The Angband Ladder: Aminglon, Half-Troll Rogue by yrriban

  [Angband 3.2.0 Character Dump]

 Name   Aminglon                                 Self  RB  CB  EB   Best
 Sex    Male         Age             22   STR:  18/56  +4  +2  +3 18/146
 Race   Half-Troll   Height         107   INT:     18  -4  +1  +0     15
 Class  Rogue        Weight         204   WIS:      9  -2  -2  +0      5
 Title  Filcher      Social     Unknown   DEX:  18/47  -4  +3  +3  18/67
 HP     -15/304      Maximize         Y   CON:     18  +3  +1  +0  18/40
 SP     6/23                              CHR:     12  -6  -1  +2      7

 Level               29   Armor    [27,+35]     Saving Throw         49%
 Cur Exp          78406   Fight   (+14,+12)     Stealth        Excellent
 Max Exp          83990   Melee   (+23,+21)     Fighting          Heroic
 Adv Exp         108750   Shoot    (+14,+8)     Shooting          Superb
 MaxDepth   2300' (L46)   Blows    3.8/turn     Disarming            85%
 Game Turns      694028   Shots      1/turn     Magic Device          55
 Standard Turns   64033   Infra       30 ft     Perception       1 in 21
 Resting Turns     8855   Speed      Normal     Searching            31%
 Gold             18803   Burden  178.7 lbs

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes,
 mangy sea-weed green hair, and black leprous skin.



rAcid:....+........ rConf:.............
rElec:+............ Sound:.............
rFire:........+.... Shard:.............
rCold:......+...... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:.....+....... Aggrv:.............
Regen:............+ Stea.:.......+...+.
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You zap the Cave bear.
> You have slain the Cave bear.
> You are surrounded by a white light.
> You sense the presence of monsters!
> The air about you becomes charged...
> You have 14 charges remaining.
> You sense the presence of monsters!
> It hits you.
> It touches you.
> You feel your life draining away!
> It casts a nether bolt.
> You feel your life draining away!
> It casts a nether bolt.
> You feel your life draining away!
> You die.

Killed by Adunaphel the Quiet.

  [Character Equipment]

a) a Trident of Lightning (1d10) (+9,+9)
     Dropped by Shagrat, the Orc Captain at 1350 feet (level 27).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     3.8 blows/round.
     With an additional 2 strength and 0 dex you would get 4.0 blows
     With an additional 0 strength and 1 dex you would get 4.1 blows
     Average damage/round: 148.9 vs. creatures not resistant to
     electricity, and 104.8 vs. others.
     
b) a Long Bow (x3) (+0,+8)
     Found lying on the floor at 1350 feet (level 27).
     
     
     
c) a Topaz Ring of Dexterity (+3)
     Found lying on the floor at 1900 feet (level 38).
     
     +3 dexterity.
     Sustains dexterity.
     
d) an Azurite Ring of Strength (+3)
     Found lying on the floor at 1450 feet (level 29).
     
     +3 strength.
     Sustains strength.
     
e) a Golden Amulet of Resist Acid
     Found lying on the floor at 900 feet (level 18).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Wooden Torch of Brightness (1191 turns)
     Found lying on the floor at 1550 feet (level 31).
     
     Radius 3 light, reduced when running out of fuel.
g) White Dragon Scale Mail (-2) [14,+12]
     Bought from a store.
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+5] (+1 stealth)
     Dropped by a Master thief at 2000 feet (level 40).
     
     +1 stealth.
     
i) a Wicker Shield of Resist Fire [2,+4]
     Found in a chest from 2050 feet (level 41).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
j) a Metal Cap of Beauty [3,-1] (+2)
     Found lying on the floor at 1100 feet (level 22).
     
     +2 charisma.
     Sustains charisma.
     
k) a Set of Gauntlets of Slaying (+3,+2) [3,+7]
     Bought from a store.
     
     
     
l) a Pair of Leather Boots of Stealth [2,+5] (+3)
     Found lying on the floor at 650 feet (level 13).
     
     +3 stealth.
     


  [Character Quiver]

n) 35 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 32.1.
     35% chance of breaking upon contact.
     
o) 21 Seeker Arrows (4d4) (+1,+6)
     Found lying on the floor at 450 feet (level 9).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 73.4.
     35% chance of breaking upon contact.
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     Bought from a store.
     
     
     
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
d) a Book of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     Bought from a store.
     
     
     
e) 12 Metallic Red Potions of Cure Serious Wounds
     
f) 17 Bubbling Potions of Cure Critical Wounds
     
g) a Light Blue Potion of Healing
     Found lying on the floor at 2000 feet (level 40).
     
     
h) 3 Chartreuse Potions of Restore Mana {!*}
     
     
i) 24 Dark Red Potions of Heroism
     
     
j) 3 Gold Speckled Potions of Berserk Strength
     
     
k) 10 Scrolls titled "car nirmon tum" of Satisfy Hunger
     
     
l) a Bronze Rod of Curing
     Dropped by a Troll priest at 1550 feet (level 31).
     
     
     
m) a Tungsten Rod of Polymorph
     Dropped by an Ogre at 900 feet (level 18).
     
     
     
n) a Lead-Plated Rod of Recall (charging) {!*}
     Found lying on the floor at 2150 feet (level 43).
     
     Cannot be harmed by electricity.
     
o) 2 Pewter Wands of Teleport Other (14 charges) {@a4}
     
p) 4 Eucalyptus Staves of Teleportation (14 charges) {!*}
     
q) 2 Emerald Rings of Light (+3 searching)
     +15% to searching.
     Provides resistance to light.
     
     Radius 1 light.
r) 2 Adamantite Rings of Free Action
     Prevents paralysis.  
     
s) 14 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
t) Augmented Chain Mail of Resist Fire [42,+9]
     Found lying on the floor at 2300 feet (level 46).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
u) a Tulwar (2d4) (+1,+6)
     Dropped by an Olog at 2150 feet (level 43).
     
     Combat info:
     3.0 blows/round.
     With an additional 2 strength and 0 dex you would get 3.3 blows
     With an additional 0 strength and 1 dex you would get 3.3 blows
     Average damage/round: 71.5.
     


  [Home Inventory]

a) 4 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     
     
b) a Book of Magic Spells [Tenser's Transformations] {@m8 @b8 @G8}
     Found lying on the floor at 650 feet (level 13).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
c) 14 Rations of Food
     Bought from a store.
     
     
d) 2 Yellow Potions of Boldness
     
     
e) 3 Gold Potions of Resist Heat
     
     
f) an Orange Speckled Potion of True Seeing
     Found lying on the floor at 300 feet (level 6).
     
     
     
g) 4 Scrolls titled "hovitips" of Enchant Weapon To-Dam
     Bought from a store.
     
     
     
h) a Tin Wand of Frost Bolts (10 charges)
     Found lying on the floor at 1500 feet (level 30).
     
     
i) a Locust Staff of Sleep Monsters (6 charges)
     Found lying on the floor at 550 feet (level 11).
     
     
j) a Jade Ring of Searching (+2)
     Found lying on the floor at 350 feet (level 7).
     
     +10% to searching.
     
k) an Onyx Ring of Bodykeeping
     Found lying on the floor at 1850 feet (level 37).
     
     Sustains strength, dexterity, constitution.
     
l) a Sea Shell Amulet of Resist Lightning
     Dropped by a Snaga at 850 feet (level 17).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
m) Leather Scale Mail of Resist Cold [20,+5]
     Dropped by Gorbag, the Orc Captain at 1100 feet (level 22).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
n) a Set of Leather Gloves of Power (+0,+3) [1,+3] (+1)
     Bought from a store.
     
     +1 strength.
     
o) a Rapier (1d6) (+2,+4)
     Dropped by Farmer Maggot in town.
     
     Combat info:
     4.1 blows/round.
     With an additional 0 strength and 1 dex you would get 4.5 blows
     Average damage/round: 82.3.
     
p) The Long Sword of Tiriarwe (2d5) (+10,+12)
     Dropped by a Dark elven lord at 1550 feet (level 31).
     
     Slays undead.
     Provides immunity to cold.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.3 blows/round.
     With an additional 1 strength and 0 dex you would get 2.7 blows
     With an additional 0 strength and 1 dex you would get 2.7 blows
     Average damage/round: 105.1 vs. undead, and 74.7 vs. others.
     
q) a Lochaber Axe of Frost (3d8) (+7,+4)
     Dropped by an Ethereal drake at 1650 feet (level 33).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     Combat info:
     1.6 blows/round.
     With an additional 3 strength and 0 dex you would get 2.0 blows
     With an additional 0 strength and 1 dex you would get 2.0 blows
     Average damage/round: 102.2 vs. creatures not resistant to cold,
     and 52.4 vs. others.
     
r) a Glaive of Frost (2d6) (+2,+9)
     Dropped by a Snaga at 850 feet (level 17).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     Combat info:
     2.0 blows/round.
     With an additional 3 strength and 0 dex you would get 2.3 blows
     With an additional 0 strength and 1 dex you would get 2.3 blows
     Average damage/round: 89 vs. creatures not resistant to cold, and
     58.8 vs. others.
     
s) a Whip (1d3) (+9,+9)
     Found lying on the floor at 300 feet (level 6).
     
     Combat info:
     4.1 blows/round.
     With an additional 0 strength and 1 dex you would get 4.5 blows
     Average damage/round: 97.7.
     
t) a Flail of *Slay Undead* (2d6) (+10,+5) (+2)
     Found lying on the floor at 850 feet (level 17).
     
     +2 wisdom.
     *Slays* undead.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With an additional 3 strength and 0 dex you would get 2.7 blows
     With an additional 0 strength and 1 dex you would get 2.7 blows
     Average damage/round: 131.6 vs. undead, and 59.7 vs. others.
     
u) a Flail of Venom (2d6) (+4,+4)
     Found lying on the floor at 1000 feet (level 20).
     
     Branded with venom.
     
     Combat info:
     2.3 blows/round.
     With an additional 3 strength and 0 dex you would get 2.7 blows
     With an additional 0 strength and 1 dex you would get 2.7 blows
     Average damage/round: 92.5 vs. creatures not resistant to poison,
     and 56.8 vs. others.
     
v) a Mace of Slay Dragon (2d4) (+4,+5)
     Found lying on the floor at 1450 feet (level 29).
     
     Slays dragons.
     
     Combat info:
     2.7 blows/round.
     With an additional 2 strength and 0 dex you would get 3.0 blows
     With an additional 0 strength and 1 dex you would get 3.0 blows
     Average damage/round: 92.2 vs. dragons, and 62.8 vs. others.
     
w) a Lead-Filled Mace (Blessed) (4d3) (+7,+7) (+1)
     Found lying on the floor at 1400 feet (level 28).
     
     +1 wisdom.
     Blessed by the gods.  Sustains your life force.  
     
     Combat info:
     2.0 blows/round.
     With an additional 2 strength and 0 dex you would get 2.3 blows
     With an additional 0 strength and 1 dex you would get 2.3 blows
     Average damage/round: 56.6.
     
x) 16 Bolts of Frost (1d5) (+4,+5)
     Dropped by N�r, the Dwarf at 1200 feet (level 24).
     
     Branded with frost.
     Cannot be harmed by cold.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1615     50'    2   Reached level 2
      1615     50'    3   Reached level 3
     13820     50'    4   Reached level 4
     37224    100'    5   Reached level 5
     46976    100'    5   Killed Grip, Farmer Maggot's dog
     52807    100'    6   Reached level 6
    162866    100'    7   Reached level 7
    167258    100'    7   Killed Fang, Farmer Maggot's dog
    180086    100'    8   Reached level 8
    199667    300'    9   Reached level 9
    208417    350'   10   Reached level 10
    210026    350'   11   Reached level 11
    228001    350'   12   Reached level 12
    239817    400'   12   Killed Wormtongue, Agent of Saruman
    239817    400'   13   Reached level 13
    266703    450'   14   Reached level 14
    268467    450'   14   Killed Lagduf, the Snaga
    268467    450'   15   Reached level 15
    299540    600'   16   Reached level 16
    317459    650'   17   Reached level 17
    342806    700'   18   Reached level 18
    360643    750'   18   Killed Brodda, the Easterling
    366603    850'   19   Reached level 19
    386584    900'   20   Reached level 20
    387034    900'   20   Killed Ufthak of Cirith Ungol
    392128    900'   21   Reached level 21
    404796   1000'   21   Killed Boldor, King of the Yeeks
    405448   1000'   22   Reached level 22
    418880   1100'   22   Killed Gorbag, the Orc Captain
    432996   1200'   23   Reached level 23
    433460   1200'   23   Killed Nar, the Dwarf
    467921   1350'   23   Killed Shagrat, the Orc Captain
    468319   1350'   24   Reached level 24
    469258   1350'   24   Killed Ulfast, Son of Ulfang
    475269   1350'   25   Reached level 25
    483637   1350'   26   Reached level 26
    502642   1350'   26   Killed Lugdush, the Uruk
    503186   1350'   27   Reached level 27
    531031   1500'   27   Killed Khim, Son of Mim
    536594   1550'   27   Found The Long Sword of Tiriarwe
    565990   1650'   27   Killed Uldor the Accursed
    607248      0'   26   Killed Farmer Maggot
    627889   1750'   27   Reached level 27
    658468   2000'   28   Reached level 28
    674665      0'   28   Reached level 28
    685920   2150'   29   Reached level 29


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize the artifacts (except a few)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Don't show level feelings                    : no  (adult_no_feelings)
Items always sell for 0 gold                 : yes (adult_no_selling)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.2.2011 07:04
Last updated on 27.2.2011 02:05

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12. on the Competition No.99 Ladder (of 16)

Comments

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On 22.2.2011 07:04 yrriban wrote:
Diving extra slowly but hitting two superb levels will do that, especially when the main prize from the first was a potion of *Enlightenment* - at 100'! I went a little crazy digging out that level, but things are going pretty nicely otherwise.

On 23.2.2011 15:59 yrriban wrote:
Well, I dived some (more like "gently descended") but me and my gear are getting beat up pretty badly, except for my whip. I haven't found any artifacts yet either.

On 26.2.2011 07:56 yrriban wrote:
I can't really say this is going well. Except I'm not dead yet, so that has to count for something.

On 27.2.2011 02:05 yrriban wrote:
Well that's the end of that. Probably going to give it another go, since I'm starting to get the hang of this.

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