The Angband Ladder: Menivil, Dwarf Rogue by murphy

  [NPPAngband 6.1.2 Character Dump]

 Name   Menivil                           Self RB CB  EB   Best
 Sex    Male           Age      41 STR:  18/29 +3 +2  +2  18/99
 Race   Dwarf          Height   50 INT:     17 -2 +1  +6  18/40
 Class  Rogue          Weight  126 WIS:     16 +3 -2  +2  18/10
 Title  Sharper        Status   65 DEX:  18/95 -1 +3  +2 18/135
 HP     -58/476                    CON:  18/01 +4 +1  +0  18/51
 SP     58/58          Level    34 CHR:     10 -2 -1  +2      9

 GameTurn      348630  Armor  [17,+114] Saving Throw        74%
 PlayerTurn     33936  Fight  (+19,+25) Stealth          Superb
 Cur Exp       436973  Melee  (+24,+41) Fighting      Legendary
 Max Exp       436973  Shoot  (+52,+33) Shooting      Legendary
 Adv Exp        70527  Blows     5/turn Disarming           11%
 MaxDepth     2350 ft  Shots     2/turn Magic Device         80
 Gold          119832  Speed     Normal Perception       1 in 1
 Burden       179 lbs  Infra      90 ft Searching           69%
 % Burden         59%

 You are the only child of a Dwarven Warrior. You are a credit
 to the family. You have dark brown eyes, wavy black hair, a
 three foot beard, and a dark complexion.


  [Last Messages]

> You have slain the Giant army ant.
> The Giant army ant bites you.
> You hit the Ancient gold dragon.
> You miss the Ancient gold dragon.
> You hit the Ancient gold dragon.
> It was a great hit!
> The Ancient gold dragon breathes sound.
> You have been stunned.
> The Giant army ant dies.
> The Ancient gold dragon misses you.
> The Ancient gold dragon bites you.
> You hit the Ancient gold dragon.
> You miss the Ancient gold dragon.
> The Ancient gold dragon breathes an ear-splitting ball of noise.
> You die.

Killed by an Ancient gold dragon.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)       +   ++
      /}=="~(()]]]               /}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ..........2..        Str:  .............
 Int: ......2...22.        Int:  ......s...ss.
 Wis: ...........2.        Wis:  ...........s.
 Dex: ..........2..        Dex:  ......s...s..
 Con: .............        Con:  .............
 Chr: ...........2.        Chr:  ......s....s.
      abcdefghijkl@              abcdefghijkl@ 
rAcid ......+...++.        rBlnd ......+..+..+ 
rElec ......+...++.        rConf ......+...... 
rFire +..........+.        Sound ............. 
rCold +.....+.+..+.        Shard ............. 
rPois ...+.........        Nexus ..........+.. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. .......+..++.
Feath ......+......        Sear. .........+.+.
PLite +............        Infra .............
Regen ....+........        Aggr  .............
Telep ...........+.        Speed .............
Invis .........+.+.        Blows .............
FrAct ..........++.        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      /}=="~(()]]]               /}=="~(()]]] 

  [Character Equipment]

a) The Awl-Pike 'Ascaraxar' (5d8) (+5,+16) [+5]
   It is branded with acid.  It provides resistance to fire and 
   cold.  It lights the dungeon around you.  It cannot be harmed
   by the elements.     It gives you 5 attacks per turn.  
   
   It was a reward for your exploits at a depth of 1850 ft.
b) a Sling of Accuracy (x2) (+22,+11)
   
   You can fire this sling twice as quickly as an ordinary sling.
   
c) a Pearl Ring of Damage (+0,+14)
d) a Marble Ring of Resist Poison
   It provides resistance to poison.  
   It was dropped by a Thunder drake at a depth of 2100 ft.
e) an Agate Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial 'Arandin'
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was lying on the floor at a depth of 2250 ft.
g) The Filthy Rag of Andaegoth [1,+16] (+2)
   It increases your intelligence by 2.  It provides resistance
   to acid, lightning, cold, blindness, and confusion.  It
   sustains your intelligence, dexterity, and charisma.  It 
   makes you fall like a feather.  It cannot be harmed by the
   elements.  
   It was lying on the floor at a depth of 1200 ft.
h) a Cloak of Stealth [1,+6] (+2 stealth)
   It increases your stealth by 2.  
i) Dragon Scale Shield (White) [3,+22]
   It provides resistance to cold.  It makes you native to
   terrains made of ice.  It activates for cold resistance
   (10+d10 turns) and breathe frost (50) every 50+d50 turns.  It
   cannot be harmed by the elements.  
   It was lying on the floor at a depth of 2100 ft.
j) an Iron Helm of Seeing [5,+7] (+4 searching) {10% off}
   It increases your searching by 4.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.
   
k) The Set of Leather Gloves of Dirimagon (+8,+8) [1,+26] (+2)
   It increases your strength, intelligence, and dexterity by 2.
   It increases your stealth by 2.  It provides resistance to 
   acid, lightning, and nexus.  It sustains your intelligence 
   and dexterity.  It grants you immunity to paralysis.  It
   cannot be harmed by the elements.  
   It was found in a chest at a depth of 1600 ft.
l) The Pair of Metal Shod Boots 'Golantin' (+3,+3) [6,+23] (+2)
   It increases your intelligence, wisdom, and charisma by 2.  
   It increases your stealth and searching by 2.  It provides
   resistance to acid, lightning, fire, and cold.  It sustains
   your intelligence, wisdom, and charisma.  It grants you 
   immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It makes you native to
   terrains made of forest.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 1700 ft.


  [Character Equipment -- Quiver]

n) 10 Rounded Pebbles of Wounding (1d2) (+13,+13)
   
o) 15 Rounded Pebbles (1d2) (+9,+7)
   
p) 12 Iron Shots of Venom (1d4) (+14,+9)
   It is branded with poison.  
q) 39 Iron Shots of Slay Giant (1d4) (+11,+9)
   It slays giants.  
r) 11 Iron Shots of Slay Evil (1d4) (+12,+6)
   It slays all evil creatures.  
s) 2 Iron Shots of Wounding (1d4) (+13,+13) {40% off}
   
t) 11 Iron Shots (1d4) (+4,+8)
   
u) 7 Iron Shots of Slay Animal (1d4) (+6,+5) {40% off}
   It slays animals.  
v) 18 Iron Shots (1d4) (+6,+3)
   
w) 25 Iron Shots (1d4) (+5,+4)
   


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Dark Blue Potion of Speed
c) 30 Grey Speckled Potions of Cure Critical Wounds
d) a Metallic Purple Potion of *Healing*
e) a Purple Potion of Restore Life Levels
f) 3 Faded Scroll Fragments
g) 4 Scrolls titled "Elangolar" of Phase Door
h) 4 Scrolls titled "Tunedcil Asul" of Teleportation
i) a Scroll titled "Neleb" of Word of Recall
j) a Scroll titled "Valacar" of *Identify*
k) a Tungsten Rod of Recall
   It cannot be harmed by electricity.  
l) a Steel Rod of Stone to Mud
m) a Solid Brown Rod of Cold Balls
   It was dropped by a Dread at a depth of 2250 ft.
n) 6 Gold Wands of Teleport Other (51 charges)
o) 2 Nickel Wands of Disarming (12 charges)
p) a Platinum Wand of Lightning Bolts (14 charges)
q) a White bleached Staff of Teleportation (8 charges) {10% off}
r) a Maple Staff of Speed (2 charges)
s) 3 Mulberry Staves of Mass Identify (18 charges)
t) a Mulberry Staff of Mass Identify (6 charges)
u) a Zircon Ring of Slaying (+9,+11)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)            +  + +        
       !!!!!!??-_=[||/}}{{{{{          !!!!!!??-_=[||/}}{{{{{  
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  .............2..........  Str:  .............s.s........
 Int:  ........................  Int:  ............s..s........
 Wis:  ........................  Wis:  ...........s............
 Dex:  ...............2........  Dex:  ...............s........
 Con:  ..........3..2..........  Con:  ..........s..s.s........
 Chr:  ........................  Chr:  ...............s........
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ........................ rBlnd  ........................
rElec  ........................ rConf  ........................
rFire  ............++.......... Sound  .............+..........
rCold  ............+........... Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ............+........... Chaos  ........................
rDark  ............+........... Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  .............+.+........ Stea.  ........................
Feath  .............+.......... Sear.  ...............+........
PLite  ............+........... Infra  ........................
Regen  .............+.+........ Aggr   ...............+........
Telep  ........................ Speed  ...........+............
Invis  ........................ Blows  ............+...........
FrAct  ........................ Shots  ........................
HLife  ...............+........ Might  ...............+........
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !!!!!!??-_=[||/}}{{{{{          !!!!!!??-_=[||/}}{{{{{

  [Home Inventory]

a) 4 Dark Blue Potions of Speed
b) 2 Clotted Red Potions of Berserk Strength
c) a Metallic Purple Potion of *Healing*
d) a Misty Potion of Life
   It was dropped by a Chaos drake at a depth of 2100 ft.
e) 5 Metallic Silver Potions of Restore Mana
f) 2 Blue Speckled Potions of Enlightenment
g) 11 Scrolls titled "Fuinduin" of Teleport Level
h) a Scroll titled "Rhudhru" of Banishment
i) a Steel Wand of Annihilation (2 charges)
   It cannot be harmed by the elements.  
j) an Emerald Cedar Staff of Dispel Evil (3 charges)
   It was lying on the floor at a depth of 1100 ft.
k) an Opal Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your 
   constitution.  
l) The Augmented Chain Mail 'Hangon' (-2) [16,+15] (+6)
   It increases your speed by 6.  It sustains your wisdom.  It
   cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 2150 ft.
m) The Well-balanced Dagger 'Vatarinwe' (1d4) (+10,+13) (+2)
   It increases your attack speed by 2.  It is especially deadly
   against dragons and demons.  It provides resistance to fire, 
   cold, light, and dark.  It sustains your intelligence.  It 
   can be thrown hard and fast and lights the dungeon around you.
   It cannot be harmed by the elements.     It gives you 7
   attacks per turn.  
   
   
   It was lying on the floor at a depth of 1700 ft.
n) The Well-balanced Dagger of Andormen (1d4) (+10,+10) [+6] (+2)
   It increases your strength and constitution by 2.  It is
   especially deadly against demons.  It is branded with acid 
   and electricity.  It provides resistance to fire and sound.  
   It sustains your strength and constitution.  It can be thrown
   hard and fast, slows your metabolism, makes you fall like a
   feather, and speeds your regeneration.  It cannot be harmed
   by the elements.     It gives you 5 attacks per turn.  
   
   
   It was dropped by an Earth hound at a depth of 2000 ft.
o) a Lochaber Axe of Slays (3d8) (+6,+8) {SlayUndead}
   It slays undead.     It gives you 4 attacks per turn.  
   
   It was dropped by The Queen Ant at a depth of 1700 ft.
p) The Long Bow of Elenwen (x5) (+10,+10) (+2)
   It increases your dexterity by 2.  It increases your 
   searching and shooting power by 2.  It provides resistance to 
   life draining.  It sustains your strength, intelligence, 
   dexterity, constitution, and charisma.  It slows your
   metabolism and speeds your regeneration.  It aggravates
   creatures around you.  It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 1600 ft.
q) a Light Crossbow of Power (x3) (+5,+12)
   
r) 55 Bolts of Frost (1d5) (+6,+9)
   It is branded with frost.  It cannot be harmed by cold.  
s) 23 Arrows of Slay Dragon (2d4) (+8,+8)
   It slays dragons.  
t) 63 Arrows of Slay Evil (1d4) (+6,+8)
   It slays all evil creatures.  
u) 32 Arrows (1d4) (+4,+4)
   
v) 21 Mithril Arrows of Wounding (3d5) (+14,+9)
   It cannot be harmed by acid or fire.  
   They were lying on the floor at a depth of 1600 ft.

  [Current Quest]

Retrieve 7 additional Faded Scroll Fragments from a labyrinth level at a depth
of 2350 feet and return to the Guild.


Menivil the Dwarf Rogue
Began the quest to kill Morgoth on 04/29/2013 at 02:13 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     7947|   100 |  5  | Reached level 5
|    10687|   100 |  8  | Quest: Killed 12 Cave orcs
|    20037|   200 | 10  | Reached level 10
|    22507|   200 | 12  | Quest: Killed 11 Black orcs
|    27729|   100 | 12  | Killed Grip, Farmer Maggot's dog
|    29798|   150 | 13  | Killed Wolf, Farmer Maggot's dog
|    30508|   150 | 13  | Killed Fang, Farmer Maggot's dog
|    31986|   300 | 15  | Reached level 15
|    36626|   300 | 19  | Quest: Killed 21 Earth hounds
|    36806|   300 | 20  | Reached level 20
|    63628|   450 | 21  | Quest: Cleared out a lesser cave dweller nest.
|    83540|   550 | 22  | Quest: Cleared out a creeping coin pit.
|    84229|  Town | 22  | Killed Lotho Pimple
|    97212|   650 | 25  | Reached level 25
|   105147|   650 | 25  | Quest: Killed 22 Young white dragons
|   126191|   750 | 26  | Killed Lagduf, the Snaga
|   132388|   750 | 27  | Killed Boldor, King of the Yeeks
|   136271|   750 | 27  | Quest: Killed 20 Young gold dragons
|   141437|   850 | 27  | Killed Orfax, Son of Boldor
|   158912|   900 | 27  | Quest: Killed 18 Fire giants
|   170772|  1000 | 28  | Killed Nar, the Dwarf
|   186827|  1000 | 28  | Quest: Killed 19 Master thieves
|   201610|  1150 | 28  | Quest: Returned Metal Cap of Rahiliad to the 
|  continued...   |     |  Adventurer's Guild. 
|   205463|  1200 | 28  | Killed Sangahyando of Umbar
|   206270|  1200 | 28  | Found The Filthy Rag of Andaegoth
|   223029|  1250 | 29  | Quest: Destroyed 23 Plasma vortices
|   232387|  1350 | 29  | Quest: Returned 10 Faded Scroll Fragments from a 
|  continued...   |     |  labyrinth level to the Adventurer's Guild. 
|   235504|  1450 | 30  | Reached level 30
|   238051|  1500 | 29  | Quest: Completed an arena quest.
|   244809|  1600 | 30  | You enter the Greater vault ("huge")
|   249900|  1600 | 29  | Quest: Explored the Greater vault ("huge").
|   249900|  1600 | 29  | Quest: Explored the Greater vault ("huge").
|   256656|  1600 | 29  | Found The Set of Leather Gloves of Dirimagon
|   258543|  1600 | 29  | Found The Long Bow of Elenwen
|   261674|  1700 | 30  | Killed Angamaite of Umbar
|   277377|  1700 | 30  | Killed The Queen Ant
|   291571|  1700 | 30  | Quest: Returned Flail 'Fuinquendi' to the 
|  continued...   |     |  Adventurer's Guild. 
|   292160|  1700 | 30  | Found The Well-balanced Dagger 'Vatarinwe'
|   292160|  1700 | 30  | Found The Two-Handed Sword of Gliendin
|   293410| Quest | 31  | Quest Reward: Pair of Metal Shod Boots 'Golantin'
|   299362|  1850 | 31  | Quest: Completed an arena quest.
|   302756| Quest | 31  | Quest Reward: Awl-Pike 'Ascaraxar'
|   306176|  1850 | 31  | Killed Wormtongue, Agent of Saruman
|   308904|  2000 | 31  | Quest: Cleared out a hound pit.
|   311099|  2000 | 31  | Found The Well-balanced Dagger of Andormen
|   329370|  2150 | 33  | Quest: Returned Hard Leather Cap of Duindir to the 
|  continued...   |     |  Adventurer's Guild. 
|   329404| Quest | 33  | Quest Reward: Augmented Chain Mail 'Hangon'
|   335645|  2250 | 33  | Killed Ugluk, the Uruk
|   339114|  2250 | 33  | Quest: Cleared out a hound pit.
|   341854|  2250 | 33  | Found The Phial 'Arandin'
|   345858|  2250 | 34  | Killed Ibun, Son of Mim
============================================================
|   348630|  2350 | 34  | Killed by an Ancient gold dragon.
|   348630|  2350 | 34  | Killed on 04/29/2013 at 11:42 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : yes (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : yes (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.5.2013 03:39

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10152. on the Ladder (of 19090)
242. on the NPPAngband Ladder (of 438)
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Comments

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On 1.5.2013 03:43 murphy wrote:
gotta keep reminding myself dragons are more dangerous with the new spells! I didnt heal because didnt think this gold dragon could kill me in 1 turn. and he WAY killed me!

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