The Angband Ladder: Angeline X, High-Elf Sorceror by Phoenix21692
[ToME 2.3.5 Character Sheet] Name : Angeline X Age 177 STR: 11 Sex : Female Height 83 INT: 18/90 Race : Spectre High-Elf Weight 165 WIS: 18 Class : Sorceror Social Class 37 DEX: 18 Body : Player CON: 17 God : Eru Iluvatar CHR: 5 + To Melee Hit -12 Level 31 Hit Points -22/ 99 + To Melee Damage -16 Experience 391255 Spell Points 171/ 507 + To Ranged Hit -7 Max Exp 391255 Sanity 206/ 206 + To Ranged Damage 3 Exp to Adv. 465000 Piety 8574 AC 19+119 Gold 19634 Speed Slow (-1) (Miscellaneous Abilities) Fighting : Very Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Very Bad Searching : Very Bad Shots/Round: 1 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 1d4-16 Stealth : Bad Magic Device: Heroic Infra-Vision: 70 feet Tactic: coward Explor: running (Character Background) You are the only child of a Telerin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') The Old Forest: Level 25 (1250') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') A lost temple: Level 12 (600') Your body was a Player. You have defeated 799 enemies. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 3rd Enderi of the 2890th year of the third age. Your adventure lasted 14 days. Your Attributes: You are dead, killed by Nar, the Dwarf on level 25 of The Old Forest. You can breath fire. You can turn into a Balrog at will. You are able to control the space/time continuum. You aggravate monsters. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of trolls. You are unlucky. You know everything. You have a firm hold on your life force. You are surrounded with a fiery aura. You are carrying a permanent light. You are completely immune to acid. You are completely immune to lightning. You are completely immune to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to chaos. You are resistant to nether forces. Your eyes are resistant to blindness. The space-time continuum cannot be disrupted near you. Your intelligence is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. adefkmnopsuxz{|@ Add Int : ......2......... Add Dex : ..........5..... Add Con : ...2............ Mul Mana : ......+........+ Add Stea. : .......2........ Add Sear. : ......2......... Slay Anim.: .+.............. Slay Troll: .+.............. Slay Giant: .+.............. Kill Drag.: .+.............. Poison Brd: .+.............. Acid Brand: .+.............. Cold Brand: .+.............. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ......+......... Reflect : ................ Free Act : ..+............. Hold Life : ...............+ Imm Acid : ...............* Imm Elec : ...............* Imm Fire : ...............* Res Cold : ...............+ Res Pois : ...............+ Res Fear : ................ Res Light : ...............+ Res Dark : ...............+ Res Blind : ......+......... Res Conf : ......+......... Res Sound : ................ Res Shard : ................ Res Neth : ...............+ Res Nexus : ................ Res Chaos : ...............+ Res Disen : .......+........ Aura Fire : ...............+ Lite : .........+.....+ See Invis : ......+........+ Digestion : ...............+ Regen : ....+...+......+ Activate : .........+...... Aggravate : ...............+ Fly : ...............+ Troll.ESP : ...............+ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Anti-teleportation: Prevents all teleportations, be it of you or monsters Troll Blood: Troll blood flows in your veins, granting increased regeneration It also enables you to feel the presence of other troll beings But it will make your presence more noticeable and aggravating Skills (points left: 6) . Archery 02.300 [0.000] - Sneakiness 01.500 [0.900] . Stealth 06.000 [0.400] . Disarming 00.600 [0.000] - Magic 40.090 [1.000] . Magic-Device 30.800 [1.000] . Spell-power 35.400 [0.600] . Sorcery 35.300 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Demonology 00.000 [1.500] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 13.130 [0.550] . Prayer 15.500 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You are fated to find The Dagger 'Nimthanc' on level 10. You may find a Whip on level 1. You may find a Parchment - More Deep Thoughts on level 1. [Character Equipment] a) a Mage Staff [Manathrust] (1d4) (+3,+6) {100% off} It can be wielded two-handed. It has a spell stored inside. d) The Small Metal Boomerang of Ivrang (3d4) (+7,+3) It does extra damage from acid and frost. It poisons your foes. It is a great bane of dragons. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It is a great bane of undead. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulfang the Black on level 40 of The Land Of Rhun. e) a Ring of Free Action It provides immunity to paralysis. You found it in the remains of a Mature multi-hued dragon in the town of Gondolin . f) a Ring of Constitution (+2) It increases your constitution by 2. You found it in the remains of a Mature multi-hued dragon in the town of Gondolin . k) an Amulet of Regeneration It speeds your regenerative powers. You found it in the remains of a Mature black dragon in the town of Gondolin . m) (nothing) n) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. o) a Fur Cloak of Aman [3,+27] (+2 to stealth) {25% off} It increases your stealth by 2. It provides resistance to disenchantment. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Demonshield [5,+6] It speeds your regenerative powers. s) The Iron Helm of Knowledge [6,+20] (-6) It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. u) a Set of Gauntlets of Agility [2,+6] (+5) It increases your dexterity by 5. You found it in the remains of a Mature white dragon in The Pits of Angband. x) a Pair of Soft Leather Boots [2,+6] z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) a Fireproof Book of Beginner Cantrips It cannot be harmed by fire. b) a Book of Teleportation c) The Tome of Angeline X d) a Spellbook of Banishment e) a Spellbook of Vision f) a Spellbook of Disarm g) Kenault's Cantrip Generator It can be activated for light absorption every 80 turns. You found it in the remains of a Monastic lich in the town of Minas Anor . h) Jor's Book of Impossible Occurences (charging) It can be activated for genocide every 500 turns. You found it in the remains of an Emperor wight on level 52 of Illusory Castle. i) a Sprig of Athelas j) a Potion of Heroism k) 12 Potions of Cure Critical Wounds l) a Potion of Healing m) 4 Scrolls of Teleportation n) 6 Scrolls of Word of Recall o) a Wand of Manathrust[1|15] (12 charges) p) a Staff of Sense Monsters[3|20] (6 charges) q) a Ring of Intelligence (+2) r) an Amulet of Spell s) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. t) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Confuse b) a Spellbook of See the Music c) a Mushroom of Cure Confusion d) 6 Sprigs of Athelas e) a Potion of Corruption f) 8 Potions of Heroism g) 9 Potions of Cure Critical Wounds h) 11 Scrolls of Teleportation i) a Mithril Rod of Capacity of Recall (320/320) j) 2 Wands of Dig[1|1] (30 charges) k) a Staff of Disarm[1|10] (14 charges) l) a Ring of Levitation It allows you to levitate. You bought it from the Magic shop. m) a Ring of Sound Resistance n) a Ring of Confusion Resistance o) a Ring of Blindness Resistance [Home Inventory - Gondolin ] a) a Spellbook of Identify b) a Mushroom of Restoring c) a Potion of Restore Strength d) a Potion of Curing e) a Rod Tip of Disarming (50 Mana to cast) f) a Staff of Disarm[3|16] (17 charges) g) The Ring of Power of Uvatha the Horseman (+3) It increases your strength by 3. It makes you invisible. It provides resistance to electricity, poison, nexus and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . h) The Ring 'Uindre' (+2 to searching) It increases your searching and infravision by 2. It makes you invisible. It sustains your intelligence and wisdom. It provides resistance to chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. i) a Ring of Sustain Wisdom j) a Ring of Nether Resistance It provides resistance to life draining and nether. You bought it from the Black Market. k) a Ring of Nexus Resistance l) a Cursed Ring of Sound Resistance {100% off} It provides resistance to sound. It can re-curse itself. You stole it from the Black Market. m) 2 Rings of Shard Resistance n) a Thunderlord Coat of Resistance [9,+7] It provides resistance to acid, electricity, fire, cold and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Scrag Priest on level 40 of The Helcaraxe. o) a Fur Cloak of Stealth [3,+11] (+1 to stealth) {100% off} It increases your stealth by 1. You stole it from the Black Market. p) The Metal Boomerang 'Glimdrir' (5d5) (+15,+16) (+3 to speed) {cursed} It increases your dexterity and speed by 3. It poisons your foes. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and sound. It speeds your regenerative powers. It prevents teleportation. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The White Balrog on level 40 of The Helcaraxe. [Home Inventory - Minas Anor ] a) a Potion of Cure Serious Insanity b) a Scroll of Summon Monsters c) 2 Wands of Manathrust[1|15] (24 charges) d) a Staff of Disarm[1|10] (13 charges) e) a Large Metal Shield of Resist Acid [5,+3] f) The Set of Gauntlets 'Marnar' (+4 to damage) [2,+5] It sustains your wisdom, dexterity and charisma. It makes you completely fearless. It provides resistance to light and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Ghost in the town of Minas Anor . [Home Inventory - Lothlorien ] a) a Fireproof Tome of Knowledge {100% off} It cannot be harmed by fire. You stole it from the Black Market. b) a Spellbook of Greater Identify c) a Potion of Cure Light Insanity d) 2 Scrolls of Word of Recall e) a Scroll of Identify f) 9 Scrolls of Object Detection g) a Scroll of Trap/Door Destruction h) 3 Staffs of Disarm[1|10] (21 charges) |
Posted on 14.11.2010 00:51
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