The Angband Ladder: Angdiira II, Dwarf Priest by Nolendil

  [Angband 3.2.0 Character Dump]

 Name   Angdiira II                              Self  RB  CB  EB   Best
 Sex    Female       Age             49   STR! 18/100  +2  -1  +9 18/200
 Race   Dwarf        Height          44   INT! 18/100  -3  -3  +8 18/120
 Class  Priest       Weight         134   WIS! 18/100  +2  +3 +10 18/***
 Title  Bishop       Social  Role model   DEX! 18/100  -2  -1  +3 18/100
 HP     779/779      Maximize         Y   CON! 18/100  +2  +0  +9 18/210
 SP     301/301                           CHR! 18/100  -3  +2  +0  18/90

 Level               38   Armor   [56,+102]     Saving Throw        100%
 Cur Exp        1111669   Fight   (+24,+17)     Stealth             Fair
 Max Exp        1111669   Melee   (+34,+27)     Fighting          Superb
 Adv Exp        1190000   Shoot   (+36,+15)     Shooting          Superb
 MaxDepth   2300' (L46)   Blows    4.0/turn     Disarming            67%
 Game Turns     1739831   Shots      2/turn     Magic Device          84
 Standard Turns  297444   Infra       50 ft     Perception       1 in 32
 Resting Turns    13848   Speed          10     Searching            23%
 Gold            443896   Burden  196.2 lbs

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a three foot
 beard, and a dark complexion.


rAcid:......+.*.... rConf:......+......
rElec:.++.......... Sound:........+....
rFire:.+........... Shard:.............
rCold:.+........... Nexus:.............
rPois:......+...... Nethr:.............
rFear:........+.... Chaos:........+....
rLite:............. Disen:.............
rDark:............. S.Dig:.+...........
rBlnd:.........+..+ Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.......+.+... Sear.:.............
Invis:+............ Infra:............+
FrAct:+.......+.... Tunn.:............+
HLife:............. Speed:.+.+.......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.+...........


  [Character Equipment]

a) a Whip of Westernesse (1d3) (+10,+10) (+2) {SInv,FA,+StDxCo,*oTP,@0,!d!v!k}
     Found lying on the floor at 1250 feet (level 25).
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 136 vs. orcs, 136 vs. trolls, 136 vs.
     giants, 136 vs. creatures not resistant to electricity, and 119.2
     vs. others.
     
b) The Short Bow of Amras (x3) (+12,+15) (+1 speed)
     Dropped by a Gnome mage at 1500 feet (level 30).
     
     +1 intelligence, wisdom, dexterity, speed, shooting speed,
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Lightning [+12]
     Found lying on the floor at 2200 feet (level 44).
     
     It brands your melee attacks with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
d) a Ring of Speed (+4)
     Dropped by a Snaga at 1500 feet (level 30).
     
     +4 speed.
     
e) an Amulet of Wisdom (+4)
     Found lying on the floor at 2200 feet (level 44).
     
     +4 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel {!d!v!k}
     Dropped by Gorbag, the Orc Captain at 950 feet (level 19).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [45,+20] (+3)
     Dropped by a Spectre at 1950 feet (level 39).
     
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
h) a Cloak of the Magi [1,+13] (+2) {+InSh,sIn,ESP}
     Bought from a store.
     
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) The Small Metal Shield of Thorin [5,+25] (+4)
     Found lying on the floor at 2300 feet (level 46).
     
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {ESP,+InWi}
     Found lying on the floor at 1600 feet (level 32).
     
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Leather Gloves of Power (+5,+1) [1,+9] (+3)
     Found lying on the floor at 1600 feet (level 32).
     
     +3 strength.
     
l) a Pair of Leather Boots of Speed [2,+7] (+6) {!d!v!k}
     Found lying on the floor at 50 feet (level 1).
     
     +6 speed.
     


  [Character Quiver]

n) 25 Arrows (1d4) (+7,+2)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 121.6.
     35% chance of breaking upon contact.
     
o) 4 Arrows (1d4) (+7,+7)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 152.8.
     35% chance of breaking upon contact.
     
p) 23 Arrows (1d4) (+7,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 159.
     35% chance of breaking upon contact.
     
q) 18 Arrows of Slay Dragon (1d4) (+9,+11)
     Found lying on the floor at 1950 feet (level 39).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 355.6 vs. dragons, and 177.8 vs. others.
     35% chance of breaking upon contact.
     
r) 20 Arrows of Wounding (1d4) (+18,+13)
     Found lying on the floor at 1950 feet (level 39).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 190.2.
     35% chance of breaking upon contact.
     
s) 9 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 108.
     35% chance of breaking upon contact.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {@m1!d!v!k}
     
     
b) 3 Holy Books of Prayers [Words of Wisdom] {@m2!d!v!k}
     
     
c) 3 Holy Books of Prayers [Chants and Blessings] {@m3!d!v!k}
     
     
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {@m4!d!v!k}
     
     
e) 2 Holy Books of Prayers [Ethereal Openings] {@m5!d!v!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights] {@m6!d!v!k}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 30 Potions of Cure Critical Wounds {!d!v!k}
     
h) 5 Potions of Healing {!*}
     
i) 30 Scrolls of Phase Door {!d!v!k}
     
     
j) 2 Rods of Probing
     
     
k) a Staff of Speed (4 charges)
     
l) a Staff of the Magi (4 charges)
     Found lying on the floor at 2300 feet (level 46).
     
     
m) a Fur Cloak of the Magi [3,+10] (+2) {+InSh,sIn,HL}
     Dropped by a Young gold dragon at 2300 feet (level 46).
     
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Sustains your life force.  
     
n) The Dagger 'Dethanc' (2d4) (+9,+12) [+10] {Junk?}
     Found lying on the floor at 2250 feet (level 45).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 14 to 24 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 165.6 vs. creatures not resistant to
     electricity, and 123.6 vs. others.
     
o) a Lead-Filled Mace (Defender) (4d3) (+6,+7) [+7] (+3 stealth)
     Bought from a store.
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With an additional 4 strength and 0 dex you would get 2.7 blows
     With an additional 0 strength and 1 dex you would get 2.7 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 117.3 vs. creatures not resistant to
     electricity, and 75.4 vs. others.
     
p) a Great Hammer (Defender) (8d1) (+12,+10) [+6] (+1 stealth)
     Dropped by a Young blue dragon at 2300 feet (level 46).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With an additional 4 strength and 0 dex you would get 2.7 blows
     With an additional 0 strength and 1 dex you would get 2.7 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 125.1 vs. creatures not resistant to
     electricity, and 83.3 vs. others.
     


  [Home Inventory]

a) 7 Mushrooms of Vigor {!d!v!k!E}
     
b) 20 Potions of Healing {!*}
     
c) 7 Potions of *Healing* {!*}
     
     It can be thrown at creatures with damaging effect.
     
d) 40 Potions of Restore Mana {!*}
     
     
e) 27 Potions of Speed {!d!v!k}
     
     
f) 54 Potions of Resist Poison
     
     
g) 99 Scrolls of Teleport Level {!*}
     
     
h) 4 Scrolls of Banishment {!*}
     
     
i) a Scroll of Mass Banishment {!*}
     Dropped by an Imp at 1500 feet (level 30).
     
     
     
j) 7 Scrolls of *Destruction* {!*}
     
     
k) a Staff of Banishment (3 charges)
     Found lying on the floor at 2150 feet (level 43).
     
     
l) a Ring of Constitution (+5)
     Found lying on the floor at 1950 feet (level 39).
     
     +5 constitution.
     Sustains constitution.
     
m) The Leather Scale Mail 'Thalkettoth' (-1) [20,+25] (+3) {+DxSp,rAcSh,FA}
     Dropped by a Half-troll at 1800 feet (level 36).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
n) The Leather Shield of Celegorm [8,+20] {rBaseLiDkBl}
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to acid, lightning, fire, cold, light, dark,
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Iron Helm 'Holhenneth' [7,+10] (+2) {+InWi,rCo,SInv,*DetectAll}
     Dropped by Azog, King of the Uruk-Hai at 1700 feet (level 34).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 112 to 220 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
p) The Set of Gauntlets 'Paurhach' [3,+14]
     Found lying on the floor at 1950 feet (level 39).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 18 to 32 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
q) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] (+3)
     Found lying on the floor at 1250 feet (level 25).
     
     +3 intelligence, dexterity, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 40 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
r) a Pair of Leather Boots of Stability [2,+10]
     Dropped by a Cherub at 2250 feet (level 45).
     
     Provides resistance to nexus.
     Feather Falling.  
     
s) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
     Found lying on the floor at 1550 feet (level 31).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     5.5 blows/round.
     With an additional 2 strength and 0 dex you would get 5.8 blows
     With an additional 0 strength and 1 dex you would get 5.8 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 186 vs. animals, 209.9 vs. creatures not
     resistant to electricity, 209.9 vs. creatures not resistant to
     poison, and 162 vs. others.
     
t) The Glaive of Pain (9d6) (+0,+30)
     Found lying on the floor at 1500 feet (level 30).
     
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.0 blows/round.
     With an additional 0 strength and 1 dex you would get 2.3 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 307.8 vs. creatures not resistant to
     electricity, and 165.4 vs. others.
     
u) The Morning Star 'Firestar' (2d6) (+15,+17) [+2] {bFi,iFi}
     Dropped by a Crystal drake at 1650 feet (level 33).
     
     Branded with flames.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire ball with damage 72.
     Takes 40 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     2.7 blows/round.
     With an additional 0 strength and 1 dex you would get 3.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 157.8 vs. creatures not resistant to
     electricity, 157.8 vs. creatures not resistant to fire, and 115.2
     vs. others.
     
v) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+4) {rPoFi,+In,bFi,sAn}
     Dropped by Beorn, the Shape-Changer at 1500 feet (level 30).
     
     +4 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.7 blows/round.
     With an additional 0 strength and 1 dex you would get 3.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 132.4 vs. animals, 147.6 vs. creatures not
     resistant to electricity, 147.6 vs. creatures not resistant to
     fire, and 117.4 vs. others.
     
w) 30 Seeker Arrows of Venom (4d4) (+7,+8)
     Found lying on the floor at 1950 feet (level 39).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 411.8 vs. creatures not resistant to poison,
     and 205.8 vs. others.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5255     50'    2   Reached level 2
     14450     50'    3   Reached level 3
     24033     50'    4   Reached level 4
     31550    100'    5   Reached level 5
     65043     50'    6   Reached level 6
     82292    100'    7   Reached level 7
     91801    100'    8   Reached level 8
    102725     50'    9   Reached level 9
    105492    100'    9   Killed Fang, Farmer Maggot's dog
    105794    100'    9   Killed Grip, Farmer Maggot's dog
    142027    100'   10   Reached level 10
    150558    150'   10   Killed Smeagol
    172836    200'   11   Reached level 11
    183331    250'   11   Killed Bullroarer the Hobbit
    198436    300'   12   Reached level 12
    219740    350'   13   Reached level 13
    234304      0'   13   Killed Farmer Maggot
    242297    350'   14   Reached level 14
    257138    400'   15   Reached level 15
    271077    400'   15   Killed Lagduf, the Snaga
    276557      0'   16   Reached level 16
    305435    450'   17   Reached level 17
    323067    450'   17   Killed Mughash the Kobold Lord
    329724    500'   18   Reached level 18
    353202    500'   18   Killed Wormtongue, Agent of Saruman
    362778    500'   19   Reached level 19
    392225    550'   19   Killed Orfax, Son of Boldor
    392225    550'   20   Reached level 20
    410458    600'   20   Killed Golfimbul, the Hill Orc Chief
    433542    600'   21   Reached level 21
    481791    750'   21   Killed Brodda, the Easterling
    486056    750'   22   Reached level 22
    541804    800'   23   Reached level 23
    558102    850'   24   Reached level 24
    612327    900'   24   Killed Boldor, King of the Yeeks
    615486    900'   25   Reached level 25
    620141    900'   25   Killed Ulfast, Son of Ulfang
    638079    950'   25   Killed Gorbag, the Orc Captain
    638452    950'   25   Found The Phial of Galadriel
    644870    950'   25   Killed Nar, the Dwarf
    649885    950'   25   Killed Ufthak of Cirith Ungol
    683886   1000'   26   Reached level 26
    686396   1000'   26   Killed Shagrat, the Orc Captain
    751941   1100'   27   Reached level 27
    807142   1150'   27   Killed Sangahyando of Umbar
    808724   1150'   27   Killed Bolg, Son of Azog
    837073   1200'   27   Killed Ibun, Son of Mim
    839401   1200'   28   Reached level 28
    852478   1200'   28   Killed Angamaite of Umbar
    872542   1250'   28   Found The Pair of Leather Boots of Wormtongue
    913440   1250'   28   Killed Ugluk, the Uruk
    948136   1250'   28   Killed Khim, Son of Mim
    988882   1300'   29   Reached level 29
   1089615   1450'   29   Found The Leather Shield of Celegorm
   1102860   1450'   29   Killed Ulwarth, Son of Ulfang
   1121846   1450'   30   Reached level 30
   1130483   1500'   30   Found The Short Bow of Amras
   1132637   1500'   30   Killed Lugdush, the Uruk
   1144097   1500'   30   Found The Glaive of Pain
   1152483   1500'   30   Killed Beorn, the Shape-Changer
   1152500   1500'   30   Found The Quarterstaff 'Nar-i-vagil'
   1169936   1500'   30   Killed Draebor, the Imp
   1201164   1550'   30   Found The Short Sword 'Dagmor'
   1204947   1550'   31   Reached level 31
   1254100   1600'   31   Found The Hard Leather Cap of Thranduil
   1285961   1650'   31   Found The Morning Star 'Firestar'
   1295780   1700'   32   Reached level 32
   1296646   1700'   32   Killed Azog, King of the Uruk-Hai
   1297161   1700'   32   Found The Iron Helm 'Holhenneth'
   1298955   1700'   32   Killed Lokkak, the Ogre Chieftain
   1305663   1700'   32   Killed Mim, Betrayer of Turin
   1322632   1750'   32   Killed Ulfang the Black
   1340032   1800'   32   Killed Grishnakh, the Hill Orc
   1357537   1800'   32   Killed Bert the Stone Troll
   1357678   1800'   32   Found The Leather Scale Mail 'Thalkettoth'
   1359463   1800'   33   Reached level 33
   1370610   1800'   33   Killed Lorgan, Chief of the Easterlings
   1372852   1800'   33   Found The Rapier 'Forasgil' (LOST)
   1392517   1800'   33   Killed Tom the Stone Troll
   1443875   1850'   34   Reached level 34
   1485812   1900'   34   Killed Uldor the Accursed
   1489453   1900'   35   Reached level 35
   1489538   1900'   35   Killed The Queen Ant
   1531283   1950'   35   Found The Long Sword 'Elvagil' (LOST)
   1543433   1950'   35   Found The Metal Cap of Thengel (LOST)
   1545029   1950'   35   Found The Set of Gauntlets 'Paurhach'
   1558852   1950'   35   Killed Medusa, the Gorgon
   1567791   1950'   36   Reached level 36
   1568425   1950'   35   Found The Augmented Chain Mail of Caspanion
   1577395      0'   36   Reached level 36
   1586455   1950'   36   Reached level 36
   1609835   2000'   36   Found The Set of Gauntlets 'Pauraegen' (LOST)
   1632894   2200'   36   Found The Dagger 'Narthanc' (LOST)
   1634851   2200'   36   Killed Ariel, Queen of Air
   1645965   2200'   37   Reached level 37
   1657498   2200'   37   Killed Waldern, King of Water
   1685161   2250'   37   Killed Quaker, Master of Earth
   1691239   2250'   37   Found The Dagger 'Dethanc'
   1705209   2300'   37   Found The Set of Gauntlets 'Paurnen'
   1712046   2300'   38   Reached level 38
   1724283   2300'   38   Killed Adunaphel the Quiet
   1731369   2300'   38   Found The Small Metal Shield of Thorin


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize the artifacts (except a few)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Don't show level feelings                    : no  (adult_no_feelings)
Items always sell for 0 gold                 : no  (adult_no_selling)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.4.2011 17:29
Last updated on 4.6.2011 22:09

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8869. on the Ladder (of 19090)
3762. on the Angband Ladder (of 6561)
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Comments

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On 30.4.2011 17:29 Nolendil wrote:
After another loooong break (damn, almost 2 years), I felt the urge to go *banding again :o)

So here's my current character for 3.2.0.
Yes, another dwarf priest. I have good memories from Angdiira (http://angband.oook.cz/ladder-show.php?id=8502) and even though the her descendants were much less successful, I want to try again. Since no other dumps were posted, I got the numbering back to II.

Something I really appreciate since my last attempt is the improved ID-by-use: I only had to use 2 ?Id so far and this makes life a *lot* easier.

On 30.4.2011 19:42 Nolendil wrote:
Forgot to make a few comments on my progression and gear.

So the dump is currently clvl21 for dlvl13: I don't feel like diving faster as it's my first character since I played 3.1.1beta.
No real problem but keeping a slow pace seems fine so far.

I bought a !Charisma in the black market and found a !Constitution in the dungeon, I hope to reach stats raising depth soon.
rBase are almost covered and I have SInv. Next steps are FA and rElec, I guess.

No artifact or rare prayer book yet but I think it's normal at this stage.

My weapon is not very efficient but it gets the job done and I couldn't find better yet. I should probably enchant it more, but I didn't find many ?Enchant in the stores and none in the dungeon.
And looking at my dump, I realize my bow is actually more efficient than my sword. I should use it more then.

The ego lantern is ok until I find the Phial and it seems lanterns hold more fuel than before. I feel I don't have to refill it often and that having oil in my pack is a waste of space.

I was really happy to find Boots of Speed at dlvl1, they do help a lot.
Fun fact: my only other character on 3.2.0 is a Borg and he also found similar boots (except they are +7). Did they get much more common recently are I'm just extremely lucky?

All of 11 known uniques have been killed up to Golfimbul.

On 1.5.2011 21:08 Nolendil wrote:
* Small update:
Now clvl 24 at dlvl 18.
Gained a few more stat points.
Enchanted my equipment a bit more.
I now have 1.1 blow / turn.
rBase is fully covered
My =Strength is now +4 (instead of +2)
I no longer takes !oil to the dungeon, it seems the lantern holds far enough for a trip so far.
Dropped !CLW from my inventory and added !CCW
Stacking up !RestoreMana, !Speed, ?Teleportation, !TeleportLevel, -StoneToMud and -TeleportOther for future levels.

Current questions I have to resolve:
- Which mushrooms are worth saving? Vigor looks great, but are Clear Mind, Emergency and Terror worth storing or bringing with me?
- What is useless in my home that I should get rid of?

On 2.5.2011 23:25 Nolendil wrote:
Update:
Now clvl27 at dlvl 22.
Just one more point in Dex from a potion bought at the black market.
Nothing new about resists.
Finally found the Phial.
Very minor changes in the equipment, more AC (now at 70) and fight bonus.
Dropped !CSW from the inventory, only using !CCW now.
* I badly need FA! *

Finally all 17 known uniques up to Shagrat have been killed.
I cleared a Troll Pit (Forest, Stone, Priests and Ice Trolls with a few Algroths) at dlvl 22 without too many problems even if I had to run a few times.
Hounds are starting to show up (Dark, Light, Energy, Fire and Water so far), avoiding them the best I can (and killing some when they are not in pack just because they deserve it :o) )

On 9.5.2011 22:08 Nolendil wrote:
I went down to dlvl25 even though I still miss FA, hoping to find it and a few potions of stats. However, I mostly only found uniques down there :o)

Sangahyando was quite annoying but my current speed and PFE helped a lot.
Bolg was in fact much more difficult since he's fast. He dropped Sandals of Stability which might be interesting because they provide rNexus.
Angamaite was a bit annoying too because of constant confusion.
I have now slain 21 uniques among 22 known (apparently, I missed Grishnakh).

Not many new things otherwise, except I'm now clvl28, wear a Fur Cloak and found the Boots of Wormtongue.

On 14.5.2011 17:31 Nolendil wrote:
I'm now clvl 29 and went down to dlvl 29.
Some more stat points: I bought a !Int and a !Wis from black market, found a !Cha and a !Str.
I found a few weapons of Westernesse so I finally have FA! I also bought a Defender but I'm not sure if I should use it.
I removed several staple items and the less useful ones from my home to make space. I'm bringing a bit more of those items in my inventory in case many of them get destroyed and I can't replace them.
I found Celegorm which covers a lot of resists so I could change my =rFire for a =Light (not very useful, but that's the only ring I had at home and there's nothing interesting to buy) and my "rLightning for a "Wis(+3).
I've slain 24 among 25 known uniques (I hate Khim and his disenchant attack).
Also found a Cloak of Stealth (the first ego cloak I find).
Just after finding my weapon of Westernesse, I found gloves of FA in a store (so classic!). I bought them anyway, just in case.
Arrows tend to break a lot, so I'm now carrying 80.
Starting to stock !Healing, !*Healing* and ?*Destruction*

On 21.5.2011 12:20 Nolendil wrote:
* I'm now clvl 31 at dlvl 32.
* I killed 27 among 30 known uniques, I avoided Mim and Medusa.
* A few more stat points: I still buy way more from the black market than I find potions in the dungeon. Being around their common depth doesn't help much so far.
* Found Amras, the GoP, Nar-i-vagil and Dagmor. Only Amras seems useful to me.
* Found a =Speed(+4) and a Bronze DSM, great!
* Switched my Gauntlets of FA for Gloves of Power since FA is already covered.
* Removed even more common items from home, started to stock ?MassBanishment.
* Also keeping =rPoison at home since I have no other source for that so far.

Current questions:
- Why do all artifacts show their name as soon as I pick them up? Is that a bug?
- rPoison becomes "mandatory" around dlevel 40, right?

On 29.5.2011 10:36 Nolendil wrote:
* I'm now Clevel 36 at dlevel 39: am I ready to dive deeper?
My best (legit) character ever, clevel-wise.
The first Angdiira went to dlvl 46 though, but died from a drolem, so there was no way I would dive until I had a good source of rPoison. I have some choice to get it now.
* New artifacts:
Thranduil (yay, ESP!), Firestar (junk?), Holhenneth, Thalkettoth, Forasgil,
Elvagil, Thengel, Paurhach, Caspanion (rConf+rPoison!)
* Cloak of the Magi(+1) (another source of ESP), =Con(+5) and a few other interesting ego items.
* Finally found a lot of stat potions: maxed Str, Wis and Chr.
* Saving Throw at 100%
* Ethereal Opening + Godly Insights!
* 38 of 39 known uniques are dead, up to Medusa

* Lot of items to sort, equip or sell: I've never been good at that, I need help!
What items could be considered endgame so far?
Caspanion looks like a candidate to me, even though it's "encumbering my movement" (which apparently only reduces my SP by 2 but I never really understood this message).

On 29.5.2011 19:41 Nolendil wrote:
Updated dump after selling "junk": the Fur Cloak of Protection, the Gloves of Thievery, Thengel, the BDSM, Wormtongue, Elvagil, the Holy Avenger Spear, the Rod of TO and Forasgil.

On 31.5.2011 19:24 Nolendil wrote:
Dump updated.
I'll now post comments on this thread: http://angband.oook.cz/forum/showthread.php?t=4465

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