The Angband Ladder: Uriel, Imp Paladin by clouded

  [PosChengband 1.0.26 Character Dump]
              ***WINNER***
 Name       : Uriel                        ========== Stats ==========
 Sex        : Female                             Str! :    18/175
 Personality: Patient                            Int! :     18/45
 Race       : Imp                                Wis! :    18/175
 Subrace    : None                               Dex! :    18/125
 Class      : Paladin                            Con! :    18/205
 Realm      : Life                               Chr! :    18/165

 Level      :       50                           HP   :  289/1062
 Cur Exp    : 17229017                           SP   :    88/316
 Max Exp    : 17229017                           AC   :       137
 Adv Exp    :    *****                           Speed:       +30

                                           ========== Skills =========
 Gold       :  1640828                     Melee      : Legendary[22]
 Kills      :    10267                     Ranged     : Legendary[22]
 Uniques    :      219                     SavingThrow: Heroic
 Artifacts  :      136                     Stealth    : Very Good
                                           Perception : Bad
 Game Day   :       25                     Searching  : Bad
 Game Time  :    18:37                     Disarming  : Very Good
 Play Time  :    39:32                     Device     : Superb

============================= Character Equipment =============================

a) The Morning Star of Rygar (3d9) (+12,+19) [+4] (+1) {AtStDx;FaSi/*pDZ}
c) The Gun 'Crimson' (+4 to speed) {SpSl;LiSh;Hl}
d) a Ring of Speed (+12)
e) a Ring of Speed (+12)
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
g) The Palantir of Westernesse (+3) {WiCh~Tele}
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoPoDkDi~Z}
i) a Pair of Dragon Wings [4,+15] {AcSoNt;Lv}
j) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiRgLu~p}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~o}
l) The Pair of Dragon Boots 'of Shiva's Butler' [5,+11] (+2 to speed)
{SpWiCnCh;AcPoShCfNtCa;FaHlLv}


              \ }=="*[(]]]                              \ }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......++.++.  75%           Speed      : ..++++...+.+.
 Elec       : .......+.+...  65%           Free Act   : +.........++.
 Fire       : .......+.+..+  72%           See Invis  : +....+...+..+
 Cold       : .......+.+...  65%           Warning    : .............
 Poison     : .......+...+.  65%           SlowDigest : .............
 Light      : ..+......+...  65%           Regenerate : .........+...
 Dark       : .....+.+.....  65%           Levitation : ........+..+.
 Confusion  : .........+.+.  65%           Perm Lite  : .........+...
 Nether     : .....+..+..+.  72%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : ..+........+.
 Sound      : ........+....  50%           Sust Str   : .............
 Shards     : ..+........+.  65%           Sust Int   : .............
 Chaos      : .........+.+.  65%           Sust Wis   : .............
 Disenchant : .......+.....  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : ............#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ......+......

              \ }=="*[(]]]                              \ }=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ......+......
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: +............                ESP Good   : .............
 Slay Human : +............                ESP Undead : .....+.......
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .........+...
 Slay Giant : .............                ESP Animal : .......+.....
 Acid Brand : .............                ESP Orc    : ..........+..
 Elec Brand : .............                ESP Troll  : .............
 Fire Brand : .............                ESP Giant  : .............
 Cold Brand : .............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : ..+..+.......
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

              \ }=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        Str!: 1......4.3...  18/80  0  3 -1  8 18/180  18/175
        Int!: .....2....... 18/120 -1 -3 -1 -2  18/50   18/45
        Wis!: .....23..3.2. 18/110 -1  1  1  6 18/180  18/175
        Dex!: 1.........4.. 18/100  1  0 -2  5 18/140  18/125
        Con!: .........3.2. 18/100  2  2  2  5 18/210  18/205
        Chr!: .....234...2.  18/90 -1  2  0  7 18/170  18/165

==================================== Melee ====================================

 Hand #1: The Morning Star of Rygar (3d9) (+12,+19) [+4] (+ Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 12 + 80 = 92                                       25 91%
 To Dam : 19 + 42 = 61                                       50 87%
 Blows  : 6                                                  75 83%
 Damage                                                     100 79%
 Crits  : 1.20x + 1.54                                      125 75%
 Normal : 477 (390-564) [1.20x]                             150 71%
 Animals: 642 (426-858) [3.00x]                             175 67%
 Evil   : 585 (414-756) [2.40x]                             200 63%
 Human  : 642 (426-858) [3.00x]
 Dragons: 693 (432-954) [3.60x]


=================================== Shooting ==================================

 Shooting: The Gun 'Crimson' (+4 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 20 + 50 = 70
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 20 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Fire Ball              9   15  20% dam 100
Holy Lance            30   30  20% dam 150


==================================== Spells ===================================

Realm: Life

     [Book of Common Prayer] Profic Lvl  SP Fail Desc
  a) Cure Light Wounds         [Sk]   1   2  20% heal 2d10
  b) Bless                    ![Ma]   3   2  18% dur 12+1d12
  c) Regeneration             ![Ma]   4   3  18% dur 80+1d80
  d) Call Light                [Sk]   5   6  20% dam 2d25
  e) Detect Doors & Traps      [Sk]   7   8  20% rad 30
  f) Cure Medium Wounds        [Be]   9  10  20% heal 4d10
  g) Cure Poison               [Un]  12  19  20% 
  h) Satisfy Hunger            [Sk]  15  16  20% 

     [High Mass]             Profic Lvl  SP Fail Desc
  a) Remove Curse              [Un]  16  25  20% 
  b) Fasting                   [Un]  17  26  20% 
  c) Cure Critical Wounds      [Un]  18  28  20% heal 8d10
  d) Resist Heat and Cold      [Un]  19  30  20% dur 20+1d20
  e) Sense Surroundings        [Un]  20  32  20% rad 30
  f) Turn Undead               [Un]  23  36  20% 
  g) Healing                  ![Ma]  30  28  18% heal 300
  h) Glyph of Warding          [Un]  35 106  94% 

     [Book of the Unicorn]   Profic Lvl  SP Fail Desc
  a) Dispel Curse              [Un]  26  47  20% 
  b) Perception                [Un]  28  36  20% 
  c) Dispel Undead             [Un]  33  52  20% dam 1d250
  d) Sustaining                [Be]  35  42  20% dur 50+1d0
  e) Cure Mutation             [Un]  35  56  20% untried
  f) Word of Recall            [Be]  35  61  20% delay 15+1d20
  g) Transcendence             [Un]  39  63  21% dur 5
  h) Warding True              [Be]  46  82  42% rad 1

     [Blessings of the Grail Profic Lvl  SP Fail Desc
  a) Sterilization             [Un]   9  21  20% 
  b) Detection                 [Un]  25  39  20% rad 30
  c) Annihilate Undead         [Un]  35  86  20% power 100
  d) Clairvoyance              [Sk]  42 105  95% 
  e) Restoration               [Be]  45 101  95% 
  f) Healing True              [Un]  48  77  48% heal 2000
  g) Holy Vision               [Be]  49 118  95% 
  h) Ultimate Resistance       [Sk]  50 109  95% dur 25+1d25


=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level   5
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  68
 R'lyeh          : level  95
 Mountain        : level  25
!Anti-magic cave : level  50
!Icky cave       : level  35
 Mount Olympus   : level  90
!Lonely Mountain : level  40
 Arena           : level  56

 Now, you are exploring level 100 of Angband.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 12
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 16
  The Ghost 'Q'                            (Dungeon level:  12) - level 17
  Doom Quest 1                             (Danger  level:  15) - level 25
  Orc Camp                                 (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  The Sewer                                (Danger  level:  15) - level 27
  The Hoard                                (Dungeon level:  24) - level 31
  Fafner the Dragon                        (Dungeon level:  38) - level 32
  Dark Elven Lords Quest                   (Danger  level:  25) - level 33
  The Mimic's Treasure                     (Danger  level:  25) - level 33
  Tengu and Death Swords                   (Danger  level:  25) - level 33
  Logrus Master                            (Danger  level:  25) - level 33
  The Vault                                (Danger  level:  30) - level 33
  The Barrow Downs                         (Danger  level:  35) - level 33
  Vapor Quest                              (Danger  level:  25) - level 40
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 40
  The Cloning Pits                         (Danger  level:  45) - level 42
  The Old Castle                           (Danger  level:  50) - level 42
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 42
  Doom Quest 2                             (Danger  level:  55) - level 43
  Ahtu, Avatar of Nyarlathotep             (Dungeon level:  50) - level 44
  Eibra the Water Dragon                   (Dungeon level:  56) - level 44
  Jisisl of Ice                            (Dungeon level:  62) - level 44
  Carcharoth, the Jaws of Thirst           (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Ithaqua the Windwalker                   (Dungeon level:  76) - level 46


 Arena: 27 Victories


============================== Defeated Monsters ==============================

You have defeated 10267 enemies including 219 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)
  Fenris Wolf                              (level  90)
  Raphael, the Messenger                   (level  89)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)
  Surtur the Giant Fire Demon              (level  85)
  Ymir the Ice Giant                       (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)


============================= Character Inventory =============================

a) 5 Books of Life Magic [Book of Common Prayer] {@ma!k}
b) 6 Books of Life Magic [High Mass] {@mb!k}
c) 4 Books of Life Magic [Book of the Unicorn] {@mc!k}
d) a Book of Life Magic [Blessings of the Grail] {@md!k}
e) 12 Mushrooms of Restoring {!E}
f) 35 Pieces of Elvish Waybread
g) 29 Potions of Speed {!k!q}
h) 12 Potions of Heroism
i) 2 Potions of Healing {!k!q}
j) 14 Potions of *Healing* {!k!q}
k) 5 Potions of Life {!k!q}
l) 9 Potions of Restore Mana
m) 31 Potions of Curing
n) 35 Scrolls of Phase Door
o) 42 Scrolls of Teleportation
p) 16 Scrolls of Destruction {!*}
q) 6 Scrolls of Genocide {!*}
r) 2 Scrolls of Mass Genocide {!*}
s) 7 Scrolls of Forest Creation
t) 8 Rods of Teleport Other (1 charging)
u) 5 Rods of Stone to Mud
v) a Staff of Destruction (0 charges) {!*}


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Books of Life Magic [Book of Common Prayer] {@ma!k}
b) 7 Books of Life Magic [High Mass] {@mb!k}
c) 27 Books of Life Magic [Book of the Unicorn] {@mc!k}
d) 2 Books of Life Magic [Blessings of the Grail] {@md!k}
e) 66 Rations of Food
f) 18 Pieces of Elvish Waybread
g) 10 Potions of Boldness
h) 46 Potions of Speed {!k!q}
i) 4 Potions of Berserk Strength
j) 19 Potions of Cure Light Wounds
k) 15 Potions of Cure Serious Wounds
l) 34 Potions of Cure Critical Wounds

 ( page 2 )
a) 30 Potions of Restore Life Levels
b) a Potion of Constitution {!k}
c) 10 Potions of Enlightenment
d) a Potion of *Enlightenment*
e) 5 Potions of Self Knowledge {!k}
f) 4 Potions of Resistance
g) 99 Potions of Curing
h) 12 Potions of Curing
i) 2 Potions of New Life {!*!*}
j) 3 Potions of Great Clarity
k) 19 Scrolls of Teleportation
l) 74 Scrolls of Teleport Level

 ( page 3 )
a) 21 Scrolls of Word of Recall {!r}
b) 38 Scrolls of *Identify*
c) 3 Scrolls of *Remove Curse*
d) a Scroll of *Enchant Weapon*
e) 3 Scrolls of Monster Confusion
f) 3 Scrolls of Rune of Protection
g) 5 Scrolls of Wall of Stone
h) a Scroll of Weapon Branding
i) 2 Scrolls of Fire
j) 8 Rods of Trap Location {@zu}
k) 3 Rods of Perception
l) 8 Rods of Recall {@zR}

 ( page 4 )
a) 3 Rods of Illumination {@zh}
b) 10 Rods of Detection {@zf}
c) 6 Rods of Teleport Other
d) 5 Rods of Disarming
e) 2 Rods of Light
f) a Rod of Fire Bolts
g) a Rod of Frost Bolts
h) a Rod of Lightning Balls
i) a Rod of Monster Location {@zl}
j) a Rod of Escaping
k) a Rod of Mana Balls
l) a Rod of Mana Bolts

 ( page 5 )
a) 5 Wands of Teleport Other (60 charges)
b) 2 Wands of Disarming (14 charges)
c) 18 Wands of Stone to Mud (216 charges)
d) 7 Wands of Drain Life (49 charges)
e) 5 Wands of Acid Balls (39 charges)
f) a Wand of Lightning Balls (13 charges)
g) a Wand of Fire Balls
h) a Wand of Cold Balls (9 charges)
i) a Wand of Dragon's Frost (5 charges)
j) 2 Staffs of Teleportation (2x 10 charges) {!*}
k) a Staff of Teleportation
l) 2 Staffs of Perception (2x 21 charges) {@uZ}

 ( page 6 )
a) a Staff of Object Location (15 charges)
b) 2 Staffs of Detect Evil (2x 14 charges) {@uF}
c) 7 Staffs of Healing (7x 4 charges) {!*}
d) 5 Staffs of Speed (5x 8 charges) {!*}
e) a Staff of Speed (7 charges)
f) a Staff of Speed (6 charges)
g) a Staff of Speed
h) a Staff of Destruction
i) a Staff of Mana Storm (1 charge)
j) a Ring of Levitation
k) The Ring of Truth [+10] {FiCo;FaSi(In}
l) The Ring of Past Glory (+2) {St;ShDi(Cn}

 ( page 7 )
a) a Ring of Flames and Wizardry [+13] {Fi;Es}
b) a Ring of Poison Resistance
c) a Ring of Free Action
d) a Ring of Dexterity (+5)
e) a Ring of Constitution (+6)
f) a Ring of Damage (+14)
g) 2 Rings of Damage (+13)
h) a Ring of Damage (+8)
i) a Ring of Slaying (+10,+14)
j) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
k) a Ring of Light and Darkness Resistance
l) a Ring of Nether Resistance {Nt;Hl}

 ( page 8 )
a) a Ring of Nexus Resistance
b) a Ring of Sound Resistance
c) a Ring of Confusion Resistance
d) 2 Rings of Shard Resistance
e) a Ring of Disenchantment Resistance
f) a Ring of Chaos Resistance
g) a Ring of Warning
h) a Ring of Might (+4) {StDxCn}
i) a Ring of Might (+6,+1) (+1)
j) The Ring of Wishing (+4) {StDxCn;Cf;Fa}
k) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
l) a Ring of Weaponmastery (+2) {Wm}

 ( page 9 )
a) a Ring of High Resistance {So}
b) an Amulet of the Magi [+6] (+4 to searching) {SrIf;FaSi~DU}
c) The Amulet of Carlammas (+2) {Cn;FiFe}
d) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
e) The Necklace of the Dwarves (+3) {StCnIf;Bl;FaSiRgLu}
f) an Amulet of Telepathy {~Tele}
g) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
h) The Torque of Boromir (+0,+8) {Fe(St}
i) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
j) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
k) an Amulet of Wisdom (+2) {Wi}
l) an Amulet of Magic Device Mastery (+2) <+10%>

 ( page 10 )
a) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
b) The Pendant of Gogo (+4) {InWiDx;SiLu}
c) The Dog Collar of Fang (+2,+3) (+1) {St;Fe}
d) The Dog Collar of Wolf [+7] (+1) {Cn;Fa}
e) The Phial 'Silverlight' (+1 to infravision) {ChIf;Te(Ch}
f) The Star of Elendil (+1 to speed) (charging) {Sp;SiHl}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Stone of Lore
i) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
j) The Stone of Chaos {Ca}
k) The Stone of Craft (+2 to speed) {Sp}
l) The Stone of War (+6,+6) {Fa}

 ( page 11 )
a) Metal Scale Mail of Elvenkind (-2) [13,+19] (+2 to stealth) {Sl;AcElFiCoPo}
b) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoLiShNx}
c) Metal Brigandine Armour of Elvenkind (-3) [19,+12] (+2 to stealth)
{Sl;AcElFiCoDk}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoDkCfSo}
e) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
f) Full Plate Armour of High Resistance (-3) [25,+18] {DkShCfNt}
g) The Full Plate Armour of White Ice (-3) [25,+16] {FiCoDi;Rf[C}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
i) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlCaDiFe}
j) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
{InWiSl;AcElFiCoPoDkNtFe;SiHl}
k) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkNx}
l) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}

 ( page 12 )
a) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh}
b) a Cloak of Thievery [1,+4] (+2 to speed) {SpDxSl}
c) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
e) a Fur Cloak of Thievery [3,+10] (+2 to speed) {SpDxSl}
f) a Fur Cloak of Protection [3,+10]
g) a Pair of Dragon Wings [4,+10] {CoSoNxCa;Lv}
h) a Pair of Dragon Wings [4,+17] {PoCa;Lv}
i) a Pair of Dragon Wings [4,+21] {Dk;Lv}
j) a Pair of Dragon Wings [4,+15] {Dk;Lv}
k) a Pair of Dragon Wings of Thievery [4,+20] (+2 to speed) {SpDxSl;Cf;Lv}
l) The Small Metal Shield of Thorin [5,+21] (+4) {StCn;*Ac;PoSoCa;Fa}

 ( page 13 )
a) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDk}
b) a Dragon Shield [8,+14] {AcDkShBlCaFe}
c) a Dragon Shield [8,+19] {CoLi}
d) a Dragon Shield [8,+17] {Po}
e) a Dragon Shield of Resist Acid [8,+20] {AcCa}
f) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh}
g) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
h) a Golden Crown of Telepathy [0,+6] {~Evil~LZ}
i) The Golden Crown 'Roaring Lightning Dragon' [0,+16] (+4 to speed) {SpCn;El}
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
k) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;PoBl~Tele}
l) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}

 ( page 14 )
a) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
b) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M}
c) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
d) a Dragon Helm [8,+16] {SoNx}
e) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
f) The Set of Leather Gloves 'Cammithrim' [1,+10]
g) a Set of Gauntlets of Genji (+4,+0) [2,+4] (+1) {Dx}
h) a Set of Gauntlets of Free Action [2,+11]
i) a Set of Dragon Gloves [4,+17] {ElFiCoBlCa}
j) a Set of Dragon Gloves [4,+16] {ElPoSo}
k) a Set of Dragon Gloves [4,+14] {LiDk}
l) a Set of Dragon Gloves [4,+13] {Co}

 ( page 15 )
a) a Set of Dragon Gloves of Slaying (+8,+5) [4,+23] {FiPoShSoNt}
b) a Set of Dragon Gloves of Power (+3,+4) [4,+24] (+2) {St;BlCf}
c) a Set of Dragon Gloves of Slaying (+8,+8) [4,+17] {Co}
d) a Pair of Soft Leather Boots [2,+1]
e) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2) {SpStSl;FaLv}
f) a Pair of Dragon Boots [5,+24] {AcNxDi}
g) a Pair of Dragon Boots [5,+26] {PoDi}
h) a Pair of Dragon Boots [5,+18] {Po}
i) a Pair of Dragon Boots [5,+16] {Dk}
j) a Pair of Dragon Boots [5,+17] {Fe}
k) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn}
l) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V}

 ( page 16 )
a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
{AtStDxCn;LiCf;FaSiLu/*oL~oTP}
b) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+1 attack) {At;Fi;SdBs/DLZ}
c) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
d) The Long Sword of Justice (3d6) (+10,+15) (+1) {StWi;Bs|EM}
e) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
f) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P}
g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ}
h) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
i) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, Cn;Di;Ag/XD/*pTU}
j) The Two-Handed Sword 'Fire Tornado' (3d6) (+9,+12) (+2 to stealth)
{StSlDg;FiCoDk|F}
k) an Executioner's Sword (Trump) (4d5) (+13,+12) (+1 to searching)
{Sr;NxDi;FaSdRgTe/*}
l) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+1 attack)
{At;Bl;HlSdRg|V/*pL}

 ( page 17 )
a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/p}
b) a Diamond Edge (7d5) (+12,+16) (+4) {Dg|S}
c) The Spear 'GaeBolg' (3d6) (+16,+18) (+4) {StDx;ElLiDkBl;ThSiLu|E/*P}
d) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
e) The Sickle of Maggot (2d3) (+7,+9) (+1)
f) The Awl-Pike 'Mundwine' (1d8) (+15,+13) (+1) {WiDg;Bs|CoM(Wi}
g) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
{InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL}
h) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {StCn;FaRg/*oTL}
i) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+2) {AtCn|A/TU}
j) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}
k) The Glaive 'Silver Frost' (2d6) (+17,+16) {Co|Co/*}
l) The Glaive of Pain (9d6) (+10,+30)

 ( page 18 )
a) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
b) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCo/*P}
c) a Scythe of Slicing (Trump) (8d4) (+14,+9) (+2 to searching)
{Sr;CfNx;FaSdRgTe/*U}
d) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed,
InWiDxSl;*Fi;ElDk;LuAg|F/poTPZ}
e) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
f) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
{Wi;AcElFiCoNx;FaSiLu|E/XD/*UL}
g) The War Hammer 'Great Maul of Vice' (8d8) (+8,+8) [+8] (+2)
{CnCh;NtNxFe;FaHl|EPV}
h) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) {St;Nx;Si/poTZ}
i) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}
j) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
k) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
l) The Mattock of Khazad-dum (4d8) (+12,+12) (+4 to infravision)
{StCnIfDg;BlDi;Rg/*}

 ( page 19 )
a) The Short Bow 'Snowbringer' (x4) (+13,+20) (+4 to speed) {SpIn;CoBlDi;Xm}
b) The Short Bow of Robin Hood (x4) (+13,+15) (+2) {DxChSl;Cf;Xm}
c) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
d) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}
e) The Light Crossbow 'Bull Elephant' (x5) (+17,+16) (+2 to stealth)
{CnSlDg;Co;Xm(Cn}
f) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sp;Fi;LvXm|F}
g) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf;Xm}
h) The Gun 'Railgun' (+2 to speed) {SpDx;*Fi;Li(Dx}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "46f245f1658dd3d8ec"]


Posted on 28.6.2013 18:55
Last updated on 6.7.2013 22:32

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2278. on the Ladder (of 19090)
195. on the PosChengband Ladder (of 2395)
49. for this player (

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On 28.6.2013 18:55 clouded wrote:
A Holy Imp.

Fafner as my DL38 quest almost ruined me. I neglected to bring my +6 con ring (which I've switched in instead lev now I'm going to Angband rather than the lonely mountain) so I was fighting him with ~450HP. Each time I made an attempt at combat he lead off with a breath taking me down to 100HP or less, forcing a teleport. Luckily, on my last charge of _speed, I managed to actually do some damage before any breaths. Probably was a dumb idea to try it in the first place, but it was fun anyway.

On 28.6.2013 22:30 clouded wrote:
Need to find a good weapon that doesn't drain my mp! I might want to use some healing spells sometimes.

On 29.6.2013 15:11 clouded wrote:
Cleared a tame greater vault on DL44 of the anti-magic cave for the reward of Thranduil and Rohirrim.

On 30.6.2013 03:41 clouded wrote:
I am enjoying playing something that doesn't have a huge XP penalty, for once.

On 30.6.2013 17:49 clouded wrote:
Feel much more like a paladin now that I can actually cast some spells.

On 30.6.2013 22:18 clouded wrote:
Got Excalibur from the Old Castle. Taking me forever to get enough fame for reforging! Though I have no idea what I would reforge.

On 1.7.2013 02:25 chris wrote:
You should have enough fame for reforging now unless you are really unlucky. My last character could reforge at CL31 ... But of course, reforging is rather pricey (1,000,000gp minimum) and is probably unbalancing.

As for what to reforge, you can choose jewelry as a target, so things like amulets of telepathy are a good choice. The power of your source is used to guide the power of the reforge, so starting with a very powerful artifact is always good. Something like Thanos that you would never wield anyway makes a fine source, provided you can afford the price.

On 1.7.2013 02:32 clouded wrote:
Yeah I do have enough for reforging now, long way off being able to afford it though (I have a lot of junk in my home to sell).

Since I had to post as a cheng rather than poscheng screenshot, I can't link this to the character: http://angband.oook.cz/screen-show.php?id=2336

Damn close to being the end... Bahamut breathed light (no resist for that...), clawed me a little and breathed sound (50% resist), the cyberdemon didn't do anything thankfully.

On 1.7.2013 17:15 clouded wrote:
Hmph. A temporal champion levelported me down to the DL76 quest, while my speed was exausted. Ithaqua was too tough to try and do at +7 speed. :(

On 2.7.2013 18:30 clouded wrote:
Starting to look for my final book, native to DL90 I believe? I'll go down in R'lyeh for it. First time I've bothered with glyphs of warding in any variant, they seem pretty rad.

On 4.7.2013 01:00 clouded wrote:
Getting a little tired. Must resist recklessly going to fight the Serpent...

On 4.7.2013 22:49 clouded wrote:
Was actually able to clear a deep vault, for once. It had some fairly heavy duty guys in it too, Azathoth, the Norsa and some others I forget.

On 5.7.2013 02:02 clouded wrote:
Spent a ridiculous amount of time trying to kill Raphael... A combination of low damage against him, quickly running out of !heroism and him spamming invulnerabilty made things spiral out of control, I had him mostly contained in the first few fights, but after a while the level became more and more filled up with dragons. Once I'd already invested a few !restore mana and several !healing I couldn't let myself give up, even if it was a waste of time and resources, but damn was it satisfying when I finally got the fucker!

On 6.7.2013 03:57 clouded wrote:
Most of the nasty uniques out of the way, except Nodens who keeps tormenting me. My damage output isn't too hot (513 vs evil with shield, can't remember without), but I guess it's enough. How bad would swapping in say, terror mask be for the final two fights? Aggravation probably is fine in these instances, but I'm not sure what concequences the curses bring. I haven't upgraded yet so I think my reforging is still very expensive, but I was considering reforging the crown of amber into an amulet of telepathy, so I can take off my shield and still keep the Jewel on, and then maybe swap in terror mask for Huge Dmg.

On 6.7.2013 04:01 clouded wrote:
Oh yeah my accuracy is kind of bad too, 47% vs 200AC without buffs

On 6.7.2013 15:36 chris wrote:
Don't worry about Nodens ... He's good and the Serpent is evil so he won't get summoned during the final battle.

I'm not sure why your accuracy is so bad, but it is indeed too low for the J. Perhaps a combination of low Dex and low pluses to hit on Rygar? And your boots aren't helping you here either. But this could be overcome by two-handed wielding if you are so inclined. I usually like at least 65% accuracy vs AC 175 for the final battle, unless I have lots of attacks (e.g. dual wielding).

As for Terror Mask? I wouldn't use it (anti-magic), but that's just me. I might use Harness of the Hell, though. You could probably still cast Healing just fine even after the -5 Wis.

On 6.7.2013 22:34 clouded wrote:
Took off the shield, swapped in the Palantir, Fingolfin for Cambeleg and used the Harness to finish the job.

On 6.7.2013 22:36 clouded wrote:
I guess with this gear I actually went without rFear apart from !heroism? Didn't actually realise that, might of been bad at the end when the serpent was at one star remaining and summon Vecna, Cthulu and other stuff, I think I might of actually been pertrified for a few turns. When it's that close it's easy to get impatient... just one more swing before I heal...

On 6.7.2013 22:52 chris wrote:
Congrats!

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