The Angband Ladder: Ain, Human Monk by <dvkuznecov@gmail.com>

  [Z+Angband 0.3.3 Character Dump]

Name     : Ain                  Age             17     STR:   19.8
Sex      : Male                 Height          64     INT:   11.0
Race     : Human                Weight         155     WIS:   18.8
Class    : Monk                 Social Class    46     DEX:   21.8
Magic    : Death                Turn        700682     CON:   18.2
Title    : Master                                      CHR:   11.0

+ Accuracy      12     Level                24     Max Hit Points     249
+%Deadliness   160     Experience        14644     Cur Hit Points     249
+ To AC        122     Max Exp           14644     Max SP (Mana)       34
  Base AC       14     Exp to Adv.        1606     Cur SP (Mana)       34
                       Gold               8172

                         (Miscellaneous Abilities)
Fighting    : Excellent      Perception  : Good           Blows/Round : 4
Bows/Throw  : Fair           Sensing     : Poor           Shots/Round : 1.0
Saving Throw: Superb         Disarming   : Superb         Avg.Dam./Rnd: 29
Stealth     : Superb         Magic Device: Superb         Infra-Vision: 0'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    17 (850')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   17.8   0   2   0   19.8         .............
Int:   12.0   0  -1   0   11.0         .............
Wis:   17.8   0   1   0   18.8         .............
Dex:   18.8   0   3   0   21.8         .............
Con:   16.2   0   2   0   18.2         .............
Chr:   10.0   0   1   0   11.0         .............

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  ...........4. 
Search :  ............. 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  ............2 
Blows  :  ............. 

        abcdefghijkl@
Acid  : ........+....
Elec  : ........+....
Fire  : ........+....
Cold  : ........+....
Poison: ........+....
Fear  : .............
Light : .............
Dark  : .............
Shard : .............
Blind : .............
Conf  : ..+..........
Sound : .............
Nether: .............
Nexus : .............
Chaos : .............
Disnch: .............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: ..........+..
SeeInvis.: ...+.........
Hold Life: .............
Telepathy: .............
SlwDigstn: .............
Regen.   : .............
Levitate : .............
PermLite : .............
Mutate   : .............
Patron   : .............
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: ....+........
Pr Evil  : .............
Pr Undead: ....+........
Pr Demon : ....+........
Pr Orc   : ....+........
Pr Troll : ....+........
Pr Giant : ....+........
Pr Dragon: ....+........
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 2711 enemies.


  [Top 10 deepest kills]

 2 Cave ogre                            Level 36 (1800')
 1 Scroll mimic                         Level 31 (1550')
 2 Stone giant                          Level 28 (1400')
 1 Cold hound                           Level 28 (1400')
 2 Potion mimic                         Level 26 (1300')
 9 Shadow hound                         Level 24 (1200')
 1 Frost giant                          Level 24 (1200')
 7 Light hound                          Level 23 (1150')
 3 Creeping mithril coins               Level 22 (1100')
 1 Warg                                 Level 21 (1050')


  [Character Equipment]

a) (nothing)
b) (nothing)
c) a Ring of Confusion Resistance
   It provides resistance to confusion.  You bought it in a Gold Jeweler in
   Naror City.  
d) a Ring of See Invisible
   It allows you to see invisible monsters.  You bought it in a Gold Jeweler
   in Naror City.  
e) an Amulet of Greater Warding [+13]
   It provides protection from natural creatures, the undead, demons, orcs,
   trolls, giants and dragons.  It cannot be harmed by the elements.  You
   bought it in a Gold Jeweler in Naror City.  
f) a Brass Lantern (with 9338 turns of light)
   It cannot be harmed by fire.  You found it on the floor on dungeon level
   5.  
g) (nothing)
h) a Cloak of Protection [1,+25]
   It cannot be harmed by the elements.  It was dropped by Robin Hood, the
   Outlaw in a quest (level 14).  
i) a Small Shield of Resistance [5,+25]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold and poison.  It cannot be harmed by the elements. 
   It was dropped by Robin Hood, the Outlaw in a quest (level 14).  
j) (nothing)
k) a Set of Gauntlets of Free Action [2,+6]
   It provides immunity to paralysis.  You bought it in a Armoury in Nazgfal
   Watch.  
l) a Pair of Metal Shod Boots of Stealth [6,+8] (+4)
   It increases your stealth by +4.  It was given to you as a reward for
   clearing an area in Naror City.  


  [Character Inventory]

a) a Book of Death Magic [Black Prayers] {@m1@G1@b1}
b) a Book of Death Magic [Black Mass] {@m2@b2@G2}
c) 2 Mushrooms of Resist Confusion
d) 4 Mushrooms of Plenty
e) a Potion of Booze
f) 4 Potions of Cure Serious Wounds
g) a Potion of Restore Strength
h) a Potion of Restore Wisdom
i) 4 Scrolls of Teleportation
j) 3 Scrolls of Magic Mapping
k) a Scroll titled "sazun anwex"
l) a Rod of Illumination {@z2}
m) 2 Rods of Pesticide {@z3}
n) 3 Rods of Light {@z1}
o) a Wand of Teleport Other (39 charges) {90% off}
p) a Wand of Stone to Mud (8 charges)
q) a Staff of Perception (11 charges)
r) a Staff of Cure Medium Wounds (11 charges)
s) a Staff of Cure Medium Wounds (3 charges)
t) an Amulet of Sensing (+5)
   It increases your perception by +5.  You bought it in a Jeweler in Badbo
   Town.  
u) a Khopesh (2d4) {cursed}
v) a Tonfa (1d8)
w) 30 Iron Spikes


  [Home Inventory - Narun Town]

a) a Potion of Detect Invisible
b) a Potion of Berserk Strength
c) a Potion of Restore Wisdom
d) a Scroll of Enchant Weapon Damage
e) a Staff of Perception (21 charges)
f) a Bronze Dragon Scale Mail (-2) [30,+10]
   It can be activated for breathe confusion (400) every 50-100 turns if it
   is being worn.  It provides resistance to confusion.  It cannot be harmed
   by the elements.  You found it on the floor in a quest (level 11).  
g) a Cutlass of Morgul (1d7) (-20,-100%) [-5] {cursed}
   It allows you to see invisible monsters.  It aggravates nearby creatures. 
   It is heavily cursed.  It was dropped by a Cave orc in a quest (level 11). 
h) a Broad Sword (2d5) (+0,+0%)
i) a Flamberge (3d7) (+0,+0%)


  [Home Inventory - Nazgfal Watch]

a) a Ring of Free Action
   It provides immunity to paralysis.  You bought it in a Bazaar in Odhtil.  


  [Home Inventory - Badbo Town]

a) 4 Dark Blue Mushrooms


  [Home Inventory - Odhtil]

a) 5 Mushrooms of Resist Poison
b) 9 Mushrooms of Resist Blindness
c) 4 Mushrooms of Cure Paranoia
d) a Piece of Elvish Waybread
e) a Potion of Berserk Strength
f) a Potion of Restore Constitution
g) a Grey Potion
h) 6 Scrolls of Phase Door
i) 3 Scrolls of Teleportation
j) 2 Scrolls of Word of Recall
k) a Scroll of Remove Curse
l) a Scroll of Magic Mapping
m) a Rod of Trap Location
n) a Rod of Door/Stair Location
o) a Wand of Sleep Monster (22 charges)
p) a Wand of Magic Missile (2 charges)
q) a Staff of Treasure Location (26 charges)
r) a Staff of Trap Location (11 charges)
s) a Staff of Cure Medium Wounds (8 charges)
t) a Staff of Cure Medium Wounds (6 charges)
u) a Ring of Teleportation
   It induces random teleportation.  It was dropped by a Hill orc in the
   wilderness.  
v) 2 Rings of Slow Digestion
   It slows your metabolism.  They were dropped by a Cave orc in the
   wilderness.  
w) a Ring of Invisibility (+3)


  [Spells]

You have learned 15 spells and/or improvements.

You have 1 tier-1 slot (levels 1-10) remaining.
You have 0 tier-2 slots (levels 1-20) remaining.
You have 5 tier-3 slots (levels 1-30) remaining.
You have 6 tier-4 slots (levels 1-40) remaining.
You have 7 tier-5 slots (levels 1-50) remaining.


Death Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Evil & Unlife              1       6%       0%  
Malediction                       2       6%     -10%  
Horrify                           3       6%       0%  
Stinking Cloud                    4       6%     -10%  
Black Sleep                       5       6%       0%  
Resist Poison                     6       6%       0%  
Detect Aura                       6       6%       0%  
Enslave Undead                    9       6%       0%  
Nether Bolt                      10       6%     -10%  
Orb of Entropy                   12       6%     -10%  
Invisibility                     10       8%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Shadow Gate                      14       8%       0%  
Banshee's Wail                   15      17%     -10%  
Freezing Aura                    17      31%       0%  
Summon Lesser Undead             25      35%       0%  


  [Quests]

====Active quests==== 

Defeat the troll camp east of Rosilm.  

Defeat the undead camp south-west of Rompal.  

Defeat the giant camp south-west of Badbo Town.  

Defeat the dragon camp south of Meredh.  

From a Courier in Rosilm (Danger level 0):
   Carry a message to Erashnak the Friendly in Meredh.  

From a Courier in Naror City (Danger level 0):
   Carry a message to Prentice the Dumb in Himath Watch.  

From a Keep in Rosilm (Danger level 30):
   Kill the 5 Red dragon bats that are guarding dungeon level 30. You have
killed 0.

From a Keep in Badbo Town (Danger level 32):
   We have heard that a number of spiders have been killing people in the area
south-west
of Nazgfal Watch.  Discover their hole and kill them all.  

From a Castle in Narun Town (Danger level 41):
   Clear 2 levels of a certain underground temple south-east of Nelkemen View. 


====Finished quests==== 

Defeat the orc camp south of Nazgfal Watch.  (Finished)

Kill 10 Blue yeeks by Day 4, 2:18 AM.  (Finished)

Kill 3 Wild cats by Day 4, 2:48 AM.  (Finished)

(Danger level 8):  Several demons have been rampaging the area south-west of
Odhtil.  Discover
their hole and slay them all.  (2 levels)  (Finished, Failed)

(Danger level 10):  We have heard that a number of demons have been hiding in
the area south-east of
Odhtil.  Discover their lair and destroy them all.  (Finished)

(Danger level 10):  A Zombified kobold has been spreading evil in the area
south-west of Naror City. 
Track it to its lair and kill it.  (Finished)

(Danger level 10):  Several orcs have been terrorizing the area south-east of
Naror City.  Discover
their hideout and kill them all.  (Finished)

(Danger level 11):  Lagduf, the Snaga and his legion have been lurking in the
area south-west of Narun
Town.  Find his lair and kill him.  (Finished)

(Danger level 11):  A Zombified kobold has been discovered in the area near
Naror City.  Track it to
its hole and terminate it.  (Finished)

(Danger level 12):  Too many strange growths have been terrorizing the area east
of Nazgfal Watch. 
Discover their lair and exterminate them all.  (Finished)

(Danger level 14):  Recently, raiders have been troubling the area north of
Odhtil.  Discover their
lair and kill them all.  (Finished)

(Danger level 16):  Clear 1 level of a certain mine south-west of Naror City. 
(Finished)

(Danger level 16):  Golfimbul, the Hill Orc Chief and his gang have been
troubling the
area north-east of Narun Town.  Find his hideout and exterminate him. 
(Finished)

(Danger level 16):  Clear 1 level of a certain mine south-west of Dainiz Keep. 
(Finished)

(Danger level 17):  A Dark elven priest and his followers have been spreading
evil in
the area south of Naror City.  Find their home and exterminate them. 
(Finished)

(Danger level 17):  A group of wolves have been running amok in the area
south-west of Naror City. 
Discover their abode and exterminate them all.  (Finished)

(Danger level 65):  Carry a message to Leiwthen the Hungry in Narun Town. 
(Finished)



  [Message Log (last 50 messages)]

In your pack: a Potion of Restore Wisdom (h).
You enter a maze of up staircases.
Autosaving the game...
You feel the Khopesh (u) in your pack is cursed...
The Hobo drools on you.
You hit the Woodsman with a Cat's Claw.
You do 12 damage (-7 remaining).
You have slain the Woodsman.
The door is unlocked.
Carry a message to Prentice the Dumb in Himath Watch.
Please deliver the message as soon as possible!
There is a wall blocking your way. <11x>
The Raving lunatic drools on you.
You butt the Raving lunatic.
You do 5 damage (5 remaining).
You butt the Raving lunatic.
You do 5 damage (0 remaining).
You hit the Raving lunatic with your elbow.
You do 6 damage (-6 remaining).
You have slain the Raving lunatic.
You hit the Mean looking mercenary in the groin with your knee!
The Mean looking mercenary moans in agony!
The Mean looking mercenary is stunned.
You do 2 damage (2 remaining).
You butt the Mean looking mercenary.
You do 8 damage (-6 remaining).
You have slain the Mean looking mercenary.
You have found 35 gold pieces worth of copper.
The Mean looking mercenary misses you.
There is a wall blocking your way. <3x>
The Mean looking mercenary misses you.
You miss the Mean looking mercenary.
You double-kick the Mean looking mercenary.
You do 15 damage (-11 remaining).
You have slain the Mean looking mercenary.
You have found 32 gold pieces worth of copper.
There is a wall blocking your way. <4x>
You have nothing that I want.
The Blubbering idiot drools on you.
You hit the Blubbering idiot with your elbow.
You do 6 damage (-4 remaining).
You have slain the Blubbering idiot.
There is a wall blocking your way.
That command does not work in buildings. <2x>
You receive 1300 gold for your services.
You feel more strong.
A reward awaits you outside.
You find a Light Crossbow (x4).
You have no room for a Light Crossbow (x4).
You can learn 3 more prayers.



Posted on 31.1.2011 08:57
Last updated on 3.2.2011 12:25

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15194. on the Ladder (of 18973)
81. on the Z+Angband Ladder (of 120)

Comments

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On 31.1.2011 08:57 dvkuznecov@gmail.com wrote:
my third character 8)

On 1.2.2011 15:09 Snarka wrote:
Good luck with your next char!

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