The Angband Ladder: Gion, Half-Troll Rogue by Agone

  [Angband 3.4.1 Character Dump]

 Name   Gion                                     Self  RB  CB  EB   Best
 Sex    Male         Age             23   STR:     15  +4  +0  +0  18/10
 Race   Half-Troll   Height          93   INT:     15  -4  +1  +0     12
 Class  Rogue        Weight         268   WIS:     11  -2  -3  +0      6
 Title  Robber       Social     Outcast   DEX:     13  -4  +3  +0     12
 HP     177/180      Maximize         Y   CON:     14  +3  -1  +0     16
 SP     12/12                             Chr:     12  -6  -1  +0      5      3

 Level               17   Armor     [12,-2]     Saving Throw         37%
 Cur Exp           4097   Fight     (+1,+2)     Stealth             Poor
 Max Exp           4097   Melee     (+4,+6)     Fighting          Superb
 Adv Exp           4205   Shoot     (+1,+0)     Shooting       Excellent
 MaxDepth    550' (L11)   Blows    1.0/turn     Disarming            61%
 Game Turns      248837   Shots      1/turn     Magic Device          42
 Standard Turns   24925   Infra       30 ft     Perception       1 in 21
 Resting Turns        0   Speed      Normal     Searching            31%
 Gold               836   Burden  109.0 lbs

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 mangy bright red hair, and green scabby skin.



rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:...+.........
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) a Maul (4d4) (+3,+4)
     Found lying on the floor at 350 feet (level 7).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +2 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 16.9.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 350 feet (level 7).
     
     Can be destroyed by acid, fire.
     
c) a Ring of Protection [+7]
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by electricity.
     
d) a Ring of Open Wounds
     Found lying on the floor at 550 feet (level 11).
     
     Can be destroyed by electricity.
     Impairs hitpoint recovery.  
     
e) an Amulet of Resist Acid
     Found lying on the floor at 250 feet (level 5).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (1759 turns)
     Found lying on the floor at 300 feet (level 6).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Soft Leather Armour [8,-6]
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid, fire.
     
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Iron Shod Boots [4,-3]
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     Can be destroyed by acid.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Found lying on the floor of a special room at 350 feet (level 7).
     
     
     
c) 9 Slime Molds
     
     
d) 3 Mushrooms of Stoneskin
     Dropped by a Soldier at 400 feet (level 8).
     
     
     
e) a Potion of Heroism
     Dropped by a Hill orc at 550 feet (level 11).
     
     
     
f) a Potion of Resist Heat
     Found lying on the floor at 550 feet (level 11).
     
     
     
g) 6 Scrolls of Phase Door
     
     
h) 2 Scrolls of Door/Stair Location
     Dropped by a Green naga at 550 feet (level 11).
     
     Can be destroyed by acid, fire.
     
i) a Scroll of Satisfy Hunger
     Found lying on the floor at 450 feet (level 9).
     
     
     
j) a Scroll of Word of Recall
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
k) a Scroll of Blessing
     Found lying on the floor at 550 feet (level 11).
     
     
     
l) a Scroll of Holy Chant
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     
m) a Rod of Trap Location
     Found lying on the floor of a special room at 500 feet (level 10).
     
     Can be destroyed by electricity.
     
n) a Rod of Light
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by electricity.
     
o) 3 Staves of Detect Invisible (51 charges)
     Can be destroyed by acid, fire.
     
p) a Staff of Cure Light Wounds (10 charges)
     Found lying on the floor at 450 feet (level 9).
     
     
     
q) 2 Staves of Light (15 charges)
     Found lying on the floor at 350 feet (level 7).
     
     
     
r) a Staff of Identify (12 charges)
     Found lying on the floor at 500 feet (level 10).
     
     Can be destroyed by acid, fire.
     
s) a Ring of the Dog <-2>
     Found lying on the floor at 250 feet (level 5).
     
     -2 stealth.
     Provides protection from fear.
     Can be destroyed by electricity.
     
t) a Wooden Torch (5000 turns)
     Found lying on the floor at 500 feet (level 10).
     
     
     Radius 1 light.
u) a Tulwar of Slay Demon (2d4) (+1,+3)
     Conjured forth by magic at 200 feet (level 4).
     
     Slays demons.
     Can be destroyed by acid.
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 21.6 vs. demons, and 10.8 vs. others.
     
v) a Shovel (1d2) <+1> {magical}
     Found lying on the floor at 500 feet (level 10).
     
     You do not know the full extent of this item's powers.
     +1 tunneling.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +5 DEX you would get 1.3 blows
     Average damage/round: 4.
     


  [Home Inventory]

a) 11 Rations of Food
     
     
b) 5 Flasks of oil
     Branded with flames.
     
c) 6 Potions of Cure Light Wounds
     Found lying on the floor at 350 feet (level 7).
     
     
     
d) 11 Potions of Slime Mold Juice
     
     
e) 2 Potions of Salt Water
     Found lying on the floor at 350 feet (level 7).
     
     
     
f) 19 Scrolls of Satisfy Hunger
     
     
g) a Wand of Stinking Cloud (9 charges)
     Found lying on the floor at 400 feet (level 8).
     
     
     
h) 2 Wands of Slow Monster (7 charges)
     
     
i) 2 Wands of Sleep Monster (28 charges)
     
     
j) a Wand of Polymorph (10 charges)
     Found lying on the floor at 300 feet (level 6).
     
     
     
k) a Staff of Cure Light Wounds (6 charges)
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid, fire.
     
l) a Ring of Teleportation <+2>
     Found lying on the floor at 350 feet (level 7).
     
     +2 speed.
     Can be destroyed by electricity.
     Induces random teleportation.  
     
m) a Ring of the Mouse (+0,-6) <+1, +2>
     Found lying on the floor at 250 feet (level 5).
     
     +1 dexterity.
     +2 stealth.
     Can be destroyed by electricity.
     
n) 8 Wooden Torches (5000 turns) <+1>
     Can be destroyed by fire.
     
     Radius 1 light.
o) a Lantern (7500 turns)
     Found lying on the floor at 350 feet (level 7).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
p) a Short Bow (x2) (+0,+0)
     Found lying on the floor at 250 feet (level 5).
     
     Can be destroyed by acid, fire.
     
q) 18 Bolts (1d5) (+0,+0)
     Dropped by a Kobold archer at 350 feet (level 7).
     
     Can be destroyed by acid.
     
r) 30 Arrows (1d4) (+0,+0)
     Dropped by a Soldier at 400 feet (level 8).
     
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2093     50'    2   Reached level 2
     17957     50'    3   Reached level 3
     25335    100'    3   Killed Grip, Farmer Maggot's dog
     26213    100'    4   Reached level 4
     32909    100'    5   Reached level 5
     40757    100'    6   Reached level 6
     45979    150'    6   Killed Fang, Farmer Maggot's dog
     48020    150'    7   Reached level 7
     65174    200'    8   Reached level 8
     87770    250'    9   Reached level 9
    103749    300'   10   Reached level 10
    114448    300'   10   Killed Bullroarer the Hobbit
    115605    300'   11   Reached level 11
    128968    350'   12   Reached level 12
    148516    350'   13   Reached level 13
    173342    400'   14   Reached level 14
    197603    450'   15   Reached level 15
    210903    450'   16   Reached level 16
    227518    500'   16   Killed Lagduf, the Snaga
    228679    500'   17   Reached level 17


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 8.12.2013 12:03
Last updated on 10.12.2013 12:47

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16917. on the Ladder (of 19090)
5982. on the Angband Ladder (of 6561)

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On 8.12.2013 12:03 Agone wrote:
Just discovered this pearl of Dungeon Simulation, reminding me of nights long DD and Rolemaster sessions....

Slowly plowding my way through the dungeon, avoiding spoilers like Hell and enjoying the simple pleasure of mauling monsters with a Half-Troll Rogue.

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