The Angband Ladder: Barro, Hobbit Ranger by Bee Vortex

  [Angband 3.3.0 Character Dump]

 Name   Barro                                    Self  RB  CB  EB   Best
 Sex    Male         Age             29   STR:  18/45  -2  +2  +0  18/45
 Race   Hobbit       Height          33   INT:     16  +2  +2  +4  18/60
 Class  Ranger       Weight          60   WIS:     11  +1  +0  +0     12
 Title  Guide        Social   Respected   DEX:     17  +3  +1  +0  18/30
 HP     219/219      Maximize         Y   CON:     15  +2  +1  +0     18
 SP     45/45                             CHR:  18/42  +1  +1  +0  18/62

 Level               29   Armor    [34,+92]     Saving Throw         76%
 Cur Exp          83057   Fight     (+4,+3)     Stealth        Excellent
 Max Exp          83057   Melee   (+14,+23)     Fighting          Superb
 Adv Exp         105000   Shoot    (+20,+5)     Shooting       Legendary
 MaxDepth   1550' (L31)   Blows    1.3/turn     Disarming            73%
 Game Turns      926864   Shots      2/turn     Magic Device          83
 Standard Turns   90086   Infra       40 ft     Perception       1 in 19
 Resting Turns    12661   Speed      Normal     Searching            36%
 Gold             14498   Burden  117.4 lbs

 You are one of several children of a Hobbit Archer.  You are a credit
 to the family.  You have blue-gray eyes, wavy blond hair, and a very
 dark complexion.


rAcid:......+.+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:+.......+.+.. Chaos:.............
rCold:........+.... Disen:.............
rPois:+............ Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:..........+.. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:...........+. Might:.............
HLife:............+ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Found lying on the floor of a labyrinth at 900 feet (level 18).
     
     +4 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 46.8 vs. animals, 53.8 vs. creatures not
     resistant to fire, and 39.6 vs. others.
     
b) a Long Bow of Accuracy (x3) (+16,+5)
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8).
     
     
     
c) a Ring of Protection [+15]
     Dropped by a Blue yeek at 1300 feet (level 26).
     
     
     
d) a Ring of Protection [+12]
     Dropped by an Ice troll at 1550 feet (level 31).
     
     
     
e) (nothing)
f) the Phial of Galadriel
     Dropped by Bullroarer the Hobbit at 550 feet (level 11).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.4%
     
     Radius 3 light.
g) Black Dragon Scale Mail of Craftsmanship [16,+19]
     Dropped by a Mummified human at 1550 feet (level 31).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+6]
     Dropped by a Mummified human at 1250 feet (level 25).
     
     
     
i) a Small Metal Shield of Resistance [5,+11]
     Dropped by an Angel at 1450 feet (level 29).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm [7,+7]
     Found lying on the floor at 1250 feet (level 25).
     
     
     
k) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by a Soldier at 1050 feet (level 21).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.7%
     
l) a Pair of Leather Boots of Free Action [2,+6]
     Bought from a store.
     
     Prevents paralysis.  
     


  [Character Quiver]

n) 53 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 45.4.
     35% chance of breaking upon contact.
     
o) 7 Arrows of Flame (1d4) (+6,+8)
     Found lying on the floor at 1450 feet (level 29).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 189.6 vs. creatures not resistant to fire,
     and 94.8 vs. others.
     35% chance of breaking upon contact.
     
p) an Arrow (1d4) (+2,+5)
     Dropped by a Quasit at 1400 feet (level 28).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 75.6.
     35% chance of breaking upon contact.
     
q) 26 Arrows (1d4) {magical}
     Found lying on the floor at 1550 feet (level 31).
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 45.4.
     35% chance of breaking upon contact.
     
r) 3 Arrows (1d4) (+1,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 45.4.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
     
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3}
     
     
d) 15 Potions of Cure Serious Wounds
     
     
e) 22 Potions of Cure Critical Wounds
     
     
f) a Potion of Speed
     Bought from a store.
     
     
     
g) 10 Scrolls of Phase Door
     
     
h) 3 Scrolls of Teleportation
     
     
i) 3 Scrolls of Teleport Level
     
     
j) 3 Scrolls of Word of Recall
     
     
k) 2 Rods of Treasure Location {@z0}
     
     
l) 2 Rods of Curing
     
     
m) 9 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 45.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
     Dropped by a Cutpurse at 400 feet (level 8).
     
     
     
b) 11 Potions of Restore Mana
     
     
c) a Staff of the Magi (3 charges)
     Dropped by an Uruk at 900 feet (level 18).
     
     
     
d) a Staff of Identify (11 charges)
     
     
e) a Ring of Soulkeeping
     Dropped by a Gallant at 900 feet (level 18).
     
     Sustains strength, intelligence, wisdom.
     
f) a Ring of Resist Poison
     Found lying on the floor at 800 feet (level 16).
     
     Provides resistance to poison.
     
g) Metal Scale Mail of Elvenkind (-2) [38,+7] <+1>
     Found lying on the floor at 1550 feet (level 31).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by a Cutpurse at 400 feet (level 8).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 96.7%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 93.3 vs. creatures not resistant to
     electricity, and 62.1 vs. others.
     
i) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 900 feet (level 18).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.7%
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 93.3 vs. creatures not resistant to fire,
     and 62.1 vs. others.
     
j) a Tulwar (Defender) (2d4) (+7,+4) [+4] <+4>
     Found lying on the floor of a cavern at 1100 feet (level 22).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 20.7.
     
k) a Glaive (Holy Avenger) (2d6) (+11,+13) [+2] <+3>
     Dropped by Sangahyando of Umbar at 1500 feet (level 30).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 42.9 vs. evil creatures, 52.9 vs. undead,
     52.9 vs. demons, and 32.8 vs. others.
     
l) 19 Mithril Bolts (3d5) (+1,+2)
     Dropped by a Gelatinous cube at 850 feet (level 17).
     
     Cannot be harmed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     14297     50'    2   Reached level 2
     21528     50'    3   Reached level 3
     36246    100'    4   Reached level 4
     42319    100'    5   Reached level 5
     46766    100'    5   Killed Grip, Farmer Maggot's dog
     47490    100'    5   Killed Fang, Farmer Maggot's dog
     49447    150'    6   Reached level 6
     55421    150'    7   Reached level 7
     78093    150'    8   Reached level 8
     94050    200'    9   Reached level 9
    114229    250'   10   Reached level 10
    138199    300'   11   Reached level 11
    154566    400'   12   Reached level 12
    159763    400'   13   Reached level 13
    160825    400'   13   Killed Lagduf, the Snaga
    169707      0'   13   Killed Farmer Maggot
    172144    400'   13   Killed Mughash the Kobold Lord
    172144    400'   14   Reached level 14
    177606    400'   14   Found the Dagger 'Dethanc'
    190416    400'   15   Reached level 15
    200694    400'   15   Killed Wormtongue, Agent of Saruman
    231961    450'   16   Reached level 16
    250854    500'   17   Reached level 17
    271218    550'   17   Killed Brodda, the Easterling
    290216    550'   17   Killed Bullroarer the Hobbit
    290233    550'   17   Found the Phial of Galadriel
    294378    550'   18   Reached level 18
    299639    550'   18   Killed Orfax, Son of Boldor
    331086    600'   19   Reached level 19
    361746    700'   19   Killed Shagrat, the Orc Captain
    361746    700'   20   Reached level 20
    398862    800'   20   Killed Grishnakh, the Hill Orc
    399352    800'   21   Reached level 21
    430577    900'   21   Killed Ulfast, Son of Ulfang
    430577    900'   22   Reached level 22
    449204    900'   23   Reached level 23
    470255    900'   24   Reached level 24
    495922    900'   24   Found the Quarterstaff 'Nar-i-vagil'
    519609    900'   25   Reached level 25
    534708    900'   25   Killed Ufthak of Cirith Ungol
    559421    850'   25   Killed Bolg, Son of Azog
    577707    900'   26   Reached level 26
    589564    900'   26   Found the Dagger 'Narthanc'
    606198    950'   26   Killed Smeagol
    627670   1000'   26   Killed Golfimbul, the Hill Orc Chief
    658926   1050'   26   Found the Set of Gauntlets 'Paurhach'
    691626   1150'   27   Reached level 27
    718346   1200'   27   Killed Ugluk, the Uruk
    747780   1250'   27   Killed Gorbag, the Orc Captain
    768413   1300'   27   Killed Angamaite of Umbar
    779163   1300'   28   Reached level 28
    838958   1450'   28   Killed Ulwarth, Son of Ulfang
    870648   1500'   29   Reached level 29
    872874   1500'   29   Killed Uldor the Accursed
    883938   1500'   29   Killed Sangahyando of Umbar


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 1.8.2011 08:27
Last updated on 13.9.2011 13:02

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12825. on the Ladder (of 19090)
4998. on the Angband Ladder (of 6561)
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Comments

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On 8.8.2011 17:23 Philip wrote:
How lucky can you get?

On 8.8.2011 21:33 Bee Vortex wrote:
With another char I found Dethanc at 500 feet and with yet antoher one I just found Forgasil at 500. And then there was the one that found !Exp at 600 and a Staff of the Magi at 400.

3.3.0 has been playing Santa Claus as far as items go. Still I seem to be dying a lot. Lucky ones are we all till it is over...


On 12.8.2011 13:14 Bee Vortex wrote:
First time I got a DSM while it is still useful and even exactly the right flavour!

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