The Angband Ladder: Annaxar, Elf Ranger by bron

  [Angband v3.3.2 Character Dump]

 Name   Annaxar                                  Self  RB  CB  EB   Best
 Sex    Male         Age            141   STR:  18/30  -1  +2  +2  18/60
 Race   Elf          Height          52   INT:     14  +2  +2  +0     18
 Class  Ranger       Weight         103   WIS:     10  -1  +0  +0      9
 Title  Tracker      Social  Well-liked   DEX:     17  +1  +1  +2  18/30
 HP     187/188      Maximize         Y   CON:     13  -2  +1  +0     12
 SP     23/35                             CHR:      9  +1  +1  +0     11

 Level               25   Armor     [21,+0]     Saving Throw         60%
 Cur Exp          23401   Fight    (+23,+3)     Stealth        Excellent
 Max Exp          23401   Melee   (+29,+13)     Fighting          Superb
 Adv Exp          26250   Shoot   (+32,+18)     Shooting          Heroic
 MaxDepth   1650' (L33)   Blows    1.6/turn     Disarming            57%
 Game Turns      193406   Shots      2/turn     Magic Device          66
 Standard Turns   19437   Infra       30 ft     Perception       1 in 22
 Resting Turns     4669   Speed      Normal     Searching            32%
 Gold              1389   Burden  154.2 lbs

 You are the only child of a Nandorin Archer.  You have light grey
 eyes, straight brown hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:+............ Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:...........+.
rLite:............+ pFear:.............
rDark:............. pBlnd:.....+.......
Sound:+............ pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:.....+....... Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Long Sword of Annar (2d5) (+6,+10) <+2>
     Dropped by Azog, King of the Uruk-Hai at 1650 feet (level 33).
     
     +2 strength, dexterity.
     Provides resistance to lightning, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it detects evil creatures nearby.
     Takes 49 to 54 turns to recharge.
     Your chance of success is 94.3%
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 33.5.
     
b) a Long Bow of Power (x3) (+9,+18)
     Bought from a store.
     
     
     
c) a Ring of Accuracy (+19,+0)
     Dropped by a Cave orc at 1650 feet (level 33).
     
     
     
d) a Ring of Free Action
     Found in a chest from 1250 feet (level 25).
     
     Prevents paralysis.  
     
e) (nothing)
f) a Lantern of True Sight (14586 turns)
     Bought from a store.
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     
     Radius 2 light.
g) Soft Leather Armour [8,-2]
     Dropped by an Orc shaman at 1000 feet (level 20).
     
     
     
h) a Cloak [1,-1]
     Bought from a store.
     
     
     
i) a Leather Shield [8,-1]
     Bought from a store.
     
     
     
j) a Metal Cap [3,+2]
     Found lying on the floor at 900 feet (level 18).
     
     
     
k) (nothing)
l) a Pair of Leather Sandals of Slow Descent [1,+0]
     Found lying on the floor at 150 feet (level 3).
     
     Feather Falling.  
     


  [Character Quiver]

n) 32 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 125.4.
     35% chance of breaking upon contact.
     
o) 25 Arrows (1d4) (+1,+3)
     Found lying on the floor at 1250 feet (level 25).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 143.8.
     35% chance of breaking upon contact.
     
p) 9 Arrows (1d4) (+3,+4)
     Dropped by a Large kobold at 900 feet (level 18).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 151.4.
     35% chance of breaking upon contact.
     
q) 19 Arrows of Acid (1d4) (+6,+2)
     Bought from a store.
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 278 vs. creatures not resistant to acid, and
     139 vs. others.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     
     
c) 8 Potions of Cure Serious Wounds
     
     
d) a Potion of Cure Critical Wounds
     Found lying on the floor at 1650 feet (level 33).
     
     
     
e) 3 Potions of Restore Mana {!*}
     
     
f) 3 Potions of Speed
     
     
g) 12 Scrolls of Phase Door
     
     
h) a Scroll of Teleportation {!*}
     Dropped by a Half-orc at 1650 feet (level 33).
     
     
     
i) a Scroll of Treasure Detection {@r2}
     
     
j) a Scroll of Identify {@r1}
     Found lying on the floor of a labyrinth at 1650 feet (level 33).
     
     
     
k) 3 Scrolls of Word of Recall {!*}
     
     
l) a Wand of Light (4 charges) {@a3}
     Found lying on the floor of a cavern at 750 feet (level 15).
     
     
     
m) a Staff of Curing (5 charges)
     Found lying on the floor of a labyrinth at 1650 feet (level 33).
     
     
     
n) 4 Staves of Identify (36 charges) {@u1}
     
     
o) a Ring of Intelligence <+3>
     Dropped by a Vampire at 1600 feet (level 32).
     
     +3 intelligence.
     Sustains intelligence.
     
p) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     
q) a Ring of Damage (+0,+13)
     Dropped by an Orc shaman at 1650 feet (level 33).
     
     
     
r) a Ring of Teleportation <+2>
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     +2 speed.
     Induces random teleportation.  
     
s) a Katana of Venom (3d5) (+5,+5)
     Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20).
     
     Branded with venom.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 49.6 vs. creatures not resistant to poison,
     and 24 vs. others.
     
t) a War Hammer of *Slay Animal* (3d3) (+7,+7) <+2>
     Dropped by a Half-orc at 1650 feet (level 33).
     
     +2 intelligence.
     Slays animals.
     Slows your metabolism.  
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 31.1 vs. animals, and 22.6 vs. others.
     
u) a War Hammer (3d3)
     Dropped by Azog, King of the Uruk-Hai at 1650 feet (level 33).
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 12.5.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
c) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5}
     Dropped by a Scout at 1650 feet (level 33).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Potion of Brawn
     Dropped by a Mind flayer at 1600 feet (level 32).
     
     
     
e) 2 Potions of Toughness
     
     
f) 6 Potions of Speed
     
     
g) a Potion of Heroism
     Bought from a store.
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       939    100'    1   Killed Grip, Farmer Maggot's dog
       939    100'    2   Reached level 2
       939    100'    3   Reached level 3
      2573    200'    4   Reached level 4
      4165    200'    5   Reached level 5
      9311    250'    6   Reached level 6
     11237    250'    6   Killed Fang, Farmer Maggot's dog
     13863    250'    7   Reached level 7
     34564    400'    7   Killed Bullroarer the Hobbit
     34564    400'    8   Reached level 8
     37343    400'    9   Reached level 9
     41894    450'   10   Reached level 10
     45458    500'   11   Reached level 11
     52172    500'   12   Reached level 12
     56328    500'   12   Killed Orfax, Son of Boldor
     56665    500'   13   Reached level 13
     61649    550'   14   Reached level 14
     63436    550'   14   Killed Lagduf, the Snaga
     65489    550'   15   Reached level 15
     70863      0'   15   Killed Farmer Maggot
     77006    750'   16   Reached level 16
     78984    750'   17   Reached level 17
     92150    750'   18   Reached level 18
    111665    750'   19   Reached level 19
    128024    900'   19   Killed Mughash the Kobold Lord
    129639    900'   20   Reached level 20
    138622   1000'   21   Reached level 21
    142717   1000'   21   Killed Golfimbul, the Hill Orc Chief
    151633      0'   22   Reached level 22
    156277   1250'   22   -- Note: =FA
    161340   1450'   23   Reached level 23
    168085      0'   23   -- Note: Lantern of True Sight from Black Market
    168085      0'   23   -- Note: =rPois from Black Market
    174653   1650'   24   Reached level 24
    179847   1650'   24   -- Note: MB5 from Scout
    180560      0'   24   -- Note: LBow of Power from weaponsmith
    187490   1650'   25   Reached level 25
    192106   1650'   25   Killed Azog, King of the Uruk-Hai
    193111   1650'   25   Found the Long Sword of Annar


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 9.11.2011 19:36

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11. on the Competition No.113 Ladder (of 12)

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On 9.11.2011 19:36 bron wrote:
Haven't found much interesting in the dungeon, but the *stores* have been very good to me: bought a killer long bow and a nice stack of acid arrows. I'd like to get some Resistance before going much deeper. Just found my first artifact, and while it's not particularly interesting, it seemed like a good time to post.

On 10.11.2011 06:23 Gorbad wrote:
I'll buy that bow off you for 36749 gc (It's all my guy has)!

On 10.11.2011 19:01 bron wrote:
Totally stupid death. Wasn't paying attention and an Emperor wight double nether bolted me. I was so annoyed that I forgot to take the final character dump at the tombstone.

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