The Angband Ladder: Tinar Age 108, High-Elf Rogue by Pete Mack

  [Angband  Character Dump]

 Name   Tinar        Age            108          Self  RB  CB  EB   Best
 Sex    Female       Height       73 in   STR! 18/100  +1  +0  +1 18/120
 Race   High-Elf     Weight     180 lbs   INT:  18/30  +3  +1  +4 18/110
 Class  Rogue        Turns used:          WIS:  18/54  -1  -3  +2  18/34
 Title  Rogue        Game        433793   DEX! 18/100  +3  +3  +7 18/***
 HP     -162/741     Standard     63706   CON! 18/100  +1  -1  +9 18/190
 SP     111/154      Resting      13524   CHR:  18/61  +5  -1  +0 18/101

 Level                 38    Armor     [46,+102]    Saving Throw     89%
 Cur Exp          1745018                           Stealth       Superb
 Max Exp          1745018    Melee     (+40,+29)    Disarming       100%
 Adv Exp          1912500    Blows      7.0/turn    Magic Devices     97
                             Base to-hit    74.0    Perception    1 in 1
 Gold              150718                           Searching        65%
 Burden         240.7 lbs    Shoot     (+50,+23)    Infravision    40 ft
 Speed                 21    Shots        3/turn
 Max Depth    4600' (L92)    Base to-hit    68.3

 You are one of several children of a Telerin Ranger.  You have light
 green eyes, straight black hair, and a fair complexion.



rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:......+......
rFire:....+...+.... Chaos:......+......
rCold:........+.... Disen:.............
rPois:......+...... Feath:..........+..
rLite:............+ pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:...+.......+.
  ESP:.......+..... Blows:+............
Invis:.........+..+ Shots:.+...........
FrAct:..........+.. Might:.+...........
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.........++..  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Great Wyrm of Law slams against the door.
> You hear a door burst open!
> The Great Wyrm of Law disappears!
> You have 3 charges remaining.
> Feagwath, the Undead Sorcerer disappears!
> You have 2 charges remaining.
> The Mouth of Sauron disappears!
> You have 1 charge remaining.
> The Archlich disappears!
> You have no room for a Scroll of *Destruction*.
> You miss Huan, Wolfhound of the Valar.
> You hit Huan, Wolfhound of the Valar.
> You miss Huan, Wolfhound of the Valar.
> Huan, Wolfhound of the Valar breathes frost.
> You die.

Killed by Huan, Wolfhound of the Valar.

  [Character Equipment]

a) a Zweihander of Extra Attacks (3d6) (+13,+18) <+2>
     Found in a chest from 4300 feet (level 86).
     
     +2 attack speed.
     Can be destroyed by acid.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 301.7.
     
b) a Sling of Buckland (x3) (+23,+23) <+4, +2, +1>
     Found lying on the floor at 4200 feet (level 84).
     
     +4 dexterity.
     +2 shooting speed.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     
c) a Ring of Constitution <+6>
     Found lying on the floor in a vault at 4250 feet (level 85).
     
     +6 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
d) a Ring of Speed <+9>
     Found lying on the floor in a vault at 2950 feet (level 59).
     
     +9 speed.
     Can be destroyed by electricity.
     
e) the Amulet of Carlammas <+3, +1>
     Dropped by Draebor, the Imp at 3100 feet (level 62).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 700 to 1395 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
f) the Phial of Galadriel <+3>
     Dropped by Adunaphel the Quiet at 3100 feet (level 62).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 34 to 62 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
     Radius 3 light.
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by Uvatha the Horseman at 4200 feet (level 84).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 313 to 620 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
h) a Cloak of the Magi [1,+14] <+2, +3> {ESP}
     Found in a chest from 3900 feet (level 78).
     
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Can be destroyed by fire.
     Sustains intelligence.
     Grants telepathy.  
     
i) a Mithril Shield of Resistance [16,+20]
     Found lying on the floor in a vault at 2950 feet (level 59).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Adunaphel the Quiet at 3100 feet (level 62).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 173 to 341 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
k) a Set of Alchemist's Gloves of Thievery (+5,+3) [0,+10] <+3, +4>
     Found lying on the floor in a vault at 2950 feet (level 59).
     
     +3 dexterity.
     +20% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
l) the Pair of Leather Boots of Fëanor [2,+18] <+15>
     Dropped by Gorlim, Betrayer of Barahir at 3000 feet (level 60).
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 620 turns to recharge at your current speed.
     Your chance of success is 94.4%
     


  [Character Quiver]

n) 23 Arrows of Flame (1d4) (+10,+8)
     Dropped by a Cave troll at 3600 feet (level 72).
     
     Branded with flames.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
o) 14 Arrows of Venom (1d4) (+10,+11)
     Bought from a store.
     
     Branded with venom.
     Can be destroyed by acid, fire.
     
p) 27 Arrows of Wounding (1d4) (+24,+17)
     Dropped by a Hezrou at 3750 feet (level 75).
     
     Can be destroyed by acid, fire.
     
q) 24 Seeker Arrows of Frost (4d4) (+7,+9)
     Found lying on the floor at 3900 feet (level 78).
     
     Branded with frost.
     Cannot be harmed by cold.
     Can be destroyed by acid, fire.
     
r) 17 Rounded Pebbles of Frost (1d2) (+7,+13)
     Dropped by a Greater titan at 4300 feet (level 86).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 702 vs. creatures not resistant to cold, and
     351 vs. others.
     25% chance of breaking upon contact.
     
s) 11 Iron Shots of Slay Evil (1d4) (+13,+17)
     Found lying on the floor at 4300 feet (level 86).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 663 vs. evil creatures, and 397.8 vs.
     others.
     25% chance of breaking upon contact.
     
t) 33 Mithril Arrows of Slay Dragon (3d4) (+12,+10)
     Found lying on the floor in a vault at 4350 feet (level 87).
     
     Slays dragons.
     Cannot be harmed by acid, fire.
     
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@P5}
     Cannot be harmed by acid, electricity, fire, cold.
     
c) 2 Books of Magic Spells [Mordenkainen's Escapes] {@m7}
     Cannot be harmed by acid, electricity, fire, cold.
     
d) 2 Books of Magic Spells [Tenser's Transformations] {@m8}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 6 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
f) a Potion of *Healing*
     Found lying on the floor at 4600 feet (level 92).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
g) 5 Scrolls of Teleport Level {!*}
     Can be destroyed by acid, fire.
     
h) a Rod of Magic Mapping {!!}
     Found lying on the floor in a vault at 3450 feet (level 69).
     
     Can be destroyed by electricity.
     
i) 2 Rods of Teleport Other (2 charging) {!!;!d}
     Can be destroyed by electricity.
     
j) a Rod of Identify {!!}
     Bought from a store.
     
     Cannot be harmed by electricity.
     
k) 2 Wands of Teleport Other (1 charge)
     Can be destroyed by electricity.
     
l) 4 Staves of *Destruction* (5 charges) {!*}
     Can be destroyed by acid, fire.
     
m) 5 Staves of Teleportation (32 charges) {!*}
     Can be destroyed by acid, fire.
     
n) a Ring of Damage (+0,+13)
     Found in a chest from 4200 feet (level 84).
     
     Can be destroyed by electricity.
     
o) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor of a cavern at 2300 feet (level 46).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 31 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
p) a Golden Crown of Might [0,+13] <+2, +1>
     Found in a chest from 4350 feet (level 87).
     
     +2 strength, dexterity.
     +1 constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
q) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1> {@w1}
     Dropped by a Gelugon at 3500 feet (level 70).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 356.5 vs. demons, 356.5 vs. orcs, 356.5 vs.
     trolls, and 207 vs. others.
     
r) the Mace 'Taratol' (3d4) (+12,+12) (charging) {@w1!!;!d}
     Found lying on the floor at 1850 feet (level 37).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 313 to 620 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 249 vs. creatures not resistant to
     electricity, 333 vs. dragons, and 165 vs. others.
     
s) a Long Bow of Extra Shots (x3) (+20,+12) <+1>
     Found lying on the floor in a vault at 2950 feet (level 59).
     
     +1 shooting speed.
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m6}
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 13 Potions of Healing
     Can be destroyed by cold.
     
c) 7 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
d) 3 Potions of Life
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
e) 9 Potions of Restore Mana
     Can be destroyed by cold.
     
f) 3 Potions of Restore Life Levels
     Can be destroyed by cold.
     
g) 8 Potions of Speed
     Can be destroyed by cold.
     
h) 21 Scrolls of Teleportation {!*}
     Can be destroyed by acid, fire.
     
i) a Scroll of Banishment
     Dropped by a Vrock at 4200 feet (level 84).
     
     Can be destroyed by acid, fire.
     
j) 2 Scrolls of Mass Banishment
     Can be destroyed by acid, fire.
     
k) a Scroll of *Destruction*
     Found lying on the floor of a special room at 3200 feet (level
     64).
     
     Can be destroyed by acid, fire.
     
l) a Staff of *Destruction* (3 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
m) a Staff of the Magi (2 charges)
     Dropped by a Crystal drake at 2850 feet (level 57).
     
     Can be destroyed by acid, fire.
     
n) a Ring of Constitution <+4>
     Dropped by an Ancient black dragon at 3900 feet (level 78).
     
     +4 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
o) an Amulet of Devotion <+3, +6, +1>
     Found lying on the floor in a vault at 2950 feet (level 59).
     
     +3 wisdom.
     +6 charisma.
     Provides resistance to fire, light, dark.
     Sustains wisdom, charisma.
     Sustains your life force.  
     
     Radius 1 light.
p) an Amulet of Trickery <+2, +6>
     Found lying on the floor of a cavern at 3600 feet (level 72).
     
     +2 dexterity, stealth, speed.
     +6 infravision.
     +30% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
q) Leather Scale Mail of Elvenkind (-1) [20,+20] <+1>
     Found lying on the floor at 4150 feet (level 83).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Cloak of the Magi [1,+9] <+2, +3>
     Dropped by a Barbazu at 3500 feet (level 70).
     
     +2 intelligence.
     +3 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Can be destroyed by fire.
     Sustains intelligence.
     
s) a Steel Helm of Telepathy [9,+11]
     Dropped by Rogrog the Black Troll at 3650 feet (level 73).
     
     Can be destroyed by acid.
     Grants telepathy.  
     
t) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Adunaphel the Quiet at 3100 feet (level 62).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Radius 1 light.
u) a Two-Handed Great Flail of Gondolin (3d6) (+22,+13) <+1>
     Found lying on the floor of a cavern at 3750 feet (level 75).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 317 vs. demons, 317 vs. orcs, 317 vs.
     trolls, 317 vs. dragons, and 194 vs. others.
     
     Radius 1 light.
v) a Lead-Filled Mace of Extra Attacks (4d3) (+10,+14) <+2>
     Found in a chest from 4250 feet (level 85).
     
     +2 attack speed.
     Can be destroyed by acid, fire.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 249.2.
     
w) a Heavy Crossbow of Power (x4) (+11,+15)
     Found lying on the floor of a labyrinth at 2000 feet (level 40).
     
     Can be destroyed by acid, fire.
     
x) 19 Seeker Arrows of Slay Evil (4d4) (+12,+14)
     Conjured forth by magic at 3100 feet (level 62).
     
     Slays evil creatures.
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4376    100'    2   Reached level 2
      7861    150'    3   Reached level 3
     13709    250'    4   Reached level 4
     16041    250'    5   Reached level 5
     22273    300'    6   Reached level 6
     23825    300'    7   Reached level 7
     27725    300'    7   Killed Bullroarer the Hobbit
     33255    350'    8   Reached level 8
     33397    350'    8   Killed Lagduf, the Snaga
     36145    450'    8   Killed Fang, Farmer Maggot's dog
     38025    550'    9   Reached level 9
     50403    700'   10   Reached level 10
     50550    700'   10   Killed Wormtongue, Agent of Saruman
     54008    750'   11   Reached level 11
     55215    750'   12   Reached level 12
     60641    750'   13   Reached level 13
     62784    750'   13   Killed Grip, Farmer Maggot's dog
     78931    800'   14   Reached level 14
     87805    850'   15   Reached level 15
     96407    950'   16   Reached level 16
    102494   1400'   17   Reached level 17
    105337   1450'   17   Killed Angamaitë of Umbar
    108928   1450'   18   Reached level 18
    112981   1450'   19   Reached level 19
    121881   1450'   20   Reached level 20
    124408      0'   20   Killed Farmer Maggot
    128904   1500'   21   Reached level 21
    129168   1550'   21   Found the Chain Mail of Arvedui
    138608   1600'   22   Reached level 22
    139744   1600'   22   Killed Gorbag, the Orc Captain
    148073   1750'   23   Reached level 23
    148553   1750'   23   Killed Ulfast, Son of Ulfang
    153301   1800'   24   Reached level 24
    173408   1850'   25   Reached level 25
    184301   1850'   24   Found the Mace 'Taratol'
    186512   1850'   25   Reached level 25
    196596   2000'   25   Killed Brodda, the Easterling
    204512   2050'   26   Reached level 26
    220968   2250'   26   Reached level 26
    233258   2300'   26   Found the Augmented Chain Mail of Caspanion
    233404   2300'   27   Reached level 27
    253736   2350'   27   Found the Soft Leather Armour 'Hithlomir'
    256974   2400'   27   Killed Nár, the Dwarf
    272167   2450'   28   Reached level 28
    289836   2800'   28   Killed Shagrat, the Orc Captain
    292646   2800'   28   Killed Lokkak, the Ogre Chieftain
    294984   2800'   28   -- Note: Teleport Other! (rod).
    304632   2850'   29   Reached level 29
    305403   2850'   29   Killed Khîm, Son of Mîm
    307491   2850'   29   Killed Scatha the Worm
    331390   2950'   30   Reached level 30
    331899   2950'   31   Reached level 31
    334591   2950'   31   Reached level 31
    335327   2950'   31   Killed Bill the Stone Troll
    337459   2950'   31   Killed The Queen Ant
    339243   2950'   31   Killed Orfax, Son of Boldor
    339271   2950'   31   Found the Spear 'Nimloth' (LOST)
    341566   2950'   31   Killed Lorgan, Chief of the Easterlings
    342835   2950'   31   Found the Set of Gauntlets 'Paurnen' (LOST)
    348199   3000'   31   Killed Gorlim, Betrayer of Barahir
    348208   3000'   31   Found the Pair of Leather Boots of Fëanor
    352112   3100'   31   Killed Draebor, the Imp
    352161   3100'   31   Found the Amulet of Carlammas
    352546   3100'   31   Killed Adunaphel the Quiet
    352563   3100'   31   Found the Phial of Galadriel
    352662   3100'   31   Found the Iron Helm 'Holhenneth'
    352681   3100'   31   Found the Set of Leather Gloves 'Cammithrim'
    353227   3100'   31   Killed Medusa, the Gorgon
    353501   3100'   31   Killed Ibun, Son of Mîm
    353514   3100'   31   Found the Halberd 'Osondir'
    363156   3300'   31   Killed Golfimbul, the Hill Orc Chief
    366135   3400'   32   Reached level 32
    369389   3450'   32   Found the Broad Axe 'Barukkheled' (LOST)
    373212   3500'   32   Killed Grishnákh, the Hill Orc
    373391   3500'   32   Found the Battle Axe of Balli Stonehand
    373908   3500'   33   Reached level 33
    375929   3500'   33   Reached level 33
    381436   3550'   34   Reached level 34
    385132   3550'   34   Reached level 34
    385305   3550'   34   Reached level 34
    394680   3650'   34   Killed Rogrog the Black Troll
    395606   3700'   35   Reached level 35
    399431   3750'   35   Killed Akhorahil the Blind
    404492   3800'   35   Killed Fundin Bluecloak
    404492   3800'   36   Reached level 36
    410386   3900'   36   Killed Lugdush, the Uruk
    415823   4200'   36   Killed Quaker, Master of Earth
    418460   4200'   36   Killed Uvatha the Horseman
    418466   4200'   36   Found the Hard Leather Armour of Himring
    418844   4200'   37   Reached level 37
    428580   4300'   38   Reached level 38


  [Options]

  [Interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Open/disarm/close without direction          : yes (easy_open)
Center map continuously                      : no  (center_player)
Show flavors in object descriptions          : no  (show_flavors)
Allow mouse clicks to move the player        : yes (mouse_movement)
Show mouse status line buttons               : no  (mouse_buttons)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)

  [Warning]

Color: Player color indicates % hit points   : no  (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Disturb whenever any monster moves           : no  (disturb_move)
Disturb whenever viewable monster moves      : yes (disturb_near)
Disturb whenever leaving trap detected area  : yes (disturb_detect)
Disturb whenever player state changes        : yes (disturb_state)
Automatically clear '-more-' prompts         : no  (auto_more)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Force player decent                          : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)


Posted on 14.4.2013 11:56
Last updated on 17.4.2013 03:10

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Comments

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On 14.4.2013 11:56 Pete Mack wrote:
Totally pathetic character at dl 37. I sure could use some free action. Almost died to Ranger when he summoned Basilisk...

On 14.4.2013 17:23 donalde wrote:
you know, rangers get extra shot with bow on level 20, and second extra shot on level 40. So I'd recommend you use long bow, as you get multiple shots with it. (also, ammo is lighter)

On 14.4.2013 21:13 Pete Mack wrote:
That's more like it! First source of FA is Gondolin + ESP! (dl 37)

On 14.4.2013 21:14 Pete Mack wrote:
Yeah, but this character is Rogue... (I prefer them to Rangers.)

On 14.4.2013 21:30 donalde wrote:
whups, my bad. sorry about that. nice weapon, you can now mess up with wand of clone monster against blue D's. Personally, I'd use Gondolin as main weapon and swap Taratol agains lightning critters and dragons.

On 15.4.2013 06:33 Pete Mack wrote:
dl 56: Finally a Rod of Teleport Other (first source in game.) CL 28 HP 273.

On 15.4.2013 07:00 Pete Mack wrote:
Yeah, I'll do that soon. But this guy is fragile; I'm basically playing him like a mage with archery instead of bolt spells.
I use Taratol more for the activation than the *Slay Dragon*.


On 15.4.2013 12:02 Pete Mack wrote:
Found treasure room (4x4) at dl 59. RoSpeed(+9) and Wand of Teleport Other. Can't afford to carry heavy weapon just for activation and Electric immunity anymore.

On 15.4.2013 20:20 Pete Mack wrote:
Woohoo! Second time ever finding Feanor. First time was Morgoth drop!

On 16.4.2013 02:33 Pete Mack wrote:
Feanor!

On 16.4.2013 14:57 Raajaton wrote:
Jealous!

On 17.4.2013 00:37 Pete Mack wrote:
Guess I play Ranger from now on, except with a sling.

On 17.4.2013 03:10 Pete Mack wrote:
Thought it was a Warg :(

On 17.4.2013 03:29 Estie wrote:
There is an option to make all uniques purple. I wouldnt play without it.

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