The Angband Ladder: Carabowie II, Dunadan Ranger by caruso

  [NPPAngband NPPComp132 Character Dump]

Your player fame is 85

 Name   Carabowie II                      Self RB CB  EB   Best
 Sex    Male           Age      66 STR:     16 +1 +2  +0  18/10
 Race   Dunadan        Height   87 INT:     14 +2 +2  +0     18
 Class  Ranger         Weight  193 WIS:     14 +2 +1  +0     17
 Title  Courser        Status  255 DEX:     16 +2 +1  +0  18/10
 HP     185/185                    CON:     14 +3 +1  +0     18
 SP     26/26          Level    20 CHR:     10 +2 +0  +8  18/20

 GameTurn      514257  Armor   [24,+58] Saving Throw        55%
 PlayerTurn     48393  Fight    (+3,+2) Stealth       Excellent
 Cur Exp        10362  Melee   (+6,+17) Fighting         Superb
 Max Exp        10362  Shoot   (+10,+6) Shooting         Heroic
 Adv Exp          978  Blows     1/turn Disarming           57%
 MaxDepth      650 ft  Shots     1/turn Magic Device         60
 Gold           81012  Speed         -1 Perception      1 in 21
 Burden       144 lbs  Infra       0 ft Searching           27%
 % Burden         65%

 You are the love child of the new age. You want to live
 forever, and what you get is no tomorrow.



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +   +       
      /}=="~(()]]]               /}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  s............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  ............s
 Chr: 2...6........        Chr:  s...s........
      abcdefghijkl@              abcdefghijkl@ 
rAcid .......+.....        rBlnd ............. 
rElec .......+.....        rConf ............. 
rFire .......+.....        Sound ............. 
rCold .......+.....        Shard ............. 
rPois .......+.....        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. +............
Feath .............        Sear. .............
PLite .............        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis .............        Blows .............
FrAct ..+..........        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      /}=="~(()]]]               /}=="~(()]]] 

  [Character Equipment]

a) The Glaive 'Gondoldach' (2d6) (+3,+15) (+2)
   It increases your charisma by 2.  It increases your stealth
   by 2.  It is branded with acid and poison.  It sustains your 
   intelligence and charisma.  It cannot be harmed by the
   elements.  It gives you one attack per turn.  
   
   It was dropped by Golfimbul, the Hill Orc Chief at a depth of
   600 ft.
b) a Long Bow (x3) (+7,+6) {50% off}
c) a Ring of Free Action
   It grants you immunity to paralysis.  
d) a Ring of Protection [+17]
e) an Amulet of Charisma (+6)
   It increases your charisma by 6.  It sustains your charisma.  
   
f) a Brass Lantern (7296 turns)
   It cannot be harmed by fire.  
g) Leather Scale Mail (-1) [11,+4]
   It was dropped by Lagduf, the Snaga at a depth of 400 ft.
h) The Cloak 'Colluin' [1,+15]
   It provides resistance to acid, lightning, fire, cold, and 
   poison.  It activates for resistance (20+d20 turns) every 111
   turns.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 350 ft.
i) a Small Leather Shield [2,+5]
j) an Iron Helm [5,+4]
k) a Set of Gauntlets [2,+7]
l) a Pair of Hard Leather Boots [3,+4]


  [Character Equipment -- Quiver]

n) 20 Arrows (1d4) (+1,+4)
o) 10 Arrows (1d4) (+3,+1)
p) 5 Seeker Arrows (4d4) (+1,+6)


  [Character Inventory]

a) a Book of Druid Spells [Call of the Wild] (Fireproof) {@m1}
   It cannot be harmed by fire.  
b) a Book of Druid Spells [Environmental Adjurations] {@m2}
c) 3 Potions of Detect Invisible
d) 10 Potions of Speed
e) 9 Potions of Heroism
f) 3 Potions of Berserk Strength
g) 21 Potions of Cure Critical Wounds {10% off}
h) 2 Potions of Healing
i) 19 Scrolls of Phase Door
j) 3 Scrolls of Teleport Level {!r}
k) 2 Scrolls of Word of Recall {!r}
l) 2 Scrolls of Identify {25% off}
m) 10 Scrolls of Holy Chant {10% off}
n) 2 Wands of Slow Monster (19 charges) {40% off}
o) 3 Wands of Confuse Monster (33 charges)
p) a Wand of Scare Monster (3 charges)
q) a Staff of Teleportation (7 charges) {40% off}
r) a Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.
   
s) a Ring of Protection [+13]
t) a Heavy Crossbow of Extra Might (x5) (+8,+10) (+1)
   It increases your shooting power by 1.  
   It was dropped by Bahman Rabii, the Zombie at a depth of 650 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                 +        
       ?!!!!????-___=)||\\\}}}{        ?!!!!????-___=)||\\\}}}{
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ...............1........  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ........................ rBlnd  ........................
rElec  ........................ rConf  ........................
rFire  ........................ Sound  ........................
rCold  .............+..+....... Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ........................
Feath  ........................ Sear.  ........................
PLite  ...............+........ Infra  ........................
Regen  ........................ Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ........................ Blows  ........................
FrAct  ........................ Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ?!!!!????-___=)||\\\}}}{        ?!!!!????-___=)||\\\}}}{

  [Home Inventory]

a) a Book of Druid Spells [Commanding Nature] {@m3}
b) 4 Potions of Detect Invisible
c) 9 Potions of Speed
d) 5 Potions of Berserk Strength
e) 11 Potions of Cure Critical Wounds {10% off}
f) 2 Scrolls of Teleportation
g) 6 Scrolls of Teleport Level {!*}
h) 5 Scrolls of Recharging
i) 6 Scrolls of Protection from Evil
j) 2 Wands of Confuse Monster (24 charges)
k) 2 Staves of Treasure Location (13 charges) {75% off}
l) 2 Staves of Object Location (22 charges)
m) a Staff of Slow Monsters (7 charges)
n) a Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.
   
o) a Large Leather Shield [4,+5]
   It was dropped by Bullroarer the Hobbit at a depth of 250 ft.
p) a Cutlass of *Slay Evil* (1d7) (+7,+7) (+1) {@w0 PLite}
   It increases your wisdom by 1.  It slays all evil creatures.  
   It is blessed by the gods and lights the dungeon around you.  
   It gives you one attack per turn.  
   
   It was a reward for your exploits at a depth of 500 ft.
q) a Broad Sword of the Elements (2d5) (+5,+2) {@w0}
   It is branded with frost.  It provides resistance to cold.  
   It cannot be harmed by cold.  It gives you one attack per
   turn.  
   
   It was dropped by Smeagol at a depth of 150 ft.
r) a Mace of Slays (2d4) (+6,+5) {SlayUndead}
   It slays undead.  It gives you one attack per turn.  
   
s) a Lucerne Hammer (2d5) (+8,+10) {@w0}
   It gives you one attack per turn.  
   
   It was a reward for your exploits at a depth of 100 ft.
t) a Pick (1d3) (+0,+0) (+1) {@w0}
   It increases your tunneling by 1.  It gives you one attack
   per turn.  
   
u) a Sling (x2) (+4,+4)
v) a Short Bow (x2) (+4,+5)
w) a Light Crossbow (x3) (+1,+3)
   It was dropped by Grishnakh, the Hill Orc at a depth of 500 ft.
x) 10 Arrows (1d4) (+1,+4)

Carabowie II the Dunadan Ranger
Began the quest to kill Morgoth on 12/02/2012 at 01:40 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    54222|   100 |  5  | Reached level 5
|    55526|   100 |  5  | Killed Grip, Farmer Maggot's dog
|    67462|   100 |  7  | Quest: Killed 10 Novice paladins
|    74715|  Town |  7  | Killed Lotho Pimple
|   119759|   200 |  9  | Killed Fang, Farmer Maggot's dog
|   122678|   200 | 10  | Reached level 10
|   122868|   200 | 10  | Quest: Killed 19 Hill orcs
|   138457|   150 | 10  | Killed Smeagol
|   185882|   200 | 11  | Killed Wolf, Farmer Maggot's dog
|   214227|   350 | 13  | Quest: Killed 17 Dark elven mages
|   229442| Quest | 13  | Quest Reward: Cloak 'Colluin'
|   247888|   400 | 14  | Killed Lagduf, the Snaga
|   251409|   400 | 15  | Reached level 15
|   270813|   450 | 15  | Killed Brodda, the Easterling
|   319795|   250 | 14  | Killed Bullroarer the Hobbit
|   388399|   500 | 17  | Quest: Cleared out a creeping coin pit.
|   396156|   500 | 17  | Killed Grishnakh, the Hill Orc
|   440402|   600 | 18  | Killed Golfimbul, the Hill Orc Chief
|   441617|   600 | 18  | Found The Glaive 'Gondoldach'
|   487393|   650 | 19  | Destroyed Bahman Rabii, the Zombie
|   495654|   650 | 20  | Reached level 20
|   502604|   650 | 20  | Quest: Cleared out a creeping coin pit.
|   503484|   650 | 20  | Killed Wormtongue, Agent of Saruman
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: yes (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.12.2012 22:10
Last updated on 27.12.2012 15:15

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18. on the Competition No.132 Ladder (of 20)

Comments

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On 9.12.2012 22:10 caruso wrote:
First time playing NPP. On my first run my badly prepared CL 3 character was killed on a quest to kill 15 novice priests on DL 2...

I'm surprised how generous the RNG has been this time: Four !Speed on DL 1!? If this is normal for NPP, then I expect the very early game to be really tough! When I'm finished shopping I will go straight for those novice paladins on DL 2. If this doesn't work, I will try to get a few more spells before accepting another quest.

On 13.12.2012 22:22 caruso wrote:
There was one critical situation when I had to battle a few spiders and a paladin at the same time, but things have become much easier since I got the Detect Life spell. Clearly, you need a level 5 character before going on your first sub-quest.

On 17.12.2012 19:10 caruso wrote:
The hunt for those dark elf mages was pretty exciting without poison and confusion resistance. I could never handle more than two at the same time, and once they nearly defeated me.

This artefact cloak is really impressive, so hopefully I can now make some quick progress. I think I'll take the risk and try a pit/nest quest.

On 23.12.2012 17:00 caruso wrote:
Jackpot! A creeping coins nest quest, and I had poison resistance! The next shopping tour is going to be very interesting... However, I spent way too much time preparing for this quest - actually all I needed was Bark Skin and a couple of scrolls of Holy Chant besides RPois.

I think I'm going to accept a rapier of *slay evil* as a quest reward. It should be a good secondary weapon since it's not worth bringing the pick any more. Or is it?

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