The Angband Ladder: Hazza 3, Dunadan Warrior by buzzkill

  [Angband 3.2.0 Character Dump]

 Name   Hazza 3                                  Self  RB  CB  EB   Best
 Sex    Female       Age             69   STR! 18/100  +1  +5  +5 18/210
 Race   Dunadan      Height          73   INT:  18/49  +2  -2  +2  18/69
 Class  Warrior      Weight         175   WIS:     15  +2  -2  +7  18/40
 Title  Champion     Social       Liked   DEX! 18/100  +2  +2  +7 18/210
 HP     -47/787      Maximize         Y   CON! 18/100  +3  +2  +5 18/200
 SP     0/0                               Chr:  18/25  +2  -1  +5  18/85  18/60

 Level               38   Armor   [88,+149]     Saving Throw         64%
 Cur Exp        1425828   Fight   (+35,+23)     Stealth           Superb
 Max Exp        1425828   Melee   (+43,+34)     Fighting       Legendary
 Adv Exp        1530000   Shoot   (+47,+16)     Shooting       Legendary
 MaxDepth   4650' (L93)   Blows    5.8/turn     Disarming            78%
 Game Turns      283925   Shots      1/turn     Magic Device          53
 Standard Turns   37298   Infra       40 ft     Perception       1 in 25
 Resting Turns      240   Speed          11     Searching            27%
 Gold            274397   Burden  267.1 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have blue eyes, straight red hair, and an average
 complexion.


rAcid:+..+..+.+.... rConf:......+....+.
rElec:+.....+.+.... Sound:......+......
rFire:+.....+...... Shard:......+......
rCold:+.....+...... Nexus:....+........
rPois:....+.+...... Nethr:...........+.
rFear:............+ Chaos:......+....+.
rLite:......+...+.. Disen:......+.+....
rDark:......+++.... S.Dig:.............
rBlnd:+........+... Feath:+............

Light:........+.+.. Aggrv:.............
Regen:+............ Stea.:+...+..+.....
  ESP:.........+... Sear.:....+........
Invis:+....+....... Infra:....+.+......
FrAct:+.....+...++. Tunn.:.............
HLife:............. Speed:..+.+......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Mummified human dissolves!
> The Zombified human dissolves!
> The Mummified orc dissolves!
> The Zombified human dissolves!
> The Mummified human dissolves!
> The Zombified kobold dissolves!
> The Ghoul dissolves!
> The Zombified orc dissolves!
> The Mummified orc dissolves!
> The Great Storm Wyrm shudders.
> You have 0 charges remaining.
> The Tarrasque breathes frost.
> One of your Potions of Cure Critical Wounds (a) was destroyed!
> The Tarrasque breathes disenchantment.
> You die.

Killed by The Tarrasque.

  [Character Equipment]

a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     Dropped by a Lesser titan at 4650 feet (level 93).
     
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 472.7 vs. demons, 472.7 vs. orcs, 472.7 vs.
     trolls, 472.7 vs. creatures not resistant to acid, and 296.3 vs.
     others.
     
b) a Long Bow of Power (x3) (+12,+16)
     Found lying on the floor at 1500 feet (level 30).
     
     
     
c) a Ring of Speed (+7)
     Dropped by a Lesser Balrog at 4550 feet (level 91).
     
     +7 speed.
     
d) a Ring of Acid [+13]
     Found lying on the floor at 2850 feet (level 57).
     
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
e) an Amulet of Trickery (+2)
     Found lying on the floor at 2800 feet (level 56).
     
     +2 dexterity, stealth, infravision, speed.
     +10% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Star of Elendil (charging)
     Dropped by Baphomet the Minotaur Lord at 4650 feet (level 93).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 107 to 210 turns to recharge at your current speed.
     Your chance of success is 89.7%
     
     Radius 3 light.
g) Power Dragon Scale Mail (Dwarven) [60,+36] (+2)
     Found lying on the floor at 4600 feet (level 92).
     
     +2 strength, constitution, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, confusion, sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) a Fur Cloak of Aman [3,+25] (+3 stealth)
     Dropped by an Ancient black dragon at 3300 feet (level 66).
     
     +3 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Mithril Shield of Gil-galad [20,+20] (+5) (charging)
     Dropped by a Lesser Balrog at 4550 feet (level 91).
     
     +5 wisdom, charisma.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity, charisma.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 210 turns to recharge at your current speed.
     Your chance of success is 78.5%
     
     Radius 1 light.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     Dropped by The Cat Lord at 4450 feet (level 89).
     
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Dropped by Sangahyando of Umbar at 1400 feet (level 28).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
     Radius 1 light.
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     Dropped by a Dread at 1900 feet (level 38).
     
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 10 turns to recharge at your current speed.
     Your chance of success is 92.8%
     


  [Character Quiver]

n) 18 Seeker Arrows of Holy Might (4d4) (+19,+12)
     Conjured forth by magic at 3800 feet (level 76).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 199.5 vs. evil creatures, 239.4 vs. undead,
     239.4 vs. demons, and 119.7 vs. others.
     35% chance of breaking upon contact.
     
o) 11 Seeker Arrows of Lightning (4d4) (+11,+9)
     Dropped by a Black pudding at 4250 feet (level 85).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 220.5 vs. creatures not resistant to
     electricity, and 110.2 vs. others.
     35% chance of breaking upon contact.
     
p) 27 Seeker Arrows of Slay Undead (4d4) (+15,+12)
     Found lying on the floor at 4450 feet (level 89).
     
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 239.4 vs. undead, and 119.7 vs. others.
     35% chance of breaking upon contact.
     
q) 3 Seeker Arrows of Flame (4d4) (+8,+10)
     Dropped by Uvatha the Horseman at 4100 feet (level 82).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 226.8 vs. creatures not resistant to fire,
     and 113.4 vs. others.
     35% chance of breaking upon contact.
     
r) 22 Arrows (1d4) (+7,+10)
     Found lying on the floor at 4600 feet (level 92).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 88.9.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 11 Potions of Cure Critical Wounds
     
b) 16 Scrolls of Phase Door
     
     
c) 2 Scrolls of Teleport Level
     
     
d) 2 Rods of Detection (1 charging) {!!}
     Cannot be harmed by electricity.
     
e) a Rod of Probing
     Found lying on the floor at 3500 feet (level 70).
     
     
     
f) a Rod of Healing (charging)
     Found in a chest from 4650 feet (level 93).
     
     Cannot be harmed by electricity.
     
g) 2 Rods of Teleport Other
     
     
h) 2 Rods of Recall
     Cannot be harmed by electricity.
     
i) a Rod of Identify {!!}
     Found lying on the floor at 3600 feet (level 72).
     
     Cannot be harmed by electricity.
     
j) a Wand of Teleport Other (2 charges)
     
k) a Staff of Mapping (4 charges)
     Bought from a store.
     
     
l) a Staff of Healing (3 charges)
     Found lying on the floor at 4550 feet (level 91).
     
     
m) a Staff of Power (0 charges)
     Found lying on the floor at 4600 feet (level 92).
     
     
     
n) 2 Staves of Teleportation (10 charges)
     
o) 2 Staves of Speed (8 charges)
     
p) The Amulet of Ingwe (+3)
     Dropped by a Lesser titan at 4650 feet (level 93).
     
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 107 to 210 turns to recharge at your current speed.
     Your chance of success is 80.6%
     
q) The Full Plate Armour of Isildur [75,+25] (+1)
     Found lying on the floor at 4600 feet (level 92).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion,
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) The Mithril Chain Mail 'Belegennon' (-1) [35,+20] (+4)
     Found lying on the floor at 4650 feet (level 93).
     
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
s) a Blade of Chaos of *Slay Orc* (6d5) (+8,+12) (+1)
     Dropped by a Lesser Balrog at 4550 feet (level 91).
     
     +1 dexterity.
     Slays orcs.
     Provides resistance to chaos.
     Sustains dexterity.
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 543.9 vs. orcs, 543.9 vs. creatures not
     resistant to acid, and 308.7 vs. others.
     
t) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     Found lying on the floor at 4600 feet (level 92).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 170 to 336 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 431 vs. trolls, 431 vs. dragons, 431 vs.
     creatures not resistant to acid, 569.1 vs. demons, and 292.8 vs.
     others.
     
     Radius 1 light.
u) The Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Dropped by Ren the Unclean at 4600 feet (level 92).
     
     Branded with flames.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire ball with damage 72.
     Takes 42 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     5.8 blows/round.
     With an additional 4 strength and 0 dex you would get 6.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 361 vs. creatures not resistant to acid, 361
     vs. creatures not resistant to fire, and 269.3 vs. others.
     
v) a Mattock of Digging (1d8) (+13,+11) (+7)
     Dropped by an Ancient red dragon at 3450 feet (level 69).
     
     +7 tunneling.
     Branded with acid.
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 263 vs. creatures not resistant to acid, and
     205.9 vs. others.
     


  [Home Inventory]

a) 13 Potions of Cure Serious Wounds
     
b) a Potion of Healing
     Found lying on the floor at 4450 feet (level 89).
     
     
c) 4 Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
d) 8 Potions of Resist Heat
     Bought from a store.
     
     
     
e) 5 Potions of Resist Cold
     Bought from a store.
     
     
     
f) 2 Scrolls of Teleport Level
     
     
g) 2 Scrolls of Remove Curse
     Bought from a store.
     
     
     
h) 4 Scrolls of Recharging
     Bought from a store.
     
     
     
i) 3 Scrolls of Holy Chant
     
     
j) a Wand of Teleport Other (4 charges)
     
k) a Staff of Mapping (8 charges)
     Bought from a store.
     
     
l) a Staff of Teleportation (5 charges)
     
m) a Staff of Identify (6 charges)
     
n) a Ring of Constitution (+5)
     Found in a chest from 2850 feet (level 57).
     
     +5 constitution.
     Sustains constitution.
     
o) The Soft Leather Armour 'Hithlomir' [10,+20] (+4)
     Found lying on the floor at 1900 feet (level 38).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Iron Helm 'Holhenneth' [7,+10] (+2) {!!}
     Found lying on the floor at 2850 feet (level 57).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 117 to 231 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
q) The Rapier 'Careth Asdriag' (2d6) (+15,+11) (+1)
     Dropped by Golfimbul, the Hill Orc Chief at 1800 feet (level 36).
     
     +1 strength, dexterity, constitution, attack speed.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     7.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 328.3 vs. animals, 380.1 vs. orcs, 380.1 vs.
     trolls, 380.1 vs. giants, 380.1 vs. dragons, 380.1 vs. creatures
     not resistant to acid, and 275.8 vs. others.
     
r) a Bastard Sword of Extra Attacks (3d4) (+7,+9) (+2)
     Dropped by a Cave troll at 2500 feet (level 50).
     
     +2 attack speed.
     
     Combat info:
     7.8 blows/round.
     With an additional 3 strength and 0 dex you would get 8.0 blows
     This weapon may benefit from one or more off-weapon brands or
     slays.
     Average damage/round: 423.9 vs. creatures not resistant to acid,
     and 293.9 vs. others.
     
s) a Light Crossbow of the Haradrim (x4) (+9,+7) (+1)
     Dropped by an Ancient bronze dragon at 3450 feet (level 69).
     
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3701    100'    2   Reached level 2
      3816    100'    3   Reached level 3
      4779    150'    3   Killed Fang, Farmer Maggot's dog
      4779    150'    4   Reached level 4
      7348    200'    5   Reached level 5
      9846    250'    6   Reached level 6
     13520    100'    6   Killed Grip, Farmer Maggot's dog
     13520    100'    7   Reached level 7
     24773    300'    7   Killed Bullroarer the Hobbit
     24773    300'    8   Reached level 8
     30111    400'    9   Reached level 9
     34096    400'   10   Reached level 10
     34425    400'   10   Killed Mughash the Kobold Lord
     38352    400'   11   Reached level 11
     43065    450'   12   Reached level 12
     43162    450'   12   Killed Wormtongue, Agent of Saruman
     46765    450'   13   Reached level 13
     53538    650'   14   Reached level 14
     54529    700'   15   Reached level 15
     58077    750'   15   Found The Cloak of Thorongil (LOST)
     59273    750'   15   Killed Lagduf, the Snaga
     61201    750'   16   Reached level 16
     64872    850'   17   Reached level 17
     73799    900'   18   Reached level 18
     77609    950'   18   Found The Set of Gauntlets 'Paurhach' (LOST)
     80277   1050'   19   Reached level 19
     94986   1100'   20   Reached level 20
    105701   1200'   21   Reached level 21
    110593   1250'   22   Reached level 22
    117932   1300'   22   Killed Azog, King of the Uruk-Hai
    118124   1300'   22   Found The Phial of Galadriel (LOST)
    119084   1300'   23   Reached level 23
    126653   1400'   23   Killed Sangahyando of Umbar
    126765   1400'   23   Found The Set of Leather Gloves 'Cammithrim'
    126887   1400'   24   Reached level 24
    129165   1350'   24   Killed Ulfast, Son of Ulfang
    133309   1450'   24   Found The Pair of Leather Boots of Wormtongue (LOST)
    141360   1500'   25   Reached level 25
    142183   1500'   25   Killed Nar, the Dwarf
    149024   1650'   25   Killed Grishnakh, the Hill Orc
    149630   1650'   25   Killed Beorn, the Shape-Changer
    152479   1650'   26   Reached level 26
    154882   1650'   26   Killed Smeagol
    157461   1650'   26   Killed Boldor, King of the Yeeks
    168314   1800'   27   Reached level 27
    169766   1800'   27   Killed Golfimbul, the Hill Orc Chief
    169780   1800'   27   Found The Rapier 'Careth Asdriag'
    175234   1800'   27   Killed Bill the Stone Troll
    176482   1850'   28   Reached level 28
    180370   1900'   28   Reached level 28
    181630   1900'   28   Found The Soft Leather Armour 'Hithlomir'
    185172   1900'   28   Found The Pair of Leather Boots 'Dal-i-thalion'
    186934   2000'   28   Killed Orfax, Son of Boldor
    187885   2000'   29   Reached level 29
    196575   2200'   30   Reached level 30
    206624   2500'   31   Reached level 31
    207690   2500'   31   Killed Ufthak of Cirith Ungol
    220585   2850'   31   Found The Iron Helm 'Holhenneth'
    225313   3000'   31   Killed Angamaite of Umbar
    228653   3100'   31   Killed Itangast the Fire Drake
    228653   3100'   32   Reached level 32
    229308   3150'   32   Killed Mim, Betrayer of Turin
    233040   3300'   32   Killed Ulfang the Black
    233215   3300'   32   Found The Quarterstaff 'Eriril' (LOST)
    235030   3350'   32   Killed Castamir the Usurper
    238403   3450'   32   Killed Uldor the Accursed
    239028   3450'   33   Reached level 33
    246088   3550'   33   Killed Hoarmurath of Dir
    246088   3550'   34   Reached level 34
    250492   3600'   34   Killed Eol, the Dark Elf
    256816   3750'   34   Killed Lorgan, Chief of the Easterlings
    265111   4100'   34   Killed Uvatha the Horseman
    265391   4100'   35   Reached level 35
    268321   4250'   35   Killed Lugdush, the Uruk
    272186   4450'   35   Killed The Cat Lord
    272186   4450'   36   Reached level 36
    272356   4450'   36   Found The Hard Leather Cap of Thranduil
    274554   4450'   36   Killed Rogrog the Black Troll
    274607   4450'   36   Found The Leather Shield of Celegorm
    276481   4600'   36   Killed Ren the Unclean
    276503   4600'   36   Found The Morning Star 'Firestar'
    277155   4550'   36   Killed Ariel, Queen of Air
    277303   4550'   36   Killed The Balrog of Moria
    277307   4550'   37   Reached level 37
    277822   4550'   37   Found The Mithril Shield of Gil-galad
    279666   4650'   37   Found The Amulet of Ingwe
    279679   4650'   37   Found The Battle Axe of Balli Stonehand
    280176   4650'   37   Found The Mithril Chain Mail 'Belegennon'
    280555   4650'   37   Killed Baphomet the Minotaur Lord
    280564   4650'   37   Found The Star of Elendil
    281928   4600'   38   Reached level 38
    283440   4600'   38   Found The Beaked Axe of Hurin
    283526   4600'   38   Found The Full Plate Armour of Isildur


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize the artifacts (except a few)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Don't show level feelings                    : no  (adult_no_feelings)
Items always sell for 0 gold                 : no  (adult_no_selling)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.1.2011 04:06
Last updated on 15.1.2011 03:43

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7. on the Competition No.97 Ladder (of 28)

Comments

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On 7.1.2011 04:11 buzzkill wrote:
After marching back down after a premature recall from DL6, Hazza#3 is well on her way. Her first cloak is her one and only artifact. Three basic resists covered plus FA and SI. Good damage output, and good AC, she seems all set with TO, TL and TS. From here on out it's just a matter of not getting killed.

On 8.1.2011 18:10 buzzkill wrote:
CL22 DL26. The story of my life so far... Proceeding downward smoothly and quickly. Two artifacts so far. Despite liberal spending, I already have much more gold than I need.

On 9.1.2011 06:05 buzzkill wrote:
CL27 DL36. Hazza#3 is just burning her way through the dungeon. I can't remember the last time everything went this well. My kit just seem to just keep improving itself in just right way. The latest addition is the sweet new rapier. Augmentation at DL35, and another at the BM. If I only had the gold?

Judging by the ladder, I see I'm going to need some permanent speed and a rod of probing to avoid insta-death.

The Boots of Wormtounge are pretty sweet too. Cursed? Don't think so!

On 10.1.2011 04:42 buzzkill wrote:
CL31 DL57. Probably diving a bit too quickly, but this competition is fierce. The kit isn't lacking, save for speed. CON is maxed, but I need to level up. Healing has been hard to come by both in town and the dungeon. I'm missing my regen, but I can't give up the trickery.

Found six dungeon books in a vault on DL57. I bought the last potion of augmentation (180,000) from the BM, and now nearly have enough for another (if one shows up).

On 12.1.2011 02:53 buzzkill wrote:
CL34 DL72. Finally, a rod of probing. Now I just need a staff of speed, or 30,000 more GP so I can buy that scroll of acquirement for 300,000 (surely it will be worth the investment).

On 13.1.2011 06:34 buzzkill wrote:
CL34 DL82. Ten levels deeper, but no stronger. Finally got a staff of speed (from the black market), which should open up a whole new tier of uniques to my steel. The 300,000 GP scroll of acquirement yielded some arrows of holy might. I nearly died to some time hounds near a vault on 82. I never did make it inside.



On 14.1.2011 02:53 buzzkill wrote:
CL36 DL89. Found scroll of acquirement yielded nothing useful. Found potion of experience helped a little. Scythe of Slicing nearly doubles my damage output, and Thranduil gives ESP. Some perm. speed would be great. Equipment juggle is pending, but I'm not sure how much better I can do. I still have time to win this comp but... I've not much in the way of big healing (or even CCW) and I've never beaten V. I sacrificed stealth for AC a while back and it seems to be working well (I was around AC 220 for a long while).

On 14.1.2011 05:54 buzzkill wrote:
CL37 DL93. I've taken to killing stuff for XP, but it's a long road. I resist just about everything but still I need more HP. There's a huge vault on 93, but I don't know if I have the time, or if it would be productive to raid it. I'm not particularly well equipped at the moment.

On 14.1.2011 19:02 PowerDiver wrote:
Why Belegennon? Dwarven armor for con+2 would make a noticeable difference in hp.

You're diving speed is great, but you need to get luckier. You're at a real disadvantage vs everyone who lucked out with Feanor.


On 15.1.2011 03:55 buzzkill wrote:
Why belegennon? I don't remember. I suspect it may have had a higher base AC, which I was really enjoying. Everything misses, you just have to worry about breaths.

Irrelevant now, since I found the PDSM in the half of that vault that I managed to clear. Also because I'm dead.

I'm pretty sure I could have brought this one home if I wasn't in competition mode. In any event, my best V character to date.

I thought I had enough HP that I wouldn't/couldn't be insta-killed at full HP. I hope and pray that the Tarrasque double moved me, and that it doesn't always get two breath attacks in a single turn. Even though I (single) resisted them both, it was still a bit more than a could handle.

Note to future self. Haste self first... then wake The Tarrasque.

I actually had ALL resists covered. That's a another first for me.

On 15.1.2011 04:03 buzzkill wrote:
Belegennon, upon further review...
I may have equipped it un-ID'd, swapping it in place of the Dwarven at a time when I CON was maxxxed out, and I wasn't worried about losing 2 points for the unknown benefits of artifact armour. Extra stealth sounds like something I'd buy into after ID. Only had one rod of ID all game.

On 15.1.2011 07:09 Nick wrote:
Welcome to the club.

On 15.1.2011 18:27 buzzkill wrote:
Well at least I'll probably have the non-winning best score. That should place me where by the end of the comp, 6th or 7th?

On 16.1.2011 00:31 Nick wrote:
Dunno - the live contenders are pretty thin on the ground.

On 23.1.2011 07:02 Roch wrote:
I read through the comments and I think I figured out why this guy bit it despite such a rockin' kit. On Jan. 9 you wrote: "I can't remember the last time everything went this well." Kiss of death. Very nice effort, though. Love having all resists covered.

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