The Angband Ladder: slop XII, Gnome Mage by david3x3x3

  [Angband v3.3.0-546-ga48326c Character Dump]

 Name   slop XII                                 Self  RB  CB  EB   Best
 Sex    Male         Age             86   STR:     17  -1  -3  +0     13
 Race   Gnome        Height          42   INT:     16  +2  +3  +0  18/30
 Class  Mage         Weight          90   Wis:     10  +0  +0  +0     10      9
 Title  Spellbinder  Social  Well-liked   DEX:     10  +2  +0  +1     13
 HP     135/135      Maximize         Y   CON:     16  +1  -2  +0     15
 SP     46/46                             CHR:     10  -2  +1  +0      9

 Level               25   Armor    [32,+10]     Saving Throw         65%
 Cur Exp          27040   Fight    (-1,+10)     Stealth             Good
 Max Exp          27040   Melee   (+11,+29)     Fighting            Good
 Adv Exp          27125   Shoot     (-1,+0)     Shooting            Good
 MaxDepth    900' (L18)   Blows    1.0/turn     Disarming            57%
 Game Turns      942936   Shots      0/turn     Magic Device          93
 Standard Turns   77341   Infra       40 ft     Perception       1 in 17
 Resting Turns    32048   Speed          -1     Searching            22%
 Gold             28116   Burden   99.9 lbs

 You are one of several children of a Gnome Warrior.  You are a credit
 to the family.  You have brown eyes, straight blond hair, and an
 average complexion.


rAcid:....+...+.... Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:+............ Disen:.............
rPois:............. Feath:.............
rLite:+............ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:..+.......... Shots:.............
FrAct:............+ Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Dropped by Sm�agol at 350 feet (level 7).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 36.8 vs. animals, 40.4 vs. creatures not
     resistant to cold, and 33.2 vs. others.
     
     Radius 1 light.
b) (nothing)
c) a Ring of See Invisible
     Bought from a store.
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
d) a Ring of Damage (+0,+10)
     Found lying on the floor at 800 feet (level 16).
     
     Can be destroyed by electricity.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (Everburning) {squelch}
     Dropped by a Gallant at 850 feet (level 17).
     
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Hard Leather Armour (-1) [16,+5]
     Found lying on the floor at 1100 feet (level 22).
     
     Can be destroyed by acid, fire.
     
h) a Cloak [1,+0]
     Dropped by a Scout at 550 feet (level 11).
     
     Can be destroyed by acid, fire.
     
i) a Leather Shield of Resist Acid [8,+3]
     Dropped by a Kobold archer at 1050 feet (level 21).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap [2,+3]
     Found lying on the floor at 1050 feet (level 21).
     
     Can be destroyed by acid.
     
k) a Set of Gauntlets of Agility [3,+1] <+1>
     Found lying on the floor at 1050 feet (level 21).
     
     +1 dexterity.
     Can be destroyed by acid, fire.
     
l) a Pair of Leather Boots [2,-2]
     Found lying on the floor at 1100 feet (level 22).
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a store.
     
     Can be destroyed by fire.
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Found lying on the floor of a special room at 650 feet (level 13).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Found lying on the floor at 1100 feet (level 22).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 3 Mushrooms of Second Sight
     Found lying on the floor at 1100 feet (level 22).
     
     
     
h) 10 Mushrooms of Emergency
     
     
i) 3 Mushrooms of Stoneskin
     Found lying on the floor at 200 feet (level 4).
     
     
     
j) 22 Potions of Cure Serious Wounds
     Can be destroyed by cold.
     
k) a Potion of Restore Mana
     Found lying on the floor at 1050 feet (level 21).
     
     Can be destroyed by cold.
     
l) 7 Potions of Speed
     Can be destroyed by cold.
     
m) a Potion of Berserk Strength
     Found lying on the floor of a special room at 1050 feet (level
     21).
     
     
     
n) 3 Potions of Resist Heat
     
     
o) 12 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
p) 7 Scrolls of Treasure Detection
     
     
q) 4 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
r) 3 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
s) a Scroll of Blessing
     Found lying on the floor at 500 feet (level 10).
     
     
     
t) 2 Wands of Confuse Monster (20 charges)
     
     
u) a Wand of Drain Life (4 charges)
     Dropped by a Priest at 900 feet (level 18).
     
     Can be destroyed by electricity.
     
v) a Staff of Teleportation (2 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
w) a Rapier (1d6) (+0,+0)
     Found lying on the floor of a labyrinth at 650 feet (level 13).
     
     Can be destroyed by acid.
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 13.6.
     


  [Home Inventory]

a) a Staff of *Destruction* (3 charges)
     Found lying on the floor at 700 feet (level 14).
     
     Can be destroyed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5652     50'    2   Reached level 2
     15488     50'    3   Reached level 3
     24360     50'    4   Reached level 4
     43842    150'    5   Reached level 5
     47573    150'    6   Reached level 6
     47623    150'    6   Killed Grip, Farmer Maggot's dog
     56264    150'    7   Reached level 7
     79061    200'    8   Reached level 8
     93114    150'    9   Reached level 9
    110907     50'   10   Reached level 10
    144242    150'   10   Killed Fang, Farmer Maggot's dog
    146423    150'   11   Reached level 11
    220534    250'   12   Reached level 12
    246141    300'   13   Reached level 13
    288120    500'   14   Reached level 14
    335404    400'   15   Reached level 15
    366892    450'   16   Reached level 16
    370880    500'   16   Killed Bullroarer the Hobbit
    438096    550'   17   Reached level 17
    467382    650'   18   Reached level 18
    512506    700'   18   Killed Brodda, the Easterling
    515134    700'   18   Killed Mughash the Kobold Lord
    525127    700'   19   Reached level 19
    572694    850'   20   Reached level 20
    605539    850'   20   Killed Wormtongue, Agent of Saruman
    621830    850'   21   Reached level 21
    659387    900'   22   Reached level 22
    694894   1100'   23   Reached level 23
    718184   1050'   23   Killed Orfax, Son of Boldor
    736546   1050'   24   Reached level 24
    778654   1050'   24   Killed Lugdush, the Uruk
    800110   1050'   25   Reached level 25
    865838    350'   25   Killed Sméagol
    865863    350'   25   Found the Rapier 'Forasgil'
    897088    500'   25   Killed Grishnákh, the Hill Orc
    927210    650'   25   Killed Boldor, King of the Yeeks
    927910    650'   25   Killed Nár, the Dwarf


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 24.1.2012 05:29
Last updated on 25.1.2012 04:11

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14846. on the Ladder (of 19090)
5503. on the Angband Ladder (of 6561)
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On 24.1.2012 05:29 david3x3x3 wrote:
I've never had this many spellbooks before.

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