[Angband 3.3.0 Character Dump] Name Arangain Self RB CB EB Best Sex Male Age 29 STR: 17 +4 +5 +0 18/80 Race Half-Troll Height 86 INT: 10 -4 -2 +0 4 Class Warrior Weight 236 WIS: 10 -2 -2 +2 8 Title Swashbuckler Social Unknown DEX: 17 -4 +2 +0 15 HP 244/244 Maximize Y Con: 17 +3 +2 +0 18/40 18/30 SP 0/0 CHR: 10 -6 -1 +0 3 Level 19 Armor [35,+10] Saving Throw 30% Cur Exp 5001 Fight (+2,+5) Stealth Bad Max Exp 5001 Melee (+10,+13) Fighting Heroic Adv Exp 5280 Shoot (+2,+0) Shooting Superb MaxDepth 750' (L15) Blows 1.1/turn Disarming 35% Game Turns 180267 Shots 1/turn Magic Device 23 Standard Turns 18019 Infra 30 ft Perception 1 in 43 Resting Turns 539 Speed Normal Searching 13% Gold 1493 Burden 113.5 lbs Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes, dirty bright red hair, and black leprous skin. rAcid:............. Nexus:............. rElec:....+........ Nethr:............. rFire:..+.......... Chaos:............. rCold:...+......... Disen:............. rPois:............. Feath:............. rLite:............. pFear:+............ rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:...........+. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Halberd (Holy Avenger) (3d5) (+8,+8) [+4] <+2> Found lying on the floor of a cavern at 750 feet (level 15). +2 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Sustains dexterity. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 38.4 vs. evil creatures, 49.7 vs. undead, 49.7 vs. demons, and 27.2 vs. others. b) a Long Bow (x3) (+0,+0) Bought from a store. c) a Ring of Resist Fire Found in a chest from 500 feet (level 10). Provides resistance to fire. Cannot be harmed by fire. d) a Ring of Resist Cold Found lying on the floor at 650 feet (level 13). Provides resistance to cold. Cannot be harmed by cold. e) an Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Wooden Torch (3049 turns) Radius 2 light, reduced when running out of fuel. g) Studded Leather Armour (-1) [12,+4] Found lying on the floor at 250 feet (level 5). h) a Cloak [1,+0] Bought from a store. i) a Leather Shield [8,-1] Bought from a store. j) an Iron Helm [7,-1] Bought from a store. k) a Set of Gauntlets [3,-1] Bought from a store. l) a Pair of Iron Shod Boots of Free Action [4,+4] Found lying on the floor at 650 feet (level 13). Cannot be harmed by fire. Prevents paralysis. [Character Quiver] n) 37 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. o) 27 Arrows (1d4) (+4,+6) Found lying on the floor at 500 feet (level 10). Combat info: Hits targets up to 120 feet away. Average damage/round: 25.7. 35% chance of breaking upon contact. p) 28 Arrows (1d4) (+5,+2) Found lying on the floor at 650 feet (level 13). Combat info: Hits targets up to 120 feet away. Average damage/round: 13.6. 35% chance of breaking upon contact. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 6 Rations of Food b) 16 Potions of Cure Light Wounds c) 14 Potions of Cure Serious Wounds d) 2 Potions of Neutralize Poison e) a Potion of Berserk Strength An inheritance from your family. f) 4 Potions of Resist Cold g) 12 Scrolls of Phase Door Bought from a store. h) 2 Scrolls of Magic Mapping Dropped by a Snaga at 750 feet (level 15). i) a Scroll of Trap Detection Dropped by a Mean-looking mercenary in town. j) 2 Scrolls of Door/Stair Location Dropped by a Snaga at 750 feet (level 15). k) 4 Scrolls of Word of Recall Bought from a store. l) a Scroll of Monster Confusion m) a Staff of Detect Invisible (5 charges) Found lying on the floor at 550 feet (level 11). n) 3 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. [Home Inventory] a) a Dark Green Mushroom Dropped by a Gallant at 650 feet (level 13). You do not know the full extent of this item's powers. b) 2 Flasks of oil Branded with flames. c) 7 Scrolls of Satisfy Hunger Dropped by a Soldier at 550 feet (level 11). d) a Ring of Slow Digestion Found lying on the floor at 450 feet (level 9). Slows your metabolism. e) an Amulet of Infravision <+2> Found lying on the floor at 650 feet (level 13). +2 infravision. f) a Lantern (7500 turns) Dropped by a Large kobold at 650 feet (level 13). Cannot be harmed by fire. Radius 2 light. g) 23 Bolts (1d5) (+0,+0) Dropped by a Scout at 650 feet (level 13). h) 41 Iron Shots (1d4) (+0,+0) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7766 50' 2 Reached level 2 9085 100' 3 Reached level 3 10423 100' 3 Killed Grip, Farmer Maggot's dog 10423 100' 4 Reached level 4 18521 100' 4 Killed Fang, Farmer Maggot's dog 18521 100' 5 Reached level 5 30993 200' 6 Reached level 6 37519 200' 7 Reached level 7 42925 250' 8 Reached level 8 55557 400' 9 Reached level 9 59812 450' 10 Reached level 10 64555 500' 11 Reached level 11 69373 500' 12 Reached level 12 79233 550' 13 Reached level 13 84733 550' 13 Killed Lagduf, the Snaga 89696 550' 14 Reached level 14 92853 600' 14 Killed Brodda, the Easterling 99881 650' 15 Reached level 15 117074 650' 16 Reached level 16 130098 650' 17 Reached level 17 142934 600' 17 Killed Mughash the Kobold Lord 153761 650' 18 Reached level 18 164919 700' 19 Reached level 19 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)