The Angband Ladder: Nimble boy scout, Vampire Wild-Talent by <Arjen>

  [Chengband 0.0.24 Character Dump]

                          Name  : Nimble boy scout

 Sex      : Male             Age               130   STR :  18/145
 Race     : Vampire          Height             74   INT :  18/***
 Class    : Wild-Talent      Weight            181   Wis :       6      9
                             Social Class        2   DEX :   18/10
                             Align            Evil   CON :  18/121
                                                     CHR :   18/70

 Right hand      (-41,+17)   Hit point    -82/ 513   Fighting   : Heroic
 Left hand       (-43,+17)   SP (Mana)    245/ 432   Bows/Throw : Legendary[5]
 Blows/Round           3+5                           SavingThrow: Superb
 AverageDmg/Rnd     66+102   Level              37   Stealth    : Superb
                             Experience    1617154
 Shooting         (+12,+9)   Max Exp       1650258   Perception : Excellent
 Multiplier          x4.40   Exp to Adv    1645000   Searching  : Excellent
 Shots/Round          1.00   Gold           352031   Disarming  : Superb
                                                     MagicDevice: Legendary[10]
 AC               [28,+45]   Time     Day 17  6:25
 Speed            (+21-10)   Play time    18:51:22   Infra-Vision: 50 feet


                         (Character Background)
          You arose from an unmarked grave.  You have white hair,
          eyes like red coals, and a deathly pale complexion.



          ...You were killed by a Hound of Tindalos on level 50 of
          Anti-melee cave.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Vampire       STR :  18/55  3 -1 -1  8 18/145         .2.....4..2..
 Class : Wild-Talent   INT :  18/98  3  2  1  7 18/***         .......412...
 Level : 37            Wis :     12 -1 -1 -1  0      9      6  .............
 Hits  : -82/513       DEX :     12 -1  2  2  4  18/10         .2...s.....2.
 Mana  : 245/432       CON : 18/101  1 -2 -1  4 18/121         .2........2..
                       CHR :     17  2  3 -1  4  18/70         .......4.....
         \|}=="*[(]]]             \|}=="*[(]]]                 \|}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .........+..#    Sound : .............    Speed     : ...++...+..+#
 Elec  : .........+..#    Nether: ............+    FreeAction: ++........+..
 Fire  : .........+..#    Nexus : +.+..........    SeeInvisi.: .+.......+...
 Cold  : .........+..#    Chaos : .......+.....    Hold Life : ............+
 Poison: ............#    Disnch: .............    Warning   : .............
 Light : .+...........v   Fear  : .+...........    SlowDigest: +............
 Dark  : ............*    Reflct: .............    Regene.   : +......+.....
 Shard : +............    AuFire: ............+    Levitation: .............
 Blind : .............    AuElec: .............    Perm Lite : .+.+........+
 Conf  : .....+.+++...    AuCold: .............    Cursed    : .............

             \|                 \|}=="*[(]]]                   \|}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ++.    Telepathy : .............    Add Blows   : .+...........
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .....+..+..+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : +.......+....
 Slay Orc  : .+.    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .+...........    Blessed     : .............
 Elec Brand: ...    ESP Troll : .+...........    No Teleport : .............
 Fire Brand: ...    ESP Giant : .+...........    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .........+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: +......+.....
 Vampiric  : ...    Sust Dex  : .....+.......    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....


  [Last Messages]

> The Air hound dies.
> The Hound of Tindalos is ticked off!
> The Hound of Tindalos yelps in pain.
> The Water hound dies.
> The Inertia hound is ticked off!
> The Inertia hound howls in agony.
> The Inertia hound flees in terror!
> The Energy hound dies. <x2>
> The Hound of Tindalos is ticked off!
> The Hound of Tindalos yelps in pain.
> You have 1 charge remaining.
> The Hound of Tindalos breathes time.
> The Hound of Tindalos resists.
> Garm, Guardian of Hel seems weakened.
> The Hound of Tindalos resists. <x4>
> You feel life has clocked back.
> The Hound of Tindalos is no longer ticked off!
> The Plasma hound breathes plasma.
> Garm, Guardian of Hel shrugs off the attack.
> The Hound of Tindalos snarls with pain.
> The Hound of Tindalos shrugs off the attack.
> The Hound of Tindalos snarls with pain.
> The Plasma hound is no longer ticked off!
> The Hound of Tindalos breathes time.
> The Plasma hound dies.
> Garm, Guardian of Hel seems weakened.
> The Hound of Tindalos resists. <x5>
> You're not as wise as you used to be...
> You've run out of life.
> The Hound of Tindalos is no longer ticked off!
> Goodbye, boy scout!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED


  [Recall Depth]

    Angband         : level  25
   !Yeek cave       : level  13
   !Labyrinth       : level  18
    Mine            : level  75
   !Anti-melee cave : level  50


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  Smeagol                                  (Dungeon level:   2) - level 14
  Mughash the Kobold Lord                  (Dungeon level:   4) - level 14
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 15
  Grishnakh, the Hill Orc                  (Dungeon level:   8) - level 15
  Ufthak of Cirith Ungol                   (Dungeon level:  10) - level 15
  The Ghost 'Q'                            (Dungeon level:  12) - level 16
  Gorbag, the Orc Captain                  (Dungeon level:  14) - level 16
  Meng Huo, the King of Southerings        (Dungeon level:  16) - level 18
  Hagen, Son of Alberich                   (Dungeon level:  18) - level 19
  Mime, the Nibelung                       (Dungeon level:  20) - level 20
  Orc Camp                                 (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 21
  Alberich the Nibelung King               (Dungeon level:  22) - level 23
  Old Man Willow Quest                     (Danger  level:  22) - level 24
  Dark Elven Lords Quest                   (Danger  level:  25) - level 24
  The Sewer                                (Danger  level:  15) - level 29
  Logrus Master                            (Danger  level:  25) - level 29
  The Vault                                (Danger  level:  30) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 30
  Gachapin                                 (Dungeon level:  24) - level 33

< Failed Quest >
  Nothing.


 Arena: 26 Victories


  [Defeated Monsters]

You have defeated 3800 enemies including 56 unique monsters in total.

< Unique monsters top 10 >
  Glaurung, Father of the Dragons          (level  48)
  Charon, Boatman of the Styx              (level  47)
  Smaug the Golden                         (level  45)
  Dwar, Dog Lord of Waw                    (level  44)
  Chaugnar Faugn, Horror from the Hills    (level  44)
  Quaker, Master of Earth                  (level  43)
  Jack of Shadows                          (level  42)
  Judge Mortis                             (level  41)
  Judge Fire                               (level  41)
  Strygalldwir                             (level  41)


  [Virtues]

Your alighnment : Evil

You are very virtuous in Chance.
You are very virtuous in Unlife.
You have sinned against Diligence.
You are the polar opposite of Compassion.
You have strayed from the path of Justice.
You are a bitter enemy of Valour.
You are the living embodiment of Temperance.
You are very virtuous in Patience.


  [Mutations]

You are subject to cowardice.
You are resistant to magic.
You have an extra pair of legs (+3 speed).
Your body is enveloped in flames.


  [Wild Talents]

                        Lv Cost Fail Info
Wonder                  10   10  15% 
Shoot Arrow              1    1  21% dam 2d7
Remove Fear              3    5  95% 
Detect Objects           5    5  19% 
Detect Ferocity          7    5  17% 
Fire Ball                9    7  95% 
Cold Touch               2    2  17% dam 74
Create Food             13   10  15% 
Cause Critical Wounds   15   12  95% dam 10d15
Bazooka                 17   20  17% dam 99
Probe Monster           15   10  15% 
Heroism                 15   10  19% 
Remove Curse            20   20  19% 
Breathe Fire/Nether     15   22  17% dam 111
Telekinesis              9    9  95% 
Convert HP to SP        25    0  15% 
Beam Cannon             30   30  17% dam 136
Identify True           25   20  15% 
Star Burst              35   50  15% dam 174
Resist Elements         25   20  17% 


  [Character Equipment]

a) a Quarterstaff (Trump Weapon) (1d9) (+9,+8) (+2 to searching) {.}
b) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
c) a Long Bow of Extra Might (x4) (+7,+9)
d) a Ring of Speed and Light (+7) {!k}
e) a Ring of Speed (+8)
f) The Amulet of Faramir (+12,+0) (+3)
g) The Stone of Lore
h) The Do-maru 'Undiscoverd Paradise' (-2) [20,+9] (+4) {.}
i) The Cloak of Merry [1,+6] (+1)
j) a Jewel Encrusted Crown of the Magi [0,+9] (+2)
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
l) a Pair of Metal Shod Boots of Thievery [6,+3] (+2 to speed)


  [Character Inventory]

a) 23 Potions of Cure Critical Wounds
b) 11 Potions of Healing {!k}
c) 2 Potions of Restore Mana
d) 3 Potions of Enlightenment
e) 4 Potions of Resistance {!k}
f) 17 Scrolls of Phase Door {25% off}
g) 32 Scrolls of Teleportation {50% off}
h) a Rod of Recall
i) 4 Rods of Illumination
j) a Staff of Healing (4 charges) {!k!s!d}
k) a Staff of Speed (8 charges) {!k!s!d}
l) a Staff of Mana Storm (1 charge) {!k!d!s}


  [Home Inventory]

 ( page 1 )
a) a Book of Hex Magic [Curse and Spelling]
b) 2 Song Books [Harps of Rivendell]
c) 2 Books of Crusade Magic [Exorcism and Dispelling]
d) 2 Books of Daemon Magic [Demonthoughts]
e) a Book of Craft Magic [Note of Acting Master]
f) a Book of Trump Magic [Trumps of Doom]
g) 2 Books of Death Magic [Black Channels]
h) a Book of Chaos Magic [Chaos Channels]
i) a Book of Nature Magic [Nature's Gifts]
j) 5 Potions of Speed {!k}
k) 12 Potions of Healing {!k}
l) a Potion of *Healing* {!k}

 ( page 2 )
a) 2 Potions of Life {!k!q}
b) 3 Potions of Restore Mana
c) 2 Potions of Self Knowledge
d) 5 Potions of Resistance {!k}
e) 2 Potions of New Life
f) a Scroll of Rune of Protection
g) a Rod of Disarming
h) a Rod of Drain Life
i) 6 Rods of Acid Bolts
j) 2 Rods of Fire Bolts
k) 5 Rods of Frost Bolts
l) 2 Rods of Lightning Balls

 ( page 3 )
a) a Rod of Fire Balls
b) a Rod of Cold Balls
c) a Staff of Dispel Evil (8 charges)
d) a Ring of Acid [+11]
e) a Ring of Flames [+11]
f) a Ring of Strength (+6)
g) a Ring of Accuracy and Damage (+9,+4)
h) a Ring of Light and Darkness Resistance
i) a Ring of Shard Resistance
j) a Ring of Chaos Resistance
k) a Ring of Spell Power (-3) <+23%>
l) 2 Rings of Spell Power (-2) <+15%>

 ( page 4 )
a) an Amulet of Charisma (+3)
b) an Amulet of Intelligence (+3)
c) The Phial of Galadriel (+1 to searching)
d) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
e) The Full Plate Armour of Isildur [25,+25] (+2)
f) The Soft Leather Armour of Eternity [4,+19] (+4 to searching)
g) The Jingasa 'Aalrond' [4,+10] (+4)
h) The Jingasa of Escapee [4,+8] (+3 to stealth)
i) The Iron Helm 'Holhenneth' [5,+10] (+2)
j) a Dragon Helm [8,+10]
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
l) The Dagger of Erkenbrando (2d4) (+20,+9) (+1 attack)

 ( page 5 )
a) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack)
b) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
c) a Wakizashi (Pattern Weapon) (2d4) (+10,+5) (+1)
d) The Broad Sword 'Delta' (2d5) (+19,+18) (+3)
e) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
f) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
g) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
h) a Guisarme (Pattern Weapon) (2d5) (+14,+9) (+1)
i) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2)
j) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
k) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
l) a Wizardstaff of Venom (1d2) (+6,+4)

 ( page 6 )
a) a Harp (+2)
b) a Harp (+1)


  [Check Sum: "07bbfab486c3304cec"]


Posted on 6.12.2010 11:04
Last updated on 7.12.2010 12:31

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8998. on the Ladder (of 19092)
209. on the Chengband Ladder (of 491)
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On 6.12.2010 11:04 Arjen wrote:
Well, this is my next Wild-Talent. A vampire for the good stats and res poison. (It killed my latest guy.)

The start was a little bit more difficult because of the high failrates. My starting spell had a failrate of 30%.

Im just diving in Angband again for the nice drops you get from guardians. So far it going well with:

a Magi Crown
Randart armor +4 str/int/chr
Randart weapon +3 int/chr

I have almost all my resists covered and im only lvl 20.

First two stat boosts i choose int increasing it from 17 to 18 to 18/40.... +4? I gues im lucky.
Third to fifth i choose Con which increased it from 17 to 18/20. Less lucky.

For my powers, i picked up beserkers "Detect Ferocity " and "Bazooka", this time with damage info. Nice improvement.

The bazooka is very nice for killing escorts or hound packs. I think its a 2 or 3 radius ball spell. But with my Chr im wondering what that manabolt would do for damage.

For the rest not much to say except for... Chaos Channels from Smeagol as level 2 quest? Thats just sick if you could use it.

On 6.12.2010 15:22 Arjen wrote:
Well, updating time.

Clvl 29 now thanks to the anti melee cave. Its a real nice place to kill monsters if you remember to run away when needed.

Found my first stat pots: Str, Int, Dex, Chr. That boosted my Int to /*** so i can concentrate on my other stats.

Bazooka is my maindamage now as nobody resists its damage (what kind of damage is it?) and it only has a failrate of 4%. With my +6 str ring i can get it to 2% but then ill lack fire or acid resistance.

For the rest not many changes, the new powers i gained are not that great (i think) but i like my mutation of magic resistance. I dont know exactly what it does but it sounds usefull.

On 6.12.2010 15:29 Arjen@ wrote:
Ow yeah... Wanted to ask some things

Rings of Spelpower dont work on Wild-Talent powers? Same with wizardstaves?

And one downside of being a vampire in the anti-melee cave is that you cant feed yourself... you are not allowed to bite ppl because the game sees it as a melee move. Kinda annoying as i need 20 food to fill myself from the hunger state.

On 6.12.2010 18:23 Arjen wrote:
Clvl 33

Found a +7 speedring! Makes a big difference, along with extra legs, speedboots and 2 hobbit arts, im now at +14 speed. So i double move a lot against normal monsters. Managed to kill a dracolich worth 24k exp, so exp is going well.

But had to flee from the Elemental Uniques while they were kicking my ass, first i found Moria twice and last dive contained Loge. Ill leave them for later.

Got 2 new power:
Beam Cannon
Identify True

Both are pretty nice, but Beam Cannon has a too high failrate vs Bazooka, so ill stick to Bazooka for now.

On 7.12.2010 09:46 Arjen wrote:
Revenge! Killed Giganto. Also found a second speedring (Smaug) so i have 21 speed unhasted now. Furthermore, i don't need the +3 int anymore from my amulet, but i haven't found any other amulet yet... (except the crappy ones and wis).

Ill just keep on diving till i'm deep enough to find nice stuff.

On 7.12.2010 12:24 Arjen@ wrote:
It funny to see that ppl are talking about me on the forum about the fact that my emailadres is visible.

http://angband.oook.cz/forum/showthread.php?p=44156#post44156

Its also funny that i cant reply to this because i cant register on the forum because i dont get that random question thing. So i cant reply on the forum to tell this.

I really would like to stop spamming my email (well, my spammailbox) here and actually register here.

So i hope someone reads this and tells me what i should answer on the randon question.

On 7.12.2010 12:31 Arjen wrote:
Ok... that was just stupid. ^^

Should have checked who those hounds were before i casted mana storm. It did hurt a lot... But this guy was doing pretty well up untill... wel 2 secondes ago. :)

I liked the powers i gained.
Star Burst (more expencive than Bazooka tho)
Resist Elements (woohoo)

I also was pretty lucky with an aug pot and exp pot. I was finally getting some nice stats and most (Wis was still low) powers had <5% fail. At least the ones i was using had.

I really like Wild-Talent and im gonna start a new one after lunch! Ill be back

On 7.12.2010 14:05 Antiguard@gawab.com wrote:
Yeah gotta be careful with those hounds. Death beast is also same colour type as darkness,nether and tindalos and does even more damage + bores so have to be careful.

Suppose garm summoned those for you. Anti-summon corridor ftw.

On 7.12.2010 16:13 chris wrote:
Arjen, I get the question: "Ennyn Durin aran Moria. Pedo mellon a minno" for registration. What did you get? I think I heard someone say they just got a blank question, so maybe that has been fixed. I don't want to say the answer here, but it is easily found on Google.

Spellpower should work for wild talents, but I see a few spells need fixing. Wizardstaves should not work, since this class is not really a proper mage, but more of a race/class/monster power guy. And good point about the Vampire ... That would make life tough in the Anti-Melee caves. Probably, you would just have to recall whenever hungry ...

On 7.12.2010 16:21 Arjen@ wrote:
Thx for the respons, i have the same question and i know what it means and what the answer was, but i cant get it right (even leaving it blank) i tried like 10 different ways to answer it...

And about spellpower, i didnt really look carefully but i think nothing changed. And an extra 40% (i saw a -6 spellring in BM) damage is insane, as is the penalty. And i used the power 'create food' to create 20 food. But without that power it will be pretty tough i think, maybe staying on the first floor and get back to the wild every time to eat some monsters on the surface, but diving is tough without food.

On 7.12.2010 16:54 chris wrote:
OK, I got it on the first try :) You spoke elvish, no? In the movie, they were stumped at the gates of Moria until Frodo asked "What's the Elvish word for 'friend'?" If case matters, I think I capitalized the first letter, but now I can't remember ...

On 8.12.2010 09:26 Arjen wrote:
Yay, thx for the help Chris. I now succeeded to register as i didnt use the english word this time.

Back to playing.

Ow and no, i dont speak elvish i can google stuff. ;)

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