The Angband Ladder: Bilbo, Hobbit Rogue by ranger jeff

  [Angband 3.4.1 Character Dump]

 Name   Bilbo                                    Self  RB  CB  EB   Best
 Sex    Male         Age             28   STR:  18/44  -2  +0  +2  18/44
 Race   Hobbit       Height          33   INT:     15  +2  +1  +1  18/10
 Class  Rogue        Weight          59   WIS:     11  +1  -3  +1     10
 Title  Filcher      Social       Known   DEX:  18/59  +3  +3  +5 18/169
 HP     -18/228      Maximize         Y   CON:     13  +2  -1  +2     16
 SP     25/31                             CHR:     12  +1  -1  +1     13

 Level               30   Armor    [37,+44]     Saving Throw         77%
 Cur Exp         125543   Fight   (+11,+11)     Stealth           Heroic
 Max Exp         125543   Melee   (+18,+19)     Fighting          Heroic
 Adv Exp         135000   Shoot   (+31,+22)     Shooting          Heroic
 MaxDepth   2600' (L52)   Blows    6.5/turn     Disarming           100%
 Game Turns      227812   Shots      2/turn     Magic Device          83
 Standard Turns   30658   Infra       40 ft     Perception       1 in 11
 Resting Turns     4661   Speed           4     Searching            44%
 Gold             20994   Burden  113.3 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have blue-gray eyes, straight black hair, and an
 average complexion.


rAcid:......+...... Nexus:.............
rElec:........+.... Nethr:.............
rFire:..........+.. Chaos:.............
rCold:............. Disen:.+...........
rPois:..+.......... Feath:.............
rLite:+............ pFear:+............
rDark:..+.......... pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:....+.....+.. Speed:++...........
  ESP:............. Blows:+............
Invis:+............ Shots:.+...........
FrAct:+............ Might:.............
HLife:............+ S.Dig:.............
Stea.:.++........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Mature red dragon breathes fire.
> Some of your Arrows of Slay Animal (n) were destroyed!
> The Nexus vortex breathes nexus.
> The Mature red dragon shrugs off the attack.
> You failed to use the staff properly.
> The Inertia hound breathes inertia.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Nexus vortex spins fiercely.
> The Nexus vortex breathes nexus.
> *** LOW HITPOINT WARNING! ***
> You avoid the effect!
> 2 Inertia hounds snarl with pain.
> The Nexus vortex breathes nexus.
> You die.

Killed by a Nexus vortex.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1>
     Dropped by a monster lost to history in town.
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6.5 blows/round.
     With +2 STR and +0 DEX you would get 6.7 blows
     With +0 STR and +2 DEX you would get 7.0 blows
     Average damage/round: 182.4 vs. animals, 182.4 vs. evil creatures,
     209.9 vs. undead, 209.9 vs. orcs, and 154.9 vs. others.
     
     Radius 1 light.
b) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by an Imp at 2300 feet (level 46).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) the Ring of Barahir <+1>
     Found lying on the floor of a cavern at 2450 feet (level 49).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Ring of Damage (+0,+8) {@w1}
     Dropped by a Half-orc at 1250 feet (level 25).
     
     Can be destroyed by electricity.
     
e) an Amulet of Regeneration
     Dropped by a Phantom at 1900 feet (level 38).
     
     Speeds regeneration.  
     
f) the Phial of Galadriel <+2>
     Found lying on the floor of a labyrinth at 1700 feet (level 34).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 6 to 12 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Radius 2 light.
g) Leather Scale Mail of Resist Acid (-1) [20,+7]
     Found lying on the floor at 1350 feet (level 27).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     Can be destroyed by fire.
     
h) a Cloak [1,+3]
     Dropped by Grishn�kh, the Hill Orc at 1250 feet (level 25).
     
     Can be destroyed by acid, fire.
     
i) a Small Metal Shield of Resist Lightning [5,-1]
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     Can be destroyed by acid.
     
j) an Iron Helm [7,+3]
     Dropped by Boldor, King of the Yeeks at 1250 feet (level 25).
     
     Can be destroyed by acid.
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 2350 feet (level 47).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 5 to 9 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
l) a Pair of Leather Sandals of Stealth [1,+7] <+3>
     Found lying on the floor of a labyrinth at 1700 feet (level 34).
     
     +3 stealth.
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 26 Arrows of Slay Animal (1d4) (+6,+4)
     Found lying on the floor at 2150 feet (level 43).
     
     Slays animals.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 290.6 vs. animals, and 174.4 vs. others.
     35% chance of breaking upon contact.
     
o) 6 Arrows of Slay Animal (1d4) (+4,+5)
     Dropped by a Ranger at 1500 feet (level 30).
     
     Slays animals.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 300.8 vs. animals, and 180.4 vs. others.
     35% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 4 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) 2 Books of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) 8 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
e) a Potion of Life
     Found lying on the floor at 1450 feet (level 29).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
f) 3 Potions of Restore Mana
     Can be destroyed by cold.
     
g) 4 Potions of Heroism
     Can be destroyed by cold.
     
h) 3 Potions of Berserk Strength
     Can be destroyed by cold.
     
i) 7 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
j) a Scroll of Teleportation
     Found in a chest from 1600 feet (level 32).
     
     Can be destroyed by acid, fire.
     
k) a Scroll of Holy Prayer
     Found lying on the floor at 2550 feet (level 51).
     
     Can be destroyed by acid, fire.
     
l) 3 Wands of Lightning Bolts (20 charges)
     Can be destroyed by electricity.
     
m) a Wand of Cold Balls (4 charges)
     Found lying on the floor of a cavern at 2450 feet (level 49).
     
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     
n) 2 Wands of Teleport Other (3 charges)
     Can be destroyed by electricity.
     
o) 2 Staves of Teleportation (11 charges)
     Can be destroyed by acid, fire.
     
p) a Staff of Identify (13 charges)
     Dropped by a Cave ogre at 2600 feet (level 52).
     
     Can be destroyed by acid, fire.
     
q) a Ring of Bodykeeping
     Found lying on the floor of a cavern at 1800 feet (level 36).
     
     Can be destroyed by electricity.
     Sustains strength, dexterity, constitution.
     
r) a Ring of Soulkeeping
     Found in a chest from 2150 feet (level 43).
     
     Can be destroyed by electricity.
     Sustains strength, intelligence, wisdom.
     
s) a Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by electricity.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
        11    500'    1   Found the Short Sword 'Sting'
        59    500'    2   Reached level 2
        59    500'    3   Reached level 3
        59    500'    4   Reached level 4
        59    500'    5   Reached level 5
       598    500'    6   Reached level 6
      1550    500'    7   Reached level 7
      1681    500'    8   Reached level 8
      1856    500'    9   Reached level 9
      1868    500'    9   Killed Orfax, Son of Boldor
      1931    500'   10   Reached level 10
      4433    500'   10   Killed Brodda, the Easterling
      4433    500'   11   Reached level 11
      8166    500'   12   Reached level 12
      8794    500'   13   Reached level 13
      9403    500'   14   Reached level 14
     15591    500'   15   Reached level 15
     24643    550'   15   Killed Fang, Farmer Maggot's dog
     26854    550'   16   Reached level 16
     37242    600'   17   Reached level 17
     37799    600'   17   Killed Mughash the Kobold Lord
     44612    650'   17   Killed Sméagol
     46830    650'   17   Killed Wormtongue, Agent of Saruman
     54177    700'   17   Killed Golfimbul, the Hill Orc Chief
     54177    700'   18   Reached level 18
     63287    700'   19   Reached level 19
     66208   1000'   19   Killed Shagrat, the Orc Captain
     66208   1000'   20   Reached level 20
     67837   1000'   20   Killed Gorbag, the Orc Captain
     68157   1000'   21   Reached level 21
     72810   1000'   22   Reached level 22
     83350   1100'   22   Killed Ulfast, Son of Ulfang
     90114   1250'   23   Reached level 23
     94598   1250'   23   Killed Boldor, King of the Yeeks
     94598   1250'   24   Reached level 24
     95681   1250'   24   Killed Grishnákh, the Hill Orc
     95928   1250'   24   Killed Grip, Farmer Maggot's dog
     97532   1250'   25   Reached level 25
    105673   1300'   25   Killed Lugdush, the Uruk
    108670   1300'   25   Killed Khîm, Son of Mîm
    119098   1400'   26   Reached level 26
    132119   1550'   27   Reached level 27
    134683   1550'   27   Killed Bullroarer the Hobbit
    151019   1650'   27   Killed Nár, the Dwarf
    152633   1700'   27   Found the Phial of Galadriel
    155983   1750'   28   Reached level 28
    182448   2200'   28   Found the Long Sword 'Elvagil' (LOST)
    185294   2250'   29   Reached level 29
    196779   2300'   29   Found the Long Bow 'Belthronding'
    210607   2350'   29   Found the Set of Gauntlets 'Paurhach'
    211487   2350'   30   Reached level 30
    216123   2450'   30   Found the Ring of Barahir
    221583   2550'   30   Killed Uldor the Accursed
    226611   2600'   30   Killed Lokkak, the Ogre Chieftain


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 24.2.2013 11:18
Last updated on 26.2.2013 22:45

Download this dump

16. on the Competition No.135 Ladder (of 21)

Comments

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On 24.2.2013 11:18 ranger jeff wrote:
Just found a new Angband comp!

Starting with Sting is nice, but Ironmans are hard. Sweep whole levels looking for better stuff or dive, dive, dive? And how the heck am I going to ID everything?!?

On 25.2.2013 19:48 ranger jeff wrote:
Plodding along... absolutely nothing in the way of decent drops yet.

Was carrying about a ring of escape and religiously wearing and swapping it out only for battle every move I could... then remembered the extra +4 speed would affect Game Turns, not Standard Turns, and the swapping would actually cost Standard Turns... doh!

On 26.2.2013 10:09 ranger jeff wrote:
Feel the end coming soon... in way over my head, and no way to go but deeper. Extreme runaway tactics now engaged.

On 26.2.2013 22:45 ranger jeff wrote:
Yeah, trying to be clever with only like 5% chance of things going terribly wrong, phase door into a room past line of sight of the row of impact hounds was the idea... except things went horribly wrong. Landed instead in the middle of the wrong room, the ones with all the hounds and a nexus vortex. Last move brain fart killed me, tried (and failed) to use the staff of teleport instead of the scroll.

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