The Angband Ladder: Andi Mytten III, Human Warrior by Mytten

  [Angband 3.3.0 Character Dump]

 Name   Andi Mytten III                          Self  RB  CB  EB   Best
 Sex    Neuter       Age             18   STR:  18/19  +0  +5  +0  18/69
 Race   Human        Height          86   INT:     10  +0  -2  +0      8
 Class  Warrior      Weight         250   WIS:      9  +0  -2  +5     12
 Title  Myrmidon     Social       Known   DEX:     18  +0  +2  +0  18/20
 HP     -6/268       Maximize         Y   CON:     13  +0  +2  +0     15
 SP     0/0                               CHR:     12  +0  -1  +3     14

 Level               27   Armor    [33,+49]     Saving Throw         46%
 Cur Exp          27479   Fight     (+3,+3)     Stealth             Poor
 Max Exp          27479   Melee   (+10,+12)     Fighting          Heroic
 Adv Exp          35000   Shoot    (+23,+4)     Shooting          Heroic
 MaxDepth   1350' (L27)   Blows    4.1/turn     Disarming            52%
 Game Turns      404110   Shots      1/turn     Magic Device          37
 Standard Turns   40414   Infra        0 ft     Perception       1 in 38
 Resting Turns     3079   Speed      Normal     Searching            14%
 Gold             14861   Burden  112.3 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight auburn hair, and an average
 complexion.


rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:......+...... Chaos:.............
rCold:........+.... Disen:.............
rPois:...+......... Feath:.............
rLite:............. pFear:+............
rDark:............. pBlnd:.............
Sound:............. pConf:.........+...
Shard:.......+..... pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> You hit the Nexus hound.
> You miss the Nexus hound.
> You hit the Nexus hound.
> The Nexus hound misses you.
> The Nexus hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Nexus hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Nexus hound claws you.
> *** LOW HITPOINT WARNING! ***
> You hit the Nexus hound.
> You have slain the Nexus hound.
> You hit the Nexus hound.
> The Nexus hound bites you.
> You die.

Killed by a Nexus hound.

  [Character Equipment]

a) a Whip (Holy Avenger) (1d3) (+7,+9) [+1] <+2>
     Dropped by a Scout at 800 feet (level 16).
     
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +2 DEX you would get 4.5 blows
     Average damage/round: 68.2 vs. evil creatures, 76.9 vs. undead,
     76.9 vs. demons, and 59.4 vs. others.
     
b) a Light Crossbow of Accuracy (x3) (+20,+4)
     Found in a chest from 1250 feet (level 25).
     
     
     
c) a Malachite Ring of Protection [+9]
     Dropped by a Black orc at 750 feet (level 15).
     
     
     
d) a Garnet Ring of Resist Poison
     Dropped by a Black orc at 750 feet (level 15).
     
     Provides resistance to poison.
     
e) a Coral Amulet of Resist Lightning
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) the Phial of Galadriel
     Dropped by Bullroarer the Hobbit at 350 feet (level 7).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 91.2%
     
     Radius 3 light.
g) Hard Leather Armour of Resist Fire (-1) [16,+6]
     Dropped by Ulwarth, Son of Ulfang at 1000 feet (level 20).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) a Cloak of Protection [1,+9]
     Dropped by a Snaga at 950 feet (level 19).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Resist Cold [8,+2]
     Dropped by an Ogre at 1250 feet (level 25).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Found in a chest from 1100 feet (level 22).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Leather Gloves [1,+3]
     Dropped by a Dark elven mage at 850 feet (level 17).
     
     
     
l) a Pair of Iron Shod Boots of Free Action [4,+5]
     Found lying on the floor at 900 feet (level 18).
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 48 Iron Shots (1d4) (+0,+0)
     
     
o) 24 Rounded Pebbles (1d2) (+5,+4)
     Found under some rubble at 1050 feet (level 21).
     
     
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Rations of Food
     Dropped by a Soldier at 1150 feet (level 23).
     
     
     
b) a Grey Mushroom of Second Sight
     Dropped by an Ogre at 750 feet (level 15).
     
     
     
c) 3 Violet Mushrooms of Stoneskin
     
     
d) 3 Scrolls titled "tictum decuris" of Enchant Weapon To-Hit
     
     
e) 2 Scrolls titled "cio adelis pra" of Enchant Weapon To-Dam
     
     
f) 11 Scrolls titled "ilito indo" of Satisfy Hunger
     
     
g) a Copper Rod of Door/Stair Location {@z8}
     Dropped by a Cave orc at 850 feet (level 17).
     
     
     
h) 2 Lead Rods of Trap Location {@z5}
     
     
i) a Zinc-Plated Rod of Lightning Bolts (charging)
     
     
j) a Gold Rod of Curing
     Dropped by a Quasit at 1100 feet (level 22).
     
     
     
k) a Malachite Ring of Protection [+8]
     Found lying on the floor at 550 feet (level 11).
     
     
     
l) a Bronze Ring of Damage (+0,+8)
     Found lying on the floor at 1100 feet (level 22).
     
     
     
m) a Moonstone Ring of Escaping <+4>
     Dropped by a Master yeek at 1250 feet (level 25).
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
n) 2 Bone Amulets of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
o) a Sea Shell Amulet of Charisma <+2>
     Dropped by a Cutpurse at 1250 feet (level 25).
     
     +2 charisma.
     Sustains charisma.
     
p) a Quarterstaff (1d9) (+0,+0)
     Dropped by a Cutpurse at 1250 feet (level 25).
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 13.7.
     
q) a Sling (x2) (+3,+5)
     Dropped by Boldor, King of the Yeeks at 750 feet (level 15).
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5174     50'    2   Reached level 2
      6509     50'    3   Reached level 3
      8076    100'    4   Reached level 4
      8412    100'    4   Killed Fang, Farmer Maggot's dog
      8512    100'    5   Reached level 5
     16618    100'    6   Reached level 6
     22702    150'    7   Reached level 7
     24067    150'    7   Killed Grip, Farmer Maggot's dog
     27910    200'    8   Reached level 8
     42384    250'    9   Reached level 9
     50095    250'   10   Reached level 10
     61874    350'   11   Reached level 11
     64626    350'   11   Killed Bullroarer the Hobbit
     64626    350'   12   Reached level 12
     64656    350'   12   Found the Phial of Galadriel
     75290    400'   13   Reached level 13
     88038    450'   13   Killed Lagduf, the Snaga
     88251    450'   14   Reached level 14
    107167    500'   14   Killed Orfax, Son of Boldor
    107167    500'   15   Reached level 15
    118175    500'   16   Reached level 16
    135074    550'   17   Reached level 17
    166924    550'   17   Killed Smeagol
    172283    600'   18   Reached level 18
    192095    650'   19   Reached level 19
    193659    650'   19   Killed Brodda, the Easterling
    208145    700'   20   Reached level 20
    214726    700'   21   Reached level 21
    217176    700'   21   Killed Wormtongue, Agent of Saruman
    222227    700'   21   Killed Ufthak of Cirith Ungol
    242021    750'   22   Reached level 22
    247873    750'   22   Killed Boldor, King of the Yeeks
    259175    800'   22   Killed Grishnakh, the Hill Orc
    265253    800'   23   Reached level 23
    267878    850'   23   Killed Nar, the Dwarf
    269354    850'   23   Killed Ulfast, Son of Ulfang
    287361    900'   24   Reached level 24
    323523   1000'   25   Reached level 25
    323746   1000'   25   Killed Ulwarth, Son of Ulfang
    329066   1000'   25   Killed Shagrat, the Orc Captain
    351652   1100'   26   Reached level 26
    356043   1100'   26   Found the Metal Cap of Thengel
    393982   1250'   27   Reached level 27
    396626   1250'   27   Killed Ibun, Son of Mim
    403894   1250'   27   Killed Lugdush, the Uruk


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 9.8.2011 15:14

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11. on the Competition No.107 Ladder (of 20)

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On 9.8.2011 15:14 Mytten wrote:
Got a little bit further but finally ran out of both healing and escape possibilities.

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