The Angband Ladder: Dossa, Hobbit Berserker by murphy

  [Quickband 2.0.2 Character Dump]

 Name   Dossa                             Self RB CB  EB   Best
 Sex    Male           Age      22 STR:     17 -2 +5  +3  18/50
 Race   Hobbit         Height   35 Int:     10 +2 -5  +2      9     6
 Class  Berserker      Weight   60 Wis:     10 +1 -5  +2      8     7
 Title  Lord of Rage   Status   66 DEX:     18 +3 +1  +4  18/80
 HP     -1/379                     CON:     14 +2 +3  +3  18/40
 RAGE   5              Level    33 Chr:     10 +1 -5  +0      6     5

 GameTurn      171648  Armor   [38,+71] Saving Throw        38%
 PlayerTurn     25966  Fight  (+11,+21) Stealth        Terrible
 Cur Exp       135035  Melee  (+18,+29) Fighting      Legendary
 Max Exp       135035  Shoot  (+22,+15) Shooting         Heroic
 Adv Exp        67465  Blows     4/turn Disarming            4%
 MaxDepth      500 ft  Shots     1/turn Magic Device         30
 Gold            3847  Speed        +15 Perception      1 in 17
 Burden       182 lbs  Infra     110 ft Searching           36%
 % Burden         60%

 You are one of several children of a Hobbit Warrior. You are a
 well liked child. You have dark brown eyes, wavy black hair,
 and a very fair complexion.


  [Last Messages]

> You rage!
> You smite the Sorcerer.
> You miss the Sorcerer.
> You smite the Sorcerer.
> You miss the Sorcerer.
> You smite the Sorcerer.
> The Sorcerer hits you.
> You rage!
> You smite the Sorcerer.
> The Sorcerer invokes a firestorm.
> One of your Arrows (1d4) {unknown} (o) was destroyed!
> The ice wall melts.
> 5 Ice ogres catch fire!
> The Ice ogre bashes you!
> You die.

Killed by an Ice ogre.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +   + +  +  
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 2.....1......        Str:  .............
 Int: .........2...        Int:  .............
 Wis: .........2...        Wis:  .............
 Dex: 2...2........        Dex:  ....s........
 Con: 2.....1......        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.......+.....        Blind:.........+... 
 Elec:.......++....        Confu:............. 
 Fire:.......+.....        Sound:............. 
 Cold:.......+.....        Shard:............. 
 Pois:....+..+.....        Nexus:....+........ 
 Fear:+...........+        Nethr:............. 
 Lite:+............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:....+........
Feath:.............        Sear.:....+........
PLite:+............        Infra:....+.+......
Regen:.............        Aggr.:............+
Telep:.........+...        Speed:+..++........
Invis:+............        Blows:.............
FrAct:+.....+......        Shots:.............
HLife:............+        Might:.............
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]]               |}=="~[()]]] 

  [Character Equipment]

a) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.
   It increases your speed by 2.  It slays animals, orcs, undead,
   and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you 
   immunity to paralysis and the ability to see invisible things.
   It makes you native to terrains made of forest.  It cannot be
   harmed by the elements.  It gives you 4 attacks per turn.  
   
   It was lying on the floor at a depth of 450 ft.
b) a Light Crossbow of Accuracy (x3) (+11,+15)
c) a Quartz Ring of Damage (+0,+15)
d) a Sapphire Ring of Speed (+5)
   It increases your speed by 5.  
   It was lying on the floor at a depth of 450 ft.
e) a Golden Amulet of Trickery (+2)
   It increases your dexterity by 2.  It increases your stealth, 
   searching, infravision, and speed by 2.  It provides
   resistance to poison and nexus.  It sustains your dexterity.  
   
   It was lying on the floor at a depth of 450 ft.
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was dropped by Boldor, King of the Yeeks at a depth of 200 ft.
g) Ribbed Plate Armour (Dwarven) (-3) [28,+21] (+1)
   It increases your strength and constitution by 1.  It
   increases your infravision by 1.  It grants you immunity to
   paralysis.  It cannot be harmed by acid or fire.  
   It was dropped by Lokkak, the Ogre Chieftain at a depth of 450
   ft.
h) The Cloak 'Colluin' [1,+15]
   It provides resistance to acid, lightning, fire, cold, and 
   poison.  It activates for resistance (20+d20 turns) every 111
   turns.  It cannot be harmed by the elements.  
   It was dropped by an Ethereal drake at a depth of 450 ft.
i) a Small Metal Shield of Resist Elements [3,+7] {RElec}
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 250 ft.
k) a Set of Leather Gloves of Slaying (+5,+1) [1,+3]
l) a Pair of Hard Leather Boots [3,+1]


  [Character Equipment -- Quiver]

n) 17 Bolts (1d5) (+3,+2)
   They were dropped by Ugluk, the Uruk at a depth of 400 ft.
o) 22 Arrows (1d4) (+0,+0)
p) 35 Arrows of Slay Giant (1d4) (+8,+6)
   It slays giants.  
q) 19 Iron Shots (1d4) (+0,+0)
r) The Well-balanced Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {@v0}
   It increases your wisdom by 4.  It increases your infravision
   by 4.  It slays orcs.  It is branded with frost.  It provides
   resistance to cold and light.  It can be thrown hard and fast,
   lights the dungeon around you, and speeds your regeneration.  
   It activates for drain life (90) every 40 turns.  It cannot
   be harmed by the elements.  It gives you 4 attacks per turn.  
   
   
   It was lying on the floor at a depth of 300 ft.


  [Character Inventory]

a) a Talisman [Barbarian Fetish]
   It cannot be harmed by the elements.  
b) a Talisman [Ancestral Totem]
   It cannot be harmed by the elements.  
c) a Book of Druid Spells [Melian's Reformations]
   It cannot be harmed by the elements.  
   It was lying on the floor at a depth of 500 ft.
d) 4 Rations of Food
e) 6 Dark Green Potions of Speed
f) 6 Sparkling Red Potions of Berserk Strength
g) 10 Black Potions of Cure Critical Wounds
h) 5 Tin Rods of Trap Location (1 charging)
i) a Silver-Plated Rod of Disarming
j) a Piridot Amulet of Teleportation
   It induces random teleportation.  
k) The Hard Leather Armour of Himring [6,+15]
   It provides resistance to poison, nether, and chaos.  It
   activates for protection from evil every 100+d100 turns.  It
   cannot be harmed by the elements.  
   It was dropped by a Master vampire at a depth of 500 ft.
l) an Iron Helm [5,+3]
m) a Rapier (1d6) (+0,+0)
   It gives you 4 attacks per turn.  
   
n) a Light Crossbow of Accuracy (x3) (+14,+7)
o) 25 Arrows (1d4) (+1,+4)
p) 19 Mithril Arrows (3d4) (+0,+0)
   It cannot be harmed by acid or fire.  
   They were dropped by a Lesser Servant of Tulkas at a depth of
   500 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)     +                    
       !==="[]|                        !==="[]|                
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  .s......................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  .s......................
 Con:  ...1....................  Con:  .s.s....................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: .....+.................. Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ....+................... Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ..+..................... Blows: ........................
FrAct: ......+................. Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !==="[]|                        !==="[]|

  [Home Inventory]

a) 3 Metallic Green Potions of Healing
b) a Moonstone Ring of Robustness
   It sustains your strength, dexterity, and constitution.  
   It was dropped by an Ethereal drake at a depth of 450 ft.
c) a Platinum Ring of See Invisible
   It grants you the ability to see invisible things.  
d) an Alexandrite Ring of Constitution (+1)
   It increases your constitution by 1.  It sustains your 
   constitution.  
   It was dropped by a Half ogre at a depth of 400 ft.
e) a Crystal Amulet of Regeneration
   It speeds your regeneration.  
   It was lying on the floor at a depth of 250 ft.
f) Ancient Dragon Scale Mail (Blue) (-3) [30,+26]
   It provides resistance to lightning.  It activates for
   electricity resistance (10+d10 turns) and breathe lightning
   (300) every 300+d300 turns.  It cannot be harmed by the
   elements.  
   It was dropped by an unknown monster at a depth of 250 ft.
g) a Set of Gauntlets of Free Action [2,+3]
   It grants you immunity to paralysis.  
h) a Long Sword of Slays (4d5) (+10,+2) {SlayEvil}
   It slays all evil creatures.  It gives you 4 attacks per
   turn.  
   

Dossa the Hobbit Berserker
Began the quest to kill Saruman on 06/19/2011 at 11:33 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     1654|   100 |  5  | Reached level 5
|     1654|   100 |  6  | Killed Bullroarer the Hobbit
|     5393|   150 | 10  | Reached level 10
|    25153|   150 | 15  | Reached level 15
|    25153|   150 | 15  | Killed Mughash the Kobold Lord
|    34020|   200 | 17  | Killed Boldor, King of the Yeeks
|    42639|   250 | 19  | Killed Fang, Farmer Maggot's dog
|    42952|   250 | 20  | Reached level 20
|    43646|   250 | 20  | Killed Lagduf, the Snaga
|    48838|   300 | 22  | Found Well-balanced Lucerne Hammer 'Turmil'
|    48838|   250 | 22  | Found Hard Leather Cap of Thranduil
|    51084|    50 | 22  | Killed Grip, Farmer Maggot's dog
|    53663|   250 | 22  | Killed Orfax, Son of Boldor
|    58447|   350 | 23  | Killed Khim, Son of Mim
|    62853|   350 | 25  | Reached level 25
|    69450|   400 | 26  | Killed Ugluk, the Uruk
|    75581|   400 | 27  | Killed Grishnakh, the Hill Orc
|    86086|   400 | 28  | Killed Wolf, Farmer Maggot's dog
|   108156|   400 | 30  | Reached level 30
|   124930|   300 | 31  | Killed Shagrat, the Orc Captain
|   126638|   400 | 31  | Killed Gorbag, the Orc Captain
|   131434|   450 | 31  | Found Cloak 'Colluin'
|   138431|   200 | 31  | Killed Golfimbul, the Hill Orc Chief
|   141021|   300 | 31  | Killed Sangahyando of Umbar
|   144739|   350 | 31  | Killed Wormtongue, Agent of Saruman
|   144792|   350 | 31  | Killed Ibun, Son of Mim
|   150843|   450 | 32  | Killed Lokkak, the Ogre Chieftain
|   154918|   450 | 32  | Killed Nugrush, the Goblin Lobber
|   167457|   450 | 32  | Found Small Sword 'Sting'
============================================================
|   171648|   500 | 33  | Killed by an Ice ogre.
|   171648|   500 | 33  | Killed on 06/20/2011 at 12:28 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.6.2011 21:01

Download this dump

10610. on the Ladder (of 18974)
54. on the Quickband Ladder (of 119)
126. for this player (

Comments

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On 20.6.2011 21:13 murphy wrote:
Pretty great gear: Telepathy, rPoison, +9 permanent speed.

Started carrying around an amulet of teleportation, its not the most reliable escape device but it can actually save the day in a few situations, e.g. swarmed by hummerhorns.

Just found out the hard way that a long straight corridor can be pretty dangerous when theres a monster with a ranged attack approaching from the other direction. There was no way to get out of the sorceror's LOS and he pounded me with spells pretty severly before I finally got into melee range.

On 20.6.2011 23:38 Antoine wrote:
Hobbit berserker? Weird!

I suppose with a long straight corridor, leaping is no help...

A.

On 21.6.2011 00:07 Matthias wrote:
Is this one like the Heng Berserker, unable to use scrolls or staves?

On 21.6.2011 03:33 Antoine wrote:
He cannot use scrolls, staves or wands, and he aggravates.

But he gets rage when he melees monsters, which increases his speed slightly, and can be used for various abilities.

A.

On 21.6.2011 04:21 murphy wrote:
I didnt have any rage points to leap. But also I made the situation worse by first trying to run backwards, then realizing he was faster than me :-/

On 21.6.2011 04:45 Antoine wrote:
Maybe he was rageing as well :)

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