The Angband Ladder: Andi, Human Warrior by <william.hamaker@verizon.net>

  [Angband 3.3.0 Character Dump]

 Name   Andi                                     Self  RB  CB  EB   Best
 Sex    Neuter       Age             18   STR:  18/45  +0  +5  +0  18/95
 Race   Human        Height          86   INT:      9  +0  -2  +0      7
 Class  Warrior      Weight         250   WIS:     10  +0  -2  +0      8
 Title  Myrmidon     Social       Liked   DEX:  18/38  +0  +2  +0  18/58
 HP     -1/268       Maximize         Y   CON:     13  +0  +2  +0     15
 SP     0/0                               CHR:      9  +0  -1  +0      8

 Level               27   Armor    [30,+13]     Saving Throw         46%
 Cur Exp          29124   Fight     (+9,+8)     Stealth             Fair
 Max Exp          29124   Melee   (+17,+16)     Fighting          Heroic
 Adv Exp          35000   Shoot    (+24,+5)     Shooting          Heroic
 MaxDepth   1400' (L28)   Blows    4.5/turn     Disarming            52%
 Game Turns      517764   Shots      1/turn     Magic Device          36
 Standard Turns   50849   Infra        0 ft     Perception       1 in 38
 Resting Turns     5430   Speed      Normal     Searching            14%
 Gold             13359   Burden  172.4 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight auburn hair, and an average
 complexion.


rAcid:....+........ Nexus:...........+.
rElec:......+...... Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:...+.........
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:..+.......... Might:.............
HLife:............. S.Dig:.............
Stea.:...+..+...... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Inertia hound resists.
> You hit the Inertia hound.
> The Inertia hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound bites you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound claws you.
> *** LOW HITPOINT WARNING! ***
> The Inertia hound claws you.
> You die.

Killed by an Inertia hound.

  [Character Equipment]

a) a Dagger (1d4) (+8,+8)
     Found under some rubble at 100 feet (level 2).
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 85.3.
     
b) a Long Bow of Accuracy (x3) (+15,+5)
     Dropped by a Black ooze at 1300 feet (level 26).
     
     
     
c) a Ring of Free Action
     Found lying on the floor at 1150 feet (level 23).
     
     Prevents paralysis.  
     
d) a Ring of the Dog (+3,+3) [-3] <-1>
     Found lying on the floor at 950 feet (level 19).
     
     -1 stealth.
     Provides protection from fear.
     
e) an Amulet of Resist Acid
     Dropped by an Ogre at 650 feet (level 13).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (12905 turns)
     Found lying on the floor at 450 feet (level 9).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Blue Dragon Scale Mail of Stealth (-2) [12,+16] <+2>
     Found lying on the floor at 1300 feet (level 26).
     
     +2 stealth.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+0]
     Dropped by a Soldier at 700 feet (level 14).
     
     
     
i) a Wicker Shield [2,-2]
     Found lying on the floor at 450 feet (level 9).
     
     
     
j) an Iron Helm [7,-5]
     Found lying on the floor at 1050 feet (level 21).
     
     
     
k) a Set of Leather Gloves [1,+1]
     Found lying on the floor at 1100 feet (level 22).
     
     
     
l) a Pair of Steel Shod Boots of Stability [7,+3]
     Found lying on the floor at 1250 feet (level 25).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 14 Bolts (1d5) (+0,+0)
     
     
o) 9 Arrows (1d4) (+5,+5)
     Dropped by Grishn�kh, the Hill Orc at 800 feet (level 16).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 38.2.
     35% chance of breaking upon contact.
     
p) 17 Arrows (1d4) (+1,+5)
     Found lying on the floor at 950 feet (level 19).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 37.8.
     35% chance of breaking upon contact.
     
q) 31 Arrows (1d4) (+3,+6)
     Found lying on the floor at 1150 feet (level 23).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 41.3.
     35% chance of breaking upon contact.
     
r) 25 Arrows (1d4) (+3,+3)
     Dropped by an Acolyte at 1150 feet (level 23).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 32.1.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Mushrooms of Fast Recovery
     Found lying on the floor at 1250 feet (level 25).
     
     
     
b) a Flask of oil
     Dropped by a Cutpurse at 1400 feet (level 28).
     
     Branded with flames.
     
c) 14 Potions of Cure Serious Wounds
     
     
d) 4 Potions of Cure Critical Wounds
     
     
e) a Potion of Speed
     Dropped by a Cutpurse at 1400 feet (level 28).
     
     
     
f) 7 Scrolls of Phase Door
     
     
g) 11 Scrolls of Satisfy Hunger
     
     
h) 2 Scrolls of Identify {@r1}
     
     
i) a Rod of Door/Stair Location {@z8}
     Dropped by a Black orc at 850 feet (level 17).
     
     
     
j) 2 Rods of Disarming
     
     
k) 2 Rods of Light {@z3}
     
     
l) 2 Wands of Trap/Door Destruction (20 charges)
     
     
m) a Staff of Confuse Monsters (8 charges)
     Dropped by a Gnome mage at 1400 feet (level 28).
     
     
     
n) 5 Staves of Detect Invisible (55 charges)
     
     
o) 3 Staves of Cure Light Wounds (0 charges)
     
     
p) a Ring of Reckless Attacks (+3,+5) [-17]
     Found lying on the floor at 700 feet (level 14).
     
     
     
q) a Ring of the Dog (+3,+3) [-4] <-1>
     Dropped by a Cutpurse at 1400 feet (level 28).
     
     -1 stealth.
     Provides protection from fear.
     
r) a Ring of Delving <+3>
     Dropped by a Swordsman at 1400 feet (level 28).
     
     +3 tunneling.
     
s) 5 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
t) a Lantern (7500 turns)
     Dropped by a Cutpurse at 1400 feet (level 28).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
u) a Lucerne Hammer (2d5) (+5,+3)
     Dropped by a Large kobold at 1400 feet (level 28).
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +1 DEX you would get 3.0 blows
     Average damage/round: 48.7.
     
v) a Lead-Filled Mace (4d3) (+4,+2)
     Dropped by a Blue ooze at 1400 feet (level 28).
     
     Combat info:
     2.3 blows/round.
     With +4 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 44.7.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2412     50'    2   Reached level 2
     11572     50'    3   Reached level 3
     16746    100'    4   Reached level 4
     21791    100'    5   Reached level 5
     24360    100'    6   Reached level 6
     25419    100'    6   Killed Fang, Farmer Maggot's dog
     35383    100'    6   Killed Grip, Farmer Maggot's dog
     37733    200'    7   Reached level 7
     40090    200'    8   Reached level 8
     56905    200'    9   Reached level 9
     60375    200'   10   Reached level 10
     72425    250'   11   Reached level 11
     84531    300'   11   Killed Bullroarer the Hobbit
     85747    300'   12   Reached level 12
     96298    350'   13   Reached level 13
    103299    350'   14   Reached level 14
    122874    450'   15   Reached level 15
    143477    500'   16   Reached level 16
    175466    600'   17   Reached level 17
    176333    600'   17   Killed Wormtongue, Agent of Saruman
    190643    650'   17   Reached level 17
    204796    700'   18   Reached level 18
    205054    700'   18   Killed Golfimbul, the Hill Orc Chief
    208798    700'   19   Reached level 19
    228823    750'   19   Killed Lagduf, the Snaga
    239831    750'   20   Reached level 20
    257564    800'   20   Killed Grishnakh, the Hill Orc
    264892    800'   21   Reached level 21
    279491    800'   22   Reached level 22
    279557    800'   22   Killed Brodda, the Easterling
    326093    950'   23   Reached level 23
    332180    950'   23   Killed Orfax, Son of Boldor
    342083   1000'   24   Reached level 24
    347950   1000'   24   Reached level 24
    352740   1000'   24   Killed Ufthak of Cirith Ungol
    365114   1100'   24   Killed Lugdush, the Uruk
    365139   1100'   25   Reached level 25
    389062   1100'   26   Reached level 26
    444262   1250'   26   Killed Angamaite of Umbar
    460492   1300'   27   Reached level 27
    486741   1350'   27   Reached level 27


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 7.8.2011 18:23
Last updated on 9.8.2011 21:31

Download this dump

12. on the Competition No.107 Ladder (of 20)

Comments

Jump to latest

On 7.8.2011 18:23 william.hamaker@verizon.net wrote:
Been milking some black lice for points.

On 8.8.2011 01:23 william.hamaker@verizon.net wrote:
Still alive. Wish I could an identify staff!

On 9.8.2011 19:12 william.hamaker@verizon.net wrote:
Trying again. Doing better on finding healing potions and identify but don't feel at all safe.

On 9.8.2011 19:58 william.hamaker@verizon.net wrote:
Running low potions again but hanging in there.

On 9.8.2011 21:31 william.hamaker@verizon.net wrote:
Goodbye cruel world!

On 9.8.2011 21:31 william.hamaker@verizon.net wrote:
Goodbye cruel world!

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