The Angband Ladder: RogoBaggins, Hobbit Rogue by Shinedog

  [NPPAngband 0.5.4 Character Dump]

 Name   RogoBaggins                       Self RB CB  EB   Best
 Sex    Male           Age      22 STR:     10 -2 +2 +17  18/90
 Race   Hobbit         Height   35 INT:     10 +2 +1  +7  18/20
 Class  Rogue          Weight   60 WIS:     12 +1 -2  +8  18/10
 Title  Sharper        Status   62 DEX:     18 +3 +3  +9 18/150
 HP     -52/367                    CON:     11 +2 +1 +12  18/80
 SP     41/45          Level    35 CHR:      9 +1 -1  +7     16

 GameTurn      440315  Armor   [34,+85] Saving Throw        84%
 PlayerTurn     58912  Fight  (+37,+28) Stealth          Superb
 Cur Exp       489951  Melee  (+52,+46) Fighting      Legendary
 Max Exp       489951  Shoot  (+56,+31) Shooting      Legendary
 Adv Exp       117549  Blows     4/turn Disarming           12%
 MaxDepth     2650 ft  Shots     2/turn Magic Device         89
 Gold           74980  Speed         +3 Perception       1 in 1
 Burden       227 lbs  Infra      70 ft Searching           69%
 % Burden         75%

 You are Bilbo's favorite nephew.  Using the recent gift he gave
 you, all of Middle Earth is at your mercy.  They can have your
 precious when they pry it from your cold, dead hands.


  [Last Messages]

> You have 2 charges remaining.
> The Servant of Morgoth tries to cast a spell, but fails.
> You have 43 Iron Shots of Venom (1d4) (+10,+10) (s).
> The Iron Shot of Venom (1d4) (+10,+10) hits the Servant of Morgoth.
> The Iron Shot of Venom disappears.
> The Servant of Morgoth grunts with pain.
> You have 42 Iron Shots of Venom (1d4) (+10,+10) (s).
> The Iron Shot of Venom (1d4) (+10,+10) hits the Servant of Morgoth.
> The Iron Shot of Venom disappears.
> The Servant of Morgoth grunts with pain.
> The Servant of Morgoth casts a storm of darkness.
> You have 41 Iron Shots of Venom (1d4) (+10,+10) (s).
> You hit the Servant of Morgoth.
> The Servant of Morgoth casts a storm of darkness.
> You die.

Killed by a Servant of Morgoth.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++++  + +++ 
      /}=="~[()]]]               /}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 2.45..2.2.2..        Str:  ..ss....s....
 Int: 2..5.........        Int:  ...s.........
 Wis: 2..5.....1...        Wis:  ...s.....s...
 Dex: 2..5..2......        Dex:  .s.s.........
 Con: 21.5....2.2..        Con:  ...s....s....
 Chr: 2..5.........        Chr:  ...s.........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:...*..+......        Blind:...+....+.... 
 Elec:.+.*..+......        Confu:......+...... 
 Fire:.+.*..+......        Sound:......+...... 
 Cold:*..*..+......        Shard:............. 
 Pois:...*....+....        Nexus:............. 
 Fear:+..+..+.+....        Nethr:...+......... 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:...+......... 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.+...........        Stea.:.............
Feath:.............        Sear.:....+........
PLite:.............        Infra:.............
Regen:...+.........        Aggr.:...+....+....
Telep:...+.........        Speed:...+.........
Invis:+..+.........        Blows:.............
FrAct:+.........+..        Shots:.............
HLife:............+        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      /}=="~[()]]]               /}=="~[()]]] 

  [Character Equipment]

a) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2)
   It increases all your stats by 2.  It slays orcs, undead, and 
   all evil creatures, and it is especially deadly against 
   demons.  It is branded with frost.  It provides immunity to 
   cold.  It provides resistance to fear.  It is blessed by the
   gods.  It grants you immunity to paralysis and the ability to
   see invisible things.  It activates for mass banishment every
   1000 turns.  It cannot be harmed by the elements.  It gives
   you 4 attacks per turn.  
   
   It was conjured forth by magic at a depth of 2000 ft.
b) The Sling of Idron (x3) (+8,+8) (+1)
   It increases your constitution by 1.  It increases your 
   shooting power by 1.  It provides resistance to lightning and 
   fire.  It sustains your dexterity.  It slows your metabolism.
   It cannot be harmed by the elements.  
   It was conjured forth by magic at a depth of 1100 ft.
c) an Adamantite Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
   
d) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed}
   It increases all your stats by 5.  It increases your speed by
   5.  It provides immunity to acid, lightning, fire, cold, and 
   poison.  It provides resistance to fear, blindness, nether, 
   and disenchantment.  It sustains all your stats.  It speeds
   your regeneration.  It grants you the power of telepathy and 
   the ability to see invisible things, but it also aggravates
   creatures around you, drains experience, and is permanently
   cursed.  It makes you native to terrains made of ice, fire, 
   and acid.  It activates for bizarre things every 30+d30
   turns.  It cannot be harmed by the elements.  
   It was an inheritance from your family.
e) a Pewter Amulet of Searching (+5)
   It increases your searching by 5.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was an inheritance from your family.
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, 
   and sound.  It cannot be harmed by the elements.  
   It was dropped by a Young chromatic dragon at a depth of 1950 ft.
h) a Cloak [1,+4]
i) The Large Leather Shield of the Haradrim [4,+15] (+2)
   It increases your strength and constitution by 2.  It
   provides resistance to poison, fear, and blindness.  It
   sustains your strength and constitution.  It aggravates
   creatures around you.  It activates for berserk rage (50+d50
   turns) every 50 turns.  It cannot be harmed by the elements.  
   
   It was dropped by Scatha the Worm at a depth of 2500 ft.
j) a Steel Helm of Wisdom [6,+8] (+1)
   It increases your wisdom by 1.  It sustains your wisdom.  
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
   It increases your strength and constitution by 2.  It grants
   you immunity to paralysis.  It cannot be harmed by the
   elements.  
   It was dropped by a Brown yeek at a depth of 950 ft.
l) a Pair of Hard Leather Boots of Nativity [3,+10] {NForest}
   It makes you native to terrains made of forest.  
   It was dropped by a Stone troll at a depth of 1700 ft.


  [Character Equipment -- Quiver]

n) 4 Rounded Pebbles (1d2) (+5,+5)
o) 29 Rounded Pebbles (1d2) (+6,+3)
p) 6 Rounded Pebbles (1d2) (+3,+2)
q) 7 Rounded Pebbles (1d2) (+1,+3)
r) 25 Rounded Pebbles (1d2) (+0,+1)
s) 41 Iron Shots of Venom (1d4) (+10,+10)
   It is branded with poison.  
t) 22 Iron Shots of Slay Dragon (1d4) (+7,+11)
   It slays dragons.  
u) 2 Iron Shots (1d4) (+5,+5)
v) 12 Iron Shots (1d4) (+0,+0)
w) 9 Mithril Shots (2d4) (+1,+4)
   It cannot be harmed by acid.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 3 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 4 Yellow Speckled Potions of Heroism
g) 2 Blue Speckled Potions of Berserk Strength
h) 2 Metallic Silver Potions of Cure Critical Wounds
i) a White Potion of Healing
j) 2 Oily Yellow Potions of *Healing*
k) 4 Scrolls titled "sta wexnin" of Teleport Level
l) 5 Scrolls titled "sanhyd ivbar" of Word of Recall
m) a Scroll titled "marnep arzekli" of *Destruction*
n) a Scroll titled "un rhovsat" of Mass Banishment
o) a Molybdenum Rod of Teleport Other
   It was dropped by a Novice priest at a depth of 1350 ft.
p) 8 Lead-Plated Rods of Light
q) a Ruby Tipped Rod of Mass Identify
   It cannot be harmed by electricity.  
   It was an inheritance from your family.
r) a White bleached Staff of Teleportation (7 charges)
s) a Pine Staff of Healing (2 charges)
   It was dropped by a Cave orc at a depth of 2000 ft.
t) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5)
   It increases your constitution by 5.  It slays trolls, demons,
   and all evil creatures, and it is especially deadly against 
   dragons.  It provides resistance to disenchantment.  It 
   aggravates creatures around you.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn.  
   
   It was dropped by a Half-troll at a depth of 2250 ft.
u) a Sling of Extra Might (x3) (+16,+17) (+1)
   It increases your shooting power by 1.  
   It was lying on the floor at a depth of 2250 ft.

[Your Home Is Empty]

RogoBaggins the Hobbit Rogue
Began the quest to kill Morgoth on 03/25/2012 at 09:15 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     5795|   100 |  3  | Killed Fang, Farmer Maggot's dog
|     8167|   150 |  5  | Reached level 5
|     9291|   150 |  5  | Killed Grip, Farmer Maggot's dog
|    19335|   250 |  7  | Killed Smeagol
|    25885|   450 |  8  | Destroyed Charles Teague, the Skeleton
|    26970|   500 | 10  | Reached level 10
|    40468|   550 | 12  | Killed Bullroarer the Hobbit
|    44542|   600 | 13  | Killed Golfimbul, the Hill Orc Chief
|    53843|   650 | 15  | Reached level 15
|    63875|   800 | 17  | Killed Lagduf, the Snaga
|    64068|   800 | 17  | Killed Ufthak of Cirith Ungol
|    71373|   900 | 20  | Reached level 20
|    89141|  1200 | 22  | Killed Nar, the Dwarf
|   100961|   150 | 23  | Killed Wolf, Farmer Maggot's dog
|   112463|   550 | 23  | Killed Orfax, Son of Boldor
|   130105|  1050 | 24  | Killed Grishnakh, the Hill Orc
|   142851|   550 | 24  | Killed Ulfast, Son of Ulfang
|   147767|   550 | 24  | Killed Wormtongue, Agent of Saruman
|   148284|   550 | 24  | Killed Brodda, the Easterling
|   172748|   950 | 25  | Reached level 25
|   181851|  1000 | 25  | Killed Shagrat, the Orc Captain
|   247205|  1000 | 26  | Killed Ibun, Son of Mim
|   263717|   950 | 26  | Killed Boldor, King of the Yeeks
|   264433|   950 | 26  | Found The Set of Leather Gloves 'Cambeleg'
|   324344|  1650 | 27  | Killed Ugluk, the Uruk
|   326917|  1650 | 28  | Killed Khim, Son of Mim
|   346930|  1950 | 29  | Found The Metal Brigandine Armour of the Rohirrim
|   350727|  1950 | 30  | Reached level 30
|   356285|  2000 | 30  | Killed Beorn, the Shape-Changer
|   357158|  2000 | 30  | Found The Great Axe of Eonwe
|   373069|  2000 | 31  | Found The Soft Leather Armour 'Hithlomir'
|   398188|  2250 | 32  | Found The Bastard Sword 'Calris'
|   400128|  2250 | 32  | Found The Broad Sword 'Aeglin'
|   402425|  2300 | 33  | Killed The Queen Ant
|   425769|  2500 | 33  | Killed Castamir the Usurper
|   427298|  2500 | 34  | Killed Scatha the Worm
|   427844|  2500 | 34  | Found The Large Leather Shield of the Haradrim
|   438035|  2650 | 35  | Reached level 35
|   438381|  2650 | 35  | Found The Broad Sword 'Glamdring'
|   438381|  2650 | 35  | Found The Trident of Ulmo
============================================================
|   440315|  2650 | 35  | Killed by a Servant of Morgoth.
|   440315|  2650 | 35  | Killed on 04/05/2012 at 06:23 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : no  (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : yes (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: yes (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.4.2012 08:09
Last updated on 6.4.2012 00:30

Download this dump

9. on the Competition No.120 Ladder (of 23)

Comments

Jump to latest

On 4.4.2012 08:09 Shinedog wrote:
Used WoR as escape on a couple of early themed levels that I could not have survived and then walked back down, so turn count is up a bit.

On 4.4.2012 20:46 nppangband wrote:
Great start! A couple more stat potions and the power of your character increases greatly.

On 4.4.2012 22:50 Shinedog wrote:
Things just took a real turn in the right direction. It was just a stat potion here and there and all the sudden we are up to 4 blows. Also, the scroll of artifact creation (never seen one of those before in NPP) created the nice sling. Even found a scroll of *Identify* to read on the One Ring. It is sort of strange to play an aggravating rouge, but I am enjoying myself. I guess I can steal with close to impunity as well, since I already aggravate. It can't get much worse, can it?

On 5.4.2012 01:45 nppangband wrote:
No, stealing can haste all of the monsters in the dungeon as well. I need to fix stealing. At the moment it isn't worth it.

On 5.4.2012 05:49 Shinedog wrote:
Just got two great beat sticks. Calris and Eowne. I guess I don't care about Calris' aggro, but I wonder about the -20 to hit. Also, if I break the curse, can I then switch between the two or will it require remove curse every time I want to change weapon?

On 5.4.2012 05:52 ewan wrote:
Cambeleg and Eonwe, I am jealous :). Looking good - I need to emulate, basically.

On 5.4.2012 05:53 ewan wrote:
Why the 8 copies of book 3? Is weight not an issue - but even so, why? :)

On 5.4.2012 15:18 Shinedog wrote:
Just keep forgetting to drop them. As long as speed as been at +5, it hasn't mattered. ;) I think fairly say that Eonwe at DL 40 is the best result I have ever gotten from an Acquirement scroll.

On 5.4.2012 17:14 nppangband wrote:
You only have to break Calris's curse once. But it is heavily cursed, so you will need a whole lot of enchant weapon-to-hit scrolls, or a scroll of *remove curse*.

On 6.4.2012 00:30 Shinedog wrote:
Don't play after drinking. Enough said.

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