The Angband Ladder: Arthur, Human Tourist by <william.hamaker@verizon.net>

  [DaJAngband v1.3.1 Character Dump]

 Name   Arthur                                   Self  RB  CB  EB   Best
 Sex    Male              Age        18   STR! 18/100  +0  +0 +11 18/210
 Race   Human             Height     76   INT! 18/100  +0  +2  +5 18/170
 Class  Tourist           Weight    186   WIS! 18/100  +0  -2  +5 18/130
 Title  Unlikely Hero     Status     25   DEX:  18/96  +0  +1  +4 18/146
 HP     -31873/1017       Score   34089   CON:  18/93  +0  +0 +14 18/233
 SP     269/376                           Chr! 18/100  +0  +2  +1 18/130      6

 Level           50       Armor    [18,+81]     Saving Throw          77
 Cur Exp    7421076       Fight   (+49,+44)     Fighting             297
 Max Exp    7435977       Melee   (+56,+60)     Shooting             327
 Adv Exp   ********       Shoot    (+63,+2)     Throwing             373
 MaxDepth   Lev 100       Blows      4/turn     Disarming             80
    Day 9, 23:20:32       Shots      3/turn     Magic Device          89
 Gold        746590       Stealth         0     Alertness             77
 Burden   255.1 lbs       Energy       260%     Searching             22

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, wavy brown hair, and a very dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......++..... Blind:.....+.......
 Elec:......*.+.... Confu:......+......
 Fire:..*.+.+.+.... Sound:+.....+.+....
 Cold:......+.++... Shard:.............
 Pois:.......+..... Nexus:......+......
1/2Po:............. Nethr:.++..........
 Fear:..+.+........ Chaos:....++.......
 Lite:.+........... Disen:.............
 Dark:..+..+..+.... Charm:..+...+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:.++.......... Stea.:.......+.....
Feath:......+...... Alert:.+....+...+..
PLite:.+...+.++.... Tunn.:.............
Regen:..+...+.+.... Speed:+.+++........
Telep:.........+... Blows:.............
Dkvis:..........++. Shots:.+...........
Invis:..+...+...... Might:.+...........
FrAct:..+.......++. ThrwM:......+...+..
HLife:.+....+......      :.............


  [Last Messages]

> The Skeezix looks confused.
> Morgoth, Lord of Darkness resists somewhat.
> The grey wraith resists somewhat.
> The archlich resists somewhat.
> The Tarrasque resists somewhat.
> You are no longer stunned.
> The Skeezix misses you. <4x>
> The grey wraith drains power from your muscles!
> You are unaffected!
> Morgoth, Lord of Darkness hits you.
> The vampire wails out in pain!
> Morgoth, Lord of Darkness hits you.
> The cave floor twists in an unnatural way!
> You are severely crushed!
> You die.


  [Character Equipment]

a) The Scythe of Slicing of Falfinuin (8d4) (+7,+16) (+4)
   It increases your speed by 4.  It slays trolls, giants, and dragons.
   It provides resistance to sound.  It grants you teleport control.  
   It activates for banishment about every 60+d30 minutes.  It cannot
   be harmed by the elements.  
   
   With this weapon, you would currently get 4 blows per round.
   
   Each blow will do an average damage of 179.5 against trolls, 179.5
   against giants, 179.5 against dragons, and 90.5 against other
   monsters.  Your chance of scoring a critical hit with this weapon is
   1 in 6.
     It was dropped by Sauron, the Sorcerer on level 99.
   
b) The heavy crossbow 'Norion' (ML6) (+14,+2) (+2)
   It increases your shooting speed and shooting power by 2.  It
   increases your alertness by 10.  It provides resistance to light, 
   nether, and life draining.  It sustains your constitution.  It
   usually provides light of radius 1.  It slows your metabolism.  It 
   aggravates creatures around you.   It senses the presence of dwarves
   and dwarvish ghosts.  It cannot be harmed by the elements.  
   
   A launcher with an multiplier level (ML) of 6 actually multiplies
   damage by x5.25. The range on this launcher is 22 spaces.
   Examine ammo to see average damage.
     It was dropped by a(n) demilich on level 99.
   
c) The Ring 'Haradh' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear, dark, 
   nether, and charming.  It sustains your strength, wisdom, and 
   constitution.  It slows your metabolism and speeds your regeneration.
   It grants you immunity to paralysis and the ability to see invisible
   things.  It activates for protection from evil about every 5+d5
   minutes.  It cannot be harmed by the elements.  
     It was dropped by a(n) great wyrm of chaos on level 99.
   
d) an Agate Ring of Speed (+9)
   It increases your speed by 9.  
     It was dropped by Scatha the Worm in a vault on level 67.
   
e) The Necklace of Ulomenya (+4)
   It increases your strength and constitution by 4.  It increases your 
   speed by 4.  It provides resistance to fire, fear, and chaos.  It
   sustains your constitution.  It increases likelihood of critical hits.
   It cannot be harmed by the elements.  
     It was dropped by Ancalagon the Black in a vault on level 61.
   
f) The Palantir of Direbroth (charging)
     It provides resistance to dark, blindness, chaos, and static.  It
   usually provides light of radius 3.   It senses the presence of all
   monsters (even mindless ones).  It activates for clairvoyance about
   every 10+d6 minutes.  It cannot be harmed by the elements.  
     It was dropped by a(n) horned reaper on level 78.
   
g) The robe of Hatar [2,+13] (+4)
   It increases your strength, wisdom, and constitution by 4.    It
   increases your throwing power by 4.  It increases your alertness by
   20.  It provides immunity to electricity.  It provides resistance to 
   acid, fire, cold, confusion, sound, nexus, life draining, and 
   charming.  It sustains your strength, wisdom, and constitution.  It 
   makes you fall like a feather and speeds your regeneration.  It
   grants you the ability to see invisible things.  It cannot be harmed
   by the elements.  
    It was found in a vault on level 55.
   
h) The cloak of Umetharon [1,+8] (+3)
   It increases your constitution by 3.  It increases your stealth by
   3.  It provides resistance to acid and poison.  It sustains your 
   constitution.  It usually provides light of radius 1.  It activates
   for detection about every 9+d10 minutes.  It cannot be harmed by the
   elements.  
     It was dropped by a(n) great wyrm of physics on level 88.
   
i) The small leather shield 'Arind' [2,+15]
     It provides resistance to electricity, fire, cold, dark, and sound.
   It usually provides light of radius 1.  It speeds your regeneration 
   and provides damage reduction against monster breath.  It activates
   for confuse monster about every 1+d2 minutes.  It cannot be harmed
   by the elements.  
     It was dropped by a(n) berserker on level 55.
   
j) The iron helm of Habarme [5,+10] (+3)
   It increases your dexterity by 3.    It provides resistance to cold.
   It sustains your dexterity.  It grants you the power of telepathy.  
   It cannot be harmed by the elements.  
     It was dropped by Akhorahil the Blind on level 47.
   
k) The set of mail gauntlets 'Gontel' (+14,+11) [2,+14] (+4)
   It increases your intelligence by 4.    It increases your throwing
   power by 4.  It also applies its damage bonus to throwing weapons
   instead of melee.  It increases your alertness by 20.  It sustains
   your intelligence.  It grants you darkvision and immunity to
   paralysis.  It activates for identify about every 2 minutes.  It
   cannot be harmed by the elements.  
     It was dropped by a(n) black ogre on level 29.
   
l) a pair of metal shod boots (Dwarven) [6,+11] (+2)
   It increases your strength and constitution by 2.    It grants you 
   darkvision and immunity to paralysis.  It cannot be harmed by acid 
   or fire.  
    It was found on the floor on level 28.
   


  [Character Equipment -- Quiver]

n) 14 mithril bolts (3d5) (+9,+7)
     It cannot be harmed by acid or fire.  
   
   Fired from your current missile launcher, this missile will inflict
   an average damage of 94.5.  Your chance of scoring a critical shot
   shooting this ammo from your current launcher is 1 in 8.
   
o) The throwing axe of Orinar (1d5) (+8,+9)
     It slays animals, trolls, giants, and all evil creatures, and is
   especially deadly against dragons and undead.  It is branded with 
   lightning.  It increases likelihood of critical hits, is balanced
   for throwing and can't be used for melee, and (usually) returns to
   your hand when thrown.  It cannot be harmed by the elements.  You
   can throw 4 of these weapons in one turn.
   
   This weapon can be thrown for an average damage of 161 against
   animals, 161 against evil creatures, 241.5 against trolls, 241.5
   against giants, 241.5 against electricity-vulnerable creatures, 
   402.5 against dragons, 402.5 against undead, +20.1 when both a slay
   and brand apply (slay animal, slay evil, and execute ('KILL') slays
   don't stack), and 80.5 against other monsters.  Your chance of
   scoring a critical hit when throwing this weapon is 1 in 5.
    It was found in a vault on level 35.
   


  [Character Inventory]

a) a Book of Chance Magic [Tourism & Travel] (Indestructible)
     It cannot be harmed by the elements.  
     It was dropped by a(n) orc shaman on level 22.
   
b) 4 Books of Chance Magic [Minor Charms for Vacationers]
     
   
c) 3 Books of Chance Magic [Guidebook for Tourists]
     
   
d) 5 Books of Chance Magic [Quick Getaways]
     It cannot be harmed by the elements.  
   
e) 5 Books of Chance Magic [The Lottery]
     It cannot be harmed by the elements.  
   
f) 4 Books of Chance Magic [The Spreading of Chaos]
     It cannot be harmed by the elements.  
    It was found in a chest on level 53.
   
g) 5 pieces of elvish waybread
     
   
h) 3 Cerulean Potions of Speed {@q7}
     
   
i) 28 Cloudy Potions of Cure Critical Wounds {@q1}
     
   
j) 17 Tangerine Potions of Healing {@q2}
     
   
k) 11 Misty Potions of *Healing*
     
   
l) 3 Smoky Potions of Life
     
   
m) 28 Light Blue Potions of Restore Mana
     
   
n) 14 Azure Potions of Restore Life Levels
     
   
o) 4 Bronze Rods of Detection {@z3}
     It cannot be harmed by lightning.  
   
p) a Tin Rod of Healing
     It cannot be harmed by lightning.  
   
q) a Siren Lip Wand of Annihilation (3 charges)
     It cannot be harmed by the elements.  
   
r) an Ebony Staff of Teleportation (1d5) (+6,+8) (0 charges) {@u9 !*}
     
   
   With this weapon, you would currently get 4 blows per round.
   
   Each blow will do an average damage of 37.5.  Your chance of scoring
   a critical hit with this weapon is 1 in 9.
   
s) an Ebony Staff of Teleportation (1d5) (+6,+4) (0 charges) {@u9 !*}
     
   
   With this weapon, you would currently get 4 blows per round.
   
   Each blow will do an average damage of 33.5.  Your chance of scoring
   a critical hit with this weapon is 1 in 9.
   
t) The pair of metal shod boots of Cardhor [6,+18] (+5)
   It increases your intelligence by 5.  It increases your stealth by
   5.  It provides immunity to acid.  It sustains your intelligence.  
   It senses the presence of dragons.  It cannot be harmed by the
   elements.  
     It was dropped by Gothmog, the High Captain of Balrogs on level 99.
   
   
u) The dwarven mattock 'Throdor' (4d4) (+9,+8) (+5)
   It increases your stealth, tunneling, and speed by 5.  It slays 
   creatures of light and dragons.  It provides resistance to fire, 
   dark, and blindness.  It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 4 blows per round.
   
   Each blow will do an average damage of 141.5 against dragons, 141.5
   against creatures of light, and 72.5 against other monsters (add
   +43.0 damage against creatures vulnerable to rock remover).  Your
   chance of scoring a critical hit with this weapon is 1 in 5.
    It was found in a vault on level 35.
   


  [Home Inventory]

a) 6 Gold Potions of Purity
     
   
b) The Ring of Ndirimo (+3)
     It increases your alertness by 15.  It provides resistance to cold,
   poison, fear, confusion, nether, and charming.  It increases
   likelihood of critical hits.  It activates for haste self (10+d15
   minutes) about every 25+d25 minutes.  It cannot be harmed by the
   elements.  
     It was dropped by a(n) great wyrm of chaos on level 99.
   
c) The Amulet of Aiancabil (+4)
   It increases your speed by 4.  It provides resistance to static and 
   slime.  It activates for protection from evil about every 35+d40
   minutes.  It cannot be harmed by the elements.  
    It was found in a vault on level 56.
   
d) The Arkenstone of Egordon
     It provides resistance to light, dark, and confusion.  It sustains
   your intelligence.  It usually provides light of radius 3.  It
   grants you immunity to paralysis.   It senses the presence of
   dwarves and dwarvish ghosts.  It activates for detection about every
   5+d5 minutes.  It cannot be harmed by the elements.  
     It was dropped by Eol, the Dark Elf Smith on level 51.
   
e) The chain mail 'Tulithant' (-2) [15,+10] (+4)
   It increases your dexterity, constitution, and charisma by 4.    It
   provides resistance to acid, electricity, fire, cold, poison, dark, 
   blindness, and life draining.  It sustains your dexterity, 
   constitution, and charisma.  It usually provides light of radius 1.  
   It slows your metabolism.  It cannot be harmed by the elements.  
     It was dropped by Gollum on level 53.
   
f) The full plate armour 'Dolas' (-3) [28,+20] (+3)
   It increases your intelligence and dexterity by 3.    It provides
   immunity to fire and cold.  It provides resistance to sound, nexus, 
   disenchantment, and life draining.  It cannot be harmed by the
   elements.  
    It was found in a vault on level 57.
   
g) The robe of Earantel [2,+12] (+5)
   It increases your constitution and charisma by 5.  It increases your 
   stealth and speed by 5.  It provides resistance to acid, electricity,
   fire, cold, light, shards, chaos, and life draining.  It sustains
   your constitution.  It activates for berserk rage (10+d5 minutes)
   about every 15+d6 minutes.  It cannot be harmed by the elements.  
     It was dropped by Harowen the Black Hand on level 49.
   
h) The soft leather armour 'Uivrimore' [4,+20] (+7)
   It increases your stealth and speed by 7.  It provides resistance to 
   acid, electricity, fire, cold, light, confusion, and nether.  It
   activates for frost ball (100) about every 6 minutes.  It cannot be
   harmed by the elements.  
     It was dropped by a(n) ancient white dragon on level 56.
   
i) The hard leather armour of Vorin (-1) [6,+12] (+3)
   It increases your strength by 3.  It increases your stealth by 3.  
   It provides resistance to acid, electricity, fire, blindness, shards,
   nether, and life draining.  It sustains your strength and 
   intelligence.  It makes you fall like a feather.   It senses the
   presence of giants.  It activates for stone to mud about every minute.
   It cannot be harmed by the elements.  
     It was dropped by a(n) demilich on level 99.
   
j) hard leather armour of Igonde (-1) [6,+14] (+1)
   It increases your dexterity by 1.    It provides resistance to cold 
   and silver.  It sustains your intelligence.  It grants you teleport
   control.  It cannot be harmed by the elements.  
    It was found in a pile of rubble on level 29.
   
k) The cloak 'Barieng' [1,+13] (+4)
   It increases your wisdom by 4.  It increases your stealth by 4.   It
   increases your magic device skill by 32.  It provides resistance to 
   cold.  It sustains your wisdom.  It slows your metabolism.  It
   activates for haste self (4+d3 minutes) about every 20+d12 minutes.  
   It cannot be harmed by the elements.  
    It was found in a vault on level 51.
   
l) The small leather shield of Gaindin [2,+8]
     It provides resistance to dark.  It activates for fire bolt (9d8)
   about every 2 minutes.  It cannot be harmed by the elements.  
     It was dropped by The Wicked Witch of the West on level 41.
   
m) The iron helm 'Essilinar' [5,+14] (+4)
   It increases your strength and intelligence by 4.    It provides
   resistance to blindness.  It sustains your strength.  It cannot be
   harmed by the elements.  
     It was dropped by Saruman of Many Colours on level 56.
   
n) The set of mail gauntlets of Dilmor (+24,+18) [2,+17] (+6)
   It increases your strength, intelligence, wisdom, dexterity, and 
   constitution by 6.     It increases your magic device skill by 48.  
   It provides immunity to acid and electricity.   It provides partial
   resistance to poison. It provides resistance to cold, blindness, 
   nether, and charming.  It sustains your strength, intelligence, 
   dexterity, and constitution.  It slows your metabolism.  It grants
   you immunity to paralysis, but it also aggravates creatures around
   you.  It cannot be harmed by the elements.  
     It was dropped by Thuringwethil, messenger of Morgoth in a vault
   on level 72.
   
o) The pair of soft leather boots 'Mingrog' [2,+12] (+2)
   It increases your stealth and speed by 2.  It provides resistance to 
   fire and chaos.  It makes you fall like a feather.  It activates for 
   magic missile (2d6) every 20 seconds.  It cannot be harmed by the
   elements.  
     It was dropped by a(n) hill orc on level 31.
   
p) The pair of metal shod boots of Umogronwe [6,+28] (+5)
   It increases your dexterity by 5.  It increases your stealth by 5.  
   It increases your alertness by 25.  It sustains your dexterity.  It
   cannot be harmed by the elements.  
    It was found in a vault on level 72.
   
q) The gladius 'Fearta' (1d6) (+8,+9) (+3)
   It increases your strength by 3.    It slays dragons and all evil
   creatures.  It is branded with lightning.  It provides resistance to 
   electricity, blindness, and chaos.  It sustains your strength.  It
   usually provides light of radius 1.  It is better for throwing than
   most melee weapons.  It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 4 blows per round.  You
   can throw 4 of these weapons in one turn.
   
   Each blow will do an average damage of 59 against evil creatures, 75
   against dragons, 75 against electricity-vulnerable creatures, +4
   when both a slay and brand apply (slay animal, slay evil, and execute
   ('KILL') slays don't stack), and 43 against other monsters (add +4
   damage against creatures vulnerable to light).  This weapon can be
   thrown for an average damage of 164.4 against evil creatures, 246.6
   against dragons, 246.6 against electricity-vulnerable creatures, +
   20.5 when both a slay and brand apply (slay animal, slay evil, and
   execute ('KILL') slays don't stack), and 82.2 against other monsters. 
   Your chance of scoring a critical hit with this weapon is 1 in 8
   (less when thrown).
    It was found in a vault on level 51.
   
r) The mace 'Ereboroth' (2d4) (+11,+12)
     It slays trolls, giants, undead, and all evil creatures, and is
   especially deadly against demons.  It is branded with acid and fire.
   It provides resistance to acid, fire, and nexus.  It cannot be
   harmed by the elements.  
   
   With this weapon, you would currently get 4 blows per round.
   
   Each blow will do an average damage of 77.6 against evil creatures, 
   99.4 against trolls, 99.4 against giants, 99.4 against undead, 99.4
   against acid-vulnerable creatures, 99.4 against fire-vulnerable
   creatures, 143 against demons, +5.4 when both a slay and brand apply
   (slay animal, slay evil, and execute ('KILL') slays don't stack), +
   5.4 when both brands apply, and 55.8 against other monsters.  Your
   chance of scoring a critical hit with this weapon is 1 in 7.
     It was dropped by a(n) night mare in a vault on level 48.
   
s) The mace of Helegir (2d4) (+5,+6) (+1)
   It increases your constitution by 1.    It slays demons and all evil
   creatures.  It is branded with fire.  It provides resistance to acid,
   fire, and poison.  It sustains your constitution.  It grants you the
   ability to see invisible things.  It activates for drain life (120)
   about every 7 minutes.  It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 4 blows per round.
   
   Each blow will do an average damage of 71.6 against evil creatures, 
   93.4 against demons, 93.4 against fire-vulnerable creatures, +5.4
   when both a slay and brand apply (slay animal, slay evil, and execute
   ('KILL') slays don't stack), and 49.8 against other monsters.  Your
   chance of scoring a critical hit with this weapon is 1 in 7.
    It was found in a vault on level 50.
   
t) The broad axe of Niontio (2d6) (+15,+17) (+1 to stealth)
   It increases your stealth and attack speed by 1.  It provides
   resistance to blindness and disenchantment.  It sustains your wisdom 
   and dexterity.  It grants you darkvision, but it also prevents hit
   point regeneration.  It cannot be harmed by the elements.  
   
   With this weapon, you would currently get 5 blows per round.
   
   Each blow will do an average damage of 66.6.  Your chance of scoring
   a critical hit with this weapon is 1 in 6.
     It was dropped by a(n) cyclops on level 51.
   
u) The sling of Feardarn (ML2) (+6,+8) (+4)
   It increases your wisdom and dexterity by 4.  It increases your 
   speed by 4.  It provides resistance to blindness and chaos.  It
   sustains your wisdom.  It increases likelihood of critical hits.  It
   cannot be harmed by the elements.  
   
   A launcher with an multiplier level (ML) of 2 actually multiplies
   damage by x1.75. The range on this launcher is 16 spaces.
   Examine ammo to see average damage.
     It was dropped by Ulwarth, Son of Ulfang on level 32.
   
v) The short bow of Amahtan (ML5) (+10,+11) (+3)
   It increases your strength by 3.  It increases your shooting power
   by 3.  It provides resistance to acid and electricity.  It activates
   for door and trap destruction about every 2 minutes.  It cannot be
   harmed by the elements.  
   
   A launcher with an multiplier level (ML) of 5 actually multiplies
   damage by x4.375. The range on this launcher is 20 spaces.
   Examine ammo to see average damage.
     It was dropped by Saruman of Many Colours on level 56.
   
w) The heavy crossbow 'Keleg' (ML5) (+7,+4) (+1)
   It increases your shooting power by 1.  It provides resistance to 
   blindness and life draining.  It activates for restore life levels
   about every 40 minutes.  It cannot be harmed by the elements.  
   
   A launcher with an multiplier level (ML) of 5 actually multiplies
   damage by x4.375. The range on this launcher is 21 spaces.
   Examine ammo to see average damage.
     It was dropped by Ancalagon the Black in a vault on level 61.
   


Arthur the Human Tourist
Began the quest to kill Morgoth on 04/12/2011 at 11:28 PM
============================================================
                       CHAR.  
| DAY,  TIME  | DEPTH |LEVEL| EVENT
============================================================
| 1, 01:04:33 |     2 |  3  | Killed Grip, Farmer Maggot's dog
| 1, 01:29:49 |     3 |  5  | Reached level 5
| 1, 03:51:27 |     4 |  7  | Killed Fang, Farmer Maggot's dog
| 1, 05:40:34 |  Town |  7  | Killed Harry Goatleaf
| 1, 10:03:00 |    10 | 10  | Reached level 10
| 1, 11:11:31 |    11 | 11  | Killed Wolf, Farmer Maggot's dog
| 1, 21:18:21 |    10 | 15  | Reached level 15
| 1, 21:25:40 |    10 | 15  | Killed Mughash the Kobold Lord
| 2, 08:04:35 |    14 | 17  | Killed Lotho Sackville-Baggins
| 2, 09:07:06 |    14 | 17  | Killed Ted Sandyman, the Miller
| 2, 13:54:43 |    17 | 18  | Killed The Dunlending Agent of the Nazgul
| 2, 19:28:19 |     9 | 19  | Killed Wormtongue, Agent of Saruman
| 2, 21:11:37 |    15 | 20  | Reached level 20
| 3, 08:47:14 |    25 | 21  | Killed Lugdush the Uruk
| 3, 13:29:28 |  Town | 22  | Killed Bill Ferny, agent of Saruman
| 3, 19:42:50 |    17 | 22  | Killed Nar, the Dwarf
| 3, 22:58:25 |    16 | 23  | Killed Bolg, Son of Azog
| 4, 05:59:08 |    21 | 24  | Killed Siniava, the 'Honeycat'
| 4, 08:42:44 |    22 | 24  | Killed Grishnakh
| 4, 08:42:44 |    22 | 25  | Reached level 25
| 4, 10:34:49 |    26 | 25  | Killed Khim, Son of Mim
| 4, 15:44:58 |    29 | 25  | Found The set of mail gauntlets 'Gontel'
| 4, 19:33:12 |    29 | 26  | Killed The Great Goblin
| 4, 20:13:29 |    29 | 26  | Found The robe 'Luilindi'
| 5, 01:28:20 |    30 | 27  | Killed Mim, Betrayer of Turin
| 5, 01:52:16 |    30 | 27  | Killed Angamaite of Umbar
| 5, 01:53:12 |    30 | 27  | Found The Phial of Legon
| 5, 09:05:37 |    32 | 28  | Killed Ulwarth, Son of Ulfang
| 5, 09:13:23 |    32 | 28  | Found The sling of Feardarn
| 5, 19:15:58 |    38 | 29  | Killed Gorbag, Captian of Minas Morgul
| 5, 23:15:05 |    11 | 29  | Killed Ufthak of Cirith Ungol
| 6, 01:29:15 |    16 | 29  | Killed Ulfast, Son of Ulfang
| 6, 08:18:36 |    29 | 29  | Killed Blaygorm, the Black Dwarf Lord
| 6, 08:18:36 |    29 | 30  | Reached level 30
| 6, 08:50:09 |    29 | 30  | Killed Ibun, Son of Mim
| 6, 09:04:36 |    30 | 30  | Killed Shagrat, Captian of Cirith Ungol
| 6, 09:39:57 |    31 | 30  | Killed Lagduf of Cirith Ungol
| 6, 10:55:21 |    31 | 30  | Found The pair of soft leather boots 'Mingrog' 
| 6, 18:13:05 |    35 | 30  | Killed Ulfang the Black
| 6, 19:27:40 |    35 | 30  | Found The dwarven mattock 'Throdor'
| 6, 20:11:28 |    35 | 30  | Found The throwing axe of Orinar
| 6, 23:55:06 |    36 | 31  | Killed Mauhur the uruk
| 7, 00:13:07 |    36 | 31  | Found The quarterstaff 'Aewethon'
| 7, 00:46:47 |    36 | 31  | Found The cloak of Mindor
| 7, 01:18:07 |    36 | 31  | Killed Lorgan, Chief of the Easterlings
| 7, 03:25:34 |    37 | 31  | Killed Tom, the Stone Troll
| 7, 07:09:05 |    40 | 32  | Killed Ulbandi the Ogre Chieftain
| 7, 10:32:42 |    41 | 33  | Killed The Wicked Witch of the West
| 7, 10:36:28 |    41 | 33  | Found The small leather shield of Gaindin
| 7, 13:17:45 |    44 | 33  | Killed The Watcher in the Water
| 7, 15:06:30 |    45 | 33  | Killed The Cerberus
| 7, 15:22:52 |    45 | 33  | Killed Sangahyando of Umbar
| 7, 16:22:51 |    47 | 34  | Destroyed Akhorahil the Blind
| 7, 16:27:00 |    47 | 34  | Found The iron helm of Habarme
| 7, 16:43:05 |    47 | 35  | Reached level 35
| 7, 21:26:18 |    48 | 36  | Found The mace 'Ereboroth'
| 7, 22:44:11 |    48 | 36  | Killed Itangast, the fire drake
| 7, 22:48:22 |    48 | 37  | Found The Star of Lainie
| 7, 23:15:09 |    48 | 37  | Killed The Queen Ant
| 8, 00:13:16 |    48 | 37  | Killed Humbaba, Guardian of the Forest
| 8, 01:56:25 |    49 | 37  | Found The sabre of Rumharas
| 8, 03:27:48 |    49 | 37  | Killed Harowen the Black Hand
| 8, 03:28:13 |    49 | 37  | Found The robe of Earantel
| 8, 04:23:19 |    50 | 37  | Destroyed Ji Indur Dawndeath
| 8, 05:10:48 |    50 | 38  | Found The mace of Helegir
| 8, 07:33:32 |    51 | 39  | Destroyed Adunaphel The Quiet
| 8, 07:58:21 |    51 | 39  | Killed Old Man Willow
| 8, 07:59:54 |    51 | 39  | Destroyed Ren the Unclean
| 8, 07:59:54 |    51 | 40  | Reached level 40
| 8, 08:15:31 |    51 | 40  | Found The gladius 'Fearta'
| 8, 08:39:01 |    51 | 40  | Found The cloak 'Barieng'
| 8, 08:42:45 |    51 | 40  | Killed Pallando the Blue
| 8, 09:11:02 |    51 | 40  | Killed Eol, the Dark Elf Smith
| 8, 09:11:32 |    51 | 40  | Found The Arkenstone of Egordon
| 8, 09:43:37 |    51 | 40  | Destroyed Uvatha the Horseman
| 8, 11:54:23 |    52 | 41  | Killed Smaug the Golden
| 8, 12:02:44 |    52 | 41  | Found The robe of Rastir
| 8, 12:18:45 |    52 | 41  | Killed Al-Pharazon the Golden
| 8, 12:21:05 |    52 | 41  | Found The soft studded leather 'Lathlon'
| 8, 12:40:59 |    52 | 41  | Found The soft leather armour of Celorn
| 8, 14:28:23 |    52 | 41  | Killed Radbug of Cirith Ungol
| 8, 14:50:12 |    53 | 41  | Killed Gollum
| 8, 14:50:35 |    53 | 41  | Found The chain mail 'Tulithant'
| 8, 14:59:45 |    53 | 41  | Killed Castamir the Usurper
| 8, 16:01:06 |    54 | 41  | Killed Draebor, the Imp
| 8, 16:14:23 |    55 | 41  | Destroyed Baldor the Hapless
| 8, 16:16:57 |    55 | 41  | Killed The Boar of Everholt
| 8, 16:19:54 |    55 | 41  | Found The robe of Hatar
| 8, 17:25:31 |    55 | 42  | Found The small leather shield 'Arind'
| 8, 18:04:46 |    55 | 42  | Killed Ugluk the Uruk
| 8, 18:08:20 |    55 | 42  | Found The shovel 'Nimbar'
| 8, 18:30:32 |    55 | 42  | Killed Bill, the Stone Troll
| 8, 20:21:48 |    56 | 42  | Found The jewel encrusted crown of Elcar
| 8, 20:22:13 |    56 | 42  | Found The Amulet of Aiancabil
| 8, 21:42:44 |    56 | 42  | Found The soft leather armour 'Uivrimore'
| 8, 22:13:58 |    56 | 42  | Killed Leviathon
| 8, 22:14:09 |    56 | 43  | Found The Ring 'Ormor'
| 8, 22:42:37 |    56 | 43  | Killed Saruman of Many Colours
| 8, 22:43:47 |    56 | 43  | Found The hatchet 'Mithirn'
| 8, 22:44:10 |    56 | 43  | Found The iron helm 'Essilinar'
| 8, 22:45:02 |    56 | 43  | Found The short bow of Amahtan
| 8, 22:47:20 |    56 | 43  | Found The Scythe of Slicing 'Ganna'
| 8, 23:31:11 |    56 | 43  | Killed The Lernaean Hydra
| 8, 23:49:58 |    56 | 43  | Killed Kavlax the Many-Headed
| 8, 23:53:26 |    56 | 44  | Killed The Balrog of Moria
| 8, 23:54:40 |    56 | 44  | Found The great sword of Mordo
| 9, 00:05:22 |    56 | 44  | Found The robe of Milion
| 9, 00:29:08 |    56 | 44  | Killed Azog, King of the orcs of Moria
| 9, 01:17:02 |    57 | 44  | Found The chain mail of Aranya
| 9, 01:26:01 |    57 | 44  | Found The full plate armour 'Dolas'
| 9, 01:31:45 |    57 | 44  | Found The cloak of Liendirin
| 9, 02:18:33 |    58 | 45  | Reached level 45
| 9, 06:00:26 |    60 | 46  | Found The soft studded leather of Varog
| 9, 06:21:21 |    61 | 46  | Killed Ancalagon the Black
| 9, 06:21:39 |    61 | 46  | Found The heavy crossbow 'Keleg'
| 9, 06:22:10 |    61 | 46  | Found The Necklace of Ulomenya
| 9, 06:43:11 |    61 | 46  | Killed Glaurung, Father of Dragons
| 9, 06:44:31 |    61 | 47  | Found The golden crown of Hyamal
| 9, 08:25:14 |    63 | 47  | Found The dwarven mattock of Amair
| 9, 09:08:46 |    64 | 47  | Killed Shelob
| 9, 09:13:29 |    64 | 47  | Destroyed Hoarmurath of Dir
| 9, 10:38:54 |    67 | 48  | Killed Achrya, the Spider Goddess
| 9, 11:24:12 |    67 | 48  | Killed The Phoenix
| 9, 11:24:39 |    67 | 48  | Killed Scatha the Worm
| 9, 11:33:47 |    67 | 48  | Found The Amulet 'Lebrin'
| 9, 11:35:07 |    67 | 48  | Found The rapier of Valairest
| 9, 11:37:16 |    67 | 48  | Found The rapier 'Edrebor'
| 9, 13:00:23 |    72 | 48  | Destroyed Dwar, Dog Lord of Waw
| 9, 13:05:51 |    72 | 49  | Killed Ramvodo Yek the Gargoyle King
| 9, 13:11:22 |    72 | 49  | Found The soft studded leather 'Silgareth'
| 9, 13:15:07 |    72 | 49  | Killed The Minotaur of Crete
| 9, 13:21:42 |    72 | 49  | Destroyed Thuringwethil, messenger of Morgoth
| 9, 13:26:31 |    72 | 49  | Found The pair of metal shod boots of 
|    continued...     |     |  Umogronwe 
| 9, 13:44:58 |    72 | 49  | Found The sling of Umenweth
| 9, 13:47:56 |    72 | 49  | Found The set of mail gauntlets of Dilmor
| 9, 15:18:36 |    74 | 50  | Reached level 50
| 9, 16:07:19 |    78 | 50  | Destroyed Lord of the Shadow Host
| 9, 16:14:22 |    78 | 50  | Found The rapier of Morfein
| 9, 16:17:20 |    78 | 50  | Found The Palantir of Direbroth
| 9, 16:57:08 |    80 | 50  | Destroyed The Phantom of Eilenel
| 9, 17:45:06 |    84 | 50  | Killed The White Cat of Beruthiel
| 9, 18:15:49 |    87 | 50  | Killed Alatar the Blue
| 9, 18:18:46 |    88 | 50  | Found The cloak of Umetharon
| 9, 18:30:41 |    88 | 50  | Killed Maeglin, the Traitor of Gondolin
| 9, 18:42:54 |    89 | 50  | Killed Alberich the Nibelung
| 9, 18:43:04 |    89 | 50  | Found The metal lamellar armour of Morwenel
| 9, 18:48:39 |    89 | 50  | Killed Artemis Entreri, the Master Assassin
| 9, 20:49:51 |    99 | 50  | Found The Ring 'Haradh'
| 9, 20:51:28 |    99 | 50  | Found The Ring of Ndirimo
| 9, 21:35:34 |    99 | 50  | Killed Draugluin, Sire of All Werewolves
| 9, 21:44:44 |    99 | 50  | Destroyed Baphomet, the Goat of Mendes
| 9, 22:04:26 |    99 | 50  | Killed Lungorthin, Balrog of White Fire
| 9, 22:05:21 |    99 | 50  | Destroyed Left Silent Watcher
| 9, 22:12:48 |    99 | 50  | Killed Pazuzu, Lord of Air
| 9, 22:14:14 |    99 | 50  | Killed Ungoliant the Gloomweaver
| 9, 22:14:26 |    99 | 50  | Destroyed Khamul, the Black Easterling
| 9, 22:14:28 |    99 | 50  | Killed Gothmog, the High Captain of Balrogs
| 9, 22:16:36 |    99 | 50  | Found The pair of metal shod boots of Cardhor
| 9, 22:16:36 |    99 | 50  | Found The spear 'Lostin'
| 9, 22:25:23 |    99 | 50  | Found The heavy crossbow 'Norion'
| 9, 22:25:26 |    99 | 50  | Found The hard leather armour of Vorin
| 9, 22:38:15 |    99 | 50  | Killed Sauron, the Sorcerer
| 9, 22:39:03 |    99 | 50  | Found The Scythe of Slicing of Falfinuin
============================================================
| 9, 23:20:32 |   100 | 50  | Killed by an earthquake.
| 9, 23:20:32 |   100 | 50  | Killed on 05/09/2011 at 04:38 PM.
============================================================
============================================================


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): yes (adult_randarts)
A: Randomize randart names (if randarts is on): yes (adult_randnames)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Enable selling to shops               : no  (adult_cansell)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Know complete monster race info              : no  (score_know)
Score: Everything is already IDed            : no  (score_noid)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.4.2011 23:58
Last updated on 9.5.2011 22:40

Download this dump

1. on the Competition No.102 Ladder (of 13)

Comments

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On 23.4.2011 23:58 william.hamaker@verizon.net wrote:
I've lost count of how many previous Arthur's have died but this one has had a nice beginning anyway. I wonder how I'll die next?

On 25.4.2011 16:38 william.hamaker@verizon.net wrote:
Still alive and my offensive weapons have improved a little. I ate a mushroom of Pricey Luckfinging. Was that wise?

On 26.4.2011 06:26 will_asher wrote:
I couldn't say that trusting in luck is 'wise', but it is the way of the tourist. It's a tradeoff obviously, but I usually eat shrooms of pricy luckfinding when I find them. High luck definetly helps.

Those gloves will make using throwing weapons worthwhile, especially if you find any ego throwing weapons.

I notice you aren't using the quiver at all, why? (use CRTL-Q to put something in the quiver)

On 26.4.2011 17:04 william.hamaker@verizon.net wrote:
Didn't know about the quiver that will come in handy. Just found a great returning axe so I can forget the crossbow and wear the nice sling for its bonuses.

On 27.4.2011 16:22 william.hamaker@verizon.net wrote:
I'm able to kill some more fearsome monstgers now. I'm not sure about that Dragonbreath Shield is it very useful? I'd have to give up a lot of resistances to use it.

On 27.4.2011 18:27 will_asher wrote:
Dragonbreath blocking can be useful earlier on, but it's probably not worth keeping when you have that elvenkind shield.

On 28.4.2011 17:32 william.hamaker@verizon.net wrote:
The returning hatchet is killing monsters handily but almost died a couple of times because I have so few hit points.

On 29.4.2011 18:22 william.hamaker@verizon.net wrote:
The monsters are dying pretty easily now but I won't be able to play for the next week so I may not finish this. The treasure map spell is interesting but probably I'm wasting time on it.

On 29.4.2011 22:42 william.hamaker@verizon.net wrote:
Last upload for a while

On 30.4.2011 03:03 will_asher wrote:
After looking at this dump, I thought I'd look up throwing might in the code. FYI, it maxes out at +5 to throwing might (which gives thrown weapons a multiplier equivilent to that of a ML4 heavy crossbow) any more than +5 has no further effect.

On 9.5.2011 19:59 william.hamaker@verizon.net wrote:
Made it to level 50 and am moving down fighting interesting monsters on the way.

On 9.5.2011 20:54 soyaki wrote:
Very nice char... have you given up on treasure map completely? It seems a nice way to sort of pseudo-scum, but it does seem slowing in some way.

On 9.5.2011 22:24 william.hamaker@verizon.net wrote:
Killed Sauron and trying for Morgoth but the program crashed in the middle of the battle. Trying again...

On 9.5.2011 22:40 william.hamaker@verizon.net wrote:
Morgoth killed me. I think there must be a bug because the battle went very strangely with my hitpoints going above may maximum hit points.

On 10.5.2011 05:05 will_asher wrote:
Can you describe what happened when your HP went above your max with more detail? Anything else strange about the battle?
Oh. I just noticed -31873. hmmm. don't know how that could happen. Did Morgoth's hits give you HP instead of taking it away and then it overflowed into negative?...

I need to fix the 'killed by' to name the monster that caused the earthquake.
sorry about the crash... some of those crash bugs are really hard to track down, thought I had gotten all of them.

On 10.5.2011 13:22 william.hamaker@verizon.net wrote:
Yes. Sometimes but not always the hits increased my hitpoints instead of decreased - though I don't know if it was Morgoth or the combination of multiple monsters hitting me. At one point my hit points jumped up to around 5000.

The death came without warning so I must have had a combination of hits that exceeded 1000 in one turn. I had him down to a couple of stars at the time.

On 11.5.2011 01:12 will_asher wrote:
ugh. With a quick look at the code now, I can't figure out why that's happening. I'll look at it more later.

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