The Angband Ladder: Darin III, Dwarf Priest by Roch

  [Angband 3.1.2 (r1973) Character Dump]

 Name   Darin III                                Self  RB  CB  EB   Best
 Sex    Male         Age             36   STR:  18/92  +2  -1  +7 18/172
 Race   Dwarf        Height          49   INT:  18/26  -3  -3  +3     18
 Class  Priest       Weight         158   WIS! 18/100  +2  +3  +0 18/150
 Title  Bishop       Social   Respected   DEX:     17  -2  -1  +6  18/20
 HP     -52/564      Maximize         Y   CON:  18/38  +2  +0 +10 18/158
 SP     235/248                           Chr:     16  -3  +2  +0     15     10

 Level               38   Armor    [17,+78]     Saving Throw         98%
 Cur Exp        1158640   Fight   (+17,+15)     Stealth           Heroic
 Max Exp        1253786   Melee   (+33,+35)     Fighting          Superb
 Adv Exp        1190000   Shoot   (+30,+17)     Shooting          Superb
 MaxDepth   3700' (L74)   Blows      4/turn     Disarming            55%
 Game Turns      644112   Shots      1/turn     Magic Device          64
 Player Turns     76321   Infra       90 ft     Perception       1 in 32
 Active Turns     48997   Speed           3     Searching            23%
 Gold            969168   Burden  148.7 lbs

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, a two foot
 beard, and a dark complexion.


rAcid:......+.+.... rConf:.............
rElec:......+.+.... Sound:.............
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:.............
rPois:..+.......... Nethr:......+......
rFear:....+........ Chaos:.............
rLite:........+.+.. Disen:.............
rDark:+.....+.+.... S.Dig:.............
rBlnd:........+...+ Feath:...........+.

Light:+...+.....+.. Aggrv:.............
Regen:....+........ Stea.:......++...+.
  ESP:+............ Sear.:.............
Invis:+...+........ Infra:....+.......+
FrAct:+...+....++.. Tunn.:............+
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> Waldern, King of Water misses you.
> Waldern, King of Water hits you.
> *** LOW HITPOINT WARNING! ***
> Waldern, King of Water hits you.
> *** LOW HITPOINT WARNING! ***
> Waldern, King of Water misses you.
> Waldern, King of Water hits you.
> *** LOW HITPOINT WARNING! ***
> Waldern, King of Water misses you.
> The Chaos hound breathes chaos.
> Waldern, King of Water shrugs off the attack.
> You are confused!
> You feel more drugged!
> You die.

Killed by a Chaos hound.

  [Character Equipment]

a) a Main Gauche of Gondolin (1d5) (+16,+20)
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 45.8 vs. demons, 45.8 vs. orcs, 45.8 vs.
     trolls, 45.8 vs. dragons, and 39.4 vs. others.
     
     Radius 1 light.
b) a Heavy Crossbow of Power (x4) (+13,+17)
c) a Ruby Ring of Resist Poison
     Provides resistance to poison.
     
d) a Tortoise Shell Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
e) The Necklace of the Dwarves (+4)
     +4 strength, constitution, infravision.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak of Stealth [6,+12] (+5 stealth)
     +5 stealth.
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Crown of Might [0,+12] (+3)
     +3 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Radius 1 light.
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+2] (+3) (charging)
     +3 intelligence, dexterity, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 26 turns to recharge at your current speed.
     Your chance of success is 94.1%
     


  [Character Quiver]

n) 13 Bolts of Wounding (1d5) (+8,+10)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 123.6.
     25% chance of breaking upon contact.
     
o) 18 Bolts (1d5) (+2,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 103.
     25% chance of breaking upon contact.
     
p) 15 Bolts of Venom (1d5) (+10,+6)
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 321.3 vs. creatures not resistant to poison, 
     and 107.1 vs. others.
     25% chance of breaking upon contact.
     
q) 15 Bolts of Slay Evil (1d5) (+6,+8)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 230.7 vs. evil creatures, and 115.3 vs. others.
     25% chance of breaking upon contact.
     
r) 6 Bolts of Frost (1d5) (+5,+10)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 370.8 vs. creatures not resistant to cold, and 
     123.6 vs. others.
     25% chance of breaking upon contact.
     
s) 14 Bolts of Slay Demon (1d5) (+12,+7)
     Slays demons.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 333.7 vs. demons, and 111.2 vs. others.
     25% chance of breaking upon contact.
     
t) 18 Bolts of Slay Animal (1d5) (+10,+10)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 247.2 vs. animals, and 123.6 vs. others.
     25% chance of breaking upon contact.
     
u) 18 Seeker Bolts (4d5) (+7,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 148.3.
     25% chance of breaking upon contact.
     
v) 4 Bolts of Slay Animal (1d5) (+8,+5)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 206 vs. animals, and 103 vs. others.
     25% chance of breaking upon contact.
     
w) a Bolt of Slay Animal (1d5) (+7,+6)
     Slays animals.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 214.2 vs. animals, and 107.1 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 2 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 7 Dark Green Potions of Cure Critical Wounds
     
h) a Metallic Green Potion of Restore Mana
i) 3 Grey Potions of Enlightenment
j) 2 Scrolls titled "asto quo mitus" of Teleportation
k) a Scroll titled "gentus" of Recharging
l) 5 Zinc-Plated Rods of Treasure Location
m) 2 Silver Rods of Teleport Other
n) 2 Steel-Plated Rods of Recall
     Cannot be harmed by electricity.
     
o) 5 Runed Wands of Teleport Other (32 charges)
     
p) 2 Magnesium Wands of Annihilation (4 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Locust Staff of Dispel Evil (6 charges)
     
r) a Rapier of Westernesse (1d6) (+17,+20) (+2)
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 49.4 vs. orcs, 49.4 vs. trolls, 49.4 vs.
     giants, and 42 vs. others.
     


  [Home Inventory]

a) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 3 Metallic Red Potions of Healing
     
c) 3 Gold Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
d) 5 Metallic Green Potions of Restore Mana
e) a Scroll titled "culucus" of Banishment
f) a Scroll titled "dicid truus" of Mass Banishment
g) 6 Redwood Staves of *Destruction* (20 charges)
     
h) 3 Hemlock Staves of Speed (17 charges)
     
i) 3 Aspen Staves of the Magi (11 charges)
     
j) a Bronze Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
k) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Leather Shield of the Haradrim (+5,+5) [4,+15] (+1)
     +1 strength, constitution, attack speed, shooting speed.
     Provides resistance to poison, fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Aggravates creatures nearby.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 65 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
m) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
n) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 72 to 143 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
o) a Scythe of Slicing of *Slay Undead* (8d4) (+15,+11) (+1)
     +1 wisdom.
     *Slays* undead.
     Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 0 strength and 5 dex you would get 3 blows
     Average damage/hit: 140.7 vs. undead, and 50.3 vs. others.
     
p) The Short Bow of Amras (x3) (+12,+15) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
q) 26 Bolts of Acid (1d5) (+9,+8)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 346 vs. creatures not resistant to acid, and 
     115.3 vs. others.
     25% chance of breaking upon contact.
     
r) 23 Arrows of Slay Evil (1d4) (+17,+11)
     Slays evil creatures.
     
s) 29 Arrows of Slay Undead (1d4) (+12,+10)
     Slays undead.
     
t) 30 Arrows of Slay Demon (1d4) (+9,+8)
     Slays demons.
     
u) 21 Arrows of Acid (1d4) (+5,+2)
     Branded with acid.
     Cannot be harmed by acid.
     
v) 26 Rounded Pebbles of Slay Demon (1d2) (+14,+8)
     Slays demons.
     
w) 17 Iron Shots of Frost (1d4) (+10,+12)
     Branded with frost.
     Cannot be harmed by cold.
     
x) 17 Iron Shots of Flame (1d4) (+3,+3)
     Branded with flames.
     Cannot be harmed by fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2291     50'    2   Reached level 2
     14386    150'    3   Reached level 3
     15926    150'    4   Reached level 4
     19967    100'    5   Reached level 5
     36105    100'    6   Reached level 6
     43352    200'    7   Reached level 7
     57109    350'    8   Reached level 8
     67876    400'    9   Reached level 9
     73120    450'    9   Killed Wormtongue, Agent of Saruman
     73120    450'   10   Reached level 10
     78425    500'   11   Reached level 11
     82840    500'   11   Special
     85271    500'   11   Found The Long Sword 'Elvagil' (LOST)
     86744    550'   11   Special
     88214    550'   12   Reached level 12
     99783    550'   13   Reached level 13
    113749    550'   14   Reached level 14
    119180    550'   15   Reached level 15
    124325    550'   16   Reached level 16
    129267    550'   17   Reached level 17
    145677    550'   17   Killed Orfax, Son of Boldor
    145750    550'   18   Reached level 18
    153220      0'   18   Killed Farmer Maggot
    164597    850'   19   Reached level 19
    179104   1000'   20   Reached level 20
    180926   1000'   20   Killed Smeagol
    189760   1050'   20   Killed Shagrat, the Orc Captain
    194719   1050'   21   Reached level 21
    213878   1200'   21   Killed Sangahyando of Umbar
    215401   1200'   21   Killed Lagduf, the Snaga
    218014   1200'   22   Reached level 22
    227671   1400'   22   Special
    230619   1400'   22   ! Wis
    233054   1400'   22   Killed Golfimbul, the Hill Orc Chief
    233244   1400'   22   ! Str
    239637   1400'   23   Reached level 23
    239682   1400'   23   Found The Pair of Leather Boots of Wormtongue
    241044   1400'   23   Killed Grip, Farmer Maggot's dog
    251766   1450'   24   Reached level 24
    253776   1550'   24   ! Wis
    255784   1550'   24   ! Int
    266867   1600'   24   Killed Ulfast, Son of Ulfang
    268597   1700'   25   Reached level 25
    272390   1700'   25   Killed Fang, Farmer Maggot's dog
    280436   1800'   26   Reached level 26
    283139   1850'   26   Special
    285409   1850'   24   Killed Boldor, King of the Yeeks
    287775   1850'   25   Found The Soft Leather Armour 'Hithlomir'
    329609      0'   27   Reached level 27
    329609      0'   28   Reached level 28
    329609      0'   29   Reached level 29
    329609      0'   30   Reached level 30
    336716   2050'   30   ! Con
    337620   2050'   30   Special
    337797   2050'   30   Found The Iron Helm of Gorlim (LOST)
    338565   2100'   30   Telepathy hat
    338981   2150'   30   Superb
    340203   2150'   30   Found The Metal Cap of Thengel (LOST)
    342970   2150'   30   Superb
    344226   2150'   31   Reached level 31
    345271   2150'   31   Killed Ugluk, the Uruk
    346856   2150'   31   Killed Gorbag, the Orc Captain
    352550   2150'   31   Special
    355313   2150'   31   Found The Set of Leather Gloves 'Cammithrim'
    355614   2150'   31   ! Str
    357870   2150'   31   Killed Mim, Betrayer of Turin
    363136   2150'   31   ! Dex
    366108   2150'   31   Found The Rapier 'Forasgil' (LOST)
    366312   2150'   31   ! Con
    367527   2150'   31   Found The Short Bow of Amras
    372004   2200'   31   Killed Angamaite of Umbar
    375680   2250'   31   Special
    378605   2250'   32   Reached level 32
    389670   2250'   32   Special
    397803   2250'   32   Killed Brodda, the Easterling
    406316   2300'   32   Special
    407606   2300'   32   Found The Dagger 'Narthanc' (LOST)
    415440   2350'   32   Killed Bill the Stone Troll
    415440   2350'   33   Reached level 33
    417634   2400'   33   ! Con
    418801   2500'   33   ! Con
    419266   2500'   33   Found The Cutlass 'Gondricam' (LOST)
    424607   2500'   33   ! Wis
    424996   2500'   33   Killed Adunaphel the Quiet
    427918   2500'   33   Killed Itangast the Fire Drake
    427941   2500'   33   Found The Phial of Galadriel
    429990   2550'   33   Special
    432139   2550'   33   ! Dex
    440364   2550'   34   Reached level 34
    442204   2550'   34   ! Str
    444870   2550'   34   Special
    445633   2550'   34   ! Aug x2
    446215   2550'   34   Found The Spear 'Nimloth' (LOST)
    449415   2550'   34   Found The Set of Gauntlets 'Paurhach' (LOST)
    451946   2550'   34   Killed Castamir the Usurper
    458950   2850'   34   Special
    462461   2850'   34   Killed Kavlax the Many-Headed
    465463   2850'   34   Found The Metal Brigandine Armour of the Rohirrim
    467570   2850'   34   Special
    470822   2850'   34   Killed Ibun, Son of Mim
    470884   2850'   34   Found The Set of Gauntlets 'Paurnen' (LOST)
    475240   2850'   34   Special
    475487   2850'   34   Found The Iron Helm 'Holhenneth'
    481306   2900'   34   Killed Scatha the Worm
    481306   2900'   35   Reached level 35
    481786   2950'   35   Special
    484737   2950'   35   Killed Tom the Stone Troll
    487743   2950'   35   Killed Beorn, the Shape-Changer
    503947   3000'   35   Killed Vargo, Tyrant of Fire
    512118   3150'   35   Special
    512811   3150'   35   ! Dex
    513525   3150'   35   Found The Leather Shield of the Haradrim
    522260   3150'   35   Special
    522753   3150'   35   Killed Lugdush, the Uruk
    524323   3150'   35   Found The Hard Leather Cap of Thranduil
    528479   3250'   35   Found The Necklace of the Dwarves
    528847   3250'   36   Reached level 36
    541190   3300'   36   Killed Nar, the Dwarf
    543955   3400'   36   ! Wis
    546280   3500'   36   Special
    555436   3550'   36   Special
    558142   3550'   36   Found The Halberd 'Osondir' (LOST)
    559982   3550'   36   ! Dex
    561040   3550'   36   Special
    561787   3550'   36   Killed Quaker, Master of Earth
    564831   3550'   36   Found The Executioner's Sword 'Crisdurian' (LOST)
    565059   3550'   36   Killed Grishnakh, the Hill Orc
    565258   3550'   36   ! Wis
    567241   3550'   37   Reached level 37
    567532   3550'   37   ! Aug
    574003   3550'   37   Found The Rapier 'Careth Asdriag' (LOST)
    577944   3600'   37   Special
    579842   3600'   37   Found The Chain Mail of Arvedui (LOST)
    587848   3600'   37   ! Con
    588019   3600'   37   Found The Leather Shield of Celegorm
    592938   3600'   37   ! Wis
    601550   3650'   37   Special
    601929   3650'   38   Reached level 38
    601939   3650'   38   ! Exp
    620973   3700'   38   ! *enl*
    628739   3700'   39   Reached level 39
    629511   3700'   39   Killed Bolg, Son of Azog
    630987   3700'   39   Killed Rogrog the Black Troll


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : yes (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.7.2010 07:15

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6. on the Competition No.89 Ladder (of 11)

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On 21.7.2010 07:15 Roch wrote:
Gave it one last shot, but died due to fooling around with chaos hounds in a big vault. I never realized how fast priests are as a class though -- I started this guy yesterday.

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