The Angband Ladder: Valdaen V, High-Elf Warrior by Nomad

  [Angband 3.3.0 Character Dump]

 Name   Valdaen V                                Self  RB  CB  EB   Best
 Sex    Male         Age            130   STR:  18/23  +1  +5  +0  18/83
 Race   High-Elf     Height          85   INT:     12  +3  -2  +2     15
 Class  Warrior      Weight         225   WIS:     10  -1  -2  +2      9
 Title  Myrmidon     Social       Liked   DEX:     18  +3  +2  +0  18/50
 HP     -15/356      Maximize         Y   CON:     17  +1  +2  +0  18/20
 SP     0/0                               CHR:      8  +5  -1  +0     12

 Level               28   Armor    [74,+65]     Saving Throw         67%
 Cur Exp          71393   Fight     (+5,+8)     Stealth        Excellent
 Max Exp          71393   Melee   (+17,+18)     Fighting          Heroic
 Adv Exp         100000   Shoot   (+20,+17)     Shooting          Heroic
 MaxDepth   2000' (L40)   Blows    4.5/turn     Disarming            59%
 Game Turns      180314   Shots      1/turn     Magic Device          59
 Standard Turns   21187   Infra       40 ft     Perception       1 in 34
 Resting Turns     1612   Speed           9     Searching            17%
 Gold             12024   Burden  175.2 lbs

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:............. Chaos:+.....+......
rCold:........+.... Disen:......+......
rPois:............. Feath:.............
rLite:............+ pFear:+............
rDark:...........+. pBlnd:.....+.......
Sound:......+...... pConf:.............
Shard:......+...... pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:...+.........
  ESP:............. Blows:.............
Invis:.....+.+....+ Shots:.............
FrAct:..+.......... Might:.............
HLife:............. S.Dig:.............
Stea.:.......+...+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You miss the Hellhound.
> You hit the Hellhound.
> Something roars.
> You are hit by fire!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> One of your Scrolls of Identify (h) was destroyed!
> Some of your Arrows (n) were destroyed!
> The Hellhound resists a lot.
> You feel very good.
> You have 18 Potions of Cure Critical Wounds (c).
> The Hellhound misses you.
> Something roars.
> You are hit by fire!
> You die.

Killed by a Hellhound.

  [Character Equipment]

a) the Dagger 'Gallorn' (1d4) (+12,+10)
     Dropped by Bolg, Son of Azog at 1300 feet (level 26).
     
     *Slays* undead.
     Provides resistance to chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 141.6 vs. undead, and 94.8 vs. others.
     
b) a Short Bow of Accuracy (x2) (+15,+17)
     Found lying on the floor at 1750 feet (level 35).
     
     
     
c) a Ring of Free Action
     Found lying on the floor at 1150 feet (level 23).
     
     Prevents paralysis.  
     
d) a Ring of Speed <+9>
     Dropped by a Dark elven mage at 1200 feet (level 24).
     
     +9 speed.
     
e) an Amulet of Resist Lightning
     Dropped by a Black orc at 1150 feet (level 23).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern of True Sight (6861 turns)
     Dropped by a Quasit at 1800 feet (level 36).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     
     Radius 2 light.
g) Balance Dragon Scale Mail (-2) [50,+10] (charging) {!k}
     Found lying on the floor at 400 feet (level 8).
     
     Provides resistance to sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of the Magi [3,+12] <+2, +1>
     Dropped by an Ice troll at 1700 feet (level 34).
     
     +2 intelligence.
     +1 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Resist Cold [5,+10]
     Bought from a store.
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) an Iron Helm of Wisdom [7,+7] <+2>
     Found lying on the floor at 1550 feet (level 31).
     
     +2 wisdom.
     Sustains wisdom.
     
k) a Set of Caestus (+0,+3) [5,+3] {!k}
     Dropped by a Mature white dragon at 1650 feet (level 33).
     
     
     
l) the Pair of Iron Shod Boots 'Shelen' [4,+20] <+1>
     Dropped by an unknown monster at 1400 feet (level 28).
     
     +1 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 30 Arrows (1d4) (+0,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 41.4.
     35% chance of breaking upon contact.
     
o) 31 Iron Shots of Flame (1d4) (+11,+7)
     Dropped by a Shadow drake at 1800 feet (level 36).
     
     Branded with flames.
     Cannot be harmed by fire.
     
p) 24 Arrows of Venom (1d4) (+10,+7)
     Dropped by a Master rogue at 1800 feet (level 36).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 135.1 vs. creatures not resistant to poison,
     and 54 vs. others.
     35% chance of breaking upon contact.
     
q) 17 Arrows of Flame (1d4) (+8,+10)
     Conjured forth by magic at 1800 feet (level 36).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 150.4 vs. creatures not resistant to fire,
     and 60.1 vs. others.
     35% chance of breaking upon contact.
     
r) 24 Arrows (1d4) (+2,+1)
     Dropped by a Young multi-hued dragon at 1950 feet (level 39).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 41.4.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 8 Rations of Food
     
     
b) a Flask of oil
     Bought from a store.
     
     Branded with flames.
     
c) 18 Potions of Cure Critical Wounds
     
     
d) a Potion of Restore Life Levels
     Bought from a store.
     
     
     
e) 15 Scrolls of Phase Door
     
     
f) 5 Scrolls of Teleportation {!r}
     
     
g) a Scroll of Treasure Detection {@r2}
     Bought from a store.
     
     
     
h) 14 Scrolls of Identify {@r4}
     Bought from a store.
     
     
     
i) 4 Scrolls of Word of Recall {!*}
     
     
j) a Rod of Door/Stair Location {@z5}
     Dropped by an Ogre at 900 feet (level 18).
     
     
     
k) a Rod of Trap Location {@z1}
     Found lying on the floor at 600 feet (level 12).
     
     
     
l) a Rod of Frost Bolts
     Dropped by a Shadow drake at 1800 feet (level 36).
     
     
     
m) a Rod of Curing
     Found lying on the floor at 1800 feet (level 36).
     
     
     
n) a Wand of Trap/Door Destruction (7 charges)
     Found lying on the floor at 1950 feet (level 39).
     
     
     
o) a Staff of Detect Evil (17 charges)
     Found lying on the floor at 1750 feet (level 35).
     
     
     
p) a Staff of Mapping (6 charges) {@u6}
     Dropped by a Shadow drake at 1800 feet (level 36).
     
     
     
q) 3 Staves of Light (31 charges) {@u3}
     
     
r) 2 Staves of Teleportation (16 charges) {!u}
     
     
s) an Amulet of Regeneration
     Dropped by an Imp at 1800 feet (level 36).
     
     Speeds regeneration.  
     
t) a Lantern (9572 turns)
     Found lying on the floor at 950 feet (level 19).
     
     Cannot be harmed by fire.
     
     Radius 2 light.


  [Home Inventory]

a) a Potion of Healing {!q}
     Dropped by a Cloud giant at 1700 feet (level 34).
     
     
     
b) a Potion of *Healing* {!q}
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
c) 7 Potions of Speed
     
     
d) a Ring of Resist Fire
     Dropped by a Cutpurse at 1750 feet (level 35).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
e) a Ring of Resist Cold
     Dropped by a Young gold dragon at 1600 feet (level 32).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
f) an Amulet of Searching <+7>
     Dropped by a Hill giant at 1600 feet (level 32).
     
     +35% to searching.
     
g) a Pick of Earthquakes (1d3) (+14,+8) <+2, +6>
     Dropped by an Algroth at 1700 feet (level 34).
     
     +2 strength.
     +6 tunneling.
     Branded with acid.
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 57.5 vs. creatures not resistant to acid,
     and 47.3 vs. others.
     Sometimes creates earthquakes on impact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7593     50'    2   Reached level 2
     14062     50'    3   Reached level 3
     37520    100'    4   Reached level 4
     41073    200'    5   Reached level 5
     45147    300'    6   Reached level 6
     49945    350'    7   Reached level 7
     54475    400'    7   -- Note: Balance DSM on the floor!
     57652    400'    8   Reached level 8
     66289    400'    9   Reached level 9
     73276    450'   10   Reached level 10
     73359    450'   10   Killed Fang, Farmer Maggot's dog
     74044    450'   10   Killed Lagduf, the Snaga
     74103    450'   11   Reached level 11
     74555    450'   11   Killed Golfimbul, the Hill Orc Chief
     75474    450'   12   Reached level 12
     80606    450'   13   Reached level 13
     88263    500'   13   Killed Wormtongue, Agent of Saruman
     91551    600'   14   Reached level 14
    101599    700'   15   Reached level 15
    110546    850'   16   Reached level 16
    115540    950'   17   Reached level 17
    121566   1100'   18   Reached level 18
    127659   1150'   19   Reached level 19
    131148   1150'   20   Reached level 20
    136337   1150'   20   Killed Grip, Farmer Maggot's dog
    138383   1250'   20   Killed Shagrat, the Orc Captain
    138488   1250'   21   Reached level 21
    143779   1300'   22   Reached level 22
    144608   1300'   22   Killed Bolg, Son of Azog
    144630   1300'   22   Found the Dagger 'Gallorn'
    145524   1350'   22   Killed Ulfast, Son of Ulfang
    146181   1400'   22   Killed Uldor the Accursed
    146554   1400'   22   Found the Pair of Iron Shod Boots 'Shelen'
    146657   1400'   23   Reached level 23
    146854   1400'   23   Killed Ugluk, the Uruk
    149578   1550'   23   Killed Angamaite of Umbar
    149578   1550'   24   Reached level 24
    151699   1650'   24   Killed Gorbag, the Orc Captain
    152339   1650'   25   Reached level 25
    156879   1700'   26   Reached level 26
    158865   1750'   26   Killed Smeagol
    167801   1800'   27   Reached level 27
    173782   1800'   27   Killed Draebor, the Imp
    177603   1950'   28   Reached level 28
    178100   1950'   28   Killed Ibun, Son of Mim
    178753   2000'   28   -- Note: omens of death haunt this place...


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 10.8.2011 17:21
Last updated on 10.8.2011 19:53

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13271. on the Ladder (of 19090)
5113. on the Angband Ladder (of 6561)
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Comments

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On 10.8.2011 17:21 Nomad wrote:
Found a Balance DSM on the floor at dlevel 8. And then a dark elven mage dropped a ring of speed +9 on dlevel 24.

...This guy is so dead. There will be a pack of Time Hounds, an AMHD and a Drolem lurking around the corner any level now. I'm just waiting for them to show up. This cannot last.

On 10.8.2011 19:53 Nomad wrote:
Yup, dead. The trouble with finding Balance DSM early is that it's hard to cover all of your base resists. Underestimated how much damage a pack of Hellhounds can do when you're lacking rFire.

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