[Angband 3.4.1 Character Dump] Name Gion Self RB CB EB Best Sex Male Age 23 STR: 15 +4 +0 +0 18/10 Race Half-Troll Height 93 INT: 15 -4 +1 +0 12 Class Rogue Weight 268 WIS: 11 -2 -3 +0 6 Title Robber Social Outcast DEX: 13 -4 +3 +0 12 HP 177/180 Maximize Y CON: 14 +3 -1 +0 16 SP 12/12 Chr: 12 -6 -1 +0 5 3 Level 17 Armor [12,-2] Saving Throw 37% Cur Exp 4097 Fight (+1,+2) Stealth Poor Max Exp 4097 Melee (+4,+6) Fighting Superb Adv Exp 4205 Shoot (+1,+0) Shooting Excellent MaxDepth 550' (L11) Blows 1.0/turn Disarming 61% Game Turns 248837 Shots 1/turn Magic Device 42 Standard Turns 24925 Infra 30 ft Perception 1 in 21 Resting Turns 0 Speed Normal Searching 31% Gold 836 Burden 109.0 lbs Your mother was a Stone-Troll Warrior. You have slime-green eyes, mangy bright red hair, and green scabby skin. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:...+......... Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Maul (4d4) (+3,+4) Found lying on the floor at 350 feet (level 7). Can be destroyed by acid, fire. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would attack a bit faster With +2 STR and +5 DEX you would get 1.1 blows With +0 STR and +8 DEX you would get 1.1 blows Average damage/round: 16.9. b) a Sling (x2) (+0,+0) Found lying on the floor at 350 feet (level 7). Can be destroyed by acid, fire. c) a Ring of Protection [+7] Found lying on the floor at 500 feet (level 10). Can be destroyed by electricity. d) a Ring of Open Wounds Found lying on the floor at 550 feet (level 11). Can be destroyed by electricity. Impairs hitpoint recovery. e) an Amulet of Resist Acid Found lying on the floor at 250 feet (level 5). Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (1759 turns) Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour [8,-6] Found lying on the floor at 250 feet (level 5). Can be destroyed by acid, fire. h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) a Pair of Iron Shod Boots [4,-3] Found lying on the floor at 350 feet (level 7). Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) a Book of Magic Spells [Conjurings and Tricks] Found lying on the floor of a special room at 350 feet (level 7). c) 9 Slime Molds d) 3 Mushrooms of Stoneskin Dropped by a Soldier at 400 feet (level 8). e) a Potion of Heroism Dropped by a Hill orc at 550 feet (level 11). f) a Potion of Resist Heat Found lying on the floor at 550 feet (level 11). g) 6 Scrolls of Phase Door h) 2 Scrolls of Door/Stair Location Dropped by a Green naga at 550 feet (level 11). Can be destroyed by acid, fire. i) a Scroll of Satisfy Hunger Found lying on the floor at 450 feet (level 9). j) a Scroll of Word of Recall Bought from a store. Can be destroyed by acid, fire. k) a Scroll of Blessing Found lying on the floor at 550 feet (level 11). l) a Scroll of Holy Chant Found lying on the floor at 500 feet (level 10). Can be destroyed by acid, fire. m) a Rod of Trap Location Found lying on the floor of a special room at 500 feet (level 10). Can be destroyed by electricity. n) a Rod of Light Found lying on the floor at 500 feet (level 10). Can be destroyed by electricity. o) 3 Staves of Detect Invisible (51 charges) Can be destroyed by acid, fire. p) a Staff of Cure Light Wounds (10 charges) Found lying on the floor at 450 feet (level 9). q) 2 Staves of Light (15 charges) Found lying on the floor at 350 feet (level 7). r) a Staff of Identify (12 charges) Found lying on the floor at 500 feet (level 10). Can be destroyed by acid, fire. s) a Ring of the Dog <-2> Found lying on the floor at 250 feet (level 5). -2 stealth. Provides protection from fear. Can be destroyed by electricity. t) a Wooden Torch (5000 turns) Found lying on the floor at 500 feet (level 10). Radius 1 light. u) a Tulwar of Slay Demon (2d4) (+1,+3) Conjured forth by magic at 200 feet (level 4). Slays demons. Can be destroyed by acid. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 21.6 vs. demons, and 10.8 vs. others. v) a Shovel (1d2) <+1> {magical} Found lying on the floor at 500 feet (level 10). You do not know the full extent of this item's powers. +1 tunneling. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +5 DEX you would get 1.3 blows Average damage/round: 4. [Home Inventory] a) 11 Rations of Food b) 5 Flasks of oil Branded with flames. c) 6 Potions of Cure Light Wounds Found lying on the floor at 350 feet (level 7). d) 11 Potions of Slime Mold Juice e) 2 Potions of Salt Water Found lying on the floor at 350 feet (level 7). f) 19 Scrolls of Satisfy Hunger g) a Wand of Stinking Cloud (9 charges) Found lying on the floor at 400 feet (level 8). h) 2 Wands of Slow Monster (7 charges) i) 2 Wands of Sleep Monster (28 charges) j) a Wand of Polymorph (10 charges) Found lying on the floor at 300 feet (level 6). k) a Staff of Cure Light Wounds (6 charges) Found lying on the floor at 250 feet (level 5). Can be destroyed by acid, fire. l) a Ring of Teleportation <+2> Found lying on the floor at 350 feet (level 7). +2 speed. Can be destroyed by electricity. Induces random teleportation. m) a Ring of the Mouse (+0,-6) <+1, +2> Found lying on the floor at 250 feet (level 5). +1 dexterity. +2 stealth. Can be destroyed by electricity. n) 8 Wooden Torches (5000 turns) <+1> Can be destroyed by fire. Radius 1 light. o) a Lantern (7500 turns) Found lying on the floor at 350 feet (level 7). Cannot be harmed by fire. Radius 2 light. p) a Short Bow (x2) (+0,+0) Found lying on the floor at 250 feet (level 5). Can be destroyed by acid, fire. q) 18 Bolts (1d5) (+0,+0) Dropped by a Kobold archer at 350 feet (level 7). Can be destroyed by acid. r) 30 Arrows (1d4) (+0,+0) Dropped by a Soldier at 400 feet (level 8). Can be destroyed by acid, fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2093 50' 2 Reached level 2 17957 50' 3 Reached level 3 25335 100' 3 Killed Grip, Farmer Maggot's dog 26213 100' 4 Reached level 4 32909 100' 5 Reached level 5 40757 100' 6 Reached level 6 45979 150' 6 Killed Fang, Farmer Maggot's dog 48020 150' 7 Reached level 7 65174 200' 8 Reached level 8 87770 250' 9 Reached level 9 103749 300' 10 Reached level 10 114448 300' 10 Killed Bullroarer the Hobbit 115605 300' 11 Reached level 11 128968 350' 12 Reached level 12 148516 350' 13 Reached level 13 173342 400' 14 Reached level 14 197603 450' 15 Reached level 15 210903 450' 16 Reached level 16 227518 500' 16 Killed Lagduf, the Snaga 228679 500' 17 Reached level 17 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)