The Angband Ladder: Oion, Dwarf Paladin by Darin

  [Angband v3.4.0-RC1-dirty Character Dump]

 Name   Oion                                     Self  RB  CB  EB   Best
 Sex    Male         Age             43   STR:  18/45  +2  +1  +3 18/105
 Race   Dwarf        Height          50   INT:     10  -3  -3  +0      4
 Class  Paladin      Weight         163   WIS:     15  +2  +1  +3  18/30
 Title  Guardian     Social   Respected   DEX:  18/55  -2  -1  +1  18/35
 HP     -7/376       Maximize         Y   CON:     15  +2  +2  +3  18/40
 SP     58/58                             CHR:     15  -3  +2  +0     14

 Level               32   Armor    [23,+55]     Saving Throw         72%
 Cur Exp         272130   Fight    (+9,+18)     Stealth              Bad
 Max Exp         272130   Melee   (+17,+27)     Fighting          Heroic
 Adv Exp         310000   Shoot   (+18,+11)     Shooting          Superb
 MaxDepth   2100' (L42)   Blows    5.5/turn     Disarming            43%
 Game Turns      440283   Shots      2/turn     Magic Device          65
 Standard Turns   50151   Infra       50 ft     Perception       1 in 38
 Resting Turns        0   Speed           3     Searching            19%
 Gold             11206   Burden  169.0 lbs

 You are the only child of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:......+.+.... Nexus:...........+.
rElec:......+.+.... Nethr:.............
rFire:......+.+.... Chaos:......+......
rCold:......+.+.... Disen:.............
rPois:............. Feath:...........+.
rLite:+.......+.... pFear:+............
rDark:........+.... pBlnd:........+...+
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:+....+....... Tunn.:............+
Regen:............. Speed:+............
  ESP:............. Blows:+............
Invis:+............ Shots:.+...........
FrAct:+............ Might:.............
HLife:......+...... S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have destroyed the Dread.
> You feel something roll beneath your feet.
> something picks up a Small wooden chest.
> the Dread misses you.
> the Dread hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> the Dread hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak for a moment, but the feeling passes.
> You smite the Dread.
> You smite the Dread. It was a great hit!
> You smite the Dread.
> The Dread casts a bolt of nether.
> You die.

Killed by a Dread.

  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+8,+9) <+3, +2, +1>
     Dropped by a Hill orc at 1150 feet (level 23).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     With +2 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 199.9 vs. animals, 199.9 vs. evil creatures,
     223.3 vs. undead, 223.3 vs. orcs, and 176.5 vs. others.
     
     Radius 1 light.
b) a Heavy Crossbow of Extra Shots (x4) (+9,+11) <+1>
     Found lying on the floor at 2000 feet (level 40).
     
     +1 shooting speed.
     Can be destroyed by acid, fire.
     
c) a Ring of Constitution <+2>
     Found lying on the floor at 1750 feet (level 35).
     
     +2 constitution.
     Can be destroyed by electricity.
     Sustains constitution.
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor at 1650 feet (level 33).
     
     Can be destroyed by electricity.
     
e) an Amulet of Wisdom <+3>
     Found lying on the floor at 1450 feet (level 29).
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 750 feet (level 15).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Radius 2 light.
g) a Robe of Permanence [2,+10]
     Dropped by a Storm giant at 2000 feet (level 40).
     
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Sustains your life force.  
     
h) a Cloak of Aman [1,+14] <+1>
     Found lying on the floor of a labyrinth at 750 feet (level 15).
     
     +1 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by a Mature white dragon at 1750 feet (level 35).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm [7,+4]
     Found lying on the floor of a special room at 1150 feet (level
     23).
     
     Can be destroyed by acid.
     
k) a Set of Gauntlets of Power (+1,+1) [3,+0] <+2>
     Found lying on the floor at 800 feet (level 16).
     
     +2 strength.
     Can be destroyed by acid, fire.
     
l) a Pair of Leather Boots of Stability [2,+5]
     Dropped by M�m, Betrayer of Turin at 1950 feet (level 39).
     
     Provides resistance to nexus.
     Can be destroyed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) 37 Bolts (1d5) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 114.2.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) 3 Holy Books of Prayers [Words of Wisdom]
     Can be destroyed by fire.
     
c) 3 Holy Books of Prayers [Chants and Blessings]
     Can be destroyed by fire.
     
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
     Can be destroyed by fire.
     
e) 2 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 11 Mushrooms of Clear Mind
     
     
g) 39 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
h) 19 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
i) a Scroll of Teleportation
     Dropped by a Soldier at 2050 feet (level 41).
     
     Can be destroyed by acid, fire.
     
j) 2 Scrolls of Protection from Evil
     Found lying on the floor at 2050 feet (level 41).
     
     Can be destroyed by acid, fire.
     
k) 3 Rods of Treasure Location (1 charging)
     Can be destroyed by electricity.
     
l) 2 Rods of Door/Stair Location (1 charging)
     Can be destroyed by electricity.
     
m) 2 Rods of Trap Location (1 charging)
     Can be destroyed by electricity.
     
n) a Rod of Probing
     Found lying on the floor at 2000 feet (level 40).
     
     Can be destroyed by electricity.
     
o) 2 Rods of Disarming
     Can be destroyed by electricity.
     
p) a Rod of Recall
     Found lying on the floor at 1950 feet (level 39).
     
     Cannot be harmed by electricity.
     
q) a Wand of Teleport Other (3 charges)
     Dropped by a Soldier at 2050 feet (level 41).
     
     Can be destroyed by electricity.
     
r) a Wand of Dragon's Flame (2 charges)
     Found lying on the floor of a special room at 2050 feet (level
     41).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Staff of Mapping (7 charges)
     Dropped by a Phantom at 2050 feet (level 41).
     
     Can be destroyed by acid, fire.
     
t) a Staff of Teleportation (3 charges)
     Found lying on the floor at 2000 feet (level 40).
     
     Can be destroyed by acid, fire.
     
u) a Staff of Identify (4 charges)
     Found lying on the floor at 2100 feet (level 42).
     
     Can be destroyed by acid, fire.
     
v) Blue Dragon Scale Mail (-2) [12,+10]
     Found lying on the floor at 2100 feet (level 42).
     
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 8 Holy Books of Prayers [Beginners Handbook]
     Can be destroyed by fire.
     
b) 3 Holy Books of Prayers [Words of Wisdom]
     Can be destroyed by fire.
     
c) 4 Holy Books of Prayers [Chants and Blessings]
     Can be destroyed by fire.
     
d) 2 Mushrooms of Fast Recovery
     Found lying on the floor at 900 feet (level 18).
     
     
     
e) 3 Potions of Healing
     Can be destroyed by cold.
     
f) a Potion of *Healing*
     Found lying on the floor of a special room at 2000 feet (level
     40).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
g) 5 Potions of Restore Mana
     Can be destroyed by cold.
     
h) 4 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
i) a Staff of *Destruction* (4 charges)
     Dropped by an Ancient red dragon at 2050 feet (level 41).
     
     Can be destroyed by acid, fire.
     
j) 2 Staves of Teleportation (18 charges)
     Can be destroyed by acid, fire.
     
k) 2 Staves of Identify (17 charges)
     Can be destroyed by acid, fire.
     
l) a Ring of Bodykeeping
     Bought from a store.
     
     Can be destroyed by electricity.
     Sustains strength, dexterity, constitution.
     
m) a Ring of Soulkeeping
     Bought from a store.
     
     Can be destroyed by electricity.
     Sustains strength, intelligence, wisdom.
     
n) a Ring of Free Action
     Can be destroyed by electricity.
     Prevents paralysis.  
     
o) an Amulet of Charisma <+2>
     Bought from a store.
     
     +2 charisma.
     Sustains charisma.
     
p) a Robe of Resistance [2,+9]
     Conjured forth by magic at 900 feet (level 18).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) the Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 950 feet (level 19).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 11 to 20 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
r) 24 Mithril Arrows (3d4) (+1,+4)
     Dropped by Azog, King of the Uruk-Hai at 1650 feet (level 33).
     
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1235      0'    1   Killed Farmer Maggot
      4077    100'    2   Reached level 2
      6245    100'    3   Reached level 3
      7624    150'    4   Reached level 4
     10478    150'    5   Reached level 5
     14593    200'    6   Reached level 6
     21443    450'    7   Reached level 7
     23579    450'    8   Reached level 8
     30559    400'    9   Reached level 9
     43368    550'   10   Reached level 10
     47868    550'   11   Reached level 11
     54197    600'   11   Killed Mughash the Kobold Lord
     54197    600'   12   Reached level 12
     61496    650'   13   Reached level 13
     77905    650'   14   Reached level 14
     83132    700'   15   Reached level 15
     86110    700'   15   Killed Brodda, the Easterling
    100480    750'   16   Reached level 16
    101056    750'   16   Killed Golfimbul, the Hill Orc Chief
    101133    750'   16   Found the Phial of Galadriel
    103866    700'   16   Killed Fang, Farmer Maggot's dog
    111903    700'   17   Reached level 17
    116581    700'   17   Killed Grishnákh, the Hill Orc
    126281    750'   18   Reached level 18
    130018    750'   18   Killed Boldor, King of the Yeeks
    138712    750'   19   Reached level 19
    149291    800'   20   Reached level 20
    163672    900'   20   Killed Ulfast, Son of Ulfang
    169477    900'   21   Reached level 21
    186269    900'   21   Killed Bullroarer the Hobbit
    191924    950'   21   Killed Lagduf, the Snaga
    192233    950'   22   Reached level 22
    194611    950'   21   Killed Gorbag, the Orc Captain
    194611    950'   22   Reached level 22
    201251    950'   22   Found the Set of Gauntlets 'Paurhach'
    212296   1000'   22   Killed Wormtongue, Agent of Saruman
    212302   1000'   22   Found the Dagger 'Narthanc' (LOST)
    219631   1000'   23   Reached level 23
    238345   1100'   24   Reached level 24
    240726   1100'   24   Killed Lugdush, the Uruk
    243846   1100'   24   Killed Orfax, Son of Boldor
    250181   1150'   25   Reached level 25
    250721   1150'   25   Found the Short Sword 'Sting'
    252408   1200'   25   Killed Sméagol
    269775   1200'   25   Killed Ibun, Son of Mîm
    283469   1350'   26   Reached level 26
    287342   1400'   26   Killed Draebor, the Imp
    292904   1450'   26   Killed Sangahyando of Umbar
    300220   1550'   26   Killed Shagrat, the Orc Captain
    301897   1550'   26   Killed Ulwarth, Son of Ulfang
    309381   1550'   27   Reached level 27
    317031   1650'   27   Killed Azog, King of the Uruk-Hai
    326881   1700'   28   Reached level 28
    333930   1750'   28   Killed Nár, the Dwarf
    335935   1750'   28   Found the Leather Shield of Celegorm
    344773   2000'   29   Reached level 29
    352156   1950'   29   Killed Mîm, Betrayer of Turin
    355617   1950'   29   Killed Khîm, Son of Mîm
    368223   1950'   30   Reached level 30
    368411   1950'   30   Killed The Queen Ant
    392977   2000'   30   Killed Uglúk, the Uruk
    394373   2000'   31   Reached level 31
    424239   2000'   32   Reached level 32
    424296   2000'   32   Killed Angamaitë of Umbar


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 7.7.2012 03:33
Last updated on 8.7.2012 07:05

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7. on the Competition No.124 Ladder (of 13)

Comments

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On 7.7.2012 03:33 Darin wrote:
Finding Sting obviously is a game-changer.

On 8.7.2012 07:05 Darin wrote:
Careless and unnecessary death.

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