The Angband Ladder: Glar, Dwarf Mage by MattB

  [FAangband 1.4.1 Character Dump]

 Name    : Glar            Age                    38 STR         14
 Sex     : Male            Height                 48 INT      18/30
 Race    : Dwarf           Weight                144 Wis          3        8
 Class   : Mage            Social Class           36 DEX         12
                                                     Con         15       16
                                                     CHR         18

 Max Hit Points      163   Level                24   Max SP (Mana)        37
 Cur Hit Points       -7   Experience        24710   Cur SP (Mana)        15
                           Max Exp           28040
        (Fighting)         Exp to Adv.       27500          (Shooting)
 Blows/Round           2   Gold              13437   Shots/Round         1.0
 + to Skill            8   Score              6705   + to Skill            6
 Deadliness (%)       22   Base AC/+ To AC  15/ 41   Deadliness (%)       39
                           Game Turn        812220

 Fighting   :Mediocre(37)  Stealth    :Very Good(6)  Disarming  :Fair(34)
 Bows/Throw :Poor(27)      Perception :Very Good(38) MagicDevice:Superb(103)
 SavingThrow:Excellent(61) Searching  :Good(33)      Infravision:100 feet

                            (Character Background)
          You are one of two children of a Dwarven Miner.  You are a
          credit to the family.  You have dark brown eyes, straight
          brown hair, a three foot beard, and a dark complexion.


  [Recent locations]

 Current Location : Angband Level 26
 Previous Location: Angband Level 25
 Recall Point 1   : Angband Level 23

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:.............   0% Sound:.............   0%
 Fire:......+......  31% Shard:.............   0%
 Cold:+.......+....  63% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:..........3..
Feath:.............      Stea.:.......2...3.
PLght:.............      Sear.:....3........
Regen:.............      Infra:....5........
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:.............      Shots:.............
HLife:.............      Might:.............
Blind:............+
NFear:.............


  [Specialty Abilities]

Channeling 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   2  -4   0     14            ............
Int:     16   1   3   1  18/30            .........1..
Wis:     10  -2   0   0      8      3     ............
Dex:     10   1   1   0     12            ............
Con:     16   2  -2   0     16     15     ............
Chr:     18  -1   1   0     18            ............

  [Last Messages]

> The Ghoul hits you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The Ghoul touches you.
> *** LOW HITPOINT WARNING! ***
> You are paralysed!
> The Ghoul touches you.
> *** LOW HITPOINT WARNING! ***
> You feel very sickly.
> *** LOW HITPOINT WARNING! ***
> The Ghoul misses you.
> The Zombified troll misses you.
> The Zombified troll hits you.
> You die.
> Dump type [(t)ext; (h)tml; (f)orum embedded html]:


  [Character Equipment]

a) The Dagger 'Nimthanc' (1d5) (+9,+5)
     Found lying on the ground in Angband Level 9.
     Branded with cold. 
     Provides resistance to frost(50%). Cannot be harmed by acid,
     electricity, fire, cold. When aimed, it fires a frost bolt for 5d8
     damage.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 98.0%
     2 blows av. dam. 15 against non cold resistant creatures, 4 against
     other monsters.  + 8 to skill. Av. throwing dam. 72 against non cold
     resistant creatures, 38 against other monsters. 
     Clears rubble in 4.1 turns, magma veins in 11 turns, quartz veins in
     29 turns, and granite in 200 turns.

b) a Short Bow of Velocity (x2) (+7,+10)
     Dropped by Boldor, King of the Yeeks in Angband Level 14.

e) an Amulet of Insight <+3, +5>
     Dropped by a Hill orc in Angband Level 8.
     3 searching, 5 infravision. 

f) The Lamp of Gwindor (charging)
     Dropped by Ulfast, son of Ulfang in Angband Level 9.
     Cannot be harmed by acid, electricity, fire, cold. When activated, it
     illuminates the surrounding area, dealing 2d15 damage to
     light-sensitive monsters.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 98.0%
     Radius 3 light forever.

g) Hard Leather Armour of Resistance (-1) [6,+14]
     Dropped by a Novice paladin in Angband Level 9.
     Provides resistance to fire(31%). Cannot be harmed by acid,

h) a Cloak of Stealth [1,+2] <+2 to stealth>
     Bought from a store in Angband Town.
     2 stealth. 

i) a Wicker Shield of Resistance [2,+14]
     Found lying on the ground in Angband Level 11.
     Provides resistance to frost(25%). Cannot be harmed by acid,

j) a Metal Cap of Intelligence [3,+3] <+1>
     Found under some rubble in Angband Level 14.
     1 intelligence. 

k) a Set of Leather Gloves of Magic Mastery [1,+2] <+3 to device skill>
     Dropped by a Novice priest in Angband Level 24.
     3 magic mastery. 

l) a Pair of Soft Leather Boots of Stealth [2,+6] <+3 to stealth>
     Found lying on the ground in Angband Level 20.
     3 stealth. 


         [Quiver]
n) 23 Arrows (2d4) (+2,+1)
     Found in a vault in Angband Level 22.
     Av shooting dam. 14 against all monsters. 

o) 2 Arrows (2d4) (+3,+1)
     Bought from a store in Angband Town.
     Av shooting dam. 14 against all monsters. 

p) 39 Arrows of Wounding (2d4) (+8,+10)
     Dropped by a Berserker in Angband Level 20.
     Av shooting dam. 16 against all monsters. 



  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) 2 Books of Magic Spells [Minor Powers] {@m2 @b2 @G2}
c) a Book of Magic Spells [Useful Magic] {@m3 @b3 @G3}
d) a Book of Magic Spells [Battle Spells] {@m4 @b4 @G4}
     Bought from a store in Angband Town.

e) a Potion of Berserk Strength
     Found lying on the ground in Angband Level 25.

f) 4 Potions of Cure Critical Wounds
     Bought from a store in Angband Town.
     Nourishes for around 45 turns.

g) 10 Scrolls of Phase Door {@r1}
h) 4 Scrolls of Teleport Level
i) 4 Scrolls of Word of Recall {@r9}
j) 2 Rods of Light
k) a Wand of Teleport Away (7 charges)
     Found lying on the ground in Angband Level 25.

l) a Wand of Acid Bolts (4 charges)
     Bought from a store in Angband Town.

m) a Wand of Frost Bolts (4 charges)
     Found lying on the ground in Angband Level 24.

n) 2 Staves of Object Location (4 charges) {@u1}
o) 2 Staves of Cure Medium Wounds (25 charges)
p) Metal Scale Mail (-2) [13,+3]
     Found lying on the ground in Angband Level 24.



  [Home Inventory]

a) 3 Mushrooms of Cure Paranoia
     Found in a vault in Angband Level 9.
     Nourishes for around 225 turns.

b) a Mushroom of Restore Constitution
     Dropped by a Stone troll in Angband Level 20.
     Nourishes for around 225 turns.

c) a Potion of Restore Constitution
     Found lying on the ground in Angband Level 25.

d) 4 Scrolls of Remove Curse {25% off}
     Bought from a store in Angband Town.

e) a Staff of Cure Medium Wounds (0 charges)
     Found in a vault in Angband Level 9.

f) an Amulet of Basic Resistance <+2 to stealth>
     Found lying on the ground in Angband Level 20.
     2 stealth. 
     Provides resistance to electricity(45%). Cannot be harmed by

g) an Amulet of Basic Resistance
     Found lying on the ground in Angband Level 5.
     Provides resistance to acid(35%). Cannot be harmed by acid. When
     activated, it sleeps monsters.
     Takes 270 turns to recharge at your current speed.
     Your chance of success is 97.9%

h) a Cloak [1,+3] {90% off, squelch}
     Bought from a store in Angband Town.

i) a Small Leather Shield of Resistance [3,+10]
     Found lying on the ground in Angband Level 20.
     Provides resistance to disenchantment(24%). Cannot be harmed by acid,

j) a Pair of Leather Sandals of Stealth [1,+5] <+3 to stealth>
     Dropped by a Squint eyed rogue in Angband Town.
     3 stealth. 

k) a Pair of Hard Leather Boots [3,+0] {squelch}
     Bought from a store in Angband Town.

l) 28 Bolts of Hurt Dragon (2d6) (+2,+6)
     Dropped by a Hill giant in Angband Level 17.
     It slays dragons. 

m) 50 Bolts (2d5) (+1,+3)
     Dropped by Brodda, the Easterling in Angband Level 9.

n) 47 Lead Shots (2d3) (+2,+1)
     Dropped by Brodda, the Easterling in Angband Level 9.



Glar the Dwarf Mage

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
        11          Angband Town    1    Gained the Channeling specialty.
     27582          Angband   3     5    Reached level 5
     39471          Angband Town    5    Killed The Complainer
     67308          Angband   5     7    Killed Pongo the Devious
    105678          Angband   5    10    Reached level 10
    128759          Angband   6    10    Destroyed Glar, the Skeleton
    160832          Angband   8    12    Destroyed Glar, the Skeleton
    179990          Angband   8    13    Killed The Thief of the Mountains
    223495          Angband   9    15    Reached level 15
    255277          Angband   9    16    Killed Ulfast, son of Ulfang
    255358          Angband   9    16    Found The Lamp of Gwindor
    258346          Angband   9    16    Found The Dagger 'Nimthanc'
    264692          Angband   9    16    Killed Brodda, the Easterling
    279051          Angband   9    16    Destroyed Glar, the Skeleton
    328965          Angband  11    17    Killed Balcmeg, the Cave Orc
    344211          Angband  11    18    Killed Lug, the Hill Orc
    351326          Angband  11    18    Killed The Ickiness
    369464          Angband  12    18    Destroyed Leon Marrick, the Zombie
    425955          Angband  14    19    Killed Boldor, King of the Yeeks
    426096          Angband  14    19    Killed Orfax, Son of Boldor
    441670          Angband  16    20    Reached level 20
    709730          Angband  23    23    Killed Othrod, Lord of the Orcs
    794039          Angband  24    25    Reached level 25
============================================================
    812220          Angband  26    24    Killed by a Zombified troll.
    812220          Angband  26    24    Killed on 07/20/2013 at 06:41 PM.
============================================================
============================================================

  [Map and modes]

Angband dungeon
Disconnected stairs

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 19.7.2013 15:27
Last updated on 20.7.2013 19:47

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16. on the Competition No.142 Ladder (of 21)

Comments

Jump to latest

On 19.7.2013 15:29 MattB wrote:
I'm finding this really difficult!

This is about my 12th Glar and although he really should go deeper he's currently spending all his time running away from Kobolds and friends.

On 19.7.2013 15:57 Nick wrote:
Are you using the magestaff activation? It's incredibly useful early on.

On 19.7.2013 16:06 MattB wrote:
I'm surprised the poor thing hasn't blown up from overuse yet! (I know it can't, but still). Without it I wouldn't have got past dlvl3. The thing is, 10 firebolts/3 lightning bolts/2frost beams don't go very far when you're battling, say, 15 wolves (which I've just done...just). I think my real problem is that this is my first Angband mage, V or FA, and I'm just rubbish at it!


On 19.7.2013 16:07 MattB wrote:
By the way, love the V-style dungeon. The only thing I didn't like about FA before was the travelling aspect. Too...diagonally for me. This is great! Thanks.

On 19.7.2013 18:16 MattB wrote:
Starting to get some kit now. Even though I just fell through a trapdoor on my first 'superb' level (I really miss the green DTrap line).
Usually running away from Manes and Lemures at the moment.

On 20.7.2013 17:17 MattB wrote:
Trying to get to statgain, but concerned about my near total lack of resistances...

On 20.7.2013 19:47 MattB wrote:
Drat!
Yep, lack of resistances - FrAct in this case.
Oh well.

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