The Angband Ladder: Trollkunnig I, Gnome Mage by Thraalbee

  [Angband 4.2.0 Character Dump]

 Name   Trollkunnig IAge             75          Self  RB  CB  EB   Best
 Race   Gnome        Height       2'11"   STR:     17  -1  -3  +0     13
 Class  Mage         Weight    5st 10lb   INT:     18  +2  +3  +1  18/60
 Title  Spellbinder  Turns used:          WIS:     10  +0  +0  +0     10
 HP     -1/113       Game        147167   DEX:     10  +2  +0  +0     12
 SP     2/57         Standard     14313   Con:     10  +1  -2  +0      9      8
                     Resting       1522

 Level                 25    Armor       [4,+15]    Saving Throw     65%
 Cur Exp            18621                           Stealth         Good
 Max Exp            18621    Melee       2d4,+25    Disarm - phys.   62%
 Adv Exp            21000    To-hit       21,+15    Disarm - magic   77%
                             Blows      1.0/turn    Magic Devices     94
 Gold                3044                           Searching        69%
 Burden           98.4 lb    Shoot to-dam     +0    Infravision    40 ft
 Overweight        8.5 lb    To-hit        23,+1    Speed      -1 (0.9x)
 Max Depth    1200' (L24)    Shots      0.0/turn

 You are one of several children of a Gnome Warrior.  You are a credit
 to the family.  You have brown eyes, curly black hair, and a very dark
 complexion.

Resistances         Abilities
 Acid:......+...... pFear:.............
 Elec:......+...... pBlnd:.............
 Fire:......+...... pConf:.............
 Cold:......+...... pStun:.............
 Pois:+............ HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:............+
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:+............ Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:....+........
 Fear:............. Infra:............+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> The paladin hits you (13).
> You poison the paladin (37).
> The paladin flees in terror!
> The paladin magically starts closing wounds.
> The paladin looks REALLY healthy!
> The paladin recovers his courage.
> The paladin hits you (11).
> The paladin hits you (16).
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You poison the paladin (40).
> The paladin hits you (15).
> *** LOW HITPOINT WARNING! ***
> The paladin hits you (17).
> You die.

Killed by a paladin.

  [Character Equipment]

a) the Dagger of Rilia (2d4) (+14,+13)
     Found lying on the floor in a vault at 550 feet (level 11)
     
     Slays trolls, orcs.
     Branded with poison.
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid.
     
     When activated, it fires a stinking cloud with damage 12.
     Takes 4 to 7 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +5 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 40.8 vs. creatures not resistant to poison,
     40.8 vs. trolls, 40.8 vs. orcs, and 30.5 vs. others.
     
c) a Ring of Damage (+0,+8)
     Found lying on the floor of a special room at 350 feet (level 7)
     
d) a Ring of Intelligence <+1>
     Bought from a store
     
     +1 intelligence.
     Sustains intelligence.
     
e) an Amulet of Searching <+5>
     Found lying on the floor of a cavern at 1200 feet (level 24)
     
     +5 searching skill.
     
f) a Wooden Torch (2870 turns)
     Dropped by a forest troll at 1100 feet (level 22)
     
     Intensity 2 light.
     
g) a Robe of Resistance [2,+5]
     Bought from a store
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, fire.
     
k) a Set of Leather Gloves of Slaying (+1,+4) [1,+5]
     Dropped by a dr�adan mage at 550 feet (level 11)
     
l) a Pair of Leather Sandals of Slow Descent [1,+5]
     Found lying on the floor at 200 feet (level 4)
     
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) 4 Books of Magic Spells [Attacks and Knowledge] {@m2}
     
     You can read this book.
     
c) a Book of Magic Spells [Magical Defences] {@m3}
     
     You can read this book.
     
d) 6 Mushrooms of Clear Mind
e) 4 Potions of Cure Light Wounds
f) 2 Potions of Cure Serious Wounds
g) 8 Potions of Cure Critical Wounds
h) 4 Potions of Speed
i) 33 Scrolls of Phase Door
j) 2 Scrolls of Magic Mapping
k) 6 Scrolls of Word of Recall
l) a Scroll of Deep Descent
m) a Rod of Teleport Other
n) a Wand of Teleport Other (7 charges)
o) a Wand of Heal Monster (12 charges)
p) a Wand of Haste Monster (7 charges)
q) a Staff of Detect Invisible (19 charges)
r) a Staff of Detect Evil (7 charges)
s) a Staff of Cure Light Wounds (18 charges) {@Z1}
t) 2 Staves of Light (25 charges)
u) a Staff of Teleportation (7 charges)
v) a Throwing Hammer of Westernesse (2d4) (+12,+10) <+1>
     Found lying on the floor in a pit at 1100 feet (level 22)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     Slays giants, trolls, orcs.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     Combat info:
     1.0 blow/round.
     With +5 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would attack a bit faster
     With +5 STR and +4 DEX you would get 1.1 blows
     With +0 STR and +7 DEX you would get 1.1 blows
     Average damage/round: 37.8 vs. giants, 37.8 vs. trolls, 37.8 vs.
     orcs, and 27.5 vs. others.
     




  [Character Quiver]



  [Home Inventory]

a) a Book of Magic Spells [First Spells] {@m1}
     
     You can read this book.
     
b) 2 Books of Magic Spells [Attacks and Knowledge] {@m2}
     
     You can read this book.
     
c) Black Dragon Scale Mail (-2) [16,+15]
     Found lying on the floor in a pit at 1100 feet (level 22)
     
     Provides resistance to acid.
     
d) a Long Bow (x3) (+5,+4)
     Found lying on the floor at 900 feet (level 18)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        65     50'  Reached level 2
       315    100'  Killed Grip, Farmer Maggot's Dog
       315    100'  Reached level 3
       374    100'  Reached level 4
       819    200'  Reached level 5
      1324    200'  Found the Dagger 'Nimthanc' (LOST)
      1439    250'  Reached level 6
      1986    350'  Reached level 7
      2024    350'  Reached level 8
      2359    350'  Killed Bullroarer the Hobbit
      2359    350'  Reached level 9
      2637    350'  Reached level 10
      3100    350'  Reached level 11
      3201    350'  Killed Fang, Farmer Maggot's Dog
      4689    550'  Reached level 12
      4884    550'  Reached level 13
      5561    550'  Reached level 14
      5870    550'  Reached level 15
      6983    550'  Found the Dagger of Rilia
      7346    800'  Reached level 16
      7906    950'  Reached level 17
      8995   1050'  Reached level 18
      9444   1100'  Reached level 19
      9649   1100'  Reached level 20
      9874   1100'  Reached level 21
      9962   1100'  Reached level 22
     10384   1100'  Reached level 23
     10839   1100'  Killed Uglúk, the Uruk
     11421   1100'  Reached level 24
     11746   1100'  Killed Ulfast, Son of Ulfang
     11876   1100'  Killed Gorbag, the Orc Captain
     12848   1150'  Reached level 25


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 6.10.2019 13:52
Last updated on 6.10.2019 19:00

Download this dump

14. on the Competition No.224 Ladder (of 24)

Comments

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On 6.10.2019 13:52 Thraalbee wrote:
Just passed the Tap Energy waypoint. Easier from here but so far I've been sloppy. Will try to do better this time

On 6.10.2019 19:00 Thraalbee wrote:
My last for this comp. Tired of dying stupidly but still can't play concentrated enough

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