Snaga
     50643   1550'  Found the Scimitar 'Haradekket' (LOST)
     50839   1550'  Found the Pike 'Til-i-arc' (LOST)
     50947   1550'  Found the Dagger 'Nimthanc' (LOST)
     52244   1600'  Reached level 28
     52596   1600'  Killed Draebor, the Imp
     52723   1600'  Found the Jewel 'Evenstar'
     52728   1600'  Found the Dagger 'Dethanc' (LOST)
     56292   1700'  Reached level 29
     67905   1700'  Found the Cutlass 'Gondricam' (LOST)
     67922   1700'  Found the Short Bow of Amras
     68079   1700'  Killed Ulfast, Son of Ulfang
     68086   1700'  Killed Ulwarth, Son of Ulfang
     68369   1700'  Killed Beorn, the Shape-Changer
     68971   1700'  Killed Lokkak, the Ogre Chieftain
     71460      0'  Killed Farmer Maggot
     72581   1800'  Reached level 30
     73014   1800'  Reached level 31
     73014   1800'  Reached level 32
     78526   2050'  Killed Bert the Stone Troll
     78532   2050'  Killed Bill the Stone Troll
     78532   2050'  Reached level 33
     78538   2050'  Killed Tom the Stone Troll
     78792   2050'  Found the Set of Leather Gloves 'Cammithrim'
     85050   2150'  Killed The Queen Ant
     87018   2300'  Reached level 34
     89174   2200'  Killed Rogrog the Black Troll
     92546   2500'  Killed Uvatha the Horseman
     92661   2500'  Found the Lochaber Axe 'Mundwine' (LOST)
     93592   2550'  Reached level 35
     94850   2600'  Killed Lorgan, Chief of the Easterlings
     95129   2550'  Found the Long Bow of Bard (LOST)
     98427   2750'  Killed Uldor the Accursed
     98510   2750'  Found the Flail 'Totila' (LOST)
    100615   2750'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    101595   2750'  Found the Beaked Axe of Théoden (LOST)
    101737   2750'  Killed Nár, the Dwarf
    101761   2750'  Found the Serpent Ring of Barahir (LOST)
    103335   2700'  Reached level 36
    103666   2700'  Found the Cloak of Thingol
    105663   2800'  Killed Eöl, the Dark Elf
    106005   2800'  Killed Ar-Pharazôn the Golden
    106005   2800'  Reached level 37
    106026   2800'  Found the Bastard Sword of Éowyn (LOST)
    109463   3000'  Killed Ren the Unclean
    109472   3000'  Found the Iron Crown of Berúthiel (LOST)
    111948   3050'  Found the Amulet of Carlammas (LOST)
    112910   3100'  Killed Harowen the Black Hand
    112910   3100'  Reached level 38
    113053   3100'  Found the Broad Axe 'Barukkheled' (LOST)
    113362   3150'  Killed Mîm, Betrayer of Turin
    120036   3250'  Reached level 39
    121032   3250'  Found the Elfstone 'Elessar'
    123287   3200'  Killed Ulfang the Black
    123539   3200'  Reached level 40
    123935   3200'  Found the Pair of Leather Boots 'Dal-i-thalion'
    126431   3550'  Killed Ji Indur Dawndeath
    127181   3550'  Killed Adunaphel the Quiet
    127187   3550'  Found the Star of Elendil (LOST)
    127951   3550'  Found the Short Sword 'Dagmor' (LOST)
    128486   3550'  Killed Dwar, Dog Lord of Waw
    130507   3550'  Killed Qlzqqlzuup, the Emperor Quylthulg
    132100   3600'  Found the Metal Cap of Thengel
    134626   3850'  Found the Hard Leather Armour of Himring (LOST)
    134707   3850'  Found the Arkenstone of Thráin
    136762   4100'  Reached level 41
    138434   4150'  Killed Sméagol
    142914   4200'  Found the Leather Shield of the Haradrim
    144098   4200'  Found the Long Sword 'Andúril' (LOST)
    146887   4200'  Found the Mace 'Taratol' (LOST)
    147408   4200'  Found the Necklace of the Dwarves
    149856   4200'  Found the Scythe 'Avavir' (LOST)
    154783   4450'  Killed Smaug the Golden
    155592   4650'  Killed Shagrat, the Orc Captain
    157137   4700'  Killed Kavlax the Many-Headed
    157141   4700'  Found the Mattock of Náin (LOST)
    157188   4700'  Reached level 42
    161908   4850'  Found the Ring of Tulkas
    164584   4850'  Found the Iron Helm 'Holhenneth' (LOST)
    165845   4850'  Found the Hard Leather Cap of Thranduil
    165910   4850'  Reached level 43
    167076   4850'  Found the Ring of Power 'Narya'
    168289   4850'  Found the Large Metal Shield of Anárion
    169990   4900'  Killed Gorlim, Betrayer of Barahir
    170575   4900'  Killed Glaurung, Father of the Dragons
    171552   4850'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    171558   4850'  Found the Augmented Chain Mail of Caspanion
    172902   4850'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
    173329   4850'  Killed Waldern, King of Water
    173729   4850'  Found the Wicker Shield of Elros
    173858   4850'  Found the Long Sword 'Anguirel' (LOST)
    176291   4850'  Reached level 44
    177868   4850'  Found the Spear of Melkor (LOST)
    179461   4900'  Killed The Witch-King of Angmar
    179464   4900'  Found the Mithril Chain Mail 'Belegennon' (LOST)
    180191   4900'  Reached level 45
    180469   4900'  Killed The Balrog of Moria
    180614   4900'  Killed Lungorthin, the Balrog of White Fire
    181777   4900'  Killed Fundin Bluecloak
    181810   4900'  Killed Vargo, Tyrant of Fire
    182602   4850'  Killed Medusa, the Gorgon
    182784   4850'  Killed Itangast the Fire Drake
    182784   4850'  Reached level 46
    182892   4850'  Found the Full Plate Armour of Isildur
    183856   4850'  Found the Mithril Shield of Gil-galad
    183912   4850'  Killed Akhorahil the Blind
    184550   4850'  Found the Pick of Erebor (LOST)
    185491   4850'  Killed Thuringwethil, the Vampire Messenger
    185886   4850'  Found the Mithril Plate Mail of Celeborn
    187404   4900'  Found the Adamantite Plate Mail 'Soulkeeper'
    187885   4900'  Killed Saruman of Many Colours
    188816   4900'  Found the Battle Axe of Balli Stonehand (LOST)
    189191   4900'  Killed Hoarmurath of Dir
    189316   4900'  Found the Zweihander 'Mormegil' (LOST)
    189496   4900'  Reached level 47
    189615   4900'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    191970   4950'  Killed Khamûl, the Black Easterling
    192112   4950'  Killed Sauron, the Sorcerer
    193363   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 16.1.2014 00:52
Last updated on 17.1.2014 11:44

Download this dump

6. on the Competition No.151 Ladder (of 26)

Comments

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On 16.1.2014 00:52 Estie wrote:
Arvedui had res base and sound iirc ?

On 16.1.2014 05:12 Estie wrote:
:(

On 16.1.2014 05:17 Estie wrote:
Kind of idiotic, "There arent that many monsters in this part of the vault...lets use that scroll" , determined by casting detect EVIL. It must have been crammed with non-evil monsters and I should have known that, this vault type being always full.

On 17.1.2014 04:23 debo wrote:
best death ever

On 17.1.2014 06:59 Estie wrote:
After the great vault sorting; most important thing in there was Godly Insights. I think I need to get an "ofWis before I can readjust my equipment.

On 17.1.2014 07:05 Estie wrote:
Hmm didnt want to overwrite the first character, probably picked the wrong file (non-renamed one). Also gave "Goldmoon the 2nd" at the prompt when posting the file, I wonder wether space doesnt just end the name string.

On 17.1.2014 09:39 Estie wrote:
One vault and many turns later....


On 17.1.2014 11:44 Estie wrote:
Aaaaand done.

I found many bolts of holy might, so thats what I used for Morgoth. Sauron was dispatched with melee.
As usual, I ignore turncounts so it shouldnt be hard to beat this. GLHF!

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