The Angband Ladder: Void's Bane VI, Troll Sorceror by Phoenix21692
[ToME 2.3.5 Character Sheet] Name : Void's Bane VI Age 76 STR: 16 Sex : Male Height 96 INT: 18/51 Race : Spectre Troll Weight 263 WIS: 18/10 Class : Sorceror Social Class 1 DEX: 18/20 Body : Player CON: 18/109 God : Eru Iluvatar CHR: 3 + To Melee Hit -1 Level 32 Hit Points -2990/ 214 + To Melee Damage -13 Experience 412941 Spell Points 411/ 441 + To Ranged Hit -4 Max Exp 412941 Sanity 229/ 229 + To Ranged Damage 0 Exp to Adv. 494000 Piety 7642 AC 18+123 Gold 117960 Speed Slow (-1) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 2 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 2d4-26 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Hill-Troll Warrior. You have slime green eyes, oily dark purple hair, and green ulcerous skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') The Old Forest: Level 25 (1250') The Sacred Land Of Mountains: Level 70 (3500') The Helcaraxe: Level 40 (2000') A lost temple: Level 19 (950') Your body was a Player. You have defeated 657 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Enderi of the 2890th year of the third age. Your adventure lasted 13 days. Your Attributes: You are dead, killed by Uriel, Angel of Fire on level 70 of The Sacred Land Of Mountains. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. You are able to control the space/time continuum. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You are very unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are very vulnerable to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to chaos. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. The space-time continuum cannot be disrupted near you. Your strength is sustained. Your wisdom is sustained. Your constitution is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your attack speed is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : .....32......... Add Wis : ..1..3.......... Add Dex : ....3....3...... Add Con : ..143....3...... Add Chr : .....3.......... Mul Mana : ......+........+ Add Stea. : ..1.3........... Add Sear. : ......2......... Add Tun.. : ..............2. Add Blows : ..1............. Sust Str : .........+.....+ Sust Int : ................ Sust Wis : ..+.+........... Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : ................ Invisible : ..+..+.......... Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ..........+..... Hold Life : ..........+....+ Res Acid : .........+...... Res Elec : ....+...+....... Res Fire : ................ Res Cold : ..+......+.....+ Res Pois : ..+.+..........+ Res Fear : ....+....++..... Res Light : ..+.......+..... Res Dark : .........+...... Res Blind : .....++......... Res Conf : ..+...+......... Res Sound : ..........+..... Res Shard : .......+........ Res Neth : ..+............+ Res Nexus : .........+...... Res Chaos : ..+............. Res Disen : ................ Levitate : ..+.+........... See Invis : ....+.+........+ Digestion : .........+.....+ Regen : ...............+ Activate : ....+........... Drain Exp : ..+............. Cursed : ..+............. Hvy Curse : ..+............. Corruption list: Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 0) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 39.400 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 36.600 [0.600] . Sorcery 36.700 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 12.000 [0.550] . Prayer 22.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may meet a Singing, happy drunk on level 1. You may meet an Agent of the black market on level 16. You are fated to meet a Giant piranha on level 1. You are fated to find a Staff of Disarm on level 5. You may meet an Agent of the black market on level 1. You may find a Scroll of Blessing on level 1. You may meet a Soldier ant on level 1. [Character Equipment] a) a Mage Staff [Manathrust] (1d4) (+6,+2) It can be wielded two-handed. It has a spell stored inside. d) (nothing) e) The Ring of Power of Uvatha the Horseman (+1 attack) It increases your wisdom, constitution, stealth and attack speed by 1. It makes you invisible. It sustains your wisdom. It provides resistance to cold, poison, light, nether and chaos. It allows you to levitate. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . f) an Indestructible Ring of Constitution (+4) It increases your constitution by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Rare Jewelry Shop. k) The Amulet of Uirin [+7] (+3 to stealth) {100% off} It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity, constitution and stealth by 3 . It sustains your wisdom. It makes you completely fearless. It provides resistance to electricity and poison. It allows you to levitate. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) The Filthy Rag of the Wight [1,+4](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) a Cloak of Protection [1,+16] It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Large Metal Shield of Resist Lightning [5,+6] It provides resistance to electricity. It cannot be harmed by electricity. You found it in the remains of an Eldrak in the town of Gondolin . s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Gauntlets 'Uingil' (+10,+4) [2,+15] It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, light and sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. x) a Pair of Hard Leather Boots [3,+6] z) (nothing) {) (nothing) |) a Gnomish Shovel (+2) [Character Inventory] a) a Book of Beginner Cantrips {25% off} b) The Tome of Void's Bane VI It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) a Spellbook of Tidal Wave d) a Spellbook of Listen to the Music e) a Spellbook of See the Music f) The Crystal Ball of Godly Sights It can be activated for restore stats and life levels every 200 turns. You found it in the remains of a Dread on level 40 of The Helcaraxe. g) 6 Sprigs of Athelas h) 17 Potions of Heroism {25% off} i) 3 Potions of Berserk Strength j) 14 Potions of Cure Critical Wounds k) 6 Scrolls of Phase Door l) 16 Scrolls of Teleportation m) 9 Scrolls of Word of Recall {25% off} n) a Scroll of Reset Recall o) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+19] (+1 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold, poison and nexus. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Demonhorn of Gothmog [2,+13] (-5) It provides light (radius 2) forever. It decreases your charisma by 5 . It allows you to see invisible monsters. It allows you to sense the presence of demons. It slows your metabolism. It speeds your regenerative powers. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven warlock on level 25 of The Old Forest. b) a Spellbook of Know the Music c) a Potion of Cure Light Insanity d) a Potion of Cure Serious Insanity e) 2 Potions of Restore Wisdom f) 49 Scrolls of Summon Never-Moving Pet g) 2 Scrolls of Satisfy Hunger h) an Elven Rhino Hide Armour (-1 to accuracy) [8,+7] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient green dragon in the town of Gondolin . [Home Inventory - Gondolin ] a) 4 Scrolls of Word of Recall b) a Ring of Sustain Constitution c) a Ring of Free Action It provides immunity to paralysis. You bought it from the Black Market. d) an Indestructible Ring of Intelligence (+4) {100% off} It increases your intelligence by 4. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) a Ring of Sound Resistance f) a Ring of Shard Resistance g) The Amulet 'Hebresgal' (+0) It decreases your charisma by 0. It sustains your strength. It provides resistance to fire and blindness. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. h) an Amulet of Telepathy It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature black dragon in The Pits of Angband. i) an Amulet of Lightning Resistance j) a Thunderlord Coat of Resist Acid [9,+12] [Home Inventory - Lothlorien ] a) a Spellbook of Charm b) 79 Potions of Water Curing {quest} [The Mathom-house Inventory - Bree ] a) The Halberd 'Cirim' (3d5) (+2,+2) (+1) It can be wielded two-handed. It increases your strength and intelligence by 1. It is especially deadly against orcs. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. b) Mathilde, the Science Student's corpse It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Mathilde, the Science Student in the town of Bree . |
Posted on 29.12.2010 01:00
10809. on the Ladder (of 19090)
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