The Angband Ladder: Lazy Stickler, Demigod Rune-Knight by dzhang

  [Chengband 0.0.137 Character Dump]

                          Name  : Lazy Stickler

 Sex      : Male             Kills           20970   STR!:  18/170
 Race     : Demigod          Uniques           200   INT!:  18/160
 Class    : Rune-Knight      Artifacts         145   WIS!:   18/90
                                                     DEX!:  18/140
                             Align            Evil   CON!:  18/180
                             Parent     Hephaestus   CHR!:  18/170

 Right hand      (+64,+48)   Hit point    886/ 886   Fighting   : Legendary[5]
                             SP (Mana)    616/ 616   Bows/Throw : Legendary[7]
 Blows/Round           6+0                           SavingThrow: Superb
 AverageDmg/Rnd     1443+0   Level              50   Stealth    : Very Good
                             Experience   32977671   Perception : Superb
 Shooting     (+38,+20+20)   Max Exp      32977671   Searching  : Excellent
 Multiplier          x0.00   Exp to Adv      *****   Disarming  : Superb
 Shots/Round          1.00   Gold            14504   MagicDevice: Heroic
                                                     SpellPower : +0%
 AC              [60,+141]   Time     Day 58  6:01   DevicePower: +0%
 Speed               (+36)   Play time    19:42:47   Infravision: 0 feet


                         (Character Background)
          You are one of several children of a Guildsman.  You are a
          credit to the family.  You have brown eyes, straight black
          hair, and an average complexion.


          ...Now, you are in Angwil.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       STR!:  18/90  1  2 -2  7 18/170         .s......412..
 Class : Rune-Knight   INT!: 18/120  1  2 -2  3 18/160         .s...3..4...4
 Level : 50            WIS!:  18/70  1  0 -2  3  18/90         .s....3.4...4
 Hits  : 886/886       DEX!: 18/110  1  1 -2  3 18/140         2s......41...
 Mana  : 616/616       CON!: 18/120  1  0 -2  7 18/180         .s......412..
                       CHR!:  18/90  1  1 -2  8 18/170         2s...33.4....
         |)}=="*[(]]]             |)}=="*[(]]]                 |)}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .+.....++....    Sound : .......+.....    Speed     : +.+++....+.+.
 Elec  : .+...+.++....    Nether: ..+....+.....    FreeAction: .....+....+..
 Fire  : .+...+.+.....    Nexus : ..+....+.....    SeeInvisi.: +....+.......
 Cold  : .+...+.++....    Chaos : .......+.....    Hold Life : ........+....
 Poison: .......+.....    Disnch: .......+....+    Warning   : .........+...
 Light : .+.....++....    Fear  : ........+....    SlowDigest: ........+....
 Dark  : .......+.....    Reflct: .........+...    Regene.   : .......+.....
 Shard : .......+.....    AuFire: .............    Levitation: ..+..........
 Blind : .............    AuElec: .............    Perm Lite : ........+....
 Conf  : .......+.....    AuCold: .............    Cursed    : ....+....*+..

             |)                 |)}=="*[(]]]                   |)}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ......+......    Add Blows   : .........+...
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : +.+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .....+..+....
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : +............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : +............    Blessed     : .............
 Elec Brand: ...    ESP Troll : +............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .+...........
 Sharpness : +..    Sust Int  : .+......+....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .+...........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .+...........    Aggravate   : +........+...
 Chaotic   : ...    Sust Con  : .+...........    TY Curse    : .............
 Force Wep.: +..    Sust Chr  : .+...........


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level 101
   !Camelot         : level  35
   !Dragon's lair   : level  72
   !R'lyeh          : level  96
    Mount Olympus   : level  99
    Arena           : level  55


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level  8
  Lagduf, the Snaga                        (Dungeon level:   2) - level  9
  Orfax, Son of Boldor                     (Dungeon level:   4) - level 10
  Lousy, the King of Louses                (Dungeon level:   6) - level 11
  The Variant Maintainer                   (Dungeon level:   8) - level 11
  Lady Zhurong, the Avatar of Flame Spirit (Dungeon level:  10) - level 16
  Ufthak of Cirith Ungol                   (Dungeon level:  12) - level 16
  Orc Camp                                 (Danger  level:  15) - level 16
  Wutugu, the Chief of Southerings         (Dungeon level:  16) - level 16
  The Sewer                                (Danger  level:  15) - level 17
  Angamaite of Umbar                       (Dungeon level:  18) - level 17
  The Vault                                (Danger  level:  30) - level 19
  The Ultimate Dungeon Cleaner             (Dungeon level:  22) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Gachapin                                 (Dungeon level:  24) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  The Barrow Downs                         (Danger  level:  35) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 28
  Mordred                                  (Dungeon level:  28) - level 29
  Doom Quest 1                             (Danger  level:  15) - level 31
  Vapor Quest                              (Danger  level:  25) - level 31
  Doom Quest 2                             (Danger  level:  55) - level 31
  That @$^& Black Bat                     (Dungeon level:  30) - level 32
  Scylla                                   (Dungeon level:  32) - level 32
  Kokuo, Raou's Steed                      (Dungeon level:  34) - level 32
  The Cloning Pits                         (Danger  level:  45) - level 32
  Dwar, Dog Lord of Waw                    (Dungeon level:  36) - level 33
  Gorlim, Betrayer of Barahir              (Dungeon level:  38) - level 33
  Yibb-Tstll the Patient One               (Dungeon level:  40) - level 33
  Glaurung, Father of the Dragons          (Dungeon level:  42) - level 33
  Hoarmurath of Dir                        (Dungeon level:  44) - level 34
  Baphomet the Minotaur Lord               (Dungeon level:  46) - level 34
  The Old Castle                           (Danger  level:  50) - level 36
  Sleipnir, the Odin's Steed               (Dungeon level:  48) - level 39
  The King in Yellow                       (Dungeon level:  50) - level 39
  The Lernean Hydra                        (Dungeon level:  52) - level 40
  Eibra the Water Dragon                   (Dungeon level:  54) - level 40
  The Yamata-no-Orochi                     (Dungeon level:  56) - level 40
  Raou the Conqueror                       (Dungeon level:  58) - level 40
  Bleys, Master of Manipulation            (Dungeon level:  60) - level 40
  Dio Brando                               (Dungeon level:  62) - level 40
  Julian, Master of Arden Forest           (Dungeon level:  64) - level 40
  Atlach-Nacha, the Spider God             (Dungeon level:  66) - level 41
  Yig, Father of Serpents                  (Dungeon level:  68) - level 41
  Y'golonac                                (Dungeon level:  70) - level 41
  Benedict, the Ideal Warrior              (Dungeon level:  72) - level 41
  Godzilla                                 (Dungeon level:  74) - level 42
  Mephistopheles, Lord of Hell             (Dungeon level:  78) - level 45
  Abhoth, Source of Uncleanness            (Dungeon level:  80) - level 45
  Draugluin, Sire of All Werewolves        (Dungeon level:  82) - level 46
  Carcharoth, the Jaws of Thirst           (Dungeon level:  84) - level 46
  Yog-Sothoth, the All-in-One              (Dungeon level:  86) - level 46
  Fenris Wolf                              (Dungeon level:  92) - level 47
  Qlzqqlzuup, the Lord of Flesh            (Dungeon level:  94) - level 48
  Kaschei the Immortal                     (Dungeon level:  96) - level 48
  Gothmog, the High Captain of Balrogs     (Dungeon level:  98) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  The Ghost 'Q'                            (Dungeon level:  14) - level 16
  Grendel                                  (Dungeon level:  20) - level 19
  Logrus Master                            (Danger  level:  25) - level 19
  The Hoard                                (Dungeon level:  26) - level 27
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 31
  Cantoras, the Skeletal Lord              (Dungeon level:  76) - level 43
  The Destroyer                            (Dungeon level:  88) - level 46
  Nodens, Lord of the Great Abyss          (Dungeon level:  90) - level 47


 Arena: Defeated by Fenghuang in the 37th fight


  [Defeated Monsters]

You have defeated 20970 enemies including 200 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)


  [Virtues]

Your alighnment : Evil

You are a bitter enemy of Individualism.
You are the living embodiment of Sacrifice.
You are the polar opposite of Diligence.
You are somewhat virtuous in Valour.
You have strayed from the path of Patience.
You have strayed from the path of Justice.
You are the living embodiment of Harmony.
You are an arch-enemy of Compassion.


  [Mutations]

You can teleport at will.
You are moronic (-4 INT/WIS).
You are a Merchant's Friend.
You gain a bonus to all healing effects.


  [Character Equipment]

a) The Broad Sword 'Chainsword' (11d5) (+15,+15) <<Destruction>> (-2)
b) The Large Metal Shield of Anarion [8,+18] <<Deflection>>
c) The Gun 'Crimson' (+4 to speed) {SpSl;NtNx;Lv dlvl 69 nappa}
d) a Ring of Speed (+12) {!*}
e) a Ring of Speed (+11) {cursed, !*}
f) The Bead 'Yasaka-no-Magatama' (+3) [+23%]
g) The Palantir of Westernesse (+3) {WiCh~Tele !!}
h) Power Dragon Scale Mail (-3) [40,+19] <<Regeneration>> {!* dlvl 100 surtur}
i) The Elven Cloak 'The One Cloak' [4,+15] (+4 to stealth)
{StInWiDxCnChSlSr;AcElCoLiFe;HlSdLu(In ?oArtCreation dlvl 80}
j) The Iron Helm of Ares (+12,+12) [5,+15] (+1 to speed) {cursed,
AtSpStDxCn;RfWrAg !*!*}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {cursed}
l) a Pair of Soft Leather Boots of Speed [2,+14] (+10) {!*!* dlvl 66
atlach-nacha}


  [Melee Damage]

 Broad Sword 'Chainsword' (11d5) (+15,+15)
 Number of Blows: 6
 To Hit:  0  50 100 150 200 (AC)
         90  85  73  62  50 (%)
 Possible Damage:
   Criticals: 1.11x +0.85
  One Strike: 108 (68-149)
  One Attack: 651 (408-894)
       Force: 1932 (834-3030) [x8.32]
       Human: 2940 (1170-4710) [x13.40]
        Orcs: 3213 (1260-5166) [x14.79]
      Trolls: 3213 (1260-5166) [x14.79]


  [Character Inventory]

a) 28 Pieces of Elvish Waybread {50% off}
b) 17 Potions of Boldness {50% off}
c) 12 Potions of Speed {25% off, !*}
d) 29 Potions of Cure Critical Wounds {50% off}
e) 5 Potions of Healing {90% off, !*}
f) 8 Potions of *Healing* {!*!*}
g) 21 Potions of Restore Mana {!*}
h) 49 Scrolls of Teleportation {50% off, !*}
i) 2 Scrolls of Teleport Level {!*!*}
j) 5 Scrolls of Destruction {!*!*}
k) 4 Rods of Perception {!k!d !! @z2}
l) 3 Rods of Recall (1 charging) {!*!*}
m) 5 Rods of Detection {!k!d !! @z3}
n) 5 Rods of Teleport Other {!*}
o) 5 Rods of Disarming {!k!d}
p) 8 Rods of Stone to Mud {!k!d}
q) The Dagger 'Body Power' (0d0) (-8,-4)
r) The Dagger 'Nimthanc' (1d4) (+4,+6) <<Sacrifice>>


  [Home Inventory]

 ( page 1 )
a) Rune <<Elemental Protection>>
b) Rune <<Good Fortune>>
c) 26 Mushrooms of Restoring {!*}
d) 44 Potions of Boldness {50% off}
e) 99 Potions of Speed {25% off, !*}
f) 21 Potions of Speed {25% off, !*}
g) 6 Potions of Heroism
h) 10 Potions of Healing {90% off, !*}
i) 14 Potions of *Healing* {!*!*}
j) 11 Potions of Life {!*!*}
k) 2 Potions of Restore Mana {!*}
l) 7 Potions of Restore Life Levels

 ( page 2 )
a) 56 Potions of Resistance {25% off, !*}
b) 2 Potions of Invulnerability {!*!*}
c) 3 Potions of Giant Strength {!*}
d) 3 Potions of Stone Skin {!*}
e) 10 Scrolls of Phase Door {25% off, !*}
f) 13 Scrolls of Teleportation {50% off, !*}
g) 99 Scrolls of Teleport Level {!*!*}
h) 2 Scrolls of Word of Recall {!*!*}
i) 10 Scrolls of Remove Curse
j) 4 Scrolls of *Remove Curse*
k) 14 Scrolls of Recharging
l) 4 Scrolls of Destruction {!*!*}

 ( page 3 )
a) 2 Scrolls of Weapon Branding {!*!*}
b) a Scroll of Madness {!*!*}
c) 4 Rods of Perception {!k!d !! @z2}
d) 11 Rods of Recall (2 charging) {!*!*}
e) 11 Rods of Illumination {@z1 !k!d}
f) 3 Rods of Enlightenment {!k!d !!}
g) 4 Rods of Detection (1 charging) {!k!d !! @z3}
h) a Rod of Healing {!*!*}
i) a Rod of Restoration {!*!* !!}
j) 16 Rods of Teleport Other {!*}
k) 19 Rods of Disarming {!k!d}
l) 9 Rods of Stone to Mud {!k!d}

 ( page 4 )
a) a Wand of Rockets (3 charges) {!k!d}
b) 4 Staffs of Healing (4x 4 charges) {!*!*}
c) 2 Staffs of Healing (2x 0 charges) {!*!*}
d) 16 Staffs of Speed (16x 8 charges) {!*}
e) 3 Staffs of Destruction (3x 5 charges) {!*!*}
f) a Staff of Destruction (4 charges) {!*!*}
g) a Staff of Destruction (3 charges) {!*!*}
h) a Staff of Destruction (2 charges) {!*!*}
i) 2 Rings of Damage (+15)
j) a Ring of Speed (+8) {!*}
k) a Ring of Speed (+7) {!*}
l) The Ring 'Frakir' (+1)

 ( page 5 )
a) The Ring of Tulkas (+4)
b) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgWm|F(StDx}
c) a Ring of Fear Resistance
d) a Ring of Light and Darkness Resistance
e) a Ring of Nether Resistance
f) a Ring of Nexus Resistance
g) a Ring of Sound Resistance {average}
h) a Ring of Confusion Resistance
i) a Ring of Shard Resistance {!*}
j) a Ring of Chaos Resistance
k) a Ring of Blindness Resistance
l) a Ring of Lordly Protection and Accuracy (+5,+0) [+21]

 ( page 6 )
a) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed}
b) a Ring of Extra Shots
c) a Ring of Reinforce Muscle (+4)
d) a Ring of Weaponmastery (+1) {!*}
e) an Amulet of Brilliance (+4) {!*!*}
f) an Amulet of Reflection
g) The Amulet of Carlammas (+2)
h) The Necklace of the Dwarves (+3)
i) an Amulet of Anti-Teleportation
j) an Amulet of Resistance
k) an Amulet of Telepathy {!* (BM 83k)}
l) The Amulet of Faramir (+12,+0) (+3)

 ( page 7 )
a) The Torque of Boromir (+0,+8) {Fe(St}
b) The Inro of Mito Koumon (+2)
c) an Amulet of Intelligence (+6) {!* (BM, 124k)}
d) an Amulet of Wisdom (+5)
e) The Amulet of The Pitch Dark Night [+5] (+4)
f) The Amulet of Sacred Knights [+10] (+2)
g) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
h) The Charmed Pendant [+5] (+2)
i) The Pendant of Gogo (+4)
j) an Amulet of High Resistance {Ca}
k) The Goblet 'Holy Grail' (+3)
l) The Feanorian Lamp 'Fairie Light' (+4) {Dx~Tele dlvl 30 law drake}

 ( page 8 )
a) The Feanorian Lamp 'Foxfire' (+4 to stealth) {ChSl;So;HlDs}
b) The Feanorian Lamp 'Trailblazer' (+5) {Ch;Po}
c) The Feanorian Lamp 'Fairie Light' {ElDi;FaHl}
d) The Feanorian Lamp 'Skycleaver' [+9] (+2 to searching)
e) The Incandescent Light of Yeduson (+3 to infravision)
f) The Phial 'Moonglow' (+1 to infravision) {DxIf}
g) The Phial of Galadriel (+1 to searching)
h) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl !! dlvl 56 dworkin}
i) The Stone of Lore
j) The Levitation Stone of Laputa (+2 to speed)
k) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30]
l) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]

 ( page 9 )
a) The Metal Scale Mail of the Pious Believer (-2) [13,+14] (+4 to infravision)
{WiCnIf;DkNtDi}
b) The Metal Scale Mail of Julian (-2) [15,+40] <<Regeneration>> (+4) {Po}
c) The Chain Mail of Arvedui (-2) [14,+15] <<Regeneration>> (+2) {Nt}
d) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Nt}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] <<Regeneration>> (+2)
{Ca dlvl 63 great ice wyrm}
f) The Splint Mail of Libyan Desert (-2) [19,+14] {FiShNx[F}
g) Partial Plate Armour of Resistance (-3) [22,+23] <<Regeneration>> {Po mimic
quest}
h) The Metal Lamellar Armour 'Springsleeper' (-3) [23,+19] (+4)
{Cn;AcElFiCoPoFe}
i) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
j) The Full Plate Armour of Isildur [25,+25] (+2)
k) The Mithril Chain Mail of Cleanness (-1) [28,+17] {AcPoBlNx[C}
l) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)

 ( page 10 )
a) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)
b) The Robe of Incanus [2,+20] (+3) [+23%]
c) The Hard Leather Armour of Himring [6,+15] { }
d) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4)
e) The Leather Scale Mail 'Helka-Turma' (+1,+6) [11,+15] <<Regeneration>> (+4)
{StDxCn;ElCoLiDkBlNxCaDiFe[C (BM 684k, CL 35)}
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
g) The Black Clothes of Nevrast [4,+23] (+4 to stealth) {DxSr;NtFe}
h) Sexy Swimsuit [0,+3]
i) The Cloak 'Registor' [1,+18] (+3)
j) The Cloak of the Valkyrie [1,+20] (+2) {St;Sh}
k) The Cloak of Merry (+1,+1) [1,+7] (+1)
l) The Cloak of Thorongil [1,+10]

 ( page 11 )
a) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Di;Ag}
b) a Pair of Dragon Wings [4,+17] {Po}
c) a Wizard Cloak of Thievery [4,+24] (+1 to speed) {!k!d}
d) a Small Leather Shield of Elvenkind [3,+11] <<Deflection>> (+3 to stealth)
{Ca !* dlvl 30}
e) The Small Leather Shield of *Intelligence* [3,+18] (+2 to speed) {SpIn;So}
f) The Small Metal Shield of Perseus [5,+15] (+2)
g) The Large Leather Shield of Celegorm [6,+20] {Di}
h) a Large Metal Shield of Resistance [8,+10] <<Deflection>> {Po !* Barrow
Downs}
i) The Large Metal Shield 'Gong' [15,+15] (+4)
j) a Dragon Shield [8,+21] {DkBlNxCa}
k) a Dragon Shield [8,+17] <<Deflection>> {CoPoDk}
l) a Dragon Shield [8,+19] {PoDk }

 ( page 12 )
a) a Dragon Shield [8,+4] {AcSoCa}
b) The Knight's Shield of Earendil [10,+20]
c) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
d) The Iron Crown of Beruthiel [0,+25] (-25) <+192%> {cursed}
e) The Golden Crown 'Oblate' [0,+13] {PoBl;Rg}
f) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
g) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
h) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlNt~Tele dlvl 30
ancient black dragon}
i) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
j) The Metal Cap of Thengel [3,+12] (+3) [+23%] {dlvl 6 lousy}
k) The Iron Helm 'Holhenneth' [5,+10] (+2)
l) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed}

 ( page 13 )
a) The Steel Helm of Martin (+3,+2) [6,+19] (+3) {InCnCh;Bl(In}
b) The Steel Helm of Hammerhand [6,+20] (+3) { }
c) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele dlvl
72 tiamat}
d) a Set of Leather Gloves of Magic Mastery [1,+4] (+2) <+10%>
e) The Set of Leather Gloves 'Cammithrim' [1,+10]
f) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
g) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
h) The Set of Gauntlets 'Paurnen' [2,+7]
i) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy}
j) a Set of Dragon Gloves [4,+17] {ElDkShNx !*}
k) a Set of Dragon Gloves [4,+14] {BlCfNt}
l) a Set of Dragon Gloves [4,+17] {FiNt}

 ( page 14 )
a) a Set of Cesti of the Berserker (-23,+12) [5,-11] (+2 attacks) {!*!* dlvl 70
y'golonac}
b) The Set of Cesti of Nevrast [5,+21] (+3 to stealth) {WiSlSr;PoNx}
c) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)
d) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)
e) a Pair of Dragon Boots [5,+19] {PoCa}
f) a Pair of Dragon Boots [5,+13] {Nt}
g) a Pair of Metal Shod Boots of Speed [6,+9] (+2)
h) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;ShCfNx;Ag}
i) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
j) The Broken Dagger of Magician (1d1) (+0,+0)
k) The Dagger of Fiona (3d4) (+6,+9) (+1)
l) The Dagger 'Eviscerator' (1d4) (+44,+4) {!*!*!*!*!*!*}

 ( page 15 )
a) The Rapier 'Quickthorn' (1d7) (+27,+9) (+2 to speed)
b) The Rapier 'Forasgil' (1d6) (+12,+19)
c) The Small Sword 'Sting' (1d6) (+10,+10) <<Absorption>> (+2 attacks) {Fe}
d) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
e) The Tulwar 'Seven Tools' (2d4) (+15,+11) (+4 to stealth)
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
g) The Broad Sword 'Tailbiter' (2d5) (+18,+9) <<Sacrifice>> (+1 attack)
h) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed)
i) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3)
j) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
k) The Katana 'Aglarang' (8d4) (+0,+0) (+2)
l) The Bastard Sword of Castration (3d4) (-20,-19) (-6 to searching) {cursed}

 ( page 16 )
a) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;CfSo;FaSi|VS}
b) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
c) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed)
{cursed}
d) The Executioner's Sword 'Limbslicer' (4d5) (+20,+19)
e) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24)
f) a Blade of Chaos (Pattern) (7d5) (+17,+15) <<Absorption>> (+1) {So}
g) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) <<Destruction>> (+2)
h) a Poison Needle (1d1) (+0,+0)
i) The Sickle of Maggot (2d3) (+7,+9) (+1)
j) The Awl-Pike 'Ama-no-NumaHoko' (2d8) (+16,+20) (+4)
k) The Broad Spear 'Electric Eel' (0d0) (-2,-6)
l) The Broad Spear 'Bull Elephant' (0d0) (-9,-3) <<Sacrifice>>

 ( page 17 )
a) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
b) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
c) The Lance of Eorlingas (3d8) (+3,+21) (+3)
d) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
e) a Trifurcate Spear of Slaying (6d10) (+12,+7) {|P}
f) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2)
g) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
h) a Heavy Lance (Trump) (4d8) (+7,+10) <<Destruction>> (+2 to searching)
{Cf|M/U !* .}
i) a Scythe of Slicing (Trump) (9d4) (+10,+11) <<Absorption>> (+2 to searching)
{!* doom quest 2 .}
j) a Scythe of Slicing of Slaying (9d6) (+12,+12)
k) The Club of Samson (3d4) (+8,+10) (+3)
l) The Mace 'Taratol' (3d4) (+12,+12)

 ( page 18 )
a) The Ball-and-Chain 'Disciple of Law' (2d4) (+9,+13) (+3 to infravision)
b) The Ball-and-Chain 'Iron ball' (25d4) (-30,+0) [+20] (-6) {cursed}
c) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3)
d) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth)
e) The Bo Staff Monkey King's Cudgel (2d11) (+20,+25) [+15] (+1 to speed)
f) The Great Hammer of Hephaestus (5d6) (+0,+0) (+1 to speed) {cursed,
!*!*!*!*!* (DON'T USE, WAITING FOR STICK)}
g) The Wizardstaff 'Invader' (1d2) (+14,+13) {Wr/p}
h) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
i) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
j) The Sling of Kidney Punch (x2) (-16,-13) {cursed, Xs[MT}
k) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;So;Xm dlvl 74
Godzilla}
l) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)

 ( page 19 )
a) The Long Bow of Bard (x4) (+17,+19) (+3)
b) The Light Crossbow of Damocles (x4) (+16,+20) {Nx;Xs}
c) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4)
d) The Light Crossbow of Hellfire (x4) (+15,+17) (+4)
e) The Heavy Crossbow 'Ballista' (x5) (+10,+24) (+3)
f) The Gun 'Railgun' (+2 to speed) {SpDx;*Fi;Li(Dx @A1 dlvl 96 norsa}
g) a Harp of the Vanyar (+3) {WiCh;Dk(WiCh}
h) The Flight Arrow 'Cupid's Arrow' (1d4) (+0,+0)
i) The Black Arrow of Bard (8d4) (+30,+19)


  [Museum]

 ( page 1 )
a) Metal Lamellar Armour (-3) [23,+5] <<Regeneration>> {!* thieves quest (used
until CL 28)}
b) a Set of Gauntlets of Free Action [2,+4] {!* dlvl 6 lousy}
c) The Ball-and-Chain 'Stungun' (0d0) (-7,-6)


  [Check Sum: "67c6af57ee67686bec"]


Posted on 29.9.2012 22:58
Last updated on 14.10.2012 06:00

Download this dump

820. on the Ladder (of 19090)
7. on the Chengband Ladder (of 491)
Third best for this player (

Related screenshot:
The other merchant power...

Comments

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On 29.9.2012 23:01 dzhang wrote:
[DL 9/OrcCamp] [CL 16] 0:47

Not level 30 yet, but definitely the best of the 30+ tries so far. The item that made all the difference is this:

h) Metal Lamellar Armour (-3) [23,+5] <> {!* thieves quest}

That huge AC (combined with Hephaestus's acid-proof) meant I could actually kill the early uniques despite my piddly damage (it took a while though... I made a +4\s+4\s+4\s+4\s+4\s+4\s+4\s macro to fight in a corridor).

So, 100+ AC and FA. Of course, still only a puny 24 damage/rnd (48 vs. non-fire resistant!), but there's reasonable hope now!

On 30.9.2012 01:17 dzhang wrote:
[DL Barrow Downs] [CL 25] 1:40

My power is growing... thanks to a not-too-horrible Vault quest. I had 5 !oSpeed and 2 !oHealing, so I figured it was worth the risk. Set automizer to destroy all small swords before going in, and read ?oRecall right before stepping in. It was in the second room. Getting Sting was probably 60/40, but survival is probably near 80/20.

Anyway, Sting helped me coast through Barrow Downs, and the big take there is the Shield of Resistance, with RPois.

Infernal Deal for SP regeneration, and of course, there's the sneaky summon Manes and kill trick.

On 30.9.2012 01:42 dzhang wrote:
Phials are much less much now...

On 30.9.2012 02:11 chris wrote:
I don't think Infernal Deal should restore sp for the Rune Knight. It gives demigods a huge unfair advantage for this class as other races will need to absorb for 30 minutes or so to regain their mana.

On 30.9.2012 02:42 dzhang wrote:
I'm OK with that change, but I already picked Infernal Deal >_< I don't suppose you'd be willing to have a special "repick abilities" feature for upgrading to 130?

BTW, then Rune Knights to restore 30 HP, rather than 20 (like other non-SP classes).

I'll pause this character until the upgrade.

On 30.9.2012 03:36 chris wrote:
I don't mind if you play with Infernal Deal. I was just making a general observation that I thought it would be unfair :)

But if you do want to switch, upgrading to 130 (uploading now) will allow a Demigod Runeknight to re-choose their powers (once). And Infernal Deal will now restore 30hp for Rune Knights.

On 30.9.2012 07:23 dzhang wrote:
[DL 26] [CL 27] 2:08

OK, I've switched over to cheap trick #2 (TM) involving Merchant's Friend and a certain monster. 2 Million gold, it's time to go shopping!

On 30.9.2012 07:49 dzhang wrote:
OK, that was pretty good. I intentionally shied away from all stat potions (except for a single !oCON {75% off}). The take from over 2M gold?

d) a Ring of Damage (+14)
f) an Amulet of Telepathy {!* (BM 83k)}
l) a Pair of Metal Shod Boots of Speed [6,+9] (+2)
e) an Amulet of Intelligence (+6) {!* (BM, 124k)}

f) 2 Rods of Perception {!k!d !!}
g) 3 Rods of Recall {!*!*}
h) 4 Rods of Illumination {@z1 !k!d}
i) 4 Rods of Detection {!k!d !!}
j) 5 Rods of Teleport Other {!*}
k) 3 Rods of Disarming {!k!d}
l) 2 Rods of Stone to Mud {!k!d}
d) 85 Potions of Speed {!*}
f) 31 Potions of Healing {!*}
g) 4 Potions of *Healing* {!*!*}
h) 6 Potions of Restore Mana {!*}
i) 30 Potions of Resistance {25% off, !*}
k) 84 Scrolls of Teleport Level {!*!*}

I'm pretty happy with these, although I sure would have liked a PowerDSM to hold!

On 30.9.2012 15:28 chris wrote:
Who was "hoarding" so much gold??

On 30.9.2012 19:59 dzhang wrote:
[DL Camelot] [CL 29] 3:12

The Knights are mostly down, other than Gawain. Lancelot was pretty tough--I probably would have needed to bail if I hadn't found a _oHealing earlier on the level. Arthur, in contrast, is still a pansy.

BTW, I don't really mind unlimited Camelot Knights, but Gawain summoned another 4 on me after monster memory showed that I killed 14.

No Grail or Excalibur this time. Excalibur would have been nice, but at 5% it's really not something you can count on!

I sillily sold some artifacts on autopilot for gold, before remembering that those each act as a combined !oHealing and !oRestoreMana. Oops.

On 30.9.2012 20:07 dzhang wrote:
BTW, I'm excited about this:

d) a Heavy Lance (Trump) (4d8) (+7,+10) (+2 to searching)

I don't have enough STR to use it yet, but Destruction-runing that makes a perfectly serviceable end-game weapon until I get the Stick!

With +3 Weaponmastery, vs. evil:
(7d8=31.5)*(1.5*3+2=6.5)*5 = 1023 damage

On 30.9.2012 20:10 dzhang wrote:
Hrm. Testing it out, there seems to be no Hephaestus bonus? (At least, not according to the compare weapons guy in Telmora.)

Chris?

On 30.9.2012 21:14 dzhang wrote:
[DL 30] [CL 32] 4:14

Farmed the Bat for an hour. Sub-par number of stat potions, but a good number of artifacts. The (significant) take:

b) a Small Leather Shield of Elvenkind [3,+11] <> (+3 to stealth) {Ca !* dlvl 30}
f) The Torque of Boromir (+0,+8) {Fe(St}
g) The Feanorian Lamp 'Fairie Light' (+4) {Dx~Tele dlvl 30 law drake}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlNt~Tele dlvl 30 ancient black dragon}

And, for fun:

b) Sexy Swimsuit [0,+3]

On 30.9.2012 22:21 dzhang wrote:
[DL Doom Quest 2] [CL 32] 4:42

Ding ding ding! We have a winner!

i) The Elven Cloak 'The One Cloak' [4,+12] (+4 to stealth)
{StInWiDxCnChSlSr;AcElCoLiFe;HlSdLu(In ?oArtCreation dlvl 80}

Also, I finally got a weapon upgrade. Trump Scythe of Slicing in DQ2 nominally gives 287/rnd, but in actuality there's an additional 9d4*2*5 = +225/rnd vs evil, for 512 /rnd.

On 30.9.2012 22:32 kingvictory2003 wrote:
What the....that kind of stuff exists with the current artifact code?!?! What have I been doing wrong? Am I supposed to be sacrificing goats, not chickens? :)

On 30.9.2012 22:35 dzhang wrote:
Nah, you just need to sacrifice 30 ancestors who die frozen in terror ;-)

On 1.10.2012 00:25 dzhang wrote:
[DL Cloning Pits] [CL 32] 5:11

Nothing too difficult in Cloning Pits. Beld costed me a !oHealing, and I ran out of _oSpeed charges, so I used 2 !oSpeed, but that's about it. Nothing too spectacular in the way of rewards, just a pair of artifact xbows, for +4 STR or +4 DEX. Went with the former, since I'm already in Unstealable territory.

On 1.10.2012 02:02 dzhang wrote:
[DL Dragon Lair 65] [CL 34] 5:55

Slowly exploring the Dragon Lair. I can kill Great Hell Wyrms, but it costs me 1 !oHealing, so it's probably not worth it. The lower wyrms are great though.

Finally got to use my other merchant power! (See linked screenshot.) That looks like end-game gear that only replaceable by Shiva's Jacket or Clothes of Idler!

On 1.10.2012 07:21 dzhang wrote:
[DL Lair 67/Old Castle] [CL 36] 7:01

=oSpeed are being elusive in this game. I'm generally pretty strong, with all resists covered, but +3 base speed leaves much to be desired.

Not much of note in the Old Castle. No !oHealing needed for Titans, but 1 needed for Raal's.

On 1.10.2012 07:59 dzhang wrote:
[DL Lair 68] [CL 37] 7:28

Finally a =oSpeed! And some equipment shuffling allows me to put on my 680k armor, so that I have reasonable (714) HP. Speed at +10 is still pretty pathetic though... where are those boots of Speed? Maybe I just need to focus on leveling to 40 for Rune of Good Fortune first.

On 1.10.2012 15:59 chris wrote:
How do you have a 172 AC? I calculate 117 from equipment and +31 from dex for only 148. Where are you getting the extra +24?

On 1.10.2012 17:03 dzhang wrote:
Rune of Deflection: 5+(CL/2) is exactly 24.

I could use Reflection, but then I won't regenerate any SP :(

On 1.10.2012 17:33 Arjen wrote:
you regenerate SP with breathes and balls too right?

On 1.10.2012 17:36 dzhang wrote:
Well, it's HP management. With Rune of Regeneration, I can generally take weak Mana Bolts pretty well, but not big breathes. So DE Warlocks are a good and safe source of SP. Plus, there's no chance they fry any of my goodies. Not so with dragons.

On 2.10.2012 02:13 dzhang wrote:
[DL 59] [CL 40] 8:47

OK, I went with Sacred Vitality. I was also considering Fleet of Foot, Weapon Versatility, and Demonic Grasp. In the end, I thought that Sacred Vitality would double the Regeneration from the Rune of Regeneration, which would really cut down on healing costs. It also makes my huge stash of !oHealing heal for 400 each, which is actually a pretty significant improvement. My sole -oHealing is at 667 now, and will be a remarkable 833 if I manage Zeus (though it hardly matters... I would never zap it in a desperate situation!)

On 2.10.2012 07:59 dzhang wrote:
[DL 69] [CL 41] 9:31

Of course, Yig drops this:

h) The Dagger 'Eviscerator' (1d4) (+44,+4) {!*!*!*!*!*!*}

On 2.10.2012 08:13 dzhang wrote:
Oh my. I had forgotten that these existed:

k) a Set of Cesti of the Berserker (-23,+12) [5,-11] (+2 attacks) {!*!* dlvl 70 y'golonac}.

Alas, my accuracy with these on is only 42%, vs. 57% with Cambeleg (vs. AC 175). Hrm. .42*7 = 2.94 vs. .57*5 = 2.85. Marginal improvement, but I lose a lot of AC and some HP. Maybe later.

On 3.10.2012 03:08 dzhang wrote:
[DL 76] [CL 44] 11:47

Yeah, OK, Cantoras wasn't going to happen. It was bad enough that my Saving Throw sucks and he was summoning me away from my anti-summoning corridor. The Mana Storm happy Black Reavers with radius 1 disintegration aura made this utterly impossible. I managed to lure away 3 of them 1 at a time (as well as the Witch-King), but every time I clear them away to fight Cantoras, he would just summon more. By the end, the entire local area had been cleared of walls, and I gave up. Since most classes don't have wall-creation abilities, I'm wondering if the Black Reaver ability is too much... but I'll reserve judgement until I power up some more.

Also lost to the Fenghuang in the Arena. It was close (he was down to 1 star), but the upped Fire Aura damage did me in.

The main issue now is lack of damage per round. I'm *still* stuck at 320 (530 vs evil), and it's been 12 levels! Using the Force-branded Heavy Lance could bump that up to 800 vs evil (51% improvement), except I can't cover RSound without my current weapon. Numenor is badly needed.

On 3.10.2012 10:54 dzhang wrote:
[DL 88] [CL 46] 12:58

Destroyer? Ha ha, funny man; I'll just be going now.

Briefly fought against Aphrodite, but man, she's impossible until I kill the other Olympians... when she summoned Artemis and Apollo, I was petrified (fortunately not for too long). I managed 2 stars off her without any resources, so I generally think Olympians are doable... it just has to be in the right order.

On 3.10.2012 11:16 dzhang wrote:
[DL Olympus 95] [CL 46] 13:16

Ares is down! Took 9 !oHealing, 40 !oCCW, 13 !oBoldness, and 2 !oSpeed. Plus one sacrificed artifact (for SP restore). General strategy was to Blink whenever low on HP, and play ring-around-the-rosie with Ares while my Rune of Regeneration kicks in. At full health, I'd wait for Ares to approach me, casting Eye for an Eye one round before he gets to me.

And I just belatedly realized I killed him pre-AC buff. Oops. With a AC buff, I'm pretty sure I could still do it, although I'll probably need double to triple the number of !oHealing.

On 3.10.2012 11:19 dzhang wrote:
One thought: Ares summoned Zeus and Hera early (which is pretty darn scary... I was Scared after they got summoned, spend my first turn to teleport Hera away, and then I was *Petrified*. But I decided to take a change and teleported Zeus away next. Through the remainder of the fight, Ares tried to summon his parents at least another 3-4 times, which they didn't respond to.

Maybe Summon logic should also have a chance of bringing monsters near from the same level?

On 3.10.2012 12:51 dzhang wrote:
[DL Olympus 100] [CL 47] 14:32

PowerDSM! Well, this wasn't how I planned to end the game, but this should do just fine. Wondering if having Olympus range to over 100 is going to be broken.

On 4.10.2012 12:18 dzhang wrote:
[DL 96] [CL 50] 17:08

Farmed Demeter for quite some time to hit CL 50 (I get 2k xp for each round that I hit her, and her Ents are good for 20k each. I killed ~120 ents, so that's 2.4M xp. That leaves about 5M xp to be explained, which means I hit Demeter a total of 2500 rounds!

On 5.10.2012 17:10 dzhang wrote:
Hm, just about 800 damage vs. Demons. Maybe the PGR will be the easiest of the 3 lazy keepers? Time to load up and pay Ry'leh a visit.

On 14.10.2012 06:05 dzhang wrote:
[DL 100: Winner!] [CL 50] 19:42

OK, that took a few tries, but I succeeded. Checking my weapon damages, Chainsword far outshines everything else thanks to its 55 base damage. Against Oberon, it was basically no contest, and even against Serpent, it's pretty effective. The most annoying thing was the Destroyer, actually, who I failed to kill multiple times. I would keep teleporting the Destroyer away, but he keeps moving to me, and with the new Powerful radius 1 Kill_wall, I started running out of LoS disruption vs. the Serpent. I eventually had to 2 ?oDestruction to remake terrain.

Looking at my remaining resources, I used 4 Sacrifice artifacts, 20 !oHealing, 12 !o*Healing*, and 11 !oRestoreMana. Or maybe some of them were destroyed, rather than used... I started with 12 ?oDestruction, and I'm sure I only used 2, yet I only have 5 left.

I didn't have my Rune of Good Fortune with me (to make room for another Sacrifice Artifact), and expectedly the Serpent drops nothing useful.

Not sure if I should retire this character... I can't give up on the Stick when he's named after the Stick, can I?

On 14.10.2012 06:21 dzhang wrote:
Wait, is this a bug?? Why is Force Brand x8.32 / x13.40? It's supposed to be 1.5S+2, where S is the slay, no? Divide by 1.11x for crits, and we're seeing x7.5 and x12!

I would have expected these to be 4.5x (1.5+2+1) and 8.25x (1.5*3.5+2+1).

On 14.10.2012 06:28 dzhang wrote:
Mysterious... this appears to be specific to Chainsword. My Trump Heavy Lance with Destruction, after dividing by Crit bonus, comes out to 4.5x / 6.5x. (I would have thought 4.5x / 7.5x, but whatever.)

On 14.10.2012 14:47 chris wrote:
Force: 4.5 * 1.67 * 1.11 = 8.34
Slay Human: (3.5*1.5 + 2) * 1.67 * 1.11 = 13.44
Orcs/Trolls: (4*1.5 + 2) * 1.67 * 1.11 = 14.83

On 14.10.2012 14:51 chris wrote:
BTW, I think this class has too much damage. I'm shooting for 1k to be the high end, not 2k. Any ideas on how to rebalance?

On 14.10.2012 20:09 dzhang wrote:
Did you multiply by 1.67 twice for super-vorpal? Chainsword is 33 expected base damage, and my +todam is 48. That would be 81, x1.11 = 90. So 55 as base must have been used instead.

With my Destruction Trump Heavy Lance, I'm doing only 1095 damage vs evil, even with Hephaestus parentage AND helm of ares, so I think the problem is with Chainsword rather than Rune Knight.

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