[Angband v3.3.2 Character Dump] Name Annaxar Self RB CB EB Best Sex Male Age 141 STR: 18/30 -1 +2 +2 18/60 Race Elf Height 52 INT: 14 +2 +2 +0 18 Class Ranger Weight 103 WIS: 10 -1 +0 +0 9 Title Tracker Social Well-liked DEX: 17 +1 +1 +2 18/30 HP 187/188 Maximize Y CON: 13 -2 +1 +0 12 SP 23/35 CHR: 9 +1 +1 +0 11 Level 25 Armor [21,+0] Saving Throw 60% Cur Exp 23401 Fight (+23,+3) Stealth Excellent Max Exp 23401 Melee (+29,+13) Fighting Superb Adv Exp 26250 Shoot (+32,+18) Shooting Heroic MaxDepth 1650' (L33) Blows 1.6/turn Disarming 57% Game Turns 193406 Shots 2/turn Magic Device 66 Standard Turns 19437 Infra 30 ft Perception 1 in 22 Resting Turns 4669 Speed Normal Searching 32% Gold 1389 Burden 154.2 lbs You are the only child of a Nandorin Archer. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:............. Nexus:............. rElec:+............ Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:...........+. rLite:............+ pFear:............. rDark:............. pBlnd:.....+....... Sound:+............ pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:.....+....... Shots:............. FrAct:...+......... Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) the Long Sword of Annar (2d5) (+6,+10) <+2> Dropped by Azog, King of the Uruk-Hai at 1650 feet (level 33). +2 strength, dexterity. Provides resistance to lightning, sound. Cannot be harmed by acid, electricity, fire, cold. When activated, it detects evil creatures nearby. Takes 49 to 54 turns to recharge. Your chance of success is 94.3% Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 33.5. b) a Long Bow of Power (x3) (+9,+18) Bought from a store. c) a Ring of Accuracy (+19,+0) Dropped by a Cave orc at 1650 feet (level 33). d) a Ring of Free Action Found in a chest from 1250 feet (level 25). Prevents paralysis. e) (nothing) f) a Lantern of True Sight (14586 turns) Bought from a store. Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Soft Leather Armour [8,-2] Dropped by an Orc shaman at 1000 feet (level 20). h) a Cloak [1,-1] Bought from a store. i) a Leather Shield [8,-1] Bought from a store. j) a Metal Cap [3,+2] Found lying on the floor at 900 feet (level 18). k) (nothing) l) a Pair of Leather Sandals of Slow Descent [1,+0] Found lying on the floor at 150 feet (level 3). Feather Falling. [Character Quiver] n) 32 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 125.4. 35% chance of breaking upon contact. o) 25 Arrows (1d4) (+1,+3) Found lying on the floor at 1250 feet (level 25). Combat info: Hits targets up to 120 feet away. Average damage/round: 143.8. 35% chance of breaking upon contact. p) 9 Arrows (1d4) (+3,+4) Dropped by a Large kobold at 900 feet (level 18). Combat info: Hits targets up to 120 feet away. Average damage/round: 151.4. 35% chance of breaking upon contact. q) 19 Arrows of Acid (1d4) (+6,+2) Bought from a store. Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 278 vs. creatures not resistant to acid, and 139 vs. others. 35% chance of breaking upon contact. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} c) 8 Potions of Cure Serious Wounds d) a Potion of Cure Critical Wounds Found lying on the floor at 1650 feet (level 33). e) 3 Potions of Restore Mana {!*} f) 3 Potions of Speed g) 12 Scrolls of Phase Door h) a Scroll of Teleportation {!*} Dropped by a Half-orc at 1650 feet (level 33). i) a Scroll of Treasure Detection {@r2} j) a Scroll of Identify {@r1} Found lying on the floor of a labyrinth at 1650 feet (level 33). k) 3 Scrolls of Word of Recall {!*} l) a Wand of Light (4 charges) {@a3} Found lying on the floor of a cavern at 750 feet (level 15). m) a Staff of Curing (5 charges) Found lying on the floor of a labyrinth at 1650 feet (level 33). n) 4 Staves of Identify (36 charges) {@u1} o) a Ring of Intelligence <+3> Dropped by a Vampire at 1600 feet (level 32). +3 intelligence. Sustains intelligence. p) a Ring of Resist Poison Bought from a store. Provides resistance to poison. q) a Ring of Damage (+0,+13) Dropped by an Orc shaman at 1650 feet (level 33). r) a Ring of Teleportation <+2> Found lying on the floor of a cavern at 1000 feet (level 20). +2 speed. Induces random teleportation. s) a Katana of Venom (3d5) (+5,+5) Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20). Branded with venom. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 49.6 vs. creatures not resistant to poison, and 24 vs. others. t) a War Hammer of *Slay Animal* (3d3) (+7,+7) <+2> Dropped by a Half-orc at 1650 feet (level 33). +2 intelligence. Slays animals. Slows your metabolism. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 31.1 vs. animals, and 22.6 vs. others. u) a War Hammer (3d3) Dropped by Azog, King of the Uruk-Hai at 1650 feet (level 33). You do not know the full extent of this item's powers. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 12.5. [Home Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} c) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5} Dropped by a Scout at 1650 feet (level 33). Cannot be harmed by acid, electricity, fire, cold. d) a Potion of Brawn Dropped by a Mind flayer at 1600 feet (level 32). e) 2 Potions of Toughness f) 6 Potions of Speed g) a Potion of Heroism Bought from a store. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 939 100' 1 Killed Grip, Farmer Maggot's dog 939 100' 2 Reached level 2 939 100' 3 Reached level 3 2573 200' 4 Reached level 4 4165 200' 5 Reached level 5 9311 250' 6 Reached level 6 11237 250' 6 Killed Fang, Farmer Maggot's dog 13863 250' 7 Reached level 7 34564 400' 7 Killed Bullroarer the Hobbit 34564 400' 8 Reached level 8 37343 400' 9 Reached level 9 41894 450' 10 Reached level 10 45458 500' 11 Reached level 11 52172 500' 12 Reached level 12 56328 500' 12 Killed Orfax, Son of Boldor 56665 500' 13 Reached level 13 61649 550' 14 Reached level 14 63436 550' 14 Killed Lagduf, the Snaga 65489 550' 15 Reached level 15 70863 0' 15 Killed Farmer Maggot 77006 750' 16 Reached level 16 78984 750' 17 Reached level 17 92150 750' 18 Reached level 18 111665 750' 19 Reached level 19 128024 900' 19 Killed Mughash the Kobold Lord 129639 900' 20 Reached level 20 138622 1000' 21 Reached level 21 142717 1000' 21 Killed Golfimbul, the Hill Orc Chief 151633 0' 22 Reached level 22 156277 1250' 22 -- Note: =FA 161340 1450' 23 Reached level 23 168085 0' 23 -- Note: Lantern of True Sight from Black Market 168085 0' 23 -- Note: =rPois from Black Market 174653 1650' 24 Reached level 24 179847 1650' 24 -- Note: MB5 from Scout 180560 0' 24 -- Note: LBow of Power from weaponsmith 187490 1650' 25 Reached level 25 192106 1650' 25 Killed Azog, King of the Uruk-Hai 193111 1650' 25 Found the Long Sword of Annar [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)