The Angband Ladder: Eng Oie, Half-Troll Rogue by buzzkill
[NPPComp114 0.1.14 Character Dump] You have killed 364 of 675 monster races. You have 311 of 675 monster races left to kill. Name Eng Oie Self RB CB EB Best Sex Male Age 23 STR: 18/83 +4 +2 +4 18/183 Race Half-Troll Height 87 INT: 18/85 -4 +1 +0 18/55 Class Rogue Weight 246 WIS: 18/38 -2 -2 +0 18 Title Sharper Status 1 DEX: 18/73 -4 +3 +7 18/133 HP -79/516 CON: 17 +3 +1 +6 18/90 SP 39/45 Level 35 CHR: 18/64 -6 -1 +2 18/14 GameTurn 409300 Armor [39,+124] Saving Throw 58% PlayerTurn 46599 Fight (+21,+18) Stealth Superb Cur Exp 525273 Melee (+39,+35) Fighting Legendary Max Exp 525273 Shoot (+39,+30) Shooting Legendary Adv Exp 127227 Blows 5/turn Disarming 10% MaxDepth 3800 ft Shots 2/turn Magic Device 64 Gold 139494 Speed +5 Perception 1 in 21 Burden 172 lbs Infra 80 ft Searching 31% % Burden 57% Your father was a Cave-Troll Warrior. You have blue-bloodshot eyes, mangy dark purple hair, and white ulcerous skin. [Last Messages] > The granite wall dissolves. > The rods are all still charging > One of your Silver-Plated Rods of Stone to Mud has recharged. > The granite wall dissolves. > One of your Silver-Plated Rods of Stone to Mud has recharged. > You set a monster trap. > Omarax, the Eye Tyrant becomes aware of your crafty abilities. > Omarax, the Eye Tyrant finds your trap and disarms it. > The trap has been destroyed. > You failed to use the wand properly. > Omarax, the Eye Tyrant invokes a powerful darkness storm. > You are blind. > Omarax, the Eye Tyrant chants powerfully. > You are hit by cold! > You die. Killed by Omarax, the Eye Tyrant. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + ++ ++ ���Ϥ������� ���Ϥ������� abcdefghijkl@ abcdefghijkl@ Str: 2........11.. Str: s........s..s Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ...6.....1... Dex: ...s.....s... Con: ..5......1... Con: ..s......s... Chr: 2............ Chr: s............ abcdefghijkl@ abcdefghijkl@ Acid:+......+..... Blind:............. Elec:.......+..... Confu:............. Fire:+......++.... Sound:............. Cold:......+...... Shard:............. Pois:+............ Nexus:............. Fear:.....+....... Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+...+. Feath:.......+...+. Sear.:............. PLite:............. Infra:....+........ Regen:............+ Aggr.:............. Telep:.......+..... Speed:...........+. Invis:............. Blows:............. FrAct:.........+... Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ ���Ϥ������� ���Ϥ������� [Character Equipment] a) The Mace 'Haldi' (2d9) (+18,+17) [+3] (+2) It increases your strength and charisma by 2. It slays animals, orcs, demons, undead, and all evil creatures. It provides resistance to acid, fire, and poison. It sustains your strength and charisma. It makes you native to terrains made of forest. It cannot be harmed by the elements. It gives you 5 attacks per turn. It was lying on the floor at a depth of 1950 ft. b) a Sling (x2) (+7,+7) It was dropped by Mughash the Kobold Lord at a depth of 1000 ft. c) a Mithril Ring of Constitution (+5) It increases your constitution by 5. It sustains your constitution. d) a Kornerupine Ring of Dexterity (+6) It increases your dexterity by 6. It sustains your dexterity. e) a Citrine Amulet of Infravision (+3) It increases your infravision by 3. f) a Brass Lantern of Bravery (8700 turns) {10% off} It provides resistance to fear. It cannot be harmed by fire. g) Ancient Dragon Scale Mail (White) (-3) [30,+38] (charging) It provides resistance to cold. It makes you native to terrains made of ice. It activates for cold resistance (10+d10 turns) and breathe frost (300) every 300+d300 turns. It cannot be harmed by the elements. It was lying on the floor at a depth of 3300 ft. h) The Cloak of Rionde [1,+20] (+1) It increases your stealth by 1. It provides resistance to acid, lightning, and fire. It makes you fall like a feather. It grants you the power of telepathy. It cannot be harmed by the elements. It was a reward for your exploits at a depth of 900 ft. i) The Large Leather Shield of Rienya [4,+14] It provides resistance to fire. It activates for resist cold (20+d20 turns) every 50+d50 turns. It cannot be harmed by the elements. It was found in a chest at a depth of 3350 ft. j) an Iron Crown of Might [0,+15] (+1) It increases your strength, dexterity, and constitution by 1. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. It was dropped by Adunaphel the Quiet at a depth of 2800 ft. k) a Set of Leather Gloves of Power (+2,+4) [1,+17] (+1) It increases your strength by 1. l) a Pair of Hard Leather Boots of Elvenkind [3,+8] (+5) It increases your stealth and speed by 5. It makes you fall like a feather. It cannot be harmed by acid or fire. It was dropped by Bert the Stone Troll at a depth of 1600 ft. [Character Equipment -- Quiver] n) 8 Iron Shots of Slay Demon (1d4) (+11,+13) {25% off} It slays demons. o) 28 Iron Shots of Slay Dragon (1d4) (+3,+10) It slays dragons. They were dropped by Gorlim, Betrayer of Barahir at a depth of 2450 ft. p) 8 Iron Shots (1d4) (+8,+4) q) 4 Iron Shots (1d4) (+3,+3) r) 6 Mithril Shots (2d4) (+5,+5) It cannot be harmed by acid. [Character Inventory] a) 3 Books of Magic Spells [Conjurings and Tricks] b) 2 Books of Magic Spells [Incantations and Illusions] c) a Book of Magic Spells [Sorcery and Evocations] d) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. It was dropped by a Vampire at a depth of 2450 ft. e) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. It was lying on the floor at a depth of 2800 ft. f) 4 Misty Potions of Cure Critical Wounds g) 9 Scrolls titled "sri nejab" of Phase Door h) 2 Scrolls titled "itebek stajo" of Teleport Level i) a Scroll titled "biecomp gop" of *Destruction* j) a Tin-Plated Rod of Perception {!!} It cannot be harmed by electricity. It was lying on the floor at a depth of 3100 ft. k) an Orange Tipped Rod of Recall It cannot be harmed by electricity. l) 6 Lead Rods of Illumination (1 charging) m) 2 Iron Rods of Detection (1 charging) It cannot be harmed by electricity. n) 3 Silver-Plated Rods of Stone to Mud (2 charging) {!!, 90% off} o) 5 Nickel Plated Wands of Teleport Other (20 charges) p) a Dogwood Staff of Teleportation (3 charges) q) 2 Emerald Birch Staves of Speed (2 charges) r) 2 Mulberry Staves of *Destruction* (3 charges) s) 2 Fire Tipped Staves of Mass Identify (15 charges) t) a Golden Crown of the Magi [0,+10] (+1) {HLife} It increases your intelligence by 1. It provides resistance to acid, lightning, fire, cold, and life draining. It sustains your intelligence. It cannot be harmed by the elements. [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) + + �����ј����������� �����ј����������� abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ...........3............ Str: ...........s.s.......... Int: ...........3............ Int: ........................ Wis: ........................ Wis: ........................ Dex: ........................ Dex: ........................ Con: ........................ Con: ........................ Chr: .............2.......... Chr: .............s.......... abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Acid: ........................ Blind: ........................ Elec: ........................ Confu: ............++.......... Fire: ...........+............ Sound: ............+........... Cold: ...........+............ Shard: ........................ Pois: ........................ Nexus: ........................ Fear: ...........++........... Nethr: ..........+............. Lite: ........................ Chaos: ........................ Dark: ........................ Disen: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig: .............+.......... Stea.: ...........+.+.......... Feath: ........................ Sear.: ........................ PLite: .............+.......... Infra: ........................ Regen: .............+.......... Aggr.: ........................ Telep: ........................ Speed: ........................ Invis: ........................ Blows: ........................ FrAct: ........................ Shots: ........................ HLife: ........................ Might: ...............+........ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx uUUoN DA uUUoN DA [Home Inventory] a) 7 Gold Speckled Potions of Resist Cold It cannot be harmed by cold. b) an Orange Speckled Potion of Restore Mana c) a Scroll titled "bat imung" of Summon Unique d) 3 Scrolls titled "friapp sannis" of Recharging {25% off} e) a Scroll titled "sno pluox" of Rune of Protection f) a Chromium Rod of Teleport Other g) 2 Nickel Plated Wands of Teleport Other (10 charges) h) 2 Dogwood Staves of Teleportation (10 charges) i) 2 Fire Tipped Staves of Mass Identify (5 charges) j) a Platinum Ring of Slaying (+7,+10) k) a Pearl Ring of Resist Nether It provides resistance to nether. It was lying on the floor at a depth of 2900 ft. l) The Cloak 'Anarveros' [1,+22] (+3) It increases your strength and intelligence by 3. It increases your stealth by 3. It provides resistance to fire, cold, and fear. It sustains your strength. It cannot be harmed by the elements. It was a reward for your exploits at a depth of 1300 ft. m) an Iron Crown of Serenity [0,+9] It provides resistance to fear, confusion, and sound. n) The Iron Helm of Echol [5,+19] (+2) It increases your charisma by 2. It increases your stealth by 2. It provides resistance to confusion. It sustains your strength and charisma. It slows your metabolism, lights the dungeon around you, and speeds your regeneration. It cannot be harmed by the elements. It was lying on the floor at a depth of 1150 ft. o) a Short Bow of Accuracy (x2) (+25,+20) p) a Light Crossbow of Extra Might (x4) (+8,+9) (+1) It increases your shooting power by 1. It was a reward for your exploits at a depth of 1600 ft. q) 28 Bolts of Slay Undead (1d5) (+6,+5) It slays undead. r) 8 Bolts (1d5) (+2,+3) s) 23 Arrows of Venom (1d4) (+7,+3) It is branded with poison. They were dropped by Ulwarth, Son of Ulfang at a depth of 1900 ft. t) 30 Arrows of Slay Undead (1d4) (+1,+8) It slays undead. [Options] GAME PLAY OPTIONS: Auto-scum for good levels : no (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : yes (view_torch_grids) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Items always sell for 0 gold : yes (adult_no_selling) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : yes (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : no (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Generate connected stairs : no (adult_conected_stairs) Adult: Disable quests : no (adult_no_quests) Adult: Disable player ghosts : no (adult_no_player_ghosts) Adult: Disable store services : no (adult_no_store_services) Adult: Disable extra artifacts : no (adult_no_xtra_artifacts) Adult: Start with more money and no equipment: no (adult_birth_money) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 6.1.2012 00:56
9829. on the Ladder (of 19090)
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