The Angband Ladder: Sugoi!, Troll Sorceror by <Tartarus3s@yahoo.com>

  [ToME 2.3.5 Character Sheet]

 Name  : Sugoi!                 Age                 73       STR:     15       
 Sex   : Male                   Height              80       Int: 18/113 18/118
 Race  : Spectre Troll          Weight             174       Wis:  18/30  18/40
 Class : Sorceror               Social Class         4       DEX:     14       
 Body  : Player                                              CON: 18/105       
 God   : Eru Iluvatar                                        CHR:      3       
                                                                               
 + To Melee Hit         -10 Level             32    Hit Points      -76/   204 
 + To Melee Damage      -13 Experience    379911    Spell Points    373/   373 
 + To Ranged Hit        -17 Max Exp       379911    Sanity          229/   229 
 + To Ranged Damage       0 Exp to Adv.   494000    Piety                 2660 
   AC                 16+99 Gold          175749    Speed            Slow (-3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Poor         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  1d4-13    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Water-Troll Warrior.  You have            
          puke yellow eyes, oily sea-weed green hair, and blue                 
          leprous skin.                                                        
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 24 (1200')

 Your body was a Player.
 You have defeated 777 enemies.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found all of the relic pieces and pleased your god.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 1st Quelle of the 2890th year of the third age.
 Your adventure lasted 15 days.

     Your Attributes:
You are dead, killed by Fat Man on level 40 of The Helcaraxe.
You can drive yourself into a berserk frenzy.
You can sense what is beyond walls.
You are able to control the space/time continuum.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You regenerate quickly.
Your appetite is small.
You are very unlucky.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are resistant to acid.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
You are resistant to chaos.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
The space-time continuum cannot be disrupted near you.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : .....36.........            
        Add Wis   : ..5..3..........            
        Add Dex   : .........3......            
        Add Con   : .15......3......            
        Add Chr   : .....3..........            
        Mul Mana  : ...............+            
        Mul SPower: ......+.........            
        Add Sear. : ......6.........            
        Add Tun.. : ..............5.            
        Sust Str  : ..+......+.....+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+......            
        Sust Chr  : ................            
        Invisible : ..+..+..........            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ....+...........            
        Free Act  : ................            
        Hold Life : ...............+            
        Res Acid  : .........+......            
        Res Elec  : ................            
        Res Fire  : ...+....+.......            
        Res Cold  : .........+.....+            
        Res Pois  : ...............+            
        Res Fear  : .........+......            
        Res Light : ................            
        Res Dark  : ..+......+......            
        Res Blind : ..+..++.........            
        Res Conf  : .++...+.........            
        Res Sound : ..+.............            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : .........+......            
        Res Chaos : .+..............            
        Res Disen : ................            
        See Invis : ......+........+            
        Digestion : ..+......+.....+            
        Regen     : ...............+            
        Activate  : ++.+............            
        Drain Exp : ..+.............            
        Cursed    : ..+.............            
        Hvy Curse : ..+.............            

 Corruption list:
Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters


Skills (points left: 12)
          . Archery                             -01.200 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                           -00.300 [0.000]
 - Magic                                         40.000 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          35.400 [0.600]
          . Sorcery                              35.300 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  00.670 [0.550]
          . Prayer                               42.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may meet a Giant black ant on level 1.
You are fated to find The Dagger 'Dethanc' on level 1.


  [Character Equipment]

a) a Mage Staff of Spell (1d4) (+14,+12)
    It can be wielded two-handed.  It can be activated for 
    runespell(Knowledge, Arrow, 29) every 145 turns and runespell(Element,
    Arrow, 15) every 75 turns if it is being worn. It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) a Dragon Horn (+1)
    It can be activated for large acid ball (300) every 100 turns if it is
    being worn. It increases your constitution by 1.  It provides
    resistance to chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
e) The Ring of Power of Uvatha the Horseman (+5) {cursed}
    It increases your wisdom and constitution by 5.  It makes you
    invisible.  It sustains your strength.  It provides resistance to dark
    , blindness, confusion and sound.  It slows your metabolism.  It 
    drains experience.  It is heavily cursed.  It cannot be dropped while
    cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
f) a Ring of Flames [+14]
    It can be activated for ball of fire and resist fire every 50+d50 turns
     if it is being worn. It provides resistance to fire.  It cannot be
    harmed by fire.  
    You bought it from the Black Market.
k) an Amulet of Reflection
    It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 3.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+6] (+6 to searching)
    It increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) a Cloak [1,+6]
    
p) a Small Leather Shield of Resist Fire [2,+6]
    It provides resistance to fire.  It cannot be harmed by fire.  
    You found it in the remains of Brodda, the Easterling on level 37 of Maze.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) (nothing)
x) The Pair of Metal Shod Boots of Peleri [6,+0]
z) (nothing)
{) (nothing)
|) a Dwarven Shovel of Digging (+5) {!d!v!k!s}
    It increases your ability to tunnel by 5.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.


  [Character Inventory]

a) 4 Books of Beginner Cantrips
    
b) The Tome of Sugoi!
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
c) a Spellbook of Greater Identify
    
d) a Spellbook of Listen to the Music
    
e) a Spellbook of See the Music
    
f) 6 Sprigs of Athelas
g) a Potion of Cure Serious Insanity
h) 8 Potions of Cure Critical Wounds
    
i) 22 Scrolls of Teleportation {25% off}
    
j) 8 Scrolls of Word of Recall
    
k) a Copper Rod of Nothing (20/20)
l) a Rod Tip of Disarming (50 Mana to cast)
m) a Staff of Disarm[1|10] (8 charges)
    
n) a Ring of Free Action
    It provides immunity to paralysis.  
    You found it in the remains of a Young red dragon in the town of Gondolin .
o) an Amulet of the Serpents [+3] (-3) {cursed}
p) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if it
    is being worn. It provides light (radius 3) forever.  It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Greater hell magic mushroom
    were-quylthulg on level 40 of The Helcaraxe.
q) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
r) a Chain Mail of Resistance (-2 to accuracy) [14,+9]
s) an Elven Thunderlord Coat [9,+9] (+3 to stealth)
t) a Large Leather Shield of Resist Lightning [4,+7]
    It provides resistance to electricity.  It cannot be harmed by
    electricity.  
    You found it in the remains of The Greater hell magic mushroom
    were-quylthulg on level 40 of The Helcaraxe.
u) a Metal Cap of Intelligence [3,+3] (+2)
v) The Light War Axe of Ice (2d5) (+3,+15) (+3)
    It increases your intelligence and charisma by 3.  It does extra
    damage from frost.  It sustains your dexterity.  It provides immunity 
    to cold.  It provides resistance to nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of The Greater hell magic mushroom
    were-quylthulg on level 40 of The Helcaraxe.
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Know the Music
    
b) a Spellbook of Charm
    
c) a Potion of Berserk Strength
d) a Potion of Restore Constitution
e) a Scroll of Identify {25% off}
    
f) a Wand of Dig[1|1] (17 charges)
g) a Ring of Nether Resistance
h) an Amulet of Acid Resistance
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
i) a Light Crossbow of Extra Might (x5) (+8,+13)
    It provides resistance to sound.  It fires missiles with extra might.  
    
    You found it in the remains of a Forest wight in the town of Bree .
j) an Empty Bottle


  [Home Inventory - Lothlorien ]

a) 84 Potions of Water Curing {quest}
b) 2 Scrolls of Teleport Level
c) 11 Scrolls of Word of Recall
    
d) 3 Rings of Fire Resistance
    It provides resistance to fire.  It cannot be harmed by fire.  
    You found it in the remains of a Mature green dragon in The Pits of
    Angband.
e) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+16] (+3 to stealth)
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 3.  It provides
    resistance to acid, electricity, fire, cold and poison.  It allows you
    to fly.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
f) a Small Metal Shield of Resist Lightning [3,+6]


  [The Mathom-house Inventory - Bree ]

a) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and speed by 2.  It does
    extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
b) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It 
    poisons your foes.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Cave troll in the town of Gondolin .



Posted on 6.11.2011 06:44
Last updated on 6.11.2011 09:27

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On 6.11.2011 06:44 Tartarus3s@yahoo.com wrote:
Awesome sorceror. So awesome that I got all of the relic quests completed up this point!

On 6.11.2011 09:27 Tartarus3s@yahoo.com wrote:
Got nuked by Fat Man. LOL.

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